06:46:558 EmuThread.cpp:169 I[BOOT]: Done.
06:48:679 FileUtil.cpp:285 D[COMMON]: CreateFullPath: path C:\PSP\ppsspp\memstick/PSP/SYSTEM/
06:48:679 FileUtil.cpp:289 D[COMMON]: CreateFullPath: path exists C:\PSP\ppsspp\memstick/PSP/SYSTEM/
06:49:214 System.cpp:349 I[BOOT]: PPSSPP v0.9.9.1-1437-g33f31b0 Windows 64 bit
06:49:219 PSPLoaders.cpp:125 D[LOAD]: HDRemaster mode is false
06:49:219 MemMap.cpp:338 I[MM]: Memory system initialized. RAM at 000000000BE30000 (mirror at 0 @ 0000000088810000, uncached @ 00000000C8810000)
06:49:220 PSPLoaders.cpp:168 I[LOAD]: NPJH50832 : GOD EATER 2
06:49:223 PSPLoaders.cpp:210 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
06:49:223 HLE\sceKernelMemory.cpp:431 I[KERNEL]: Kernel and user memory pools initialized
06:49:223 FileUtil.cpp:285 D[COMMON]: CreateFullPath: path C:\PSP\ppsspp\memstick/
06:49:224 FileUtil.cpp:289 D[COMMON]: CreateFullPath: path exists C:\PSP\ppsspp\memstick/
06:49:224 FileUtil.cpp:285 D[COMMON]: CreateFullPath: path C:\PSP\ppsspp\flash0/
06:49:224 FileUtil.cpp:289 D[COMMON]: CreateFullPath: path exists C:\PSP\ppsspp\flash0/
06:49:226 FileUtil.cpp:285 D[COMMON]: CreateFullPath: path C:\PSP\ppsspp\memstick/PSP/Cheats/
06:49:226 HLE\proAdhocServer.cpp:1271 I[NET]: AdhocServer: Begin of AdhocServer Thread
06:49:226 FileUtil.cpp:289 D[COMMON]: CreateFullPath: path exists C:\PSP\ppsspp\memstick/PSP/Cheats/
06:49:227 FileUtil.cpp:285 D[COMMON]: CreateFullPath: path C:\PSP\ppsspp\memstick/PSP\PPSSPP_STATE
06:49:227 FileUtil.cpp:289 D[COMMON]: CreateFullPath: path exists C:\PSP\ppsspp\memstick/PSP\PPSSPP_STATE
06:49:245 HLE\proAdhocServer.cpp:1286 I[NET]: AdhocServer: Listening for Connections on TCP Port 27312
06:49:269 Util\PPGeDraw.cpp:209 D[SCEGE]: PPGe drawing library initialized. DL: 08000200 Data: 08010200 Atlas: 08020b00 (2097152) Args: 08020200
06:49:269 HLE\sceKernel.cpp:151 I[KERNEL]: Kernel initialized.
06:49:322 ELF\ElfReader.cpp:356 D[LOAD]: String section: 227
06:49:322 ELF\ElfReader.cpp:438 D[LOAD]: Relocatable module
06:49:322 ELF\ElfReader.cpp:444 D[LOAD]: 3 segments:
06:49:322 ELF\ElfReader.cpp:452 D[LOAD]: Type: 00000001 Vaddr: 00000000 Filesz: 0031a3c8 Memsz: 0031a3c8 
06:49:325 ELF\ElfReader.cpp:471 D[LOAD]: Loadable Segment Copied to 08804000, size 0031a3c8
06:49:325 ELF\ElfReader.cpp:452 D[LOAD]: Type: 00000001 Vaddr: 0031a400 Filesz: 0001449c Memsz: 00037ec4 
06:49:325 ELF\ElfReader.cpp:471 D[LOAD]: Loadable Segment Copied to 08b1e400, size 00037ec4
06:49:325 ELF\ElfReader.cpp:452 D[LOAD]: Type: 700000a0 Vaddr: 00000000 Filesz: 000c6ca8 Memsz: 00000000 
06:49:325 Util\BlockAllocator.cpp:381 I[HLE]: -----------
06:49:325 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib
06:49:325 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08b56300 size 00352300 taken=1 tag=ELF/main
06:49:325 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08b56300 - 0c000000 size 034a9d00 taken=0 tag=(untitled)
06:49:325 Util\BlockAllocator.cpp:387 I[HLE]: -----------
06:49:325 ELF\ElfReader.cpp:476 D[LOAD]: 229 sections:
06:49:325 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: (null)     Ignoring (size=00000000) (flags=00000000)
06:49:325 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .text     Sitting at 08804000, size 00195844
06:49:325 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.text     Ignoring (size=0009cd78) (flags=00000000)
06:49:325 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .sceStub.text     Sitting at 08999844, size 00000b88
06:49:325 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .lib.ent.top     Sitting at 0899a3d0, size 00000004
06:49:325 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .lib.ent     Sitting at 0899a3d4, size 00000024
06:49:325 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.lib.ent     Ignoring (size=00000018) (flags=00000000)
06:49:325 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .lib.ent.btm     Sitting at 0899a3f8, size 00000004
06:49:325 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .lib.stub.top     Sitting at 0899a3fc, size 00000004
06:49:325 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .lib.stub     Sitting at 0899a400, size 0000029c
06:49:325 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.lib.stub     Ignoring (size=00000320) (flags=00000000)
06:49:325 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .lib.stub.btm     Sitting at 0899a69c, size 00000004
06:49:325 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.sceModuleInfo     Sitting at 0899a6a0, size 00000034
06:49:325 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.sceModuleInfo     Ignoring (size=00000028) (flags=00000000)
06:49:325 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.sceResident     Sitting at 0899a6d4, size 00004de4
06:49:325 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.sceResident     Ignoring (size=00004968) (flags=00000000)
06:49:325 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.sceNid     Sitting at 0899f4b8, size 000005c4
06:49:325 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.sceVstub     Sitting at 0899fa7c, size 00000090
06:49:325 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.sceVstub     Ignoring (size=000000c0) (flags=00000000)
06:49:325 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .ctors     Sitting at 0899fb0c, size 00000024
06:49:325 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.ctors     Ignoring (size=00000048) (flags=00000000)
06:49:325 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .dtors     Sitting at 0899fb30, size 00000018
06:49:325 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.dtors     Ignoring (size=00000030) (flags=00000000)
06:49:325 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .eh_frame     Sitting at 0899fb48, size 00002684
06:49:325 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.eh_frame     Ignoring (size=00000888) (flags=00000000)
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .gcc_except_table     Sitting at 089a21cc, size 00000544
06:49:326 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.gcc_except_table     Ignoring (size=00000008) (flags=00000000)
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata     Sitting at 089a2740, size 0015501c
06:49:326 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata     Ignoring (size=00001ca8) (flags=00000000)
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0001     Sitting at 08af7760, size 00001300
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0002     Sitting at 08af8a60, size 00000224
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0003     Sitting at 08af8c90, size 00000044
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0004     Sitting at 08af8ce0, size 0000011c
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0005     Sitting at 08af8e00, size 000000a8
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0006     Sitting at 08af8eb0, size 000000cc
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0007     Sitting at 08af8f80, size 00000b6c
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0008     Sitting at 08af9af0, size 00000044
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0009     Sitting at 08af9b40, size 00016aa4
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0010     Sitting at 08b105f0, size 00002294
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0011     Sitting at 08b12890, size 00001174
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0012     Sitting at 08b13a10, size 000000ec
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0013     Sitting at 08b13b00, size 000009f4
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0014     Sitting at 08b144f8, size 0000041c
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0015     Sitting at 08b14918, size 0000029c
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0016     Sitting at 08b14bb8, size 00000074
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0017     Sitting at 08b14c30, size 00000034
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0018     Sitting at 08b14c68, size 000003b4
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0019     Sitting at 08b15020, size 0000048c
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0020     Sitting at 08b154b0, size 000002d4
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0021     Sitting at 08b15788, size 000004cc
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0022     Sitting at 08b15c58, size 0000063c
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0023     Sitting at 08b16298, size 0000003c
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0024     Sitting at 08b162d8, size 0000008c
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0025     Sitting at 08b16368, size 000000f4
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0026     Sitting at 08b16460, size 000004b4
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0027     Sitting at 08b16918, size 00000e14
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0028     Sitting at 08b17730, size 00000154
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0029     Sitting at 08b17888, size 000004b4
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0030     Sitting at 08b17d40, size 000001c4
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0031     Sitting at 08b17f08, size 0000005c
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0032     Sitting at 08b17f68, size 00000214
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0033     Sitting at 08b18180, size 0000013c
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0034     Sitting at 08b182c0, size 0000041c
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0035     Sitting at 08b186e0, size 00000224
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0036     Sitting at 08b18908, size 0000038c
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0037     Sitting at 08b18c98, size 000003c4
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0038     Sitting at 08b19060, size 00000164
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0039     Sitting at 08b191c8, size 0000019c
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0040     Sitting at 08b19368, size 000004dc
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0041     Sitting at 08b19848, size 000000d4
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0042     Sitting at 08b19920, size 000000dc
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0043     Sitting at 08b19a00, size 000000a4
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0044     Sitting at 08b19aa8, size 000000a4
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0045     Sitting at 08b19b50, size 0000027c
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0046     Sitting at 08b19dd0, size 000000a4
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0047     Sitting at 08b19e78, size 000002f4
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0048     Sitting at 08b1a170, size 000001cc
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0049     Sitting at 08b1a340, size 000001ac
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0050     Sitting at 08b1a4f0, size 000003f4
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0051     Sitting at 08b1a8e8, size 0000009c
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0052     Sitting at 08b1a988, size 000001ac
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0053     Sitting at 08b1ab38, size 0000082c
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0054     Sitting at 08b1b368, size 00000064
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0055     Sitting at 08b1b3d0, size 000002a4
06:49:326 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0056     Sitting at 08b1b678, size 000000fc
06:49:327 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0057     Sitting at 08b1b778, size 000002a4
06:49:327 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0058     Sitting at 08b1ba20, size 0000013c
06:49:327 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0059     Sitting at 08b1bb60, size 00000104
06:49:327 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0060     Sitting at 08b1bc68, size 000001b4
06:49:327 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0061     Sitting at 08b1be20, size 0000003c
06:49:327 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0062     Sitting at 08b1be60, size 00000114
06:49:327 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0063     Sitting at 08b1bf78, size 0000010c
06:49:327 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0064     Sitting at 08b1c088, size 00000164
06:49:327 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0065     Sitting at 08b1c1f0, size 0000013c
06:49:327 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0066     Sitting at 08b1c330, size 000000fc
06:49:327 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0067     Sitting at 08b1c430, size 000000f4
06:49:327 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0068     Sitting at 08b1c528, size 0000030c
06:49:327 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0069     Sitting at 08b1c838, size 000001ec
06:49:327 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0070     Sitting at 08b1ca28, size 00000c24
06:49:327 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0071     Sitting at 08b1d650, size 00000374
06:49:327 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0072     Sitting at 08b1d9c8, size 000001b4
06:49:327 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0073     Sitting at 08b1db80, size 000001cc
06:49:327 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0074     Sitting at 08b1dd50, size 00000214
06:49:327 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0075     Sitting at 08b1df68, size 000000ac
06:49:327 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0076     Sitting at 08b1e018, size 00000074
06:49:327 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0077     Sitting at 08b1e090, size 00000054
06:49:327 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0078     Sitting at 08b1e0e8, size 000001b4
06:49:327 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0079     Sitting at 08b1e2a0, size 0000010c
06:49:327 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .rodata.0080     Sitting at 08b1e3b0, size 00000018
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0001     Ignoring (size=00000260) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0002     Ignoring (size=00000148) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0003     Ignoring (size=00000038) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0004     Ignoring (size=00000188) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0005     Ignoring (size=00000118) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0006     Ignoring (size=00000028) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0007     Ignoring (size=00000ee8) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0009     Ignoring (size=00000ac0) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0010     Ignoring (size=00002248) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0011     Ignoring (size=00000668) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0012     Ignoring (size=00000138) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0013     Ignoring (size=00000cf0) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0015     Ignoring (size=00000260) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0016     Ignoring (size=00000040) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0017     Ignoring (size=00000028) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0018     Ignoring (size=00000318) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0019     Ignoring (size=00000078) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0020     Ignoring (size=00000480) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0021     Ignoring (size=00000520) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0022     Ignoring (size=00000b20) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0023     Ignoring (size=00000040) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0024     Ignoring (size=00000078) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0025     Ignoring (size=000000f0) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0026     Ignoring (size=000002c8) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0027     Ignoring (size=00001b30) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0028     Ignoring (size=000000e8) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0029     Ignoring (size=000008d0) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0030     Ignoring (size=000001b0) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0031     Ignoring (size=00000080) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0032     Ignoring (size=00000240) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0033     Ignoring (size=000001c8) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0034     Ignoring (size=00000478) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0035     Ignoring (size=00000288) (flags=00000000)
06:49:327 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0036     Ignoring (size=00000420) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0037     Ignoring (size=00000398) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0038     Ignoring (size=000001c8) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0039     Ignoring (size=00000178) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0040     Ignoring (size=00000590) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0041     Ignoring (size=00000158) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0042     Ignoring (size=00000100) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0043     Ignoring (size=00000088) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0044     Ignoring (size=00000088) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0045     Ignoring (size=000001c8) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0046     Ignoring (size=00000100) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0047     Ignoring (size=000003c0) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0048     Ignoring (size=00000208) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0049     Ignoring (size=00000240) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0050     Ignoring (size=00000458) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0051     Ignoring (size=00000090) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0052     Ignoring (size=000001d8) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0053     Ignoring (size=000008b8) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0054     Ignoring (size=00000068) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0055     Ignoring (size=00000328) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0056     Ignoring (size=00000118) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0057     Ignoring (size=00000280) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0058     Ignoring (size=00000208) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0059     Ignoring (size=00000150) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0060     Ignoring (size=000001d0) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0061     Ignoring (size=00000030) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0062     Ignoring (size=000000c0) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0063     Ignoring (size=000000c0) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0064     Ignoring (size=000001d0) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0065     Ignoring (size=000001b8) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0066     Ignoring (size=00000108) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0067     Ignoring (size=000000f8) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0068     Ignoring (size=000002e8) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0069     Ignoring (size=000001e8) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0070     Ignoring (size=00000bb8) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0071     Ignoring (size=000001d8) (flags=00000000)
06:49:328 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0072     Ignoring (size=00000270) (flags=00000000)
06:49:329 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0073     Ignoring (size=00000130) (flags=00000000)
06:49:329 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0074     Ignoring (size=00000328) (flags=00000000)
06:49:329 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0075     Ignoring (size=000000a8) (flags=00000000)
06:49:329 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0076     Ignoring (size=00000070) (flags=00000000)
06:49:329 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0077     Ignoring (size=00000050) (flags=00000000)
06:49:329 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0078     Ignoring (size=00000168) (flags=00000000)
06:49:329 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0079     Ignoring (size=00000180) (flags=00000000)
06:49:329 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.rodata.0080     Ignoring (size=00000020) (flags=00000000)
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .data     Sitting at 08b1e400, size 00006f78
06:49:329 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.data     Ignoring (size=00002fc8) (flags=00000000)
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .data.0001     Sitting at 08b25380, size 00000c64
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .data.0002     Sitting at 08b25ff0, size 00000b58
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .data.0003     Sitting at 08b26b50, size 000084c4
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .data.0004     Sitting at 08b2f020, size 00001c58
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .data.0005     Sitting at 08b30c80, size 0000128c
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .data.0006     Sitting at 08b31f10, size 0000098c
06:49:329 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.data.0001     Ignoring (size=000010f0) (flags=00000000)
06:49:329 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.data.0002     Ignoring (size=00000ad8) (flags=00000000)
06:49:329 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.data.0003     Ignoring (size=000089a0) (flags=00000000)
06:49:329 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.data.0004     Ignoring (size=00002a18) (flags=00000000)
06:49:329 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.data.0005     Ignoring (size=00001988) (flags=00000000)
06:49:329 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .rel.data.0006     Ignoring (size=00000b00) (flags=00000000)
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .sbss     Sitting at 08b328a0, size 00000000
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss     Sitting at 08b328a0, size 000003e4
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss.0001     Sitting at 08b32cc0, size 00007954
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss.0002     Sitting at 08b3a618, size 00002978
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss.0003     Sitting at 08b3cfc0, size 00008004
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss.0004     Sitting at 08b44fc8, size 00000081
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss.0005     Sitting at 08b45050, size 00000220
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss.0006     Sitting at 08b45270, size 00000180
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss.0007     Sitting at 08b45400, size 00001978
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss.0008     Sitting at 08b46d80, size 0000018c
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss.0009     Sitting at 08b46f10, size 00000618
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss.0010     Sitting at 08b47530, size 00000bf8
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss.0011     Sitting at 08b48130, size 00000094
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss.0012     Sitting at 08b481c8, size 00000744
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss.0013     Sitting at 08b48910, size 0000167c
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss.0014     Sitting at 08b49f90, size 000002a8
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss.0015     Sitting at 08b4a240, size 00000a99
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss.0016     Sitting at 08b4ace0, size 00005570
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss.0017     Sitting at 08b50250, size 0000007c
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss.0018     Sitting at 08b502d0, size 0000000a
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss.0019     Sitting at 08b502e0, size 00000024
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss.0020     Sitting at 08b50310, size 0000106c
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss.0021     Sitting at 08b51380, size 0000407c
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss.0022     Sitting at 08b55400, size 00000070
06:49:329 ELF\ElfReader.cpp:489 D[LOAD]: Data Section found: .bss.0023     Sitting at 08b55480, size 00000e44
06:49:329 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .comment     Ignoring (size=0000008a) (flags=00000000)
06:49:329 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .shstrtab     Ignoring (size=00000c8f) (flags=00000000)
06:49:329 ELF\ElfReader.cpp:493 D[LOAD]: NonData Section found: .gcc_compiled_long32     Ignoring (size=00000000) (flags=00000000)
06:49:329 ELF\ElfReader.cpp:497 D[LOAD]: Relocations:
06:49:329 ELF\ElfReader.cpp:521 D[LOAD]: .rel.text: Performing 80303 relocations on .text : offset = 0032e960
06:49:329 ELF\ElfReader.cpp:61 D[LOAD]: Loading 80303 relocations...
06:49:332 ELF\ElfReader.cpp:521 D[LOAD]: .rel.lib.ent: Performing 3 relocations on .lib.ent : offset = 003cb6d8
06:49:332 ELF\ElfReader.cpp:61 D[LOAD]: Loading 3 relocations...
06:49:332 ELF\ElfReader.cpp:521 D[LOAD]: .rel.lib.stub: Performing 100 relocations on .lib.stub : offset = 003cb6f0
06:49:332 ELF\ElfReader.cpp:61 D[LOAD]: Loading 100 relocations...
06:49:332 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.sceModuleInfo: Performing 5 relocations on .rodata.sceModuleInfo : offset = 003cba10
06:49:332 ELF\ElfReader.cpp:61 D[LOAD]: Loading 5 relocations...
06:49:332 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.sceResident: Performing 2349 relocations on .rodata.sceResident : offset = 003cba38
06:49:332 ELF\ElfReader.cpp:61 D[LOAD]: Loading 2349 relocations...
06:49:332 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.sceVstub: Performing 24 relocations on .rodata.sceVstub : offset = 003d03a0
06:49:332 ELF\ElfReader.cpp:61 D[LOAD]: Loading 24 relocations...
06:49:332 ELF\ElfReader.cpp:521 D[LOAD]: .rel.ctors: Performing 9 relocations on .ctors : offset = 003d0460
06:49:332 ELF\ElfReader.cpp:61 D[LOAD]: Loading 9 relocations...
06:49:332 ELF\ElfReader.cpp:521 D[LOAD]: .rel.dtors: Performing 6 relocations on .dtors : offset = 003d04a8
06:49:332 ELF\ElfReader.cpp:61 D[LOAD]: Loading 6 relocations...
06:49:332 ELF\ElfReader.cpp:521 D[LOAD]: .rel.eh_frame: Performing 273 relocations on .eh_frame : offset = 003d04d8
06:49:332 ELF\ElfReader.cpp:61 D[LOAD]: Loading 273 relocations...
06:49:332 ELF\ElfReader.cpp:521 D[LOAD]: .rel.gcc_except_table: Performing 1 relocations on .gcc_except_table : offset = 003d0d60
06:49:332 ELF\ElfReader.cpp:61 D[LOAD]: Loading 1 relocations...
06:49:332 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata: Performing 917 relocations on .rodata : offset = 003d0d68
06:49:332 ELF\ElfReader.cpp:61 D[LOAD]: Loading 917 relocations...
06:49:332 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0001: Performing 76 relocations on .rodata.0001 : offset = 003d2a10
06:49:332 ELF\ElfReader.cpp:61 D[LOAD]: Loading 76 relocations...
06:49:332 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0002: Performing 41 relocations on .rodata.0002 : offset = 003d2c70
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 41 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0003: Performing 7 relocations on .rodata.0003 : offset = 003d2db8
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 7 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0004: Performing 49 relocations on .rodata.0004 : offset = 003d2df0
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 49 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0005: Performing 35 relocations on .rodata.0005 : offset = 003d2f78
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 35 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0006: Performing 5 relocations on .rodata.0006 : offset = 003d3090
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 5 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0007: Performing 477 relocations on .rodata.0007 : offset = 003d30b8
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 477 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0009: Performing 344 relocations on .rodata.0009 : offset = 003d3fa0
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 344 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0010: Performing 1097 relocations on .rodata.0010 : offset = 003d4a60
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 1097 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0011: Performing 205 relocations on .rodata.0011 : offset = 003d6ca8
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 205 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0012: Performing 39 relocations on .rodata.0012 : offset = 003d7310
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 39 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0013: Performing 414 relocations on .rodata.0013 : offset = 003d7448
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 414 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0015: Performing 76 relocations on .rodata.0015 : offset = 003d8138
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 76 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0016: Performing 8 relocations on .rodata.0016 : offset = 003d8398
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 8 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0017: Performing 5 relocations on .rodata.0017 : offset = 003d83d8
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 5 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0018: Performing 99 relocations on .rodata.0018 : offset = 003d8400
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 99 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0019: Performing 15 relocations on .rodata.0019 : offset = 003d8718
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 15 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0020: Performing 144 relocations on .rodata.0020 : offset = 003d8790
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 144 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0021: Performing 164 relocations on .rodata.0021 : offset = 003d8c10
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 164 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0022: Performing 356 relocations on .rodata.0022 : offset = 003d9130
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 356 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0023: Performing 8 relocations on .rodata.0023 : offset = 003d9c50
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 8 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0024: Performing 15 relocations on .rodata.0024 : offset = 003d9c90
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 15 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0025: Performing 30 relocations on .rodata.0025 : offset = 003d9d08
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 30 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0026: Performing 89 relocations on .rodata.0026 : offset = 003d9df8
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 89 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0027: Performing 870 relocations on .rodata.0027 : offset = 003da0c0
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 870 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0028: Performing 29 relocations on .rodata.0028 : offset = 003dbbf0
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 29 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0029: Performing 282 relocations on .rodata.0029 : offset = 003dbcd8
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 282 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0030: Performing 54 relocations on .rodata.0030 : offset = 003dc5a8
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 54 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0031: Performing 16 relocations on .rodata.0031 : offset = 003dc758
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 16 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0032: Performing 72 relocations on .rodata.0032 : offset = 003dc7d8
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 72 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0033: Performing 57 relocations on .rodata.0033 : offset = 003dca18
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 57 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0034: Performing 143 relocations on .rodata.0034 : offset = 003dcbe0
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 143 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0035: Performing 81 relocations on .rodata.0035 : offset = 003dd058
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 81 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0036: Performing 132 relocations on .rodata.0036 : offset = 003dd2e0
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 132 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0037: Performing 115 relocations on .rodata.0037 : offset = 003dd700
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 115 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0038: Performing 57 relocations on .rodata.0038 : offset = 003dda98
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 57 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0039: Performing 47 relocations on .rodata.0039 : offset = 003ddc60
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 47 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0040: Performing 178 relocations on .rodata.0040 : offset = 003dddd8
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 178 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0041: Performing 43 relocations on .rodata.0041 : offset = 003de368
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 43 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0042: Performing 32 relocations on .rodata.0042 : offset = 003de4c0
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 32 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0043: Performing 17 relocations on .rodata.0043 : offset = 003de5c0
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 17 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0044: Performing 17 relocations on .rodata.0044 : offset = 003de648
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 17 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0045: Performing 57 relocations on .rodata.0045 : offset = 003de6d0
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 57 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0046: Performing 32 relocations on .rodata.0046 : offset = 003de898
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 32 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0047: Performing 120 relocations on .rodata.0047 : offset = 003de998
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 120 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0048: Performing 65 relocations on .rodata.0048 : offset = 003ded58
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 65 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0049: Performing 72 relocations on .rodata.0049 : offset = 003def60
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 72 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0050: Performing 139 relocations on .rodata.0050 : offset = 003df1a0
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 139 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0051: Performing 18 relocations on .rodata.0051 : offset = 003df5f8
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06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0052: Performing 59 relocations on .rodata.0052 : offset = 003df688
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06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0053: Performing 279 relocations on .rodata.0053 : offset = 003df860
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06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0054: Performing 13 relocations on .rodata.0054 : offset = 003e0118
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06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0055: Performing 101 relocations on .rodata.0055 : offset = 003e0180
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06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0056: Performing 35 relocations on .rodata.0056 : offset = 003e04a8
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06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0057: Performing 80 relocations on .rodata.0057 : offset = 003e05c0
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06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0058: Performing 65 relocations on .rodata.0058 : offset = 003e0840
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06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0059: Performing 42 relocations on .rodata.0059 : offset = 003e0a48
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06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0060: Performing 58 relocations on .rodata.0060 : offset = 003e0b98
06:49:333 ELF\ElfReader.cpp:61 D[LOAD]: Loading 58 relocations...
06:49:333 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0061: Performing 6 relocations on .rodata.0061 : offset = 003e0d68
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06:49:334 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0062: Performing 24 relocations on .rodata.0062 : offset = 003e0d98
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06:49:334 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0063: Performing 24 relocations on .rodata.0063 : offset = 003e0e58
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06:49:334 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0064: Performing 58 relocations on .rodata.0064 : offset = 003e0f18
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06:49:334 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0065: Performing 55 relocations on .rodata.0065 : offset = 003e10e8
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06:49:334 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0066: Performing 33 relocations on .rodata.0066 : offset = 003e12a0
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06:49:334 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0067: Performing 31 relocations on .rodata.0067 : offset = 003e13a8
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06:49:334 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0068: Performing 93 relocations on .rodata.0068 : offset = 003e14a0
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06:49:334 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0069: Performing 61 relocations on .rodata.0069 : offset = 003e1788
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06:49:334 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0070: Performing 375 relocations on .rodata.0070 : offset = 003e1970
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06:49:334 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0071: Performing 59 relocations on .rodata.0071 : offset = 003e2528
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06:49:334 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0072: Performing 78 relocations on .rodata.0072 : offset = 003e2700
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06:49:334 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0073: Performing 38 relocations on .rodata.0073 : offset = 003e2970
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06:49:334 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0074: Performing 101 relocations on .rodata.0074 : offset = 003e2aa0
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06:49:334 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0075: Performing 21 relocations on .rodata.0075 : offset = 003e2dc8
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06:49:334 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0076: Performing 14 relocations on .rodata.0076 : offset = 003e2e70
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06:49:334 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0077: Performing 10 relocations on .rodata.0077 : offset = 003e2ee0
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06:49:334 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0078: Performing 45 relocations on .rodata.0078 : offset = 003e2f30
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06:49:334 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0079: Performing 48 relocations on .rodata.0079 : offset = 003e3098
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06:49:334 ELF\ElfReader.cpp:521 D[LOAD]: .rel.rodata.0080: Performing 4 relocations on .rodata.0080 : offset = 003e3218
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06:49:334 ELF\ElfReader.cpp:521 D[LOAD]: .rel.data: Performing 1529 relocations on .data : offset = 003e3238
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06:49:334 ELF\ElfReader.cpp:521 D[LOAD]: .rel.data.0001: Performing 542 relocations on .data.0001 : offset = 003e6200
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06:49:334 ELF\ElfReader.cpp:521 D[LOAD]: .rel.data.0002: Performing 347 relocations on .data.0002 : offset = 003e72f0
06:49:334 ELF\ElfReader.cpp:61 D[LOAD]: Loading 347 relocations...
06:49:334 ELF\ElfReader.cpp:521 D[LOAD]: .rel.data.0003: Performing 4404 relocations on .data.0003 : offset = 003e7dc8
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06:49:334 ELF\ElfReader.cpp:521 D[LOAD]: .rel.data.0004: Performing 1347 relocations on .data.0004 : offset = 003f0768
06:49:334 ELF\ElfReader.cpp:61 D[LOAD]: Loading 1347 relocations...
06:49:335 ELF\ElfReader.cpp:521 D[LOAD]: .rel.data.0005: Performing 817 relocations on .data.0005 : offset = 003f3180
06:49:335 ELF\ElfReader.cpp:61 D[LOAD]: Loading 817 relocations...
06:49:335 ELF\ElfReader.cpp:521 D[LOAD]: .rel.data.0006: Performing 352 relocations on .data.0006 : offset = 003f4b08
06:49:335 ELF\ElfReader.cpp:61 D[LOAD]: Loading 352 relocations...
06:49:396 HLE\ReplaceTables.cpp:1031 I[HLE]: Replaced memcpy_swizzled at 088383ec with hash 66f7f1beccbc104a
06:49:397 HLE\ReplaceTables.cpp:1031 I[HLE]: Replaced memcpy at 08936b00 with hash 9e6ce11f9d49f954
06:49:397 HLE\ReplaceTables.cpp:1031 I[HLE]: Replaced memmove at 08936c24 with hash 8ff11e9bed387401
06:49:397 HLE\ReplaceTables.cpp:1031 I[HLE]: Replaced memset at 08936ee0 with hash fe5dd338ab862291
06:49:397 HLE\sceKernelModule.cpp:1034 I[LOAD]: Module main: 08b3a890 0899a3d4 0899a400
06:49:397 HLE\sceKernelModule.cpp:1064 D[LOAD]: ===================================================
06:49:397 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceCtrl, stubs at 08999eac
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceCtrlSetSamplingMode : 08999eac
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceCtrlReadBufferPositive : 08999eb4
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceCtrlSetSamplingCycle : 08999ebc
06:49:398 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:398 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceUmdUser, stubs at 0899a2fc
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUmdGetDiscInfo : 0899a2fc
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUmdCheckMedium : 0899a304
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUmdWaitDriveStatCB : 0899a30c
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUmdGetDriveStat : 0899a314
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUmdReplaceProhibit : 0899a31c
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUmdRegisterUMDCallBack : 0899a324
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUmdUnRegisterUMDCallBack : 0899a32c
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUmdActivate : 0899a334
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUmdReplacePermit : 0899a33c
06:49:398 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:398 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module scePower, stubs at 0899a14c
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing scePowerRegisterCallback : 0899a14c
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing scePower_469989ad : 0899a154
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing scePower_a85880d0_IsPSPNonFat : 0899a15c
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing scePowerRequestSuspend : 0899a164
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing scePowerUnregisterCallback : 0899a16c
06:49:398 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:398 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceImpose, stubs at 08999f34
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceImposeSetLanguageMode : 08999f34
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceImposeSetUMDPopup : 08999f3c
06:49:398 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:398 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceDisplay, stubs at 08999ec4
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceDisplaySetMode : 08999ec4
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceDisplaySetFrameBuf : 08999ecc
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceDisplayWaitVblankStartCB : 08999ed4
06:49:398 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:398 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceGe_user, stubs at 08999edc
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceGeListSync : 08999edc
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceGeUnsetCallback : 08999ee4
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceGeListEnQueueHead : 08999eec
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceGeEdramGetSize : 08999ef4
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceGeContinue : 08999efc
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceGeSetCallback : 08999f04
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceGeListEnQueue : 08999f0c
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceGeDrawSync : 08999f14
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceGeBreak : 08999f1c
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceGeListUpdateStallAddr : 08999f24
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceGeEdramGetAddr : 08999f2c
06:49:398 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:398 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceAudio, stubs at 08999e54
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAudioOutput2Reserve : 08999e54
06:49:398 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAudioOutput2OutputBlocking : 08999e5c
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAudioOutputBlocking : 08999e64
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAudioOutputPannedBlocking : 08999e6c
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAudioChReserve : 08999e74
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAudioChRelease : 08999e7c
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAudioChangeChannelConfig : 08999e84
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAudioGetChannelRestLength : 08999e8c
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAudioChangeChannelVolume : 08999e94
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAudioSetChannelDataLen : 08999e9c
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAudioOutputPanned : 08999ea4
06:49:399 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:399 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceSasCore, stubs at 0899a1e4
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetADSR : 0899a1e4
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasGetAllEnvelopeHeights : 0899a1ec
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasRevParam : 0899a1f4
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasGetPauseFlag : 0899a1fc
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasRevType : 0899a204
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasInit : 0899a20c
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetVolume : 0899a214
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetVoiceATRAC3 : 0899a21c
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasCoreWithMix : 0899a224
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetSL : 0899a22c
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasGetEndFlag : 0899a234
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasConcatenateATRAC3 : 0899a23c
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasGetEnvelopeHeight : 0899a244
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetKeyOn : 0899a24c
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetPause : 0899a254
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetVoice : 0899a25c
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetADSRmode : 0899a264
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetKeyOff : 0899a26c
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasCore : 0899a274
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetPitch : 0899a27c
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetNoise : 0899a284
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasGetGrain : 0899a28c
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetSimpleADSR : 0899a294
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetGrain : 0899a29c
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasRevEVOL : 0899a2a4
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasGetOutputmode : 0899a2ac
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetVoicePCM : 0899a2b4
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasSetOutputmode : 0899a2bc
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasUnsetATRAC3 : 0899a2c4
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing __sceSasRevVON : 0899a2cc
06:49:399 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:399 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceAtrac3plus, stubs at 08999de4
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAtracSetData : 08999de4
06:49:399 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAtracReinit : 08999dec
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing _sceAtracGetContextAddress : 08999df4
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAtracGetStreamDataInfo : 08999dfc
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAtracReleaseAtracID : 08999e04
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAtracDecodeData : 08999e0c
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAtracGetAtracID : 08999e14
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAtracSetDataAndGetID : 08999e1c
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAtracAddStreamData : 08999e24
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAtracSetSecondBuffer : 08999e2c
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAtracGetSecondBufferInfo : 08999e34
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAtracSetLoopNum : 08999e3c
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAtracGetRemainFrame : 08999e44
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceAtracIsSecondBufferNeeded : 08999e4c
06:49:400 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:400 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceMd5, stubs at 08999f9c
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMd5BlockInit : 08999f9c
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMd5BlockResult : 08999fa4
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMd5Digest : 08999fac
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMd5BlockUpdate : 08999fb4
06:49:400 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:400 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceLibFont, stubs at 08999f44
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceFontFlush : 08999f44
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceFontFindOptimumFont : 08999f4c
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceFontGetFontInfo : 08999f54
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceFontClose : 08999f5c
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceFontDoneLib : 08999f64
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceFontNewLib : 08999f6c
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceFontGetCharGlyphImage : 08999f74
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceFontOpen : 08999f7c
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceFontOpenUserMemory : 08999f84
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceFontGetCharInfo : 08999f8c
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceFontSetAltCharacterCode : 08999f94
06:49:400 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:400 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceUtility, stubs at 0899a344
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUtilityGamedataInstallInitStart : 0899a344
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUtilityLoadModule : 0899a34c
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUtilityMsgDialogInitStart : 0899a354
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUtilityGamedataInstallShutdownStart : 0899a35c
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUtilityGamedataInstallUpdate : 0899a364
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUtilitySavedataInitStart : 0899a36c
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUtilityMsgDialogShutdownStart : 0899a374
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUtilitySavedataGetStatus : 0899a37c
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUtilityMsgDialogUpdate : 0899a384
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUtilitySavedataShutdownStart : 0899a38c
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUtilityMsgDialogGetStatus : 0899a394
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUtilityGetSystemParamInt : 0899a39c
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUtilityGamedataInstallGetStatus : 0899a3a4
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUtilitySavedataUpdate : 0899a3ac
06:49:400 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceUtilityUnloadModule : 0899a3b4
06:49:400 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:400 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceMpeg, stubs at 08999fbc
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegAvcDecode : 08999fbc
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegRingbufferDestruct : 08999fc4
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegInitAu : 08999fcc
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegQueryStreamOffset : 08999fd4
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegRingbufferConstruct : 08999fdc
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegRegistStream : 08999fe4
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegAvcDecodeFlush : 08999fec
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegUnRegistStream : 08999ff4
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegDelete : 08999ffc
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegInit : 0899a004
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegAvcDecodeStop : 0899a00c
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegRingbufferQueryPackNum : 0899a014
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegAtracDecode : 0899a01c
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegFinish : 0899a024
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegMallocAvcEsBuf : 0899a02c
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegRingbufferPut : 0899a034
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegRingbufferAvailableSize : 0899a03c
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegQueryMemSize : 0899a044
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegFreeAvcEsBuf : 0899a04c
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegCreate : 0899a054
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegGetAtracAu : 0899a05c
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegQueryAtracEsSize : 0899a064
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceMpegGetAvcAu : 0899a06c
06:49:401 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:401 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceRtc, stubs at 0899a194
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceRtcGetAccumulativeTime : 0899a194
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceRtcFormatRFC3339LocalTime : 0899a19c
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceRtcConvertUtcToLocalTime : 0899a1a4
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceRtcGetCurrentTick : 0899a1ac
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceRtcGetTick : 0899a1b4
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceRtcSetAlarmTick : 0899a1bc
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceRtcSetTick : 0899a1c4
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceRtcGetTime64_t : 0899a1cc
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceRtcGetCurrentClockLocalTime : 0899a1d4
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceRtcTickAddSeconds : 0899a1dc
06:49:401 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:401 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceWlanDrv, stubs at 0899a3bc
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceWlanGetEtherAddr : 0899a3bc
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceWlanGetSwitchState : 0899a3c4
06:49:401 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:401 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceOpenPSID, stubs at 0899a144
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceOpenPSIDGetOpenPSID : 0899a144
06:49:401 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:401 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceNetAdhocDiscover, stubs at 0899a0b4
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetAdhocDiscoverUpdate : 0899a0b4
06:49:401 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetAdhocDiscoverInitStart : 0899a0bc
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetAdhocDiscoverGetStatus : 0899a0c4
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetAdhocDiscoverTerm : 0899a0cc
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetAdhocDiscoverRequestSuspend : 0899a0d4
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetAdhocDiscoverStop : 0899a0dc
06:49:402 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:402 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceNetAdhocctl, stubs at 0899a0e4
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetAdhocctlScan : 0899a0e4
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetAdhocctlConnect : 0899a0ec
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetAdhocctlAddHandler : 0899a0f4
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetAdhocctlDisconnect : 0899a0fc
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetAdhocctlJoin : 0899a104
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetAdhocctlDelHandler : 0899a10c
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetAdhocctlGetState : 0899a114
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetAdhocctlGetScanInfo : 0899a11c
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetAdhocctlTerm : 0899a124
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetAdhocctlGetPeerList : 0899a12c
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetAdhocctlInit : 0899a134
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetAdhocctlCreate : 0899a13c
06:49:402 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:402 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceNetAdhoc, stubs at 0899a084
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetAdhocPdpCreate : 0899a084
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetAdhocPdpDelete : 0899a08c
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetAdhocTerm : 0899a094
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetAdhocPdpSend : 0899a09c
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetAdhocPdpRecv : 0899a0a4
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetAdhocInit : 0899a0ac
06:49:402 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:402 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceNet, stubs at 0899a074
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetTerm : 0899a074
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNetInit : 0899a07c
06:49:402 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:402 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module scePspNpDrm_user, stubs at 0899a174
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNpDrmEdataSetupKey : 0899a174
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNpDrmEdataGetDataSize : 0899a17c
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNpDrmRenameCheck : 0899a184
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceNpDrmSetLicenseeKey : 0899a18c
06:49:402 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:402 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module god_g000_Field, stubs at 08999b74
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x079e715b] : 08999b74
06:49:402 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,079e715b) unresolved, storing for later resolving
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x0ae9269c] : 08999b7c
06:49:402 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,0ae9269c) unresolved, storing for later resolving
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x0d4e1bd4] : 08999b84
06:49:402 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,0d4e1bd4) unresolved, storing for later resolving
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x118cb026] : 08999b8c
06:49:402 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,118cb026) unresolved, storing for later resolving
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x1381f514] : 08999b94
06:49:402 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,1381f514) unresolved, storing for later resolving
06:49:402 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x18068468] : 08999b9c
06:49:402 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,18068468) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x25edbd02] : 08999ba4
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,25edbd02) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x298fdb18] : 08999bac
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,298fdb18) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x37674cc7] : 08999bb4
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,37674cc7) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x3a92ebad] : 08999bbc
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,3a92ebad) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x4c5c1420] : 08999bc4
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,4c5c1420) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x522cccff] : 08999bcc
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,522cccff) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x5476b6eb] : 08999bd4
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,5476b6eb) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x55e50db5] : 08999bdc
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,55e50db5) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x560e3925] : 08999be4
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,560e3925) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x5f005cbf] : 08999bec
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,5f005cbf) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x5f28f330] : 08999bf4
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,5f28f330) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x5fa8b045] : 08999bfc
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,5fa8b045) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x65d0105a] : 08999c04
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,65d0105a) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x6bd41913] : 08999c0c
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,6bd41913) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x7032b4ca] : 08999c14
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,7032b4ca) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x85d80fb1] : 08999c1c
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,85d80fb1) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x87c03e82] : 08999c24
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,87c03e82) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x8eae4138] : 08999c2c
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,8eae4138) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x8f5d2d7d] : 08999c34
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,8f5d2d7d) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x8fe92bad] : 08999c3c
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,8fe92bad) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x90835c91] : 08999c44
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,90835c91) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x928c67be] : 08999c4c
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,928c67be) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xa621b20e] : 08999c54
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,a621b20e) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xab176f74] : 08999c5c
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,ab176f74) unresolved, storing for later resolving
06:49:403 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xacd4028f] : 08999c64
06:49:403 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,acd4028f) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xad2d161b] : 08999c6c
06:49:404 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,ad2d161b) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xb4e4de10] : 08999c74
06:49:404 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,b4e4de10) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xbc3572d5] : 08999c7c
06:49:404 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,bc3572d5) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xbc5a593a] : 08999c84
06:49:404 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,bc5a593a) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xbdf150d9] : 08999c8c
06:49:404 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,bdf150d9) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xc7f21c7a] : 08999c94
06:49:404 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,c7f21c7a) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xcac0d87b] : 08999c9c
06:49:404 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,cac0d87b) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xd174e17f] : 08999ca4
06:49:404 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,d174e17f) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xd513bf71] : 08999cac
06:49:404 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,d513bf71) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xd5e18879] : 08999cb4
06:49:404 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,d5e18879) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xd895c698] : 08999cbc
06:49:404 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,d895c698) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xda1c0ed0] : 08999cc4
06:49:404 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,da1c0ed0) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xddd881a5] : 08999ccc
06:49:404 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,ddd881a5) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xdee49d65] : 08999cd4
06:49:404 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,dee49d65) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xe1ab35e3] : 08999cdc
06:49:404 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,e1ab35e3) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xe27dcc19] : 08999ce4
06:49:404 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,e27dcc19) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xe437dece] : 08999cec
06:49:404 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,e437dece) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xeb420478] : 08999cf4
06:49:404 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,eb420478) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xecad63ba] : 08999cfc
06:49:404 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,ecad63ba) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xef82d823] : 08999d04
06:49:404 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,ef82d823) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xf5e5bea8] : 08999d0c
06:49:404 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,f5e5bea8) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xf7fc4e1d] : 08999d14
06:49:404 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,f7fc4e1d) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xf981ea6c] : 08999d1c
06:49:404 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (god_g000_Field,f981ea6c) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:617 I[LOAD]: Variable (god_g000_Field,169350cd) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:617 I[LOAD]: Variable (god_g000_Field,169350cd) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:617 I[LOAD]: Variable (god_g000_Field,501c3168) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:617 I[LOAD]: Variable (god_g000_Field,501c3168) unresolved, storing for later resolving
06:49:404 HLE\sceKernelModule.cpp:617 I[LOAD]: Variable (god_g000_Field,544b5c6d) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:617 I[LOAD]: Variable (god_g000_Field,544b5c6d) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:617 I[LOAD]: Variable (god_g000_Field,544b5c6d) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:617 I[LOAD]: Variable (god_g000_Field,544b5c6d) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:617 I[LOAD]: Variable (god_g000_Field,688377fa) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:617 I[LOAD]: Variable (god_g000_Field,688377fa) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:617 I[LOAD]: Variable (god_g000_Field,688377fa) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:617 I[LOAD]: Variable (god_g000_Field,688377fa) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:617 I[LOAD]: Variable (god_g000_Field,688377fa) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:617 I[LOAD]: Variable (god_g000_Field,688377fa) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:617 I[LOAD]: Variable (god_g000_Field,d4250c7d) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:617 I[LOAD]: Variable (god_g000_Field,d4250c7d) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:617 I[LOAD]: Variable (god_g000_Field,e698f9f9) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:617 I[LOAD]: Variable (god_g000_Field,e698f9f9) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:405 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module layout, stubs at 08999d24
06:49:405 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x02aca322] : 08999d24
06:49:405 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (layout,02aca322) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x05437eb9] : 08999d2c
06:49:405 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (layout,05437eb9) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x0d44ebe4] : 08999d34
06:49:405 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (layout,0d44ebe4) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x0d6c56eb] : 08999d3c
06:49:405 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (layout,0d6c56eb) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x283e2475] : 08999d44
06:49:405 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (layout,283e2475) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x3c0bc51e] : 08999d4c
06:49:405 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (layout,3c0bc51e) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x3c9f7bae] : 08999d54
06:49:405 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (layout,3c9f7bae) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x3d15f50b] : 08999d5c
06:49:405 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (layout,3d15f50b) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x3e3d2939] : 08999d64
06:49:405 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (layout,3e3d2939) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x51008290] : 08999d6c
06:49:405 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (layout,51008290) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x54d13920] : 08999d74
06:49:405 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (layout,54d13920) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x5e797946] : 08999d7c
06:49:405 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (layout,5e797946) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x60852ec2] : 08999d84
06:49:405 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (layout,60852ec2) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x6e76297b] : 08999d8c
06:49:405 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (layout,6e76297b) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x6ff3f55f] : 08999d94
06:49:405 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (layout,6ff3f55f) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x7053d703] : 08999d9c
06:49:405 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (layout,7053d703) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x7f09c20c] : 08999da4
06:49:405 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (layout,7f09c20c) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x84e61225] : 08999dac
06:49:405 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (layout,84e61225) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x93265a3d] : 08999db4
06:49:405 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (layout,93265a3d) unresolved, storing for later resolving
06:49:405 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0x98a04fde] : 08999dbc
06:49:406 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (layout,98a04fde) unresolved, storing for later resolving
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xa6209c8b] : 08999dc4
06:49:406 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (layout,a6209c8b) unresolved, storing for later resolving
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xbab14651] : 08999dcc
06:49:406 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (layout,bab14651) unresolved, storing for later resolving
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xda86bf15] : 08999dd4
06:49:406 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (layout,da86bf15) unresolved, storing for later resolving
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing [UNK: 0xe3fc6f6d] : 08999ddc
06:49:406 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (layout,e3fc6f6d) unresolved, storing for later resolving
06:49:406 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:406 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module InterruptManager, stubs at 08999844
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelRegisterSubIntrHandler : 08999844
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelReleaseSubIntrHandler : 0899984c
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelEnableSubIntr : 08999854
06:49:406 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:406 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module IoFileMgrForUser, stubs at 0899985c
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceIoWrite : 0899985c
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceIoDevctl : 08999864
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceIoIoctl : 0899986c
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceIoRead : 08999874
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceIoClose : 0899987c
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceIoGetstat : 08999884
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceIoDopen : 0899988c
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceIoDread : 08999894
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceIoDclose : 0899989c
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceIoOpen : 089998a4
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceIoLseek : 089998ac
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceIoRename : 089998b4
06:49:406 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:406 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module Kernel_Library, stubs at 089998bc
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelCpuSuspendIntr : 089998bc
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelMemset : 089998c4
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelLockLwMutex : 089998cc
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelGetTlsAddr : 089998d4
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelUnlockLwMutex : 089998dc
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelMemcpy : 089998e4
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelGetThreadId : 089998ec
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelTryLockLwMutex_600 : 089998f4
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelCpuResumeIntr : 089998fc
06:49:406 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:406 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module LoadExecForUser, stubs at 08999904
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelExitGame : 08999904
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelRegisterExitCallback : 0899990c
06:49:406 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:406 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module ModuleMgrForUser, stubs at 08999914
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelUnloadModule : 08999914
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelStopModule : 0899991c
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelGetModuleIdByAddress : 08999924
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelGetModuleId : 0899992c
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelLoadModuleNpDrm : 08999934
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelStartModule : 0899993c
06:49:406 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelLoadModule : 08999944
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelStopUnloadSelfModuleWithStatus : 0899994c
06:49:407 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:407 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module SysMemUserForUser, stubs at 0899996c
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelPrintf : 0899996c
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing SysMemUserForUser_DB83A952 : 08999974
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelSetCompilerVersion : 0899997c
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelTotalFreeMemSize : 08999984
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing SysMemUserForUser_FE707FDF : 0899998c
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelSetCompiledSdkVersion606 : 08999994
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing SysMemUserForUser_50F61D8A : 0899999c
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelMaxFreeMemSize : 089999a4
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelFreePartitionMemory : 089999ac
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelAllocPartitionMemory : 089999b4
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelGetBlockHeadAddr : 089999bc
06:49:407 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:407 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module ThreadManForUser, stubs at 089999c4
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelDelayThread : 089999c4
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelWakeupThread : 089999cc
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelCreateSema : 089999d4
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelSetEventFlag : 089999dc
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelCreateCallback : 089999e4
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelSendMbx : 089999ec
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelDeleteCallback : 089999f4
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelDeleteEventFlag : 089999fc
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelReceiveMbxCB : 08999a04
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelStartThread : 08999a0c
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelDeleteMutex : 08999a14
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelWaitThreadEnd : 08999a1c
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelDeleteSema : 08999a24
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelPollEventFlag : 08999a2c
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelCheckCallback : 08999a34
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelGetSystemTimeLow : 08999a3c
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelPollMbx : 08999a44
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelSignalSema : 08999a4c
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelWaitEventFlag : 08999a54
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelCreateThread : 08999a5c
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelWaitSema : 08999a64
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelCreateEventFlag : 08999a6c
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelDeleteLwMutex : 08999a74
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelSetAlarm : 08999a7c
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelDelayThreadCB : 08999a84
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelUnlockMutex : 08999a8c
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelChangeThreadPriority : 08999a94
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelCancelAlarm : 08999a9c
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelExitDeleteThread : 08999aa4
06:49:407 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelClearEventFlag : 08999aac
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelCreateMbx : 08999ab4
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelReferGlobalProfiler : 08999abc
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelGetSystemTimeWide : 08999ac4
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelDeleteMbx : 08999acc
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelCreateTlspl : 08999ad4
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelReceiveMbx : 08999adc
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelGetThreadCurrentPriority : 08999ae4
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelSleepThread : 08999aec
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelDeleteThread : 08999af4
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelReferMbxStatus : 08999afc
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelExitThread : 08999b04
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelCreateLwMutex : 08999b0c
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelLockMutex : 08999b14
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelCreateMutex : 08999b1c
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelReferSemaStatus : 08999b24
06:49:408 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:408 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module UtilsForUser, stubs at 08999b2c
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelSetGPO : 08999b2c
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelDcacheWritebackAll : 08999b34
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelDcacheWritebackInvalidateAll : 08999b3c
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelDcacheWritebackInvalidateRange : 08999b44
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelGetGPI : 08999b4c
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelDcacheWritebackRange : 08999b54
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelLibcGettimeofday : 08999b5c
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelLibcClock : 08999b64
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelLibcTime : 08999b6c
06:49:408 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:408 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module sceSuspendForUser, stubs at 0899a2d4
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelPowerTick : 0899a2d4
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelPowerUnlock : 0899a2dc
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelVolatileMemTryLock : 0899a2e4
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelVolatileMemUnlock : 0899a2ec
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelPowerLock : 0899a2f4
06:49:408 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:408 HLE\sceKernelModule.cpp:1084 D[LOAD]: Importing Module StdioForUser, stubs at 08999954
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelStdin : 08999954
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelStdout : 0899995c
06:49:408 HLE\sceKernelModule.cpp:303 D[LOAD]: Importing sceKernelStderr : 08999964
06:49:408 HLE\sceKernelModule.cpp:1155 D[LOAD]: -------------------------------------------------------------
06:49:408 HLE\sceKernelModule.cpp:1235 I[LOAD]: Exporting ent 0 named main, 2 funcs, 2 vars, resident 0899a928
06:49:408 HLE\sceKernelModule.cpp:1329 D[LOAD]: Module SDK: 06060010
06:49:408 HLE\sceKernelModule.cpp:1235 I[LOAD]: Exporting ent 1 named main, 2290 funcs, 55 vars, resident 0899a950
06:49:412 HLE\sceKernelModule.cpp:1557 I[LOAD]: Module entry: 08804000
06:49:461 root         D[G3D]: GLES\DepalettizeShader.cpp:84 Compiled shader:
#version 330
in vec4 a_position;
in vec2 a_texcoord0;
out vec2 v_texcoord0;
void main() {
  v_texcoord0 = a_texcoord0;
  gl_Position = a_position;
}


06:49:668 root         N[BOOT]: EmuScreen.cpp:138 Loading C:/PSP/God Eater 2 JPN 1.40.cso...
06:49:668 root         D[COMMON]: FileUtil.cpp:464 GetCreateTime: C:\PSP\ppsspp\memstick/PSP\PPSSPP_STATE\NPJH50832_1.00_0.ppst: 1420639569
06:49:668 root         D[COMMON]: FileUtil.cpp:464 GetCreateTime: C:\PSP\ppsspp\memstick/PSP\PPSSPP_STATE\NPJH50832_1.00_1.ppst: 1420639581
06:49:669 root         D[COMMON]: FileUtil.cpp:464 GetCreateTime: C:\PSP\ppsspp\memstick/PSP\PPSSPP_STATE\NPJH50832_1.00_2.ppst: 1420632090
06:49:669 root         D[COMMON]: FileUtil.cpp:464 GetCreateTime: C:\PSP\ppsspp\memstick/PSP\PPSSPP_STATE\NPJH50832_1.00_3.ppst: 1415778384
06:49:669 root         D[COMMON]: FileUtil.cpp:464 GetCreateTime: C:\PSP\ppsspp\memstick/PSP\PPSSPP_STATE\NPJH50832_1.00_4.ppst: 1420364376
06:49:670 root         D[KERNEL]: HLE\sceKernelMemory.cpp:1295 sceKernelSetCompiledSdkVersion606(06060010)
06:49:670 root         D[KERNEL]: HLE\sceKernelMemory.cpp:1308 sceKernelSetCompilerVersion(00040004)
06:49:670 root         D[UTIL]: HLE\sceImpose.cpp:71 sceImposeSetLanguageMode(00000000, 00000000)
06:49:671 root         D[KERNEL]: HLE\sceKernelMemory.cpp:1015 276 = sceKernelAllocPartitionMemory(partition = 2, UserSbrk, type= 3, size= 16384, addr= 00001000)
06:49:671 root         D[KERNEL]: HLE\sceKernelMemory.cpp:1033 08b57000 = sceKernelGetBlockHeadAddr(276)
06:49:671 root         I[KERNEL]: HLE\sceKernelThread.cpp:2176 277=sceKernelCreateThread(name=Main, entry=088040dc, prio=29, stacksize=32768)
06:49:671 root         I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=277, argSize=33, argPtr=0bfffed0)
06:49:671 root         I[KERNEL]: HLE\sceKernelThread.cpp:2316 __KernelReturnFromThread: 0
06:49:671 root         D[KERNEL]: HLE\sceKernelThread.cpp:1566 sceKernelGetThreadExitStatus(275)
06:49:671 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: root -> Main (275->277, pc: 08000030->088040dc, returned from module) +184us
06:49:671 Main         D[KERNEL]: HLE\sceKernelThread.cpp:2452 sceKernelDeleteThread(275)
06:49:671 Main         D[KERNEL]: HLE\sceKernelThread.cpp:440 Freeing thread stack root
06:49:671 Main         D[HLE]: Util\BlockAllocator.cpp:224 Merging Blocks
06:49:671 Main         D[HLE]: Util\BlockAllocator.cpp:229 Block Alloc found adjacent free blocks - merging
06:49:671 Main         W[JIT]: x86\Jit.cpp:369 Detected rounding mode usage, rebuilding jit with checks
06:49:683 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(00)
06:49:683 Main         D[MODULE]: HLE\sceKernelModule.cpp:2101 112=sceKernelGetModuleIdByAddress(08804000)
06:49:684 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:959 0349d000 (dec 55169024)=sceKernelMaxFreeMemSize()
06:49:685 Main         I[KERNEL]: HLE\sceKernelMemory.cpp:1797 00000116=AllocMemoryBlock(SysMemUserForUser_FE707FDF)(rsv, 1, 00001000, 00000000)
06:49:685 Main         I[KERNEL]: HLE\sceKernelMemory.cpp:1811 GetMemoryBlockPtr(00000116, 08b62a80) = 0bfff000
06:49:685 Main         I[KERNEL]: HLE\sceKernelMemory.cpp:1797 00000117=AllocMemoryBlock(SysMemUserForUser_FE707FDF)(mbl-fragment, 1, 00100000, 00000000)
06:49:685 Main         I[KERNEL]: HLE\sceKernelMemory.cpp:1811 GetMemoryBlockPtr(00000117, 08b62a80) = 0beff000
06:49:685 Main         I[KERNEL]: HLE\sceKernelMemory.cpp:1797 00000118=AllocMemoryBlock(SysMemUserForUser_FE707FDF)(mbl-fixed, 1, 00600000, 00000000)
06:49:685 Main         I[KERNEL]: HLE\sceKernelMemory.cpp:1811 GetMemoryBlockPtr(00000118, 08b62a80) = 0b8ff000
06:49:685 Main         I[KERNEL]: HLE\sceKernelMemory.cpp:1797 00000119=AllocMemoryBlock(SysMemUserForUser_FE707FDF)(mem, 1, 00200000, 00000000)
06:49:685 Main         I[KERNEL]: HLE\sceKernelMemory.cpp:1811 GetMemoryBlockPtr(00000119, 08b62a80) = 0b6ff000
06:49:685 Main         I[KERNEL]: HLE\sceKernelMemory.cpp:1797 0000011a=AllocMemoryBlock(SysMemUserForUser_FE707FDF)(xmem, 1, 00280000, 00000000)
06:49:685 Main         I[KERNEL]: HLE\sceKernelMemory.cpp:1811 GetMemoryBlockPtr(0000011a, 08b62a80) = 0b47f000
06:49:685 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:736 sceKernelCreateLwMutex(08b330a0, Smem, 00000300, 0, 00000000)
06:49:685 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:736 sceKernelCreateLwMutex(08b33080, Xmem, 00000300, 0, 00000000)
06:49:685 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:736 sceKernelCreateLwMutex(08b33060, mem, 00000300, 0, 00000000)
06:49:685 Main         W[KERNEL]: HLE\sceKernelMemory.cpp:1980 0000011e=sceKernelCreateTlspl(mem, 2, 00000000, 1, 32, 00000000)
06:49:689 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:959 0291bf00 (dec 43106048)=sceKernelMaxFreeMemSize()
06:49:689 Main         I[KERNEL]: HLE\sceKernelMemory.cpp:1797 0000011f=AllocMemoryBlock(SysMemUserForUser_FE707FDF)(Log, 0, 00080000, 00000000)
06:49:689 Main         I[KERNEL]: HLE\sceKernelMemory.cpp:1811 GetMemoryBlockPtr(0000011f, 08b62a70) = 08b63100
06:49:690 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:736 sceKernelCreateLwMutex(08b33040, Cons, 00000300, 0, 00000000)
06:49:690 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:251 289=sceKernelCreateEventFlag("Vsync", 00000200, 00000000, 00000000)
06:49:690 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:736 sceKernelCreateLwMutex(08b33020, thr, 00000300, 0, 00000000)
06:49:691 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:736 sceKernelCreateLwMutex(08b33000, file, 00000300, 0, 00000000)
06:49:691 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:691 Main         I[KERNEL]: HLE\sceKernelThread.cpp:2176 292=sceKernelCreateThread(name=Back, entry=08825730, prio=2a, stacksize=12288)
06:49:691 Main         I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(333,333,166)
06:49:691 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:736 sceKernelCreateLwMutex(08b32fe0, power, 00000300, 0, 00000000)
06:49:691 Main         D[KERNEL]: HLE\sceKernelThread.cpp:2998 294=sceKernelCreateCallback(name=powerProc, entry=0882d610, callbackArg=00000000)
06:49:692 Main         D[HLE]: HLE\scePower.cpp:131 0=scePowerRegisterCallback(0, 294)
06:49:692 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:251 295=sceKernelCreateEventFlag("PowerLock", 00000200, 00000000, 00000000)
06:49:692 Main         I[KERNEL]: HLE\sceKernelThread.cpp:2176 296=sceKernelCreateThread(name=PowerLocker, entry=08825730, prio=10, stacksize=12288)
06:49:692 Main         I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=296, argSize=4, argPtr=08b62a90)
06:49:692 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> PowerLocker (277->296, pc: 08825638->08825730, thread started) +5004us
06:49:692 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Main (296->277, pc: 08825764->08825638, lwmutex waited) +8us
06:49:692 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> PowerLocker (277->296, pc: 08825694->08825764, lwmutex unlocked) +8us
06:49:692 PowerLocker  I[MODULE]: HLE\sceKernelModule.cpp:2107 sceKernelGetModuleId()
06:49:692 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(295, 00000001, 32, 08be8bb4, 00000000): waiting
06:49:692 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Main (296->277, pc: 0882d824->08825694, event flag waited) +28us
06:49:692 Main         D[KERNEL]: HLE\sceKernelThread.cpp:2998 297=sceKernelCreateCallback(name=_homeProc, entry=0882b09c, callbackArg=00000000)
06:49:692 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3742 sceKernelRegisterExitCallback(297)
06:49:692 Main         D[UTIL]: HLE\sceUtility.cpp:614 sceUtilityGetSystemParamInt(8, 08b62ab0)
06:49:692 Main         D[UTIL]: HLE\sceUtility.cpp:614 sceUtilityGetSystemParamInt(8, 08b62a80)
06:49:692 Main         D[UTIL]: HLE\sceUtility.cpp:614 sceUtilityGetSystemParamInt(9, 08b62a80)
06:49:692 Main         D[UTIL]: HLE\sceImpose.cpp:71 sceImposeSetLanguageMode(00000000, 00000000)
06:49:693 Main         D[UTIL]: HLE\sceUtility.cpp:614 sceUtilityGetSystemParamInt(4, 08b62ab0)
06:49:693 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:736 sceKernelCreateLwMutex(08b32fc0, Vltmemlocal, 00000300, 0, 00000000)
06:49:693 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:736 sceKernelCreateLwMutex(08b32fa0, Vltmem, 00000300, 0, 00000000)
06:49:693 Main         D[SCEGE]: HLE\sceGe.cpp:417 04000000 = sceGeEdramGetAddr
06:49:693 Main         D[SCEGE]: HLE\sceGe.cpp:425 00200000 = sceGeEdramGetSize()
06:49:693 Main         D[KERNEL]: HLE\sceKernelThread.cpp:2998 300=sceKernelCreateCallback(name=msProc, entry=0882d290, callbackArg=00000000)
06:49:693 Main         D[IO]: HLE\sceIo.cpp:1335 sceIoDevctl("fatms0:", 02415821, 08b62ab0, 4, 00000000, 0)
06:49:693 Main         D[IO]: HLE\sceIo.cpp:1532 sceIoDevCtl: Memstick FAT callback 300 registered, notifying immediately.
06:49:693 Main         D[KERNEL]: HLE\sceKernelThread.cpp:2635 sceKernelDelayThreadCB(1000 usec)
06:49:693 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3511 __KernelRunCallbackOnThread: Turning callback 294 into pending mipscall
06:49:693 Main         D[KERNEL]: HLE\sceKernelThread.cpp:1009 sceKernelDelayThreadCB: Suspending delay for callback
06:49:693 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 1
06:49:693 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000000
06:49:693 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3511 __KernelRunCallbackOnThread: Turning callback 300 into pending mipscall
06:49:693 Main         D[KERNEL]: HLE\sceKernelThread.cpp:1009 sceKernelDelayThreadCB: Suspending delay for callback
06:49:693 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3371 Making mipscall pending on thread
06:49:693 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3544 Left callback 294 - powerProc
06:49:693 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 2
06:49:693 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Main (277->277, pc: 088266f0->088266f0, system time) +64us
06:49:693 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 00000000
06:49:693 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3544 Left callback 300 - msProc
06:49:693 Main         D[KERNEL]: HLE\sceKernelThread.cpp:1037 sceKernelDelayThreadCB: Resuming delay after callback
06:49:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0882d4b4->08000000, return from callback) +12us
06:49:693 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0882d4b4, thread delay finished) +995us
06:49:694 Main         D[IO]: HLE\sceIo.cpp:607 1=sceKernelStdout()
06:49:694 Main         I[IO]: HLE\sceIo.cpp:906 stdout: umdInit {
06:49:694 Main         D[IO]: HLE\sceIo.cpp:983 a=sceIoWrite(1, 08b57010, a)
06:49:694 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08820b54->08000000, io write) +13us
06:49:695 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08820b54, woke from hle delay) +100us
06:49:695 Main         D[IO]: HLE\sceUmd.cpp:255 0=sceUmdActivate(1, disc0:)
06:49:695 Main         D[KERNEL]: HLE\sceKernelThread.cpp:2998 301=sceKernelCreateCallback(name=umdProc, entry=08833500, callbackArg=00000000)
06:49:695 Main         D[IO]: HLE\sceUmd.cpp:291 0=sceUmdRegisterUMDCallback(id=0000012d)
06:49:695 Main         D[IO]: HLE\sceUmd.cpp:439 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
06:49:695 Main         D[IO]: HLE\sceUmd.cpp:317 0x32=sceUmdGetDriveStat()
06:49:695 Main         D[IO]: HLE\sceIo.cpp:607 1=sceKernelStdout()
06:49:695 Main         I[IO]: HLE\sceIo.cpp:906 stdout: umdProc : 32
06:49:695 Main         D[IO]: HLE\sceIo.cpp:983 d=sceIoWrite(1, 08b57010, d)
06:49:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08820b54->08000000, io write) +7us
06:49:695 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08820b54, woke from hle delay) +100us
06:49:695 Main         D[IO]: HLE\sceIo.cpp:607 1=sceKernelStdout()
06:49:695 Main         I[IO]: HLE\sceIo.cpp:906 stdout: SCE_UMD_MEDIA_IN
06:49:695 Main         D[IO]: HLE\sceIo.cpp:983 11=sceIoWrite(1, 08b57010, 11)
06:49:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08820b54->08000000, io write) +5us
06:49:695 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08820b54, woke from hle delay) +100us
06:49:695 Main         D[IO]: HLE\sceIo.cpp:607 1=sceKernelStdout()
06:49:695 Main         I[IO]: HLE\sceIo.cpp:906 stdout: SCE_UMD_READY
06:49:695 Main         D[IO]: HLE\sceIo.cpp:983 e=sceIoWrite(1, 08b57010, e)
06:49:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08820b54->08000000, io write) +5us
06:49:695 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08820b54, woke from hle delay) +100us
06:49:695 Main         D[IO]: HLE\sceIo.cpp:607 1=sceKernelStdout()
06:49:695 Main         I[IO]: HLE\sceIo.cpp:906 stdout: SCE_UMD_READABLE
06:49:695 Main         D[IO]: HLE\sceIo.cpp:983 11=sceIoWrite(1, 08b57010, 11)
06:49:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08820b54->08000000, io write) +5us
06:49:695 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08820b54, woke from hle delay) +100us
06:49:695 Main         D[IO]: HLE\sceIo.cpp:607 1=sceKernelStdout()
06:49:695 Main         I[IO]: HLE\sceIo.cpp:906 stdout: }
06:49:695 Main         D[IO]: HLE\sceIo.cpp:983 2=sceIoWrite(1, 08b57010, 2)
06:49:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08820b54->08000000, io write) +4us
06:49:695 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08820b54, woke from hle delay) +100us
06:49:695 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:736 sceKernelCreateLwMutex(08b32f80, Mod, 00000300, 0, 00000000)
06:49:696 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000001)
06:49:696 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> PowerLocker (277->296, pc: 0882d7c8->0882d824, event flag set) +13us
06:49:696 PowerLocker  D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
06:49:696 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000002)
06:49:696 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:2649 sceKernelDelayThread(1000 usec)
06:49:696 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Main (296->277, pc: 0882d8e0->0882d7c8, thread delayed) +15us
06:49:696 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:470 0=sceKernelWaitEventFlag(295, 00000002, 32, 08b62a74, 08b62a70)
06:49:696 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:949 sceKernelTryLockLwMutex_600(08b33000, 1)
06:49:696 Main         I[UTIL]: HLE\sceUtility.cpp:214 sceUtilityLoadModule(768)
06:49:696 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0882c81c->08000000, utility module loaded) +10us
06:49:696 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> PowerLocker (272->296, pc: 08000000->0882d8e0, thread delay finished) +999us
06:49:696 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(295, 00000002, 32, 08be8bd0)
06:49:696 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(295, 00000001, 32, 08be8bb4, 00000000): waiting
06:49:696 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> idle0 (296->272, pc: 0882d824->08000000, event flag waited) +5us
06:49:696 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 0
06:49:696 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:696 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:696 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:696 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1031 Found no FBO to display! displayFBPtr = 00000000
06:49:713 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 0
06:49:714 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 1
06:49:714 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:714 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:714 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:714 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1031 Found no FBO to display! displayFBPtr = 00000000
06:49:730 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 1
06:49:730 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0882c81c, woke from hle delay) +23994us
06:49:730 Main         D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
06:49:731 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000001)
06:49:731 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> PowerLocker (277->296, pc: 0882d7c8->0882d824, event flag set) +6us
06:49:731 PowerLocker  D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
06:49:731 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000002)
06:49:731 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:2649 sceKernelDelayThread(1000 usec)
06:49:731 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Main (296->277, pc: 0882d8e0->0882d7c8, thread delayed) +15us
06:49:731 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:470 0=sceKernelWaitEventFlag(295, 00000002, 32, 08b62a74, 08b62a70)
06:49:731 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:949 sceKernelTryLockLwMutex_600(08b33000, 1)
06:49:731 Main         I[UTIL]: HLE\sceUtility.cpp:214 sceUtilityLoadModule(769)
06:49:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0882c81c->08000000, utility module loaded) +10us
06:49:731 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> PowerLocker (272->296, pc: 08000000->0882d8e0, thread delay finished) +999us
06:49:731 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(295, 00000002, 32, 08be8bd0)
06:49:731 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(295, 00000001, 32, 08be8bb4, 00000000): waiting
06:49:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> idle0 (296->272, pc: 0882d824->08000000, event flag waited) +5us
06:49:731 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 2
06:49:731 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:731 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:731 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:731 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1031 Found no FBO to display! displayFBPtr = 00000000
06:49:750 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 2
06:49:750 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0882c81c, woke from hle delay) +23994us
06:49:750 Main         D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
06:49:750 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000001)
06:49:751 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> PowerLocker (277->296, pc: 0882d7c8->0882d824, event flag set) +6us
06:49:751 PowerLocker  D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
06:49:751 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000002)
06:49:751 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:2649 sceKernelDelayThread(1000 usec)
06:49:751 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Main (296->277, pc: 0882d8e0->0882d7c8, thread delayed) +15us
06:49:751 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:470 0=sceKernelWaitEventFlag(295, 00000002, 32, 08b62a74, 08b62a70)
06:49:751 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:949 sceKernelTryLockLwMutex_600(08b33000, 1)
06:49:751 Main         I[UTIL]: HLE\sceUtility.cpp:214 sceUtilityLoadModule(770)
06:49:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0882c81c->08000000, utility module loaded) +10us
06:49:751 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> PowerLocker (272->296, pc: 08000000->0882d8e0, thread delay finished) +999us
06:49:752 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(295, 00000002, 32, 08be8bd0)
06:49:752 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(295, 00000001, 32, 08be8bb4, 00000000): waiting
06:49:752 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> idle0 (296->272, pc: 0882d824->08000000, event flag waited) +5us
06:49:752 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 3
06:49:752 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:752 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:752 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:752 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1031 Found no FBO to display! displayFBPtr = 00000000
06:49:767 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 3
06:49:767 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 4
06:49:767 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:767 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:768 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:768 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1031 Found no FBO to display! displayFBPtr = 00000000
06:49:784 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 4
06:49:784 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0882c81c, woke from hle delay) +23994us
06:49:785 Main         D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
06:49:785 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000001)
06:49:785 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> PowerLocker (277->296, pc: 0882d7c8->0882d824, event flag set) +6us
06:49:785 PowerLocker  D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
06:49:785 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000002)
06:49:785 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:2649 sceKernelDelayThread(1000 usec)
06:49:785 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Main (296->277, pc: 0882d8e0->0882d7c8, thread delayed) +15us
06:49:785 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:470 0=sceKernelWaitEventFlag(295, 00000002, 32, 08b62a74, 08b62a70)
06:49:786 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:949 sceKernelTryLockLwMutex_600(08b33000, 1)
06:49:786 Main         I[UTIL]: HLE\sceUtility.cpp:214 sceUtilityLoadModule(256)
06:49:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0882c81c->08000000, utility module loaded) +10us
06:49:786 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> PowerLocker (272->296, pc: 08000000->0882d8e0, thread delay finished) +999us
06:49:786 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(295, 00000002, 32, 08be8bd0)
06:49:786 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(295, 00000001, 32, 08be8bb4, 00000000): waiting
06:49:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> idle0 (296->272, pc: 0882d824->08000000, event flag waited) +5us
06:49:786 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 5
06:49:786 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:786 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:787 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:787 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1031 Found no FBO to display! displayFBPtr = 00000000
06:49:800 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 5
06:49:800 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0882c81c, woke from hle delay) +23994us
06:49:800 Main         D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
06:49:800 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000001)
06:49:800 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> PowerLocker (277->296, pc: 0882d7c8->0882d824, event flag set) +6us
06:49:801 PowerLocker  D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
06:49:801 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000002)
06:49:801 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:2649 sceKernelDelayThread(1000 usec)
06:49:801 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Main (296->277, pc: 0882d8e0->0882d7c8, thread delayed) +15us
06:49:801 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:470 0=sceKernelWaitEventFlag(295, 00000002, 32, 08b62a74, 08b62a70)
06:49:801 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:949 sceKernelTryLockLwMutex_600(08b33000, 1)
06:49:801 Main         I[UTIL]: HLE\sceUtility.cpp:214 sceUtilityLoadModule(257)
06:49:801 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0882c81c->08000000, utility module loaded) +10us
06:49:801 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> PowerLocker (272->296, pc: 08000000->0882d8e0, thread delay finished) +999us
06:49:802 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(295, 00000002, 32, 08be8bd0)
06:49:802 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(295, 00000001, 32, 08be8bb4, 00000000): waiting
06:49:802 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> idle0 (296->272, pc: 0882d824->08000000, event flag waited) +5us
06:49:802 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 6
06:49:802 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:802 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:802 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:802 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1031 Found no FBO to display! displayFBPtr = 00000000
06:49:817 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 6
06:49:817 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 7
06:49:817 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:817 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:818 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:818 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1031 Found no FBO to display! displayFBPtr = 00000000
06:49:833 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 7
06:49:833 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0882c81c, woke from hle delay) +23994us
06:49:833 Main         D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
06:49:834 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000001)
06:49:834 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> PowerLocker (277->296, pc: 0882d7c8->0882d824, event flag set) +6us
06:49:834 PowerLocker  D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
06:49:834 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000002)
06:49:834 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:2649 sceKernelDelayThread(1000 usec)
06:49:834 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Main (296->277, pc: 0882d8e0->0882d7c8, thread delayed) +15us
06:49:835 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:470 0=sceKernelWaitEventFlag(295, 00000002, 32, 08b62a74, 08b62a70)
06:49:835 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:949 sceKernelTryLockLwMutex_600(08b33000, 1)
06:49:835 Main         I[UTIL]: HLE\sceUtility.cpp:214 sceUtilityLoadModule(1280)
06:49:835 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0882c81c->08000000, utility module loaded) +10us
06:49:835 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> PowerLocker (272->296, pc: 08000000->0882d8e0, thread delay finished) +999us
06:49:835 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(295, 00000002, 32, 08be8bd0)
06:49:835 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(295, 00000001, 32, 08be8bb4, 00000000): waiting
06:49:835 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> idle0 (296->272, pc: 0882d824->08000000, event flag waited) +5us
06:49:835 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 8
06:49:836 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:836 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:836 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:836 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1031 Found no FBO to display! displayFBPtr = 00000000
06:49:850 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 8
06:49:850 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0882c81c, woke from hle delay) +23994us
06:49:850 Main         D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
06:49:854 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000001)
06:49:854 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> PowerLocker (277->296, pc: 0882d7c8->0882d824, event flag set) +15us
06:49:854 PowerLocker  D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
06:49:854 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000002)
06:49:854 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:2649 sceKernelDelayThread(1000 usec)
06:49:855 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Main (296->277, pc: 0882d8e0->0882d7c8, thread delayed) +15us
06:49:855 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:470 0=sceKernelWaitEventFlag(295, 00000002, 32, 08b62924, 08b62920)
06:49:855 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:949 sceKernelTryLockLwMutex_600(08b33000, 1)
06:49:855 Main         D[LOAD]: HLE\sceKernelModule.cpp:1664 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/modules/libfont.prx, 00000000)
06:49:856 Main         I[MODULE]: HLE\sceKernelModule.cpp:852 ~SCE module, skipping header
06:49:856 Main         D[MODULE]: HLE\sceKernelModule.cpp:858 Decrypting ~PSP file
06:49:856 Main         I[MODULE]: HLE\sceKernelModule.cpp:866 Loading module sceFont_Library with version 0101, devkit 06060010
06:49:856 Main         I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 5B, cannot decrypt module
06:49:856 Main         I[MODULE]: HLE\sceKernelModule.cpp:1729 303=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/modules/libfont.prx,flag=00000000,(...))
06:49:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0882ccc4->08000000, module loaded) +10us
06:49:857 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0882ccc4, woke from hle delay) +500us
06:49:857 Main         D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
06:49:857 Main         I[MODULE]: HLE\sceKernelModule.cpp:1761 sceKernelStartModule(303,asize=00000000,aptr=00000000,retptr=08b62960,08b62964): faked (undecryptable module)
06:49:859 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000001)
06:49:859 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(295, 00000002, 32, 08b62924, 08b62920): waiting
06:49:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0882d824->08000000, event flag waited) +35us
06:49:859 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> PowerLocker (272->296, pc: 08000000->0882d8e0, thread delay finished) +463us
06:49:859 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(295, 00000002, 32, 08be8bd0)
06:49:859 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:470 0=sceKernelWaitEventFlag(295, 00000001, 32, 08be8bb4, 00000000)
06:49:859 PowerLocker  D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
06:49:860 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000002)
06:49:860 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:2649 sceKernelDelayThread(1000 usec)
06:49:860 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Main (296->277, pc: 0882d8e0->0882d824, thread delayed) +12us
06:49:860 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:949 sceKernelTryLockLwMutex_600(08b33000, 1)
06:49:860 Main         D[LOAD]: HLE\sceKernelModule.cpp:1664 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/modules/libdeflt.prx, 00000000)
06:49:861 Main         I[MODULE]: HLE\sceKernelModule.cpp:852 ~SCE module, skipping header
06:49:861 Main         D[MODULE]: HLE\sceKernelModule.cpp:858 Decrypting ~PSP file
06:49:861 Main         I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 5B, cannot decrypt module
06:49:861 Main         I[MODULE]: HLE\sceKernelModule.cpp:1729 304=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/modules/libdeflt.prx,flag=00000000,(...))
06:49:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0882ccc4->08000000, module loaded) +8us
06:49:861 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0882ccc4, woke from hle delay) +500us
06:49:861 Main         D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
06:49:861 Main         I[MODULE]: HLE\sceKernelModule.cpp:1761 sceKernelStartModule(304,asize=00000000,aptr=00000000,retptr=08b62960,08b62964): faked (undecryptable module)
06:49:862 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000001)
06:49:862 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(295, 00000002, 32, 08b62924, 08b62920): waiting
06:49:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0882d824->08000000, event flag waited) +36us
06:49:862 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> PowerLocker (272->296, pc: 08000000->0882d8e0, thread delay finished) +465us
06:49:862 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(295, 00000002, 32, 08be8bd0)
06:49:862 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:470 0=sceKernelWaitEventFlag(295, 00000001, 32, 08be8bb4, 00000000)
06:49:862 PowerLocker  D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
06:49:862 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000002)
06:49:863 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:2649 sceKernelDelayThread(1000 usec)
06:49:863 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Main (296->277, pc: 0882d8e0->0882d824, thread delayed) +12us
06:49:863 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:949 sceKernelTryLockLwMutex_600(08b33000, 1)
06:49:863 Main         D[LOAD]: HLE\sceKernelModule.cpp:1664 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/modules/libccc.prx, 00000000)
06:49:863 Main         I[MODULE]: HLE\sceKernelModule.cpp:852 ~SCE module, skipping header
06:49:864 Main         D[MODULE]: HLE\sceKernelModule.cpp:858 Decrypting ~PSP file
06:49:864 Main         I[MODULE]: HLE\sceKernelModule.cpp:866 Loading module sceCcc_Library with version 0101, devkit 06060010
06:49:864 Main         I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 5B, cannot decrypt module
06:49:864 Main         I[MODULE]: HLE\sceKernelModule.cpp:1729 305=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/modules/libccc.prx,flag=00000000,(...))
06:49:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0882ccc4->08000000, module loaded) +8us
06:49:864 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0882ccc4, woke from hle delay) +500us
06:49:864 Main         D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
06:49:864 Main         I[MODULE]: HLE\sceKernelModule.cpp:1761 sceKernelStartModule(305,asize=00000000,aptr=00000000,retptr=08b62960,08b62964): faked (undecryptable module)
06:49:865 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000001)
06:49:865 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(295, 00000002, 32, 08b62924, 08b62920): waiting
06:49:865 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0882d824->08000000, event flag waited) +36us
06:49:865 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> PowerLocker (272->296, pc: 08000000->0882d8e0, thread delay finished) +465us
06:49:865 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(295, 00000002, 32, 08be8bd0)
06:49:865 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:470 0=sceKernelWaitEventFlag(295, 00000001, 32, 08be8bb4, 00000000)
06:49:865 PowerLocker  D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
06:49:865 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000002)
06:49:865 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:2649 sceKernelDelayThread(1000 usec)
06:49:865 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Main (296->277, pc: 0882d8e0->0882d824, thread delayed) +12us
06:49:866 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:949 sceKernelTryLockLwMutex_600(08b33000, 1)
06:49:866 Main         D[LOAD]: HLE\sceKernelModule.cpp:1664 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/modules/libmd5.prx, 00000000)
06:49:866 Main         I[MODULE]: HLE\sceKernelModule.cpp:852 ~SCE module, skipping header
06:49:866 Main         D[MODULE]: HLE\sceKernelModule.cpp:858 Decrypting ~PSP file
06:49:867 Main         I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 5B, cannot decrypt module
06:49:867 Main         I[MODULE]: HLE\sceKernelModule.cpp:1729 306=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/modules/libmd5.prx,flag=00000000,(...))
06:49:867 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0882ccc4->08000000, module loaded) +8us
06:49:867 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0882ccc4, woke from hle delay) +500us
06:49:867 Main         D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
06:49:867 Main         I[MODULE]: HLE\sceKernelModule.cpp:1761 sceKernelStartModule(306,asize=00000000,aptr=00000000,retptr=08b62960,08b62964): faked (undecryptable module)
06:49:868 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:736 sceKernelCreateLwMutex(08b32f60, Spr, 00000300, 0, 00000000)
06:49:869 Main         D[CTRL]: HLE\sceCtrl.cpp:371 sceCtrlSetSamplingCycle(0)
06:49:869 Main         D[CTRL]: HLE\sceCtrl.cpp:402 sceCtrlSetSamplingMode(1)
06:49:869 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:736 sceKernelCreateLwMutex(08b32f40, Ctrl, 00000300, 0, 00000000)
06:49:869 Main         D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9
06:49:869 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0893b3d4->08000000, interrupt) +93us
06:49:870 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:870 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:870 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 00000000
06:49:870 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1031 Found no FBO to display! displayFBPtr = 00000000
06:49:870 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0893b3d4, idle) +303us
06:49:873 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:49:873 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(01)
06:49:874 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:736 sceKernelCreateLwMutex(08b32f20, Snd, 00000300, 0, 00000000)
06:49:874 Main         D[INTC]: HLE\sceKernelInterrupt.cpp:606 sceKernelMemset(ptr = 08b50df4, c = 00, n = 00000200)
06:49:874 Main         D[INTC]: HLE\sceKernelInterrupt.cpp:606 sceKernelMemset(ptr = 08b50ff4, c = 00, n = 00000200)
06:49:874 Main         D[AUDIO]: HLE\sceAudio.cpp:232 sceAudioChReserve(00000007, 000001c0, 00000000)
06:49:875 Main         D[AUDIO]: HLE\sceAudio.cpp:232 sceAudioChReserve(00000006, 00000100, 00000000)
06:49:875 Main         D[AUDIO]: HLE\sceAudio.cpp:232 sceAudioChReserve(00000005, 00000100, 00000000)
06:49:875 Main         D[AUDIO]: HLE\sceAudio.cpp:232 sceAudioChReserve(00000004, 00000100, 00000000)
06:49:875 Main         I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(08b55480, 2048, 32, 0, 44100)
06:49:875 Main         D[SCESAS]: HLE\sceSas.cpp:521 sceSasSetOutputMode(08b55480, 0)
06:49:875 Main         D[SCESAS]: HLE\sceSas.cpp:512 sceSasGetOutputMode(08b55480)
06:49:875 Main         D[SCESAS]: HLE\sceSas.cpp:494 sceSasRevVON(08b55480, 1, 0)
06:49:876 Main         D[SCESAS]: HLE\sceSas.cpp:512 sceSasGetOutputMode(08b55480)
06:49:876 Main         D[SCESAS]: HLE\sceSas.cpp:470 sceSasRevType(08b55480, -1)
06:49:876 Main         D[SCESAS]: HLE\sceSas.cpp:512 sceSasGetOutputMode(08b55480)
06:49:876 Main         D[SCESAS]: HLE\sceSas.cpp:476 sceSasRevParam(08b55480, 0, 0)
06:49:877 Main         D[SCESAS]: HLE\sceSas.cpp:512 sceSasGetOutputMode(08b55480)
06:49:877 Main         D[SCESAS]: HLE\sceSas.cpp:487 sceSasRevEVOL(08b55480, 4096, 4096)
06:49:877 Main         I[ME]: HLE\sceAtrac.cpp:1644 sceAtracReinit(4, 1)
06:49:877 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:251 310=sceKernelCreateEventFlag("SndFile", 00000200, 00000000, 00000000)
06:49:878 Main         I[KERNEL]: HLE\sceKernelThread.cpp:2176 311=sceKernelCreateThread(name=Sound, entry=08825730, prio=13, stacksize=12288)
06:49:878 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> PowerLocker (277->296, pc: 0882543c->0882d8e0, thread delay finished) +113us
06:49:878 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(295, 00000002, 32, 08be8bd0)
06:49:878 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(295, 00000001, 32, 08be8bb4, 00000000): waiting
06:49:878 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Main (296->277, pc: 0882d824->0882543c, event flag waited) +9us
06:49:878 Main         I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=311, argSize=4, argPtr=08b62a90)
06:49:878 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Sound (277->311, pc: 08825638->08825730, thread started) +28us
06:49:878 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> Main (311->277, pc: 08825764->08825638, lwmutex waited) +8us
06:49:879 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Sound (277->311, pc: 08825694->08825764, lwmutex unlocked) +8us
06:49:879 Sound        I[MODULE]: HLE\sceKernelModule.cpp:2107 sceKernelGetModuleId()
06:49:879 Sound        D[AUDIO]: HLE\sceAudio.cpp:327 sceAudioOutput2Reserve(00000800)
06:49:881 Sound        D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08b55480, 08b3cfc0)
06:49:881 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> Main (311->277, pc: 08933ca0->08825694, sas core) +21us
06:49:882 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:736 sceKernelCreateLwMutex(08b32f00, Game, 00000300, 0, 00000000)
06:49:882 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:884 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:885 Main         D[HLE]: HLE\scePower.cpp:247 sceKernelVolatileMemTryLock(0, 08b450f4, 08b62a50) - success
06:49:885 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9
06:49:885 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Sound (277->311, pc: 08834a34->08933ca0, woke from hle delay) +1542us
06:49:885 Sound        D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08b55480)
06:49:886 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3cfc0)
06:49:886 Sound        D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08b55480, 08b3efc0)
06:49:886 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> Main (311->277, pc: 08933ca0->08834a34, sas core) +10us
06:49:889 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Sound (277->311, pc: 08935c48->08933ca0, woke from hle delay) +240us
06:49:889 Sound        D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08b55480)
06:49:889 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3efc0)
06:49:889 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> Main (311->277, pc: 088331e4->08935c48, blocking audio) +9us
06:49:891 Main         D[HLE]: HLE\scePower.cpp:289 sceKernelVolatileMemUnlock(0)
06:49:891 Main         D[SCEGE]: HLE\sceGe.cpp:417 04000000 = sceGeEdramGetAddr
06:49:892 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:251 313=sceKernelCreateEventFlag("SceGuSignal", 00000200, 00000001, 00000000)
06:49:892 Main         D[SCEGE]: HLE\sceGe.cpp:537 sceGeSetCallback(struct=08b62a40)
06:49:892 Main         D[INTC]: HLE\sceKernelInterrupt.cpp:508 sceKernelRegisterSubIntrHandler(25, 1, 089337a8, 08b503f8)
06:49:892 Main         D[INTC]: HLE\sceKernelInterrupt.cpp:545 sceKernelEnableSubIntr(25, 1)
06:49:892 Main         D[INTC]: HLE\sceKernelInterrupt.cpp:508 sceKernelRegisterSubIntrHandler(25, 0, 08933728, 08b503f8)
06:49:892 Main         D[INTC]: HLE\sceKernelInterrupt.cpp:545 sceKernelEnableSubIntr(25, 0)
06:49:892 Main         D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=08b136a4, stall=00000000, cbid=ffffffff, param=00000000)
06:49:892 Main         D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 08b136a4 - stall = 00000000
06:49:892 Main         D[SCEGE]: HLE\sceGe.cpp:446 List 889192448 enqueued.
06:49:892 Main         D[SCEGE]: HLE\sceGe.cpp:491 sceGeListSync(dlid=35000000, mode=00000000)
06:49:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 089312f8->08000000, GeListSync) +533us
06:49:892 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->089312f8, idle) +377us
06:49:892 Main         D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
06:49:892 Main         D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=00000000,linesize=0,pixelsize=1,sync=1)
06:49:892 Main         D[DISP]: HLE\sceDisplay.cpp:787 - screen off
06:49:899 Main         D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=08b62a40)
06:49:899 Main         D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:49:899 Main         D[SCEGE]: HLE\sceGe.cpp:446 List 889192449 enqueued.
06:49:899 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08931890->08000000, interrupt) +20us
06:49:899 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:49:899 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08931890, left interrupt) +3us
06:49:899 Main         D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
06:49:899 Main         D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=08b62a40)
06:49:900 Main         D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:49:900 Main         D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
06:49:901 Main         I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00044000 : 480 x 272 x 1
06:49:901 Main         W[G3D]: Common\FramebufferCommon.cpp:522 Memcpy fbo upload 04444000 -> 04044000
06:49:905 Main         D[G3D]: Common\VertexDecoderCommon.cpp:858 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
06:49:905 Main         D[G3D]: Common\VertexDecoderCommon.cpp:1040 SVT : size = 12, aligned to biggest 4
06:49:907 Main         D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
 out lowp vec4 v_color0;
void main() {
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


06:49:908 Main         D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
 in vec4 v_color0;
out vec4 fragColor0;
void main() {
  vec4 v = v_color0;
  fragColor0 = v;
}


06:49:913 Main         I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 14 fs 15
06:49:914 Main         D[SCEGE]: HLE\sceGe.cpp:446 List 889192450 enqueued.
06:49:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08931890->08000000, interrupt) +6us
06:49:914 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:49:914 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08931890, left interrupt) +3us
06:49:914 Main         D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
06:49:914 Main         D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=08b62a40)
06:49:914 Main         D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:49:914 Main         D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
06:49:915 Main         I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00000000 : 480 x 272 x 1
06:49:918 Main         D[SCEGE]: HLE\sceGe.cpp:446 List 889192451 enqueued.
06:49:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08931890->08000000, interrupt) +6us
06:49:918 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:49:918 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08931890, left interrupt) +3us
06:49:918 Main         D[SCEGE]: HLE\sceGe.cpp:498 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
06:49:918 Main         D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:49:918 Main         D[INTC]: HLE\sceKernelInterrupt.cpp:508 sceKernelRegisterSubIntrHandler(30, 0, 0883837c, 00000013)
06:49:918 Main         D[INTC]: HLE\sceKernelInterrupt.cpp:545 sceKernelEnableSubIntr(30, 0)
06:49:919 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 08842244 to block at 08936ee0
06:49:919 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 08842278 to block at 08936ee0
06:49:919 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:920 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:920 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:920 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:920 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:920 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0882c2dc to block at 08936ee0
06:49:920 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0883b540 to block at 08936ee0
06:49:920 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:920 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:736 sceKernelCreateLwMutex(08b32ee0, res, 00000300, 0, 00000000)
06:49:921 Main         I[HLE]: HLE\scePspNpDrm_user.cpp:9 call sceNpDrmSetLicenseeKey(08af8b18)
06:49:921 Main         I[HLE]: HLE\scePspNpDrm_user.cpp:21 call sceNpDrmRenameCheck(ms0:/PSP/GAME/NPJH50832/PATCH.EDAT)
06:49:921 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\memstick/PSP\GAME\NPJH50832\PATCH.EDAT: 401160192
06:49:921 Main         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\memstick/PSP\GAME\NPJH50832\PATCH.EDAT
06:49:921 Main         D[IO]: HLE\sceIo.cpp:1277 4=sceIoOpen(ms0:/PSP/GAME/NPJH50832/PATCH.EDAT, 40000001, 00000000)
06:49:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08862d24->08000000, file opened) +56us
06:49:921 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08862d24, woke from hle delay) +100us
06:49:921 Main         I[HLE]: HLE\scePspNpDrm_user.cpp:27 call sceNpDrmEdataSetupKey 4
06:49:921 Main         D[IO]: HLE\sceIo.cpp:2097 Decrypting PGD DRM files
06:49:921 Main         E[IO]: HLE\sceIo.cpp:2102 Not a valid PGD file. Open as normal file.
06:49:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08862d68->08000000, io ctrl command) +3us
06:49:921 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08862d68, woke from hle delay) +100us
06:49:922 Main         I[HLE]: HLE\scePspNpDrm_user.cpp:36 call sceNpDrmEdataGetDataSize 4
06:49:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883f9b0->08000000, io ctrl command) +15us
06:49:922 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883f9b0, woke from hle delay) +100us
06:49:922 Main         D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
06:49:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883fa00->08000000, file closed) +3us
06:49:922 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883fa00, woke from hle delay) +100us
06:49:922 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 08833764 to block at 08936ee0
06:49:922 Main         D[IO]: HLE\sceIo.cpp:693 sceIoGetstat(disc0:/PSP_GAME/USRDIR/package.rdp, 08b62840) : sector = 0003bb85
06:49:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08833790->08000000, io getstat) +13us
06:49:922 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08833790, woke from hle delay) +1000us
06:49:922 Main         D[IO]: HLE\sceIo.cpp:693 sceIoGetstat(disc0:/PSP_GAME/USRDIR/data.rdp, 08b62840) : sector = 0001e26a
06:49:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08833790->08000000, io getstat) +6us
06:49:922 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08833790, woke from hle delay) +1000us
06:49:922 Main         D[FileSys]: FileSystems\ISOFileSystem.cpp:397 Got a raw sector open: /sce_lbn0x3bb85_size0x20, sector 0003bb85, size 00000020
06:49:922 Main         D[IO]: HLE\sceIo.cpp:1277 4=sceIoOpen(disc0:/sce_lbn0x3bb85_size0x20, 00000001, 00000000)
06:49:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0882a6cc->08000000, file opened) +8us
06:49:922 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0882a6cc, woke from hle delay) +100us
06:49:922 Main         D[IO]: HLE\sceIo.cpp:1141 32 = sceIoLseek(4, 0, 2)
06:49:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0882a718->08000000, io seek) +3us
06:49:922 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0882a718, woke from hle delay) +100us
06:49:922 Main         D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
06:49:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0882a748->08000000, io seek) +3us
06:49:922 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0882a748, woke from hle delay) +100us
06:49:923 Main         D[IO]: HLE\sceIo.cpp:853 sceIoRead(4, 08b46144, 20): deferring result
06:49:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0882a940->08000000, io read) +4us
06:49:923 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 10
06:49:923 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:49:923 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04000000)
06:49:923 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:49:924 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 10
06:49:924 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 11
06:49:924 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:49:924 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 11
06:49:924 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +42124us
06:49:924 Sound        D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08b55480, 08b40fc0)
06:49:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933ca0->08000000, sas core) +4us
06:49:924 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933ca0, woke from hle delay) +240us
06:49:924 Sound        D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08b55480)
06:49:924 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b40fc0)
06:49:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:49:924 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 12
06:49:924 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:49:924 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 12
06:49:924 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 13
06:49:924 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:49:924 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 13
06:49:924 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 14
06:49:924 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:49:948 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 14
06:49:948 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +46190us
06:49:948 Sound        D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08b55480, 08b42fc0)
06:49:948 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933ca0->08000000, sas core) +4us
06:49:948 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933ca0, woke from hle delay) +240us
06:49:948 Sound        D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08b55480)
06:49:948 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b42fc0)
06:49:948 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:49:948 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 15
06:49:948 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:49:948 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 15
06:49:948 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0882a940, idle) +11286us
06:49:948 Main         D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
06:49:948 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0882a9cc->08000000, file closed) +29us
06:49:948 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0882a9cc, woke from hle delay) +100us
06:49:948 Main         D[IO]: HLE\sceIo.cpp:1277 4=sceIoOpen(disc0:/PSP_GAME/USRDIR/data.rdp, 00000001, 00000000)
06:49:948 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0882a6cc->08000000, file opened) +7us
06:49:948 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0882a6cc, woke from hle delay) +100us
06:49:948 Main         D[IO]: HLE\sceIo.cpp:1141 245438464 = sceIoLseek(4, 0, 2)
06:49:948 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0882a718->08000000, io seek) +3us
06:49:948 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0882a718, woke from hle delay) +100us
06:49:948 Main         D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
06:49:948 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0882a748->08000000, io seek) +3us
06:49:948 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0882a748, woke from hle delay) +100us
06:49:948 Main         D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
06:49:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0882a9cc->08000000, file closed) +3us
06:49:949 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0882a9cc, woke from hle delay) +100us
06:49:949 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000001)
06:49:949 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> PowerLocker (277->296, pc: 0882d7c8->0882d824, event flag set) +5us
06:49:949 PowerLocker  D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
06:49:949 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000002)
06:49:949 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:2649 sceKernelDelayThread(1000 usec)
06:49:949 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Main (296->277, pc: 0882d8e0->0882d7c8, thread delayed) +15us
06:49:949 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:470 0=sceKernelWaitEventFlag(295, 00000002, 32, 08b627b4, 08b627b0)
06:49:949 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:949 sceKernelTryLockLwMutex_600(08b33000, 1)
06:49:949 Main         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\memstick/PSP\SAVEDATA\NPJH50832data\DATA.RDP
06:49:949 Main         E[FileSys]: FileSystems\DirectoryFileSystem.cpp:554 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
06:49:949 Main         E[IO]: HLE\sceIo.cpp:1266 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/SAVEDATA/NPJH50832data/DATA.RDP, 40000001, 00000000) - file not found
06:49:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0882a668->08000000, file opened) +11us
06:49:949 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> PowerLocker (272->296, pc: 08000000->0882d8e0, thread delay finished) +998us
06:49:949 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(295, 00000002, 32, 08be8bd0)
06:49:949 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(295, 00000001, 32, 08be8bb4, 00000000): waiting
06:49:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> idle0 (296->272, pc: 0882d824->08000000, event flag waited) +5us
06:49:949 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0882a668, woke from hle delay) +8995us
06:49:949 Main         D[IO]: HLE\sceIo.cpp:607 1=sceKernelStdout()
06:49:949 Main         I[IO]: HLE\sceIo.cpp:906 stdout: !! Warning !! : src/fw/res_rdp_psp.c 189 : readDataRdpHeader : fileOpen error:[ms0:/PSP/SAVEDATA/NPJH50832data/DATA.RDP]
06:49:949 Main         D[IO]: HLE\sceIo.cpp:983 7a=sceIoWrite(1, 08b57010, 7a)
06:49:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08820b54->08000000, io write) +28us
06:49:949 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 16
06:49:949 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:49:980 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08820b54, woke from hle delay) +100us
06:49:980 Main         D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
06:49:980 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 08842ad4 to block at 08936ee0
06:49:980 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:736 sceKernelCreateLwMutex(08b32ec0, vltres, 00000300, 0, 00000000)
06:49:980 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:980 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:980 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:980 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:980 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:980 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:980 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:981 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:981 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:981 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:982 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0894ae3c to block at 08936ee0
06:49:983 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:986 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:987 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:987 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:988 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:989 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:49:990 Main         D[NET]: HLE\sceNet.cpp:134 sceWlanGetEtherAddr(08b62a60)
06:49:990 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0891c3d0 to block at 08936ee0
06:49:991 Main         W[NET]: HLE\sceNet.cpp:119 sceNetInit(poolsize=131072, calloutpri=17, calloutstack=0, netintrpri=17, netintrstack=0) at 0891c3f8
06:49:991 Main         I[NET]: HLE\sceNetAdhoc.cpp:151 sceNetAdhocInit() at 0891c410
06:49:991 Main         I[KERNEL]: HLE\sceKernelThread.cpp:2176 319=sceKernelCreateThread(name=AdhocThread, entry=08000100, prio=10, stacksize=4096)
06:49:991 Main         W[KERNEL]: HLE\sceKernelThread.cpp:2178 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
06:49:991 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0891c410->08000100, thread started) +158us
06:49:991 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0891c410, Prevent Adhoc thread from blocking) +8us
06:49:992 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0891c428 to block at 08936ee0
06:49:992 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0891c428 to block at 08936ee0
06:49:992 Main         I[NET]: HLE\sceNetAdhoc.cpp:177 sceNetAdhocctlInit(7168, 17, 08b62a68) at 0891c478
06:49:998 Main         I[NET]: HLE\proAdhoc.cpp:1001 FriendFinder: Begin of Friend Finder Thread
06:49:998 Main         I[NET]: HLE\proAdhocServer.cpp:134 AdhocServer: New Connection from 192.168.2.5
06:49:999 Main         I[NET]: HLE\proAdhocServer.cpp:1001 AdhocServer: Added Unknown Product ID NPJH50832 to Database
06:49:999 Main         I[NET]: HLE\proAdhocServer.cpp:221 AdhocServer: Luna (MAC: CB:0B:5F:5A:F5:33 - IP: 192.168.2.5) started playing NPJH50832
06:49:999 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:736 sceKernelCreateLwMutex(0b719834, AdhocEvManager, 00000300, 0, 00000000)
06:50:000 Main         W[NET]: HLE\sceNetAdhoc.cpp:1017 UNTESTED sceNetAdhocctlAddHandler(891c798, b719820): added handler 0
06:50:000 Main         I[KERNEL]: HLE\sceKernelThread.cpp:2176 321=sceKernelCreateThread(name=NetConnManager, entry=08903a2c, prio=28, stacksize=8192)
06:50:000 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:736 sceKernelCreateLwMutex(0b719888, NetConnManager, 00000300, 0, 00000000)
06:50:000 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0891c928 to block at 08936ee0
06:50:001 Main         I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=321, argSize=4, argPtr=08b62a40)
06:50:001 NetConnManag D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> NetConnManager (277->321, pc: 08903bb0->08903a2c, thread started) +117us
06:50:001 NetConnManag I[MODULE]: HLE\sceKernelModule.cpp:2107 sceKernelGetModuleId()
06:50:001 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: NetConnManager -> Main (321->277, pc: 0891d0f8->08903bb0, thread slept) +10us
06:50:002 Main         D[KERNEL]: HLE\sceKernelMutex.cpp:736 sceKernelCreateLwMutex(0b7198e0, PdpSocket, 00000300, 0, 00000000)
06:50:004 Main         W[FONT]: HLE\sceFont.cpp:677 Font file not found: flash0:/font/zh_gb.pgf
06:50:007 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\jpn0.pgf: 1581700
06:50:007 Main         D[FONT]: HLE\sceFont.cpp:666 Loading internal font flash0:/font/jpn0.pgf (1581700 bytes)
06:50:008 Main         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\flash0/font\jpn0.pgf
06:50:009 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\jpn0.pgf: 1581700
06:50:013 Main         D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
06:50:021 Main         D[FONT]: HLE\sceFont.cpp:675 Loaded font flash0:/font/jpn0.pgf
06:50:023 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn0.pgf: 69108
06:50:023 Main         D[FONT]: HLE\sceFont.cpp:666 Loading internal font flash0:/font/ltn0.pgf (69108 bytes)
06:50:023 Main         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\flash0/font\ltn0.pgf
06:50:024 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn0.pgf: 69108
06:50:024 Main         D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
06:50:025 Main         D[FONT]: HLE\sceFont.cpp:675 Loaded font flash0:/font/ltn0.pgf
06:50:025 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn1.pgf: 65124
06:50:026 Main         D[FONT]: HLE\sceFont.cpp:666 Loading internal font flash0:/font/ltn1.pgf (65124 bytes)
06:50:026 Main         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\flash0/font\ltn1.pgf
06:50:026 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn1.pgf: 65124
06:50:026 Main         D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
06:50:027 Main         D[FONT]: HLE\sceFont.cpp:675 Loaded font flash0:/font/ltn1.pgf
06:50:028 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn2.pgf: 72948
06:50:028 Main         D[FONT]: HLE\sceFont.cpp:666 Loading internal font flash0:/font/ltn2.pgf (72948 bytes)
06:50:028 Main         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\flash0/font\ltn2.pgf
06:50:029 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn2.pgf: 72948
06:50:029 Main         D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
06:50:029 Main         D[FONT]: HLE\sceFont.cpp:675 Loaded font flash0:/font/ltn2.pgf
06:50:030 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn3.pgf: 67700
06:50:030 Main         D[FONT]: HLE\sceFont.cpp:666 Loading internal font flash0:/font/ltn3.pgf (67700 bytes)
06:50:031 Main         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\flash0/font\ltn3.pgf
06:50:032 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn3.pgf: 67700
06:50:032 Main         D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
06:50:033 Main         D[FONT]: HLE\sceFont.cpp:675 Loaded font flash0:/font/ltn3.pgf
06:50:033 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn4.pgf: 72828
06:50:034 Main         D[FONT]: HLE\sceFont.cpp:666 Loading internal font flash0:/font/ltn4.pgf (72828 bytes)
06:50:034 Main         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\flash0/font\ltn4.pgf
06:50:034 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn4.pgf: 72828
06:50:035 Main         D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
06:50:035 Main         D[FONT]: HLE\sceFont.cpp:675 Loaded font flash0:/font/ltn4.pgf
06:50:036 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn5.pgf: 68220
06:50:036 Main         D[FONT]: HLE\sceFont.cpp:666 Loading internal font flash0:/font/ltn5.pgf (68220 bytes)
06:50:036 Main         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\flash0/font\ltn5.pgf
06:50:037 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn5.pgf: 68220
06:50:037 Main         D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
06:50:038 Main         D[FONT]: HLE\sceFont.cpp:675 Loaded font flash0:/font/ltn5.pgf
06:50:038 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn6.pgf: 77032
06:50:039 Main         D[FONT]: HLE\sceFont.cpp:666 Loading internal font flash0:/font/ltn6.pgf (77032 bytes)
06:50:039 Main         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\flash0/font\ltn6.pgf
06:50:039 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn6.pgf: 77032
06:50:040 Main         D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
06:50:040 Main         D[FONT]: HLE\sceFont.cpp:675 Loaded font flash0:/font/ltn6.pgf
06:50:041 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn7.pgf: 71144
06:50:041 Main         D[FONT]: HLE\sceFont.cpp:666 Loading internal font flash0:/font/ltn7.pgf (71144 bytes)
06:50:041 Main         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\flash0/font\ltn7.pgf
06:50:041 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn7.pgf: 71144
06:50:041 Main         D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
06:50:041 Main         D[FONT]: HLE\sceFont.cpp:675 Loaded font flash0:/font/ltn7.pgf
06:50:041 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn8.pgf: 41000
06:50:041 Main         D[FONT]: HLE\sceFont.cpp:666 Loading internal font flash0:/font/ltn8.pgf (41000 bytes)
06:50:041 Main         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\flash0/font\ltn8.pgf
06:50:042 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn8.pgf: 41000
06:50:042 Main         D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
06:50:042 Main         D[FONT]: HLE\sceFont.cpp:675 Loaded font flash0:/font/ltn8.pgf
06:50:042 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn9.pgf: 40164
06:50:042 Main         D[FONT]: HLE\sceFont.cpp:666 Loading internal font flash0:/font/ltn9.pgf (40164 bytes)
06:50:042 Main         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\flash0/font\ltn9.pgf
06:50:043 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn9.pgf: 40164
06:50:043 Main         D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
06:50:043 Main         D[FONT]: HLE\sceFont.cpp:675 Loaded font flash0:/font/ltn9.pgf
06:50:044 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn10.pgf: 42692
06:50:044 Main         D[FONT]: HLE\sceFont.cpp:666 Loading internal font flash0:/font/ltn10.pgf (42692 bytes)
06:50:044 Main         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\flash0/font\ltn10.pgf
06:50:044 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn10.pgf: 42692
06:50:044 Main         D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
06:50:044 Main         D[FONT]: HLE\sceFont.cpp:675 Loaded font flash0:/font/ltn10.pgf
06:50:045 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn11.pgf: 41488
06:50:045 Main         D[FONT]: HLE\sceFont.cpp:666 Loading internal font flash0:/font/ltn11.pgf (41488 bytes)
06:50:045 Main         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\flash0/font\ltn11.pgf
06:50:045 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn11.pgf: 41488
06:50:045 Main         D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
06:50:045 Main         D[FONT]: HLE\sceFont.cpp:675 Loaded font flash0:/font/ltn11.pgf
06:50:046 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn12.pgf: 43136
06:50:046 Main         D[FONT]: HLE\sceFont.cpp:666 Loading internal font flash0:/font/ltn12.pgf (43136 bytes)
06:50:046 Main         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\flash0/font\ltn12.pgf
06:50:046 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn12.pgf: 43136
06:50:046 Main         D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
06:50:047 Main         D[FONT]: HLE\sceFont.cpp:675 Loaded font flash0:/font/ltn12.pgf
06:50:047 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn13.pgf: 41772
06:50:047 Main         D[FONT]: HLE\sceFont.cpp:666 Loading internal font flash0:/font/ltn13.pgf (41772 bytes)
06:50:047 Main         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\flash0/font\ltn13.pgf
06:50:048 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn13.pgf: 41772
06:50:048 Main         D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
06:50:048 Main         D[FONT]: HLE\sceFont.cpp:675 Loaded font flash0:/font/ltn13.pgf
06:50:048 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn14.pgf: 45184
06:50:048 Main         D[FONT]: HLE\sceFont.cpp:666 Loading internal font flash0:/font/ltn14.pgf (45184 bytes)
06:50:048 Main         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\flash0/font\ltn14.pgf
06:50:049 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn14.pgf: 45184
06:50:049 Main         D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
06:50:049 Main         D[FONT]: HLE\sceFont.cpp:675 Loaded font flash0:/font/ltn14.pgf
06:50:050 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn15.pgf: 43044
06:50:050 Main         D[FONT]: HLE\sceFont.cpp:666 Loading internal font flash0:/font/ltn15.pgf (43044 bytes)
06:50:050 Main         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\flash0/font\ltn15.pgf
06:50:050 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\ltn15.pgf: 43044
06:50:051 Main         D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
06:50:051 Main         D[FONT]: HLE\sceFont.cpp:675 Loaded font flash0:/font/ltn15.pgf
06:50:051 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\kr0.pgf: 394192
06:50:051 Main         D[FONT]: HLE\sceFont.cpp:666 Loading internal font flash0:/font/kr0.pgf (394192 bytes)
06:50:051 Main         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\flash0/font\kr0.pgf
06:50:052 Main         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\flash0/font\kr0.pgf: 394192
06:50:052 Main         D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
06:50:055 Main         D[FONT]: HLE\sceFont.cpp:675 Loaded font flash0:/font/kr0.pgf
06:50:055 Main         I[FONT]: HLE\sceFont.cpp:749 sceFontNewLib(08b26690, 08b62ab0)
06:50:055 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3396 Executing mipscall 3
06:50:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 088449dc->08000000, new fontlib) +9us
06:50:055 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 16
06:50:055 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +862us
06:50:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:055 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:055 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:055 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:055 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:055 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:055 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:055 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:055 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:055 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:055 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:055 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:055 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:056 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:056 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:056 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:056 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 17
06:50:056 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:056 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:056 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 17
06:50:056 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:056 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:056 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:056 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:056 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:056 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:056 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +944us
06:50:056 Sound        D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08b55480, 08b3cfc0)
06:50:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933ca0->08000000, sas core) +4us
06:50:056 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +51us
06:50:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:056 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933ca0, woke from hle delay) +185us
06:50:056 Sound        D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08b55480)
06:50:056 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3cfc0)
06:50:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:50:056 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +809us
06:50:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:056 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:056 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:056 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:056 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:056 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:057 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->088449dc, woke from hle delay) +28us
06:50:057 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:057 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3436 __KernelReturnFromMipsCall(), returned 0b8ff030
06:50:057 Main         I[FONT]: HLE\sceFont.cpp:579 Entering PostAllocCallback::run
06:50:057 Main         I[FONT]: HLE\sceFont.cpp:591 Leaving PostAllocCallback::run
06:50:057 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 08844c44 to block at 08936ee0
06:50:057 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:057 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 08851acc to block at 08936ee0
06:50:057 Main         D[FONT]: HLE\sceFont.cpp:824 sceFontOpenUserMemory(0b8ff030, 089a3350, 00137fc0, 08b62aa0)
06:50:057 Main         D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
06:50:062 Main         D[FONT]: HLE\sceFont.cpp:1033 sceFontGetFontInfo(b8ff07c, 8b47634)
06:50:062 Main         I[FONT]: HLE\sceFont.cpp:1183 sceFontSetAltCharacterCode(0b8ff030, 00003013)
06:50:062 Main         W[KERNEL]: HLE\sceKernelMemory.cpp:1980 00000144=sceKernelCreateTlspl(gim, 2, 00000000, 1, 32, 00000000)
06:50:063 Main         W[KERNEL]: HLE\sceKernelMemory.cpp:1980 00000145=sceKernelCreateTlspl(gmo, 2, 00000000, 1, 32, 00000000)
06:50:063 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0886abf0 to block at 08936ee0
06:50:063 Main         D[KERNEL]: HLE\sceKernelMbx.cpp:319 326=sceKernelCreateMbx(moviesoundfill, 00000000, 00000000)
06:50:063 Main         D[KERNEL]: HLE\sceKernelMbx.cpp:319 327=sceKernelCreateMbx(moviesoundempty, 00000000, 00000000)
06:50:063 Main         I[KERNEL]: HLE\sceKernelThread.cpp:2176 328=sceKernelCreateThread(name=MovieAudio, entry=08825730, prio=14, stacksize=12288)
06:50:063 Main         I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=328, argSize=4, argPtr=08b62a90)
06:50:063 MovieAudio   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> MovieAudio (277->328, pc: 08825638->08825730, thread started) +404us
06:50:063 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: MovieAudio -> Main (328->277, pc: 08825764->08825638, lwmutex waited) +8us
06:50:063 MovieAudio   D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> MovieAudio (277->328, pc: 08825694->08825764, lwmutex unlocked) +8us
06:50:063 MovieAudio   I[MODULE]: HLE\sceKernelModule.cpp:2107 sceKernelGetModuleId()
06:50:063 MovieAudio   D[KERNEL]: HLE\sceKernelMbx.cpp:494 sceKernelReceiveMbxCB(326, 08bfbdc0, 00000000): no message in queue, waiting
06:50:063 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: MovieAudio -> Main (328->277, pc: 08861718->08825694, mbx waited) +20us
06:50:063 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:064 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:065 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:066 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08821340->08000100, woke from hle delay) +529us
06:50:067 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08821340, Prevent Adhoc thread from blocking) +8us
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:067 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:068 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:068 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0888de24 to block at 08936ee0
06:50:068 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0888dea0 to block at 08936ee0
06:50:069 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 088962b8 to block at 08936ee0
06:50:069 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0888e0d4->08000100, woke from hle delay) +1000us
06:50:069 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0888e0d4, Prevent Adhoc thread from blocking) +8us
06:50:069 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0888e114 to block at 08936ee0
06:50:069 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0888e11c to block at 08936ee0
06:50:069 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0888e154 to block at 08936ee0
06:50:069 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0888e1cc to block at 08936ee0
06:50:070 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0889e4ac to block at 08936ee0
06:50:070 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0889409c to block at 08936ee0
06:50:070 Main         D[HLE]: HLE\scePower.cpp:247 sceKernelVolatileMemTryLock(0, 08b450f4, 08b62aa0) - success
06:50:070 Main         D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 18
06:50:070 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08834a34->08000000, interrupt) +1603us
06:50:070 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:070 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, left interrupt) +3us
06:50:070 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08834a34, Prevent Adhoc thread from blocking) +3us
06:50:070 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 18
06:50:071 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08845228->08000100, woke from hle delay) +1000us
06:50:071 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08845228, Prevent Adhoc thread from blocking) +8us
06:50:071 Main         I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=292, argSize=4, argPtr=08b62a50)
06:50:071 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0883ac90 to block at 08936ee0
06:50:072 Main         D[KERNEL]: HLE\sceKernelThread.cpp:2551 41 = sceKernelGetThreadCurrentPriority()
06:50:072 Main         D[KERNEL]: HLE\sceKernelAlarm.cpp:177 sceKernelSetAlarm(3000, 0883a190, 08b4596c)
06:50:072 Main         D[KERNEL]: HLE\sceKernelThread.cpp:2601 sceKernelChangeThreadPriority(277, 111)
06:50:072 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Back (277->292, pc: 0883ad70->08825730, change thread priority) +729us
06:50:072 Back         I[MODULE]: HLE\sceKernelModule.cpp:2107 sceKernelGetModuleId()
06:50:072 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(289, 00000001, 32, 00000000, 00000000): waiting
06:50:072 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> Main (292->277, pc: 088256f4->0883ad70, event flag waited) +48us
06:50:072 Main         D[KERNEL]: HLE\sceKernelThread.cpp:2601 sceKernelChangeThreadPriority(277, 41)
06:50:072 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Main (277->277, pc: 0883ad7c->0883ad7c, change thread priority) +9us
06:50:072 Main         D[KERNEL]: HLE\sceKernelAlarm.cpp:196 sceKernelCancelAlarm(00000149)
06:50:072 Main         D[CTRL]: HLE\sceCtrl.cpp:458 20=sceCtrlReadBufferPositive(08b39ce0, 64)
06:50:075 Main         D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=08b62a30)
06:50:075 Main         D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:50:075 Main         D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
06:50:075 Main         D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:50:075 Main         D[SCEGE]: HLE\sceGe.cpp:446 List 889192452 enqueued.
06:50:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08931890->08000000, interrupt) +61us
06:50:075 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:50:075 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08931890, left interrupt) +4us
06:50:075 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:50:075 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(02)
06:50:076 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:50:076 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:50:076 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Back (277->292, pc: 0883ad94->088256f4, vblank start waited) +10us
06:50:077 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835c10->08000100, woke from hle delay) +136us
06:50:077 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835c10, Prevent Adhoc thread from blocking) +8us
06:50:077 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835bb8->08000100, woke from hle delay) +1000us
06:50:077 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835bb8, Prevent Adhoc thread from blocking) +8us
06:50:077 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835bac->08000100, woke from hle delay) +1000us
06:50:077 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835bac, Prevent Adhoc thread from blocking) +8us
06:50:077 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835c10->08000100, woke from hle delay) +1000us
06:50:077 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835c10, Prevent Adhoc thread from blocking) +8us
06:50:078 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835bb8->08000100, woke from hle delay) +1000us
06:50:078 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835bb8, Prevent Adhoc thread from blocking) +8us
06:50:078 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835be4->08000100, woke from hle delay) +1000us
06:50:078 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835be4, Prevent Adhoc thread from blocking) +8us
06:50:078 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835c10->08000100, woke from hle delay) +1000us
06:50:078 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835c10, Prevent Adhoc thread from blocking) +8us
06:50:079 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08834c00->08000100, woke from hle delay) +1000us
06:50:079 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08834c00, Prevent Adhoc thread from blocking) +8us
06:50:079 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835bb8->08000100, woke from hle delay) +1000us
06:50:079 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835bb8, Prevent Adhoc thread from blocking) +8us
06:50:079 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835be4->08000100, woke from hle delay) +1000us
06:50:079 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835be4, Prevent Adhoc thread from blocking) +8us
06:50:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08834db4->08000100, woke from hle delay) +1000us
06:50:080 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08834db4, Prevent Adhoc thread from blocking) +8us
06:50:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835bb8->08000100, woke from hle delay) +1000us
06:50:080 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835bb8, Prevent Adhoc thread from blocking) +8us
06:50:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835be4->08000100, woke from hle delay) +1000us
06:50:080 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835be4, Prevent Adhoc thread from blocking) +8us
06:50:081 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835c10->08000100, woke from hle delay) +1000us
06:50:081 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835c10, Prevent Adhoc thread from blocking) +8us
06:50:081 Back         D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 19
06:50:081 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> Main (292->277, pc: 08835c30->0883ad94, entered vblank) +928us
06:50:081 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +8us
06:50:081 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:081 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +4us
06:50:081 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Back (277->292, pc: 0883ad94->08835c30, vblank start waited) +3us
06:50:081 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835c10->08000100, woke from hle delay) +55us
06:50:081 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835c10, Prevent Adhoc thread from blocking) +8us
06:50:081 Back         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 19
06:50:082 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835bb8->08000100, woke from hle delay) +1000us
06:50:082 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835bb8, Prevent Adhoc thread from blocking) +8us
06:50:082 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835be4->08000100, woke from hle delay) +1000us
06:50:082 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835be4, Prevent Adhoc thread from blocking) +8us
06:50:082 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835c10->08000100, woke from hle delay) +1000us
06:50:082 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835c10, Prevent Adhoc thread from blocking) +8us
06:50:082 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08834c00->08000100, woke from hle delay) +1000us
06:50:082 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08834c00, Prevent Adhoc thread from blocking) +8us
06:50:083 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835bb8->08000100, woke from hle delay) +1000us
06:50:083 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835bb8, Prevent Adhoc thread from blocking) +8us
06:50:083 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835cac->08000100, woke from hle delay) +1000us
06:50:083 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835cac, Prevent Adhoc thread from blocking) +8us
06:50:083 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08834cc0->08000100, woke from hle delay) +1000us
06:50:083 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08834cc0, Prevent Adhoc thread from blocking) +8us
06:50:084 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:959 02881d00 (dec 42474752)=sceKernelMaxFreeMemSize()
06:50:084 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:966 02881d00 (dec 42474752)=sceKernelTotalFreeMemSize()
06:50:084 Back         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 088408b0 to block at 08936ee0
06:50:084 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000001)
06:50:084 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> PowerLocker (292->296, pc: 0882d7c8->0882d824, event flag set) +288us
06:50:084 PowerLocker  D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
06:50:084 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000002)
06:50:084 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:2649 sceKernelDelayThread(1000 usec)
06:50:084 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Back (296->292, pc: 0882d8e0->0882d7c8, thread delayed) +15us
06:50:084 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:470 0=sceKernelWaitEventFlag(295, 00000002, 32, 08be5a24, 08be5a20)
06:50:084 Back         D[KERNEL]: HLE\sceKernelMutex.cpp:949 sceKernelTryLockLwMutex_600(08b33000, 1)
06:50:084 Back         I[HLE]: HLE\scePspNpDrm_user.cpp:9 call sceNpDrmSetLicenseeKey(08af8b18)
06:50:084 Back         I[HLE]: HLE\scePspNpDrm_user.cpp:21 call sceNpDrmRenameCheck(ms0:/PSP/GAME/NPJH50832/SYSTEM_UPDATE.EDAT)
06:50:085 Back         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\memstick/PSP\GAME\NPJH50832\SYSTEM_UPDATE.EDAT: 38976
06:50:085 Back         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\memstick/PSP\GAME\NPJH50832\SYSTEM_UPDATE.EDAT
06:50:085 Back         D[IO]: HLE\sceIo.cpp:1277 4=sceIoOpen(ms0:/PSP/GAME/NPJH50832/SYSTEM_UPDATE.EDAT, 40000001, 00000000)
06:50:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 08862d24->08000000, file opened) +12us
06:50:085 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->08862d24, woke from hle delay) +100us
06:50:085 Back         I[HLE]: HLE\scePspNpDrm_user.cpp:27 call sceNpDrmEdataSetupKey 4
06:50:085 Back         D[IO]: HLE\sceIo.cpp:2097 Decrypting PGD DRM files
06:50:085 Back         E[IO]: HLE\sceIo.cpp:2102 Not a valid PGD file. Open as normal file.
06:50:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 08862d68->08000000, io ctrl command) +3us
06:50:085 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->08862d68, woke from hle delay) +100us
06:50:085 Back         D[IO]: HLE\sceIo.cpp:1141 38976 = sceIoLseek(4, 0, 2)
06:50:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a718->08000000, io seek) +15us
06:50:085 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a718, woke from hle delay) +100us
06:50:085 Back         D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
06:50:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a748->08000000, io seek) +3us
06:50:085 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a748, woke from hle delay) +100us
06:50:086 Back         D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
06:50:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a8bc->08000000, io seek) +4us
06:50:086 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a8bc, woke from hle delay) +100us
06:50:086 Back         D[IO]: HLE\sceIo.cpp:853 sceIoRead(4, 0b6ff030, 8000): deferring result
06:50:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a940->08000000, io read) +3us
06:50:086 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +153us
06:50:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:086 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a940, idle) +170us
06:50:086 Back         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0884087c to block at 08936b00
06:50:086 Back         D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
06:50:086 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:087 Back         I[HLE]: HLE\scePspNpDrm_user.cpp:9 call sceNpDrmSetLicenseeKey(08af8b18)
06:50:087 Back         I[HLE]: HLE\scePspNpDrm_user.cpp:21 call sceNpDrmRenameCheck(ms0:/PSP/GAME/NPJH50832/system.sprx)
06:50:087 Back         D[LOAD]: HLE\sceKernelModule.cpp:1738 sceKernelLoadModuleNpDrm(ms0:/PSP/GAME/NPJH50832/system.sprx, 00000000)
06:50:087 Back         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\memstick/PSP\GAME\NPJH50832\system.sprx: 2298
06:50:087 Back         D[LOAD]: HLE\sceKernelModule.cpp:1664 sceKernelLoadModule(ms0:/PSP/GAME/NPJH50832/system.sprx, 00000000)
06:50:087 Back         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\memstick/PSP\GAME\NPJH50832\system.sprx
06:50:088 Back         D[LOAD]: ELF\ElfReader.cpp:356 String section: 0
06:50:088 Back         D[LOAD]: ELF\ElfReader.cpp:438 Relocatable module
06:50:088 Back         D[LOAD]: ELF\ElfReader.cpp:444 3 segments:
06:50:088 Back         D[LOAD]: ELF\ElfReader.cpp:452 Type: 00000001 Vaddr: 00000000 Filesz: 000006fc Memsz: 000006fc 
06:50:088 Back         D[LOAD]: ELF\ElfReader.cpp:471 Loadable Segment Copied to 08bfc300, size 000006fc
06:50:088 Back         D[LOAD]: ELF\ElfReader.cpp:452 Type: 00000001 Vaddr: 00000700 Filesz: 00000024 Memsz: 00000030 
06:50:088 Back         D[LOAD]: ELF\ElfReader.cpp:471 Loadable Segment Copied to 08bfca00, size 00000030
06:50:088 Back         D[LOAD]: ELF\ElfReader.cpp:452 Type: 700000a1 Vaddr: 00000000 Filesz: 0000012a Memsz: 00000000 
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:381 -----------
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08804000 - 08b56300 size 00352300 taken=1 tag=ELF/main
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b56300 - 08b5b000 size 00004d00 taken=1 tag=UserSbrk
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b5b000 - 08b63000 size 00008000 taken=1 tag=stack/Main
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b63000 - 08b63100 size 00000100 taken=1 tag=mem
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b63100 - 08be3100 size 00080000 taken=1 tag=Log
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08be3100 - 08be6100 size 00003000 taken=1 tag=stack/Back
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08be6100 - 08be9100 size 00003000 taken=1 tag=stack/PowerLocker
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08be9100 - 08bf1400 size 00008300 taken=1 tag=ELF/sceFont_Library
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bf1400 - 08bf2900 size 00001500 taken=1 tag=ELF/sceDEFLATE_Library
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bf2900 - 08bf3900 size 00001000 taken=1 tag=ELF/sceCcc_Library
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bf3900 - 08bf4100 size 00000800 taken=1 tag=ELF/sceMD5_Library
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bf4100 - 08bf7100 size 00003000 taken=1 tag=stack/Sound
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bf7100 - 08bf9100 size 00002000 taken=1 tag=stack/NetConnManager
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bf9100 - 08bf9200 size 00000100 taken=1 tag=gim
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bf9200 - 08bf9300 size 00000100 taken=1 tag=gmo
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bf9300 - 08bfc300 size 00003000 taken=1 tag=stack/MovieAudio
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bfc300 - 08bfcb00 size 00000800 taken=1 tag=ELF/system
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bfcb00 - 0b47e000 size 02881500 taken=0 tag=(untitled)
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 0b47e000 - 0b47f000 size 00001000 taken=1 tag=stack/AdhocThread
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 0b47f000 - 0b6ff000 size 00280000 taken=1 tag=xmem
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 0b6ff000 - 0b8ff000 size 00200000 taken=1 tag=mem
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 0b8ff000 - 0beff000 size 00600000 taken=1 tag=mbl-fixed
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 0beff000 - 0bfff000 size 00100000 taken=1 tag=mbl-fragment
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfff000 - 0c000000 size 00001000 taken=1 tag=rsv
06:50:088 Back         I[HLE]: Util\BlockAllocator.cpp:387 -----------
06:50:088 Back         D[LOAD]: ELF\ElfReader.cpp:476 0 sections:
06:50:088 Back         D[LOAD]: ELF\ElfReader.cpp:497 Relocations:
06:50:088 Back         I[LOAD]: ELF\ElfReader.cpp:573 Loading segment relocations2
06:50:088 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:     0: CMD=0x0012 flag=1 type=7 off_seg=0 offset=0000000c addr_seg=0 op=0c00013b

06:50:088 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:     1: CMD=0xFA2B flag=11 type=4 off_seg=0 offset=00000000 addr_seg=1 op=3c040000

06:50:088 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:     2: CMD=0x083C flag=9 type=5 off_seg=0 offset=00000010 addr_seg=1 op=24840000

06:50:088 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:     3: CMD=0x2023 flag=11 type=4 off_seg=0 offset=00000050 addr_seg=0 op=3c030000

06:50:088 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:     4: CMD=0x0234 flag=9 type=5 off_seg=0 offset=00000054 addr_seg=0 op=2463064c

06:50:088 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:     5: CMD=0x0A12 flag=1 type=7 off_seg=0 offset=00000068 addr_seg=0 op=0c000131

06:50:088 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:     6: CMD=0x0442 flag=1 type=6 off_seg=0 offset=00000070 addr_seg=0 op=08000077

06:50:088 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:     7: CMD=0x0412 flag=1 type=7 off_seg=0 offset=00000078 addr_seg=0 op=0c000107

06:50:088 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:     8: CMD=0x0442 flag=1 type=6 off_seg=0 offset=00000080 addr_seg=0 op=08000077

06:50:088 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:     9: CMD=0x0412 flag=1 type=7 off_seg=0 offset=00000088 addr_seg=0 op=0c000115

06:50:088 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    10: CMD=0x0442 flag=1 type=6 off_seg=0 offset=00000090 addr_seg=0 op=08000077

06:50:088 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    11: CMD=0x0412 flag=1 type=7 off_seg=0 offset=00000098 addr_seg=0 op=0c000139

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    12: CMD=0x0442 flag=1 type=6 off_seg=0 offset=000000a0 addr_seg=0 op=08000077

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    13: CMD=0x0412 flag=1 type=7 off_seg=0 offset=000000a8 addr_seg=0 op=0c00010b

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    14: CMD=0x0442 flag=1 type=6 off_seg=0 offset=000000b0 addr_seg=0 op=08000076

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    15: CMD=0x0412 flag=1 type=7 off_seg=0 offset=000000b8 addr_seg=0 op=0c00012f

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    16: CMD=0x0442 flag=1 type=6 off_seg=0 offset=000000c0 addr_seg=0 op=08000076

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    17: CMD=0x0612 flag=1 type=7 off_seg=0 offset=000000cc addr_seg=0 op=0c000113

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    18: CMD=0x0412 flag=1 type=7 off_seg=0 offset=000000d4 addr_seg=0 op=0c000103

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    19: CMD=0x0612 flag=1 type=7 off_seg=0 offset=000000e0 addr_seg=0 op=0c000113

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    20: CMD=0x0412 flag=1 type=7 off_seg=0 offset=000000e8 addr_seg=0 op=0c00012b

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    21: CMD=0x0423 flag=11 type=4 off_seg=0 offset=000000f0 addr_seg=0 op=3c030000

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    22: CMD=0x0234 flag=9 type=5 off_seg=0 offset=000000f4 addr_seg=0 op=24620638

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    23: CMD=0x0834 flag=9 type=5 off_seg=0 offset=00000104 addr_seg=0 op=8c630638

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    24: CMD=0x0423 flag=11 type=4 off_seg=0 offset=0000010c addr_seg=0 op=3c100000

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    25: CMD=0x0234 flag=9 type=5 off_seg=0 offset=00000110 addr_seg=0 op=260504a4

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    26: CMD=0x1012 flag=1 type=7 off_seg=0 offset=00000130 addr_seg=0 op=0c000109

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    27: CMD=0x0423 flag=11 type=4 off_seg=0 offset=00000138 addr_seg=0 op=3c030000

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    28: CMD=0x0234 flag=9 type=5 off_seg=0 offset=0000013c addr_seg=0 op=24620624

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    29: CMD=0x0834 flag=9 type=5 off_seg=0 offset=0000014c addr_seg=0 op=8c630624

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    30: CMD=0x0434 flag=9 type=5 off_seg=0 offset=00000154 addr_seg=0 op=260504a4

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    31: CMD=0x1012 flag=1 type=7 off_seg=0 offset=00000174 addr_seg=0 op=0c000109

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    32: CMD=0x0423 flag=11 type=4 off_seg=0 offset=0000017c addr_seg=0 op=3c050000

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    33: CMD=0x0234 flag=9 type=5 off_seg=0 offset=00000180 addr_seg=0 op=24a501f0

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    34: CMD=0x0612 flag=1 type=7 off_seg=0 offset=0000018c addr_seg=0 op=0c000109

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    35: CMD=0x0412 flag=1 type=7 off_seg=0 offset=00000194 addr_seg=0 op=0c000133

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    36: CMD=0x0412 flag=1 type=7 off_seg=0 offset=0000019c addr_seg=0 op=0c0000fb

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    37: CMD=0x0412 flag=1 type=7 off_seg=0 offset=000001a4 addr_seg=0 op=0c000119

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    38: CMD=0x0442 flag=1 type=6 off_seg=0 offset=000001ac addr_seg=0 op=08000076

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    39: CMD=0x0412 flag=1 type=7 off_seg=0 offset=000001b4 addr_seg=0 op=0c0000fd

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    40: CMD=0x0412 flag=1 type=7 off_seg=0 offset=000001bc addr_seg=0 op=0c000101

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    41: CMD=0x0412 flag=1 type=7 off_seg=0 offset=000001c4 addr_seg=0 op=0c000127

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    42: CMD=0x0412 flag=1 type=7 off_seg=0 offset=000001cc addr_seg=0 op=0c000105

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    43: CMD=0x0E42 flag=1 type=6 off_seg=0 offset=000001e8 addr_seg=0 op=08000125

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    44: CMD=0x1423 flag=11 type=4 off_seg=0 offset=00000210 addr_seg=0 op=3c030000

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    45: CMD=0x0434 flag=9 type=5 off_seg=0 offset=00000218 addr_seg=0 op=246306e8

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    46: CMD=0x0E12 flag=1 type=7 off_seg=0 offset=00000234 addr_seg=0 op=0c00011d

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    47: CMD=0xFE2B flag=11 type=4 off_seg=0 offset=00000230 addr_seg=1 op=3c040000

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    48: CMD=0x043C flag=9 type=5 off_seg=0 offset=00000238 addr_seg=1 op=24840014

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    49: CMD=0x0812 flag=1 type=7 off_seg=0 offset=00000248 addr_seg=0 op=0c00010f

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    50: CMD=0x0642 flag=1 type=6 off_seg=0 offset=00000254 addr_seg=0 op=080000f4

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    51: CMD=0x0442 flag=1 type=6 off_seg=0 offset=0000025c addr_seg=0 op=080000f4

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    52: CMD=0x1412 flag=1 type=7 off_seg=0 offset=00000284 addr_seg=0 op=0c00011d

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    53: CMD=0xFE2B flag=11 type=4 off_seg=0 offset=00000280 addr_seg=1 op=3c040000

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    54: CMD=0x043C flag=9 type=5 off_seg=0 offset=00000288 addr_seg=1 op=24840004

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    55: CMD=0x0242 flag=1 type=6 off_seg=0 offset=0000028c addr_seg=0 op=080000f4

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    56: CMD=0x0412 flag=1 type=7 off_seg=0 offset=00000294 addr_seg=0 op=0c00010d

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    57: CMD=0x0812 flag=1 type=7 off_seg=0 offset=000002a4 addr_seg=0 op=0c00011b

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    58: CMD=0x0412 flag=1 type=7 off_seg=0 offset=000002ac addr_seg=0 op=0c00012d

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    59: CMD=0x0612 flag=1 type=7 off_seg=0 offset=000002b8 addr_seg=0 op=0c000121

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    60: CMD=0x0A42 flag=1 type=6 off_seg=0 offset=000002cc addr_seg=0 op=080000f4

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    61: CMD=0x0442 flag=1 type=6 off_seg=0 offset=000002d4 addr_seg=0 op=080000ce

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    62: CMD=0xF823 flag=11 type=4 off_seg=0 offset=000002c4 addr_seg=0 op=3c040000

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    63: CMD=0x0A34 flag=9 type=5 off_seg=0 offset=000002d8 addr_seg=0 op=248406a0

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    64: CMD=0x0242 flag=1 type=6 off_seg=0 offset=000002dc addr_seg=0 op=080000ce

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    65: CMD=0xE223 flag=11 type=4 off_seg=0 offset=000002a0 addr_seg=0 op=3c040000

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    66: CMD=0x2034 flag=9 type=5 off_seg=0 offset=000002e0 addr_seg=0 op=248406b4

06:50:089 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    67: CMD=0x0212 flag=1 type=7 off_seg=0 offset=000002e4 addr_seg=0 op=0c00012d

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    68: CMD=0x0412 flag=1 type=7 off_seg=0 offset=000002ec addr_seg=0 op=0c000117

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    69: CMD=0x1212 flag=1 type=7 off_seg=0 offset=00000310 addr_seg=0 op=0c00011f

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    70: CMD=0x0A12 flag=1 type=7 off_seg=0 offset=00000324 addr_seg=0 op=0c000135

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    71: CMD=0x0442 flag=1 type=6 off_seg=0 offset=0000032c addr_seg=0 op=080000f4

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    72: CMD=0xE623 flag=11 type=4 off_seg=0 offset=000002f8 addr_seg=0 op=3c040000

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    73: CMD=0x1E34 flag=9 type=5 off_seg=0 offset=00000334 addr_seg=0 op=248406c4

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    74: CMD=0x0412 flag=1 type=7 off_seg=0 offset=0000033c addr_seg=0 op=0c000123

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    75: CMD=0xFE23 flag=11 type=4 off_seg=0 offset=00000338 addr_seg=0 op=3c050000

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    76: CMD=0x0434 flag=9 type=5 off_seg=0 offset=00000340 addr_seg=0 op=24a506d8

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    77: CMD=0x0242 flag=1 type=6 off_seg=0 offset=00000344 addr_seg=0 op=080000f4

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    78: CMD=0x0412 flag=1 type=7 off_seg=0 offset=0000034c addr_seg=0 op=0c000111

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    79: CMD=0x1012 flag=1 type=7 off_seg=0 offset=0000036c addr_seg=0 op=0c000135

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    80: CMD=0x0A12 flag=1 type=7 off_seg=0 offset=00000380 addr_seg=0 op=0c00011f

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    81: CMD=0x0412 flag=1 type=7 off_seg=0 offset=00000388 addr_seg=0 op=0c000137

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    82: CMD=0x0412 flag=1 type=7 off_seg=0 offset=00000390 addr_seg=0 op=0c00011b

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    83: CMD=0x0E42 flag=1 type=6 off_seg=0 offset=000003ac addr_seg=0 op=080000f4

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    84: CMD=0x0C42 flag=1 type=6 off_seg=0 offset=000003c4 addr_seg=0 op=080000ff

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    85: CMD=0x0055 flag=b type=2 off_seg=0 offset=00000510 addr_seg=0 op=00000578

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    86: CMD=0x0654 flag=9 type=2 off_seg=0 offset=0000051c addr_seg=0 op=00000570

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    87: CMD=0x0854 flag=9 type=2 off_seg=0 offset=0000052c addr_seg=0 op=000003ec

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    88: CMD=0xFE54 flag=9 type=2 off_seg=0 offset=00000528 addr_seg=0 op=00000598

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    89: CMD=0x185C flag=9 type=2 off_seg=0 offset=00000558 addr_seg=1 op=00008020

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    90: CMD=0x0254 flag=9 type=2 off_seg=0 offset=0000055c addr_seg=0 op=00000504

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    91: CMD=0x0254 flag=9 type=2 off_seg=0 offset=00000560 addr_seg=0 op=00000514

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    92: CMD=0x0254 flag=9 type=2 off_seg=0 offset=00000564 addr_seg=0 op=0000051c

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    93: CMD=0x0254 flag=9 type=2 off_seg=0 offset=00000568 addr_seg=0 op=00000534

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    94: CMD=0x1054 flag=9 type=2 off_seg=0 offset=00000588 addr_seg=0 op=00000000

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    95: CMD=0x0254 flag=9 type=2 off_seg=0 offset=0000058c addr_seg=0 op=00000024

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    96: CMD=0x0254 flag=9 type=2 off_seg=0 offset=00000590 addr_seg=0 op=00000538

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    97: CMD=0x0254 flag=9 type=2 off_seg=0 offset=00000594 addr_seg=0 op=00000620

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    98: CMD=0x4E54 flag=9 type=2 off_seg=0 offset=00000630 addr_seg=0 op=000001e8

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    99: CMD=0x0E54 flag=9 type=2 off_seg=0 offset=0000064c addr_seg=0 op=00000068

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   100: CMD=0x0254 flag=9 type=2 off_seg=0 offset=00000650 addr_seg=0 op=000001d4

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   101: CMD=0x0254 flag=9 type=2 off_seg=0 offset=00000654 addr_seg=0 op=00000068

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   102: CMD=0x0254 flag=9 type=2 off_seg=0 offset=00000658 addr_seg=0 op=000001d4

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   103: CMD=0x0254 flag=9 type=2 off_seg=0 offset=0000065c addr_seg=0 op=00000088

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   104: CMD=0x0254 flag=9 type=2 off_seg=0 offset=00000660 addr_seg=0 op=00000078

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   105: CMD=0x0254 flag=9 type=2 off_seg=0 offset=00000664 addr_seg=0 op=000001d4

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   106: CMD=0x0254 flag=9 type=2 off_seg=0 offset=00000668 addr_seg=0 op=00000078

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   107: CMD=0x0254 flag=9 type=2 off_seg=0 offset=0000066c addr_seg=0 op=000001d4

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   108: CMD=0x0254 flag=9 type=2 off_seg=0 offset=00000670 addr_seg=0 op=00000098

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   109: CMD=0x0254 flag=9 type=2 off_seg=0 offset=00000674 addr_seg=0 op=000000a8

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   110: CMD=0x0254 flag=9 type=2 off_seg=0 offset=00000678 addr_seg=0 op=000000b8

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   111: CMD=0x0254 flag=9 type=2 off_seg=0 offset=0000067c addr_seg=0 op=000000c8

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   112: CMD=0x0254 flag=9 type=2 off_seg=0 offset=00000680 addr_seg=0 op=000001b4

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   113: CMD=0x3454 flag=9 type=2 off_seg=0 offset=000006e8 addr_seg=0 op=0000022c

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   114: CMD=0x0254 flag=9 type=2 off_seg=0 offset=000006ec addr_seg=0 op=000003cc

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   115: CMD=0x0254 flag=9 type=2 off_seg=0 offset=000006f0 addr_seg=0 op=00000264

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   116: CMD=0x0254 flag=9 type=2 off_seg=0 offset=000006f4 addr_seg=0 op=000003cc

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   117: CMD=0x0254 flag=9 type=2 off_seg=0 offset=000006f8 addr_seg=0 op=0000025c

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   118: CMD=0x0054 flag=9 type=2 off_seg=1 offset=00000000 addr_seg=0 op=0000002c

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   119: CMD=0x0254 flag=9 type=2 off_seg=1 offset=00000004 addr_seg=0 op=00000684

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   120: CMD=0x0454 flag=9 type=2 off_seg=1 offset=0000000c addr_seg=0 op=0000061c

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   121: CMD=0x0254 flag=9 type=2 off_seg=1 offset=00000010 addr_seg=0 op=00000698

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   122: CMD=0x0254 flag=9 type=2 off_seg=1 offset=00000014 addr_seg=0 op=00000684

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   123: CMD=0x0454 flag=9 type=2 off_seg=1 offset=0000001c addr_seg=0 op=0000061c

06:50:090 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   124: CMD=0x0254 flag=9 type=2 off_seg=1 offset=00000020 addr_seg=0 op=00000698

06:50:103 Back         I[LOAD]: HLE\sceKernelModule.cpp:1034 Module system: 08c04a20 08bfc804 08bfc81c
06:50:103 Back         D[LOAD]: HLE\sceKernelModule.cpp:1064 ===================================================
06:50:103 Back         D[LOAD]: HLE\sceKernelModule.cpp:1084 Importing Module main, stubs at 08bfc6ec
06:50:103 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x02a4eeb3] : 08bfc6ec
06:50:103 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x0bb20e57] : 08bfc6f4
06:50:103 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x0fa58945] : 08bfc6fc
06:50:103 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x1064df12] : 08bfc704
06:50:103 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x1fa1d1c3] : 08bfc70c
06:50:103 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x27459b51] : 08bfc714
06:50:103 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x4022069f] : 08bfc71c
06:50:103 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x40fa124f] : 08bfc724
06:50:103 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x4264420e] : 08bfc72c
06:50:103 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x479ec99f] : 08bfc734
06:50:103 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x4846d682] : 08bfc73c
06:50:103 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x4a53733a] : 08bfc744
06:50:103 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x4dd2fbf9] : 08bfc74c
06:50:103 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x585417a6] : 08bfc754
06:50:103 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x5913b20e] : 08bfc75c
06:50:103 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x65617828] : 08bfc764
06:50:104 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x6850f736] : 08bfc76c
06:50:104 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x9104987a] : 08bfc774
06:50:104 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xaf1897a5] : 08bfc77c
06:50:104 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xb83bda1b] : 08bfc784
06:50:104 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xbc875190] : 08bfc78c
06:50:104 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xc58f12a4] : 08bfc794
06:50:104 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xc86a0e80] : 08bfc79c
06:50:104 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xd7698e4f] : 08bfc7a4
06:50:104 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xe4f5f572] : 08bfc7ac
06:50:104 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xe5aa3ba6] : 08bfc7b4
06:50:104 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xf0392fe6] : 08bfc7bc
06:50:104 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xf12b59be] : 08bfc7c4
06:50:104 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xf2098521] : 08bfc7cc
06:50:104 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xfa000aea] : 08bfc7d4
06:50:104 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xfc294d4f] : 08bfc7dc
06:50:104 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xfee5da88] : 08bfc7e4
06:50:104 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xffad8f05] : 08bfc7ec
06:50:104 Back         D[LOAD]: HLE\sceKernelModule.cpp:1155 -------------------------------------------------------------
06:50:138 Back         I[HLE]: HLE\ReplaceTables.cpp:1031 Replaced memcpy_swizzled at 088383ec with hash 66f7f1beccbc104a
06:50:139 Back         I[HLE]: HLE\ReplaceTables.cpp:1031 Replaced memcpy at 08936b00 with hash 9e6ce11f9d49f954
06:50:139 Back         I[HLE]: HLE\ReplaceTables.cpp:1031 Replaced memmove at 08936c24 with hash 8ff11e9bed387401
06:50:139 Back         I[HLE]: HLE\ReplaceTables.cpp:1031 Replaced memset at 08936ee0 with hash fe5dd338ab862291
06:50:139 Back         I[LOAD]: HLE\sceKernelModule.cpp:1235 Exporting ent 0 named system, 2 funcs, 2 vars, resident 08bfc878
06:50:139 Back         D[LOAD]: HLE\sceKernelModule.cpp:1329 Module SDK: 06060010
06:50:139 Back         I[MODULE]: HLE\sceKernelModule.cpp:1729 331=sceKernelLoadModule(name=ms0:/PSP/GAME/NPJH50832/system.sprx,flag=00000000,(...))
06:50:139 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 08862f74->08000000, module loaded) +119us
06:50:139 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> PowerLocker (272->296, pc: 08000000->0882d8e0, thread delay finished) +20us
06:50:140 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(295, 00000002, 32, 08be8bd0)
06:50:140 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(295, 00000001, 32, 08be8bb4, 00000000): waiting
06:50:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> idle0 (296->272, pc: 0882d824->08000000, event flag waited) +5us
06:50:140 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->08862f74, woke from hle delay) +474us
06:50:140 Back         I[MODULE]: HLE\sceKernelModule.cpp:1775 sceKernelStartModule(331,asize=00000000,aptr=00000000,retptr=08be5670,08be5674)
06:50:140 Back         I[KERNEL]: HLE\sceKernelThread.cpp:2176 332=sceKernelCreateThread(name=system, entry=08bfc300, prio=20, stacksize=8192)
06:50:140 Back         I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=332, argSize=0, argPtr=00000000)
06:50:140 system       D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> system (292->332, pc: 08862ff8->08bfc300, started module) +111us
06:50:140 system       I[KERNEL]: HLE\sceKernelThread.cpp:2316 __KernelReturnFromThread: 0
06:50:140 system       D[KERNEL]: HLE\sceKernelThread.cpp:1566 sceKernelGetThreadExitStatus(332)
06:50:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: system -> idle0 (332->272, pc: 08000030->08000000, returned from module) +17us
06:50:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2452 sceKernelDeleteThread(332)
06:50:140 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:440 Freeing thread stack system
06:50:140 idle0        D[HLE]: Util\BlockAllocator.cpp:224 Merging Blocks
06:50:140 idle0        D[HLE]: Util\BlockAllocator.cpp:229 Block Alloc found adjacent free blocks - merging
06:50:140 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->08862ff8, thread returned) +3us
06:50:140 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:141 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:141 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:141 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:141 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:141 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:142 Back         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 088210a8 to block at 08936b00
06:50:142 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812724->08000100, woke from hle delay) +77us
06:50:142 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812724, Prevent Adhoc thread from blocking) +8us
06:50:143 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:143 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:143 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:143 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:143 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:143 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:143 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:143 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:143 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:143 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:144 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:144 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:144 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:144 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:144 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:144 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:144 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:144 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:144 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:144 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:144 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:144 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:144 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:144 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:144 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 089392d8->08000100, woke from hle delay) +1000us
06:50:144 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->089392d8, Prevent Adhoc thread from blocking) +8us
06:50:144 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:144 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:144 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:144 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:144 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:145 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:145 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:145 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:145 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:145 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:146 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:146 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:146 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:146 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:147 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:147 Back         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0892e9e4 to block at 08936b00
06:50:147 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:147 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:147 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:147 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:147 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:147 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:147 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:147 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:147 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:147 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:147 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:147 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:147 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:147 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:147 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:147 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:147 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:147 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:148 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:148 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:148 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:148 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:148 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:149 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:149 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:149 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:149 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:149 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:149 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000001)
06:50:149 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> PowerLocker (292->296, pc: 0882d7c8->0882d824, event flag set) +907us
06:50:149 PowerLocker  D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
06:50:149 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000002)
06:50:149 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:2649 sceKernelDelayThread(1000 usec)
06:50:149 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Back (296->292, pc: 0882d8e0->0882d7c8, thread delayed) +15us
06:50:149 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:470 0=sceKernelWaitEventFlag(295, 00000002, 32, 08be58e4, 08be58e0)
06:50:149 Back         D[KERNEL]: HLE\sceKernelMutex.cpp:949 sceKernelTryLockLwMutex_600(08b33000, 1)
06:50:149 Back         D[IO]: HLE\sceIo.cpp:1141 32768 = sceIoLseek(4, 8000, 0)
06:50:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a8bc->08000000, io seek) +10us
06:50:149 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +66us
06:50:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:149 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a8bc, woke from hle delay) +30us
06:50:150 Back         D[IO]: HLE\sceIo.cpp:853 sceIoRead(4, 0b6ff030, 1840): deferring result
06:50:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a940->08000000, io read) +3us
06:50:150 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a940, idle) +100us
06:50:150 Back         D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
06:50:150 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:150 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> PowerLocker (292->296, pc: 08812b80->0882d8e0, thread delay finished) +795us
06:50:150 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(295, 00000002, 32, 08be8bd0)
06:50:150 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(295, 00000001, 32, 08be8bb4, 00000000): waiting
06:50:150 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Back (296->292, pc: 0882d824->08812b80, event flag waited) +9us
06:50:150 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812bec->08000100, woke from hle delay) +60us
06:50:150 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812bec, Prevent Adhoc thread from blocking) +8us
06:50:150 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:150 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:151 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08822034->08000100, woke from hle delay) +1000us
06:50:151 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08822034, Prevent Adhoc thread from blocking) +8us
06:50:152 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 088215f0->08000100, woke from hle delay) +1000us
06:50:152 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->088215f0, Prevent Adhoc thread from blocking) +8us
06:50:153 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:153 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:153 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08821340->08000100, woke from hle delay) +1000us
06:50:153 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08821340, Prevent Adhoc thread from blocking) +8us
06:50:153 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08821908->08000100, woke from hle delay) +1000us
06:50:154 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08821908, Prevent Adhoc thread from blocking) +8us
06:50:154 Back         D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 20
06:50:154 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> Main (292->277, pc: 088212b8->0883ad94, entered vblank) +482us
06:50:154 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +8us
06:50:154 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:154 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +4us
06:50:154 Main         D[CTRL]: HLE\sceCtrl.cpp:458 1=sceCtrlReadBufferPositive(08b39ce0, 64)
06:50:154 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Back (277->292, pc: 08846998->088212b8, lwmutex waited) +31us
06:50:154 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 088224a8->08000100, woke from hle delay) +473us
06:50:154 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->088224a8, Prevent Adhoc thread from blocking) +8us
06:50:154 Back         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 20
06:50:155 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08824c8c->08000100, woke from hle delay) +1000us
06:50:155 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08824c8c, Prevent Adhoc thread from blocking) +8us
06:50:155 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08822438->08000100, woke from hle delay) +1000us
06:50:155 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08822438, Prevent Adhoc thread from blocking) +8us
06:50:156 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 088212b0->08000100, woke from hle delay) +1000us
06:50:156 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->088212b0, Prevent Adhoc thread from blocking) +8us
06:50:156 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> Sound (292->311, pc: 08824c90->088331e4, audio drain) +448us
06:50:156 Sound        D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08b55480, 08b3efc0)
06:50:156 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> Back (311->292, pc: 08933ca0->08824c90, sas core) +8us
06:50:156 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> Sound (292->311, pc: 08824c8c->08933ca0, woke from hle delay) +240us
06:50:156 Sound        D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08b55480)
06:50:156 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3efc0)
06:50:156 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> Back (311->292, pc: 088331e4->08824c8c, blocking audio) +9us
06:50:156 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08824c7c->08000100, woke from hle delay) +293us
06:50:156 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08824c7c, Prevent Adhoc thread from blocking) +8us
06:50:157 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08824c7c->08000100, woke from hle delay) +1000us
06:50:157 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08824c7c, Prevent Adhoc thread from blocking) +8us
06:50:157 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08822438->08000100, woke from hle delay) +1000us
06:50:157 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08822438, Prevent Adhoc thread from blocking) +8us
06:50:158 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08822438->08000100, woke from hle delay) +1000us
06:50:158 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08822438, Prevent Adhoc thread from blocking) +8us
06:50:158 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:158 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08824de8->08000100, woke from hle delay) +1000us
06:50:158 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08824de8, Prevent Adhoc thread from blocking) +8us
06:50:159 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:159 Back         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 08822560 to block at 08936b00
06:50:160 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08824c9c->08000100, woke from hle delay) +1000us
06:50:160 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08824c9c, Prevent Adhoc thread from blocking) +8us
06:50:160 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08824e84->08000100, woke from hle delay) +1000us
06:50:160 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08824e84, Prevent Adhoc thread from blocking) +8us
06:50:161 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08822684->08000100, woke from hle delay) +1000us
06:50:161 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08822684, Prevent Adhoc thread from blocking) +8us
06:50:161 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08824c84->08000100, woke from hle delay) +1000us
06:50:161 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08824c84, Prevent Adhoc thread from blocking) +8us
06:50:162 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08824ef8->08000100, woke from hle delay) +1000us
06:50:162 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08824ef8, Prevent Adhoc thread from blocking) +8us
06:50:163 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08824c7c->08000100, woke from hle delay) +1000us
06:50:163 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08824c7c, Prevent Adhoc thread from blocking) +8us
06:50:163 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> Main (292->277, pc: 088469d4->08846998, lwmutex unlocked) +418us
06:50:163 Main         D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=08b62a30)
06:50:163 Main         D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:50:163 Main         D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
06:50:163 Main         D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:50:163 Main         D[SCEGE]: HLE\sceGe.cpp:446 List 889192453 enqueued.
06:50:164 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08931890->08000000, interrupt) +34us
06:50:164 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:50:164 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08931890, left interrupt) +4us
06:50:164 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:50:164 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(04)
06:50:164 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:50:164 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:50:164 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Back (277->292, pc: 0883ad94->088469d4, vblank start waited) +10us
06:50:164 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:164 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:164 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:164 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:164 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:164 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:164 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:164 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:164 Back         D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
06:50:164 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a9cc->08000000, file closed) +325us
06:50:164 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a9cc, woke from hle delay) +100us
06:50:165 Back         I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(333,333,166)
06:50:165 Back         I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(1)
06:50:165 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 08825894->08000000, thread exited) +72us
06:50:165 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +34us
06:50:165 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:165 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:165 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:165 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 21
06:50:165 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +37us
06:50:165 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:165 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:165 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:50:166 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:50:166 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:50:166 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:50:166 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:50:166 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 21
06:50:166 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +950us
06:50:166 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:166 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:166 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:166 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:166 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:166 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:166 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:166 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:166 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:166 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:166 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:166 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:166 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:166 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:166 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:166 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:166 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:166 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:166 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:166 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:166 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:166 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:166 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:166 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:166 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:166 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:166 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:166 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:166 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:166 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:166 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:166 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 22
06:50:166 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +662us
06:50:166 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:166 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:166 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:50:166 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:50:167 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +4us
06:50:167 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:50:167 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:50:167 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(08)
06:50:167 Main         I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=292, argSize=4, argPtr=08b62a60)
06:50:167 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:50:167 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:50:167 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Back (277->292, pc: 0883ad94->08825730, vblank start waited) +78us
06:50:167 Back         I[MODULE]: HLE\sceKernelModule.cpp:2107 sceKernelGetModuleId()
06:50:167 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000001)
06:50:167 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> PowerLocker (292->296, pc: 0882d7c8->0882d824, event flag set) +22us
06:50:167 PowerLocker  D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
06:50:167 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000002)
06:50:167 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:2649 sceKernelDelayThread(1000 usec)
06:50:167 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Back (296->292, pc: 0882d8e0->0882d7c8, thread delayed) +15us
06:50:167 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:470 0=sceKernelWaitEventFlag(295, 00000002, 32, 08be5ae4, 08be5ae0)
06:50:167 Back         D[KERNEL]: HLE\sceKernelMutex.cpp:949 sceKernelTryLockLwMutex_600(08b33000, 1)
06:50:168 Back         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\memstick/PSP\SAVEDATA\NPJH50832data\DATA.RDP
06:50:168 Back         E[FileSys]: FileSystems\DirectoryFileSystem.cpp:554 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
06:50:168 Back         E[IO]: HLE\sceIo.cpp:1266 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/SAVEDATA/NPJH50832data/DATA.RDP, 40000001, 00000000) - file not found
06:50:168 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a668->08000000, file opened) +11us
06:50:168 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +200us
06:50:168 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:168 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 22
06:50:168 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> PowerLocker (272->296, pc: 08000000->0882d8e0, thread delay finished) +793us
06:50:168 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(295, 00000002, 32, 08be8bd0)
06:50:168 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(295, 00000001, 32, 08be8bb4, 00000000): waiting
06:50:168 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> idle0 (296->272, pc: 0882d824->08000000, event flag waited) +5us
06:50:168 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +200us
06:50:168 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:168 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:168 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:168 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:168 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:168 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:168 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:168 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:168 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:168 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:168 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:168 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:168 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:168 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:168 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:168 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:168 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:168 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a668, woke from hle delay) +762us
06:50:168 Back         D[IO]: HLE\sceIo.cpp:607 1=sceKernelStdout()
06:50:168 Back         I[IO]: HLE\sceIo.cpp:906 stdout: !! Warning !! : src/fw/res_rdp_psp.c 189 : readDataRdpHeader : fileOpen error:[ms0:/PSP/SAVEDATA/NPJH50832data/DATA.RDP]
06:50:168 Back         D[IO]: HLE\sceIo.cpp:983 7a=sceIoWrite(1, 08b57420, 7a)
06:50:168 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 08820b54->08000000, io write) +30us
06:50:168 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->08820b54, woke from hle delay) +100us
06:50:168 Back         D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
06:50:168 Back         I[HLE]: HLE\scePspNpDrm_user.cpp:9 call sceNpDrmSetLicenseeKey(08af8b18)
06:50:169 Back         I[HLE]: HLE\scePspNpDrm_user.cpp:21 call sceNpDrmRenameCheck(ms0:/PSP/GAME/NPJH50832/PATCH.EDAT)
06:50:169 Back         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\memstick/PSP\GAME\NPJH50832\PATCH.EDAT: 401160192
06:50:169 Back         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\memstick/PSP\GAME\NPJH50832\PATCH.EDAT
06:50:169 Back         D[IO]: HLE\sceIo.cpp:1277 4=sceIoOpen(ms0:/PSP/GAME/NPJH50832/PATCH.EDAT, 40000001, 00000000)
06:50:169 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 08862d24->08000000, file opened) +5us
06:50:169 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->08862d24, woke from hle delay) +100us
06:50:169 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08862d24->08000100, woke from hle delay) +3us
06:50:169 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08862d24, Prevent Adhoc thread from blocking) +8us
06:50:169 Back         I[HLE]: HLE\scePspNpDrm_user.cpp:27 call sceNpDrmEdataSetupKey 4
06:50:169 Back         D[IO]: HLE\sceIo.cpp:2097 Decrypting PGD DRM files
06:50:169 Back         E[IO]: HLE\sceIo.cpp:2102 Not a valid PGD file. Open as normal file.
06:50:169 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 08862d68->08000000, io ctrl command) +8us
06:50:169 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->08862d68, woke from hle delay) +100us
06:50:169 Back         I[HLE]: HLE\scePspNpDrm_user.cpp:36 call sceNpDrmEdataGetDataSize 4
06:50:169 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0883f9b0->08000000, io ctrl command) +15us
06:50:169 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0883f9b0, woke from hle delay) +100us
06:50:169 Back         D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
06:50:169 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0883fa00->08000000, file closed) +3us
06:50:169 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0883fa00, woke from hle delay) +100us
06:50:170 Back         I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(1)
06:50:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 08825894->08000000, thread exited) +19us
06:50:170 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +653us
06:50:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:170 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:170 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:170 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:170 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:170 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:170 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 23
06:50:170 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +277us
06:50:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:170 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:170 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:50:170 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:50:170 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:50:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:50:170 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +375us
06:50:170 Sound        D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08b55480, 08b40fc0)
06:50:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933ca0->08000000, sas core) +4us
06:50:170 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933ca0, woke from hle delay) +240us
06:50:170 Sound        D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08b55480)
06:50:170 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b40fc0)
06:50:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:50:170 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +85us
06:50:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:170 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 23
06:50:170 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:170 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:170 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:170 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:171 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:171 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:171 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:171 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:171 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:171 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:171 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:171 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:171 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:171 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:171 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:171 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:171 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 24
06:50:171 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +903us
06:50:171 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:171 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:171 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:50:171 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:50:171 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:50:171 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
06:50:171 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:50:171 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192454 enqueued.
06:50:172 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:50:172 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +9us
06:50:172 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:50:172 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:50:172 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(10)
06:50:172 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:50:172 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:50:172 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:172 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:172 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:172 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0882c2c8->08000100, woke from hle delay) +84us
06:50:172 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0882c2c8, Prevent Adhoc thread from blocking) +8us
06:50:172 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:173 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:173 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:173 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:175 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:177 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:177 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:177 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:177 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:177 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:177 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:177 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:177 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:177 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:177 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:177 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:177 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:177 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:177 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:177 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 24
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08939c90->08000100, woke from hle delay) +1000us
06:50:180 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08939c90, Prevent Adhoc thread from blocking) +8us
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:181 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:181 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0882c328 to block at 08936ee0
06:50:181 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:181 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +75us
06:50:182 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +924us
06:50:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:182 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:182 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:182 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:182 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:182 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:182 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:182 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:182 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:182 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:182 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:183 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 25
06:50:183 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +516us
06:50:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:183 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:183 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:50:183 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:50:183 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:50:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:50:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +471us
06:50:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:183 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 25
06:50:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:183 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +930us
06:50:183 Sound        D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08b55480, 08b42fc0)
06:50:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933ca0->08000000, sas core) +4us
06:50:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +65us
06:50:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:184 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933ca0, woke from hle delay) +170us
06:50:184 Sound        D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08b55480)
06:50:184 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b42fc0)
06:50:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:50:184 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +824us
06:50:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:184 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:184 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:184 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 26
06:50:184 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +137us
06:50:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:184 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:184 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:50:184 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:50:185 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:50:185 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:50:185 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
06:50:185 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:50:185 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192455 enqueued.
06:50:185 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:50:185 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +9us
06:50:185 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:50:185 Main         I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=292, argSize=4, argPtr=08b629e0)
06:50:186 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:50:186 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(20)
06:50:186 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:50:186 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:50:186 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Back (277->292, pc: 0883ad94->08825730, vblank start waited) +76us
06:50:186 Back         I[MODULE]: HLE\sceKernelModule.cpp:2107 sceKernelGetModuleId()
06:50:186 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:186 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:186 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000001)
06:50:186 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> PowerLocker (292->296, pc: 0882d7c8->0882d824, event flag set) +41us
06:50:186 PowerLocker  D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
06:50:187 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000002)
06:50:187 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:2649 sceKernelDelayThread(1000 usec)
06:50:187 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Back (296->292, pc: 0882d8e0->0882d7c8, thread delayed) +15us
06:50:187 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:470 0=sceKernelWaitEventFlag(295, 00000002, 32, 08be5804, 08be5800)
06:50:187 Back         D[KERNEL]: HLE\sceKernelMutex.cpp:949 sceKernelTryLockLwMutex_600(08b33000, 1)
06:50:187 Back         D[FileSys]: FileSystems\ISOFileSystem.cpp:397 Got a raw sector open: /sce_lbn0x3bb8a_size0x47d, sector 0003bb8a, size 0000047d
06:50:187 Back         D[IO]: HLE\sceIo.cpp:1277 4=sceIoOpen(disc0:/sce_lbn0x3bb8a_size0x47d, 00000001, 00000000)
06:50:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a6cc->08000000, file opened) +11us
06:50:187 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a6cc, woke from hle delay) +100us
06:50:187 Back         D[IO]: HLE\sceIo.cpp:1141 1149 = sceIoLseek(4, 0, 2)
06:50:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a718->08000000, io seek) +3us
06:50:187 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a718, woke from hle delay) +100us
06:50:187 Back         D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
06:50:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a748->08000000, io seek) +3us
06:50:187 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a748, woke from hle delay) +100us
06:50:187 Back         D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
06:50:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a8bc->08000000, io seek) +3us
06:50:187 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a8bc, woke from hle delay) +100us
06:50:187 Back         D[IO]: HLE\sceIo.cpp:853 sceIoRead(4, 0b826f40, 47d): deferring result
06:50:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a940->08000000, io read) +3us
06:50:187 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a940, idle) +100us
06:50:187 Back         D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
06:50:187 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:187 Back         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 26
06:50:187 Back         D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
06:50:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a9cc->08000000, file closed) +141us
06:50:187 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +48us
06:50:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:187 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a9cc, woke from hle delay) +47us
06:50:187 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:188 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:188 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:188 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> PowerLocker (292->296, pc: 08821550->0882d8e0, thread delay finished) +242us
06:50:188 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(295, 00000002, 32, 08be8bd0)
06:50:188 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(295, 00000001, 32, 08be8bb4, 00000000): waiting
06:50:188 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Back (296->292, pc: 0882d824->08821550, event flag waited) +9us
06:50:188 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:188 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08824dd8->08000100, woke from hle delay) +700us
06:50:188 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08824dd8, Prevent Adhoc thread from blocking) +8us
06:50:188 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:189 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:189 Back         I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(1)
06:50:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 08825894->08000000, thread exited) +549us
06:50:189 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +450us
06:50:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:189 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:189 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:189 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:189 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:189 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:189 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:189 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:189 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:189 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:189 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:189 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:189 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:189 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:189 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 27
06:50:189 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +758us
06:50:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:189 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:189 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:50:189 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:50:189 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:50:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:50:189 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +228us
06:50:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:190 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 27
06:50:190 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:190 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:190 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:190 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:190 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:190 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:190 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:190 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:190 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:190 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:190 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:190 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:190 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:190 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:190 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:190 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:190 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 28
06:50:190 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +380us
06:50:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:190 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:190 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:50:190 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:50:191 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:50:191 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:50:191 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
06:50:191 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:50:191 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192456 enqueued.
06:50:191 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:50:192 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +9us
06:50:192 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:50:192 Main         I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=292, argSize=4, argPtr=08b629e0)
06:50:192 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:50:192 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(40)
06:50:192 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:50:192 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:50:192 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Back (277->292, pc: 0883ad94->08825730, vblank start waited) +78us
06:50:192 Back         I[MODULE]: HLE\sceKernelModule.cpp:2107 sceKernelGetModuleId()
06:50:192 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:192 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:192 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000001)
06:50:192 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> PowerLocker (292->296, pc: 0882d7c8->0882d824, event flag set) +41us
06:50:193 PowerLocker  D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
06:50:193 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000002)
06:50:193 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:2649 sceKernelDelayThread(1000 usec)
06:50:193 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Back (296->292, pc: 0882d8e0->0882d7c8, thread delayed) +15us
06:50:193 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:470 0=sceKernelWaitEventFlag(295, 00000002, 32, 08be5804, 08be5800)
06:50:193 Back         D[KERNEL]: HLE\sceKernelMutex.cpp:949 sceKernelTryLockLwMutex_600(08b33000, 1)
06:50:193 Back         D[FileSys]: FileSystems\ISOFileSystem.cpp:397 Got a raw sector open: /sce_lbn0x3bb89_size0x389, sector 0003bb89, size 00000389
06:50:193 Back         D[IO]: HLE\sceIo.cpp:1277 4=sceIoOpen(disc0:/sce_lbn0x3bb89_size0x389, 00000001, 00000000)
06:50:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a6cc->08000000, file opened) +11us
06:50:193 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a6cc, woke from hle delay) +100us
06:50:193 Back         D[IO]: HLE\sceIo.cpp:1141 905 = sceIoLseek(4, 0, 2)
06:50:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a718->08000000, io seek) +3us
06:50:193 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a718, woke from hle delay) +100us
06:50:193 Back         D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
06:50:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a748->08000000, io seek) +3us
06:50:193 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a748, woke from hle delay) +100us
06:50:193 Back         D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
06:50:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a8bc->08000000, io seek) +3us
06:50:193 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a8bc, woke from hle delay) +100us
06:50:193 Back         D[IO]: HLE\sceIo.cpp:853 sceIoRead(4, 0b827cc0, 389): deferring result
06:50:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a940->08000000, io read) +3us
06:50:193 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +44us
06:50:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:193 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a940, idle) +52us
06:50:193 Back         D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
06:50:193 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:193 Back         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 28
06:50:193 Back         D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
06:50:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a9cc->08000000, file closed) +126us
06:50:193 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a9cc, woke from hle delay) +100us
06:50:193 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:193 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:193 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:193 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> PowerLocker (292->296, pc: 08821334->0882d8e0, thread delay finished) +257us
06:50:194 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(295, 00000002, 32, 08be8bd0)
06:50:194 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(295, 00000001, 32, 08be8bb4, 00000000): waiting
06:50:194 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Back (296->292, pc: 0882d824->08821334, event flag waited) +9us
06:50:194 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08824c7c->08000100, woke from hle delay) +454us
06:50:194 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08824c7c, Prevent Adhoc thread from blocking) +8us
06:50:194 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:194 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:194 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08824c8c->08000100, woke from hle delay) +1000us
06:50:194 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08824c8c, Prevent Adhoc thread from blocking) +8us
06:50:195 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:195 Back         I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(1)
06:50:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 08825894->08000000, thread exited) +245us
06:50:195 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +754us
06:50:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:195 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:195 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:195 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:195 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:195 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:195 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:195 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +186us
06:50:195 Sound        D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08b55480, 08b3cfc0)
06:50:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933ca0->08000000, sas core) +4us
06:50:195 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933ca0, woke from hle delay) +240us
06:50:195 Sound        D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08b55480)
06:50:195 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3cfc0)
06:50:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:50:195 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +564us
06:50:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:195 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:195 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:195 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:195 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:195 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:195 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 29
06:50:195 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +997us
06:50:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:195 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:195 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:50:195 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:50:195 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, left interrupt) +5us
06:50:195 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0883ad94, Prevent Adhoc thread from blocking) +3us
06:50:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +8us
06:50:195 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 29
06:50:196 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +991us
06:50:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:196 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:196 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:196 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:196 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:196 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:196 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:196 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:196 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:196 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:196 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:196 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:196 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:196 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:196 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:196 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:196 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 30
06:50:196 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +613us
06:50:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:196 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:196 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:50:196 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:50:224 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:50:224 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:50:224 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
06:50:224 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:50:225 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192457 enqueued.
06:50:225 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:50:225 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +9us
06:50:225 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:50:225 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:225 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:225 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:225 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:225 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:225 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:225 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:226 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:226 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:226 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:226 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:226 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:226 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:226 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:226 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:226 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:226 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:226 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:226 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:226 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:226 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:226 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:226 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:227 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0893954c->08000100, woke from hle delay) +374us
06:50:227 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0893954c, Prevent Adhoc thread from blocking) +8us
06:50:228 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:228 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:228 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:228 Main         I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=292, argSize=4, argPtr=08b62a00)
06:50:228 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:50:228 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(80)
06:50:228 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:50:228 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:50:228 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Back (277->292, pc: 0883ad94->08825730, vblank start waited) +68us
06:50:228 Back         I[MODULE]: HLE\sceKernelModule.cpp:2107 sceKernelGetModuleId()
06:50:228 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(289, 00000001, 32, 00000000, 00000000): waiting
06:50:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 088256f4->08000000, event flag waited) +50us
06:50:228 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 30
06:50:228 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +881us
06:50:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:228 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:228 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:228 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:228 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:228 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:228 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:228 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:229 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:229 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:229 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:229 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:229 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:229 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:229 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:229 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:229 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 31
06:50:229 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +230us
06:50:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:229 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:229 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:50:229 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:50:229 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:50:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:50:229 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 31
06:50:229 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +756us
06:50:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:229 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:229 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:229 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:229 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:229 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:229 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +449us
06:50:229 Sound        D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08b55480, 08b3efc0)
06:50:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933ca0->08000000, sas core) +4us
06:50:229 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933ca0, woke from hle delay) +240us
06:50:229 Sound        D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08b55480)
06:50:229 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3efc0)
06:50:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:50:229 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +301us
06:50:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:229 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:230 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:230 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:230 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:230 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:230 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:230 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:230 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:230 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:230 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:230 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:230 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:230 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:230 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:230 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:230 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:230 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:230 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:230 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 32
06:50:230 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +856us
06:50:230 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:230 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:230 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:50:230 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:50:257 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:50:257 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:50:257 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
06:50:257 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:50:258 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192458 enqueued.
06:50:258 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:50:258 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +9us
06:50:258 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:50:258 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:50:258 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(80)
06:50:258 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:50:258 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:50:258 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Back (277->292, pc: 0883ad94->088256f4, vblank start waited) +64us
06:50:258 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835c30->08000100, woke from hle delay) +66us
06:50:258 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835c30, Prevent Adhoc thread from blocking) +8us
06:50:258 Back         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 32
06:50:258 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835bb8->08000100, woke from hle delay) +1000us
06:50:258 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835bb8, Prevent Adhoc thread from blocking) +8us
06:50:259 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835be4->08000100, woke from hle delay) +1000us
06:50:259 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835be4, Prevent Adhoc thread from blocking) +8us
06:50:259 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08834d58->08000100, woke from hle delay) +1000us
06:50:259 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08834d58, Prevent Adhoc thread from blocking) +8us
06:50:259 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835bb8->08000100, woke from hle delay) +1000us
06:50:259 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835bb8, Prevent Adhoc thread from blocking) +8us
06:50:259 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835be4->08000100, woke from hle delay) +1000us
06:50:260 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835be4, Prevent Adhoc thread from blocking) +8us
06:50:260 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08936ac8->08000100, woke from hle delay) +1000us
06:50:260 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08936ac8, Prevent Adhoc thread from blocking) +8us
06:50:260 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835c30->08000100, woke from hle delay) +1000us
06:50:260 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835c30, Prevent Adhoc thread from blocking) +8us
06:50:260 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835bb8->08000100, woke from hle delay) +1000us
06:50:260 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835bb8, Prevent Adhoc thread from blocking) +8us
06:50:261 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835be4->08000100, woke from hle delay) +1000us
06:50:261 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835be4, Prevent Adhoc thread from blocking) +8us
06:50:261 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835c10->08000100, woke from hle delay) +1000us
06:50:261 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835c10, Prevent Adhoc thread from blocking) +8us
06:50:261 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08834cc0->08000100, woke from hle delay) +1000us
06:50:261 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08834cc0, Prevent Adhoc thread from blocking) +8us
06:50:262 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835bb8->08000100, woke from hle delay) +1000us
06:50:262 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835bb8, Prevent Adhoc thread from blocking) +8us
06:50:262 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835be4->08000100, woke from hle delay) +1000us
06:50:262 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835be4, Prevent Adhoc thread from blocking) +8us
06:50:262 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08834d1c->08000100, woke from hle delay) +1000us
06:50:262 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08834d1c, Prevent Adhoc thread from blocking) +8us
06:50:263 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835c30->08000100, woke from hle delay) +1000us
06:50:263 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835c30, Prevent Adhoc thread from blocking) +8us
06:50:263 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835bb8->08000100, woke from hle delay) +1000us
06:50:263 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835bb8, Prevent Adhoc thread from blocking) +8us
06:50:263 Back         D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 33
06:50:263 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> Main (292->277, pc: 08835be4->0883ad94, entered vblank) +401us
06:50:263 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +8us
06:50:263 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:263 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:50:263 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:50:263 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:50:263 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Back (277->292, pc: 0883ad94->08835be4, vblank start waited) +3us
06:50:263 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835bb8->08000100, woke from hle delay) +581us
06:50:263 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835bb8, Prevent Adhoc thread from blocking) +8us
06:50:263 Back         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 33
06:50:264 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835be4->08000100, woke from hle delay) +1000us
06:50:264 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835be4, Prevent Adhoc thread from blocking) +8us
06:50:264 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835c10->08000100, woke from hle delay) +1000us
06:50:264 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835c10, Prevent Adhoc thread from blocking) +8us
06:50:264 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835048->08000100, woke from hle delay) +1000us
06:50:264 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835048, Prevent Adhoc thread from blocking) +8us
06:50:265 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08834d58->08000100, woke from hle delay) +1000us
06:50:265 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08834d58, Prevent Adhoc thread from blocking) +8us
06:50:265 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:959 02881500 (dec 42472704)=sceKernelMaxFreeMemSize()
06:50:265 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:966 02881500 (dec 42472704)=sceKernelTotalFreeMemSize()
06:50:265 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000001)
06:50:265 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> PowerLocker (292->296, pc: 0882d7c8->0882d824, event flag set) +367us
06:50:265 PowerLocker  D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
06:50:265 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000002)
06:50:265 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:2649 sceKernelDelayThread(1000 usec)
06:50:265 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Back (296->292, pc: 0882d8e0->0882d7c8, thread delayed) +15us
06:50:265 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:470 0=sceKernelWaitEventFlag(295, 00000002, 32, 08be5a24, 08be5a20)
06:50:265 Back         D[KERNEL]: HLE\sceKernelMutex.cpp:949 sceKernelTryLockLwMutex_600(08b33000, 1)
06:50:265 Back         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0882a538 to block at 08936b00
06:50:266 Back         I[HLE]: HLE\scePspNpDrm_user.cpp:9 call sceNpDrmSetLicenseeKey(08af8b18)
06:50:266 Back         I[HLE]: HLE\scePspNpDrm_user.cpp:21 call sceNpDrmRenameCheck(ms0:/PSP/GAME/NPJH50832/PATCH.EDAT)
06:50:266 Back         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\memstick/PSP\GAME\NPJH50832\PATCH.EDAT: 401160192
06:50:266 Back         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\memstick/PSP\GAME\NPJH50832\PATCH.EDAT
06:50:266 Back         D[IO]: HLE\sceIo.cpp:1277 4=sceIoOpen(ms0:/PSP/GAME/NPJH50832/PATCH.EDAT, 40000001, 00000000)
06:50:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 08862d24->08000000, file opened) +13us
06:50:266 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->08862d24, woke from hle delay) +100us
06:50:266 Back         I[HLE]: HLE\scePspNpDrm_user.cpp:27 call sceNpDrmEdataSetupKey 4
06:50:266 Back         D[IO]: HLE\sceIo.cpp:2097 Decrypting PGD DRM files
06:50:266 Back         E[IO]: HLE\sceIo.cpp:2102 Not a valid PGD file. Open as normal file.
06:50:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 08862d68->08000000, io ctrl command) +3us
06:50:266 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->08862d68, woke from hle delay) +100us
06:50:266 Back         D[IO]: HLE\sceIo.cpp:1141 401010688 = sceIoLseek(4, 17e6f000, 0)
06:50:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a794->08000000, io seek) +15us
06:50:266 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a794, woke from hle delay) +100us
06:50:266 Back         D[IO]: HLE\sceIo.cpp:1141 401010688 = sceIoLseek(4, 17e6f000, 0)
06:50:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a8bc->08000000, io seek) +4us
06:50:267 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a8bc, woke from hle delay) +100us
06:50:267 Back         D[IO]: HLE\sceIo.cpp:853 sceIoRead(4, 0b6ff030, 8000): deferring result
06:50:267 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a940->08000000, io read) +3us
06:50:267 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +176us
06:50:267 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:267 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a940, idle) +147us
06:50:267 Back         D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
06:50:267 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:267 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000001)
06:50:267 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(295, 00000002, 32, 08be5a24, 08be5a20): waiting
06:50:267 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882d824->08000000, event flag waited) +34us
06:50:267 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> PowerLocker (272->296, pc: 08000000->0882d8e0, thread delay finished) +208us
06:50:267 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(295, 00000002, 32, 08be8bd0)
06:50:267 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:470 0=sceKernelWaitEventFlag(295, 00000001, 32, 08be8bb4, 00000000)
06:50:267 PowerLocker  D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
06:50:267 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000002)
06:50:267 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:2649 sceKernelDelayThread(1000 usec)
06:50:267 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Back (296->292, pc: 0882d8e0->0882d824, thread delayed) +12us
06:50:267 Back         D[KERNEL]: HLE\sceKernelMutex.cpp:949 sceKernelTryLockLwMutex_600(08b33000, 1)
06:50:267 Back         D[IO]: HLE\sceIo.cpp:1141 401043456 = sceIoLseek(4, 17e77000, 0)
06:50:267 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a8bc->08000000, io seek) +8us
06:50:267 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a8bc, woke from hle delay) +100us
06:50:267 Back         D[IO]: HLE\sceIo.cpp:853 sceIoRead(4, 0b83dde0, 1c2c0): deferring result
06:50:267 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a940->08000000, io read) +3us
06:50:267 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +484us
06:50:267 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:267 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> PowerLocker (272->296, pc: 08000000->0882d8e0, thread delay finished) +409us
06:50:267 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(295, 00000002, 32, 08be8bd0)
06:50:267 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(295, 00000001, 32, 08be8bb4, 00000000): waiting
06:50:267 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> idle0 (296->272, pc: 0882d824->08000000, event flag waited) +5us
06:50:267 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a940, idle) +249us
06:50:267 Back         D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
06:50:267 Back         D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
06:50:267 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a9cc->08000000, file closed) +17us
06:50:267 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a9cc, woke from hle delay) +100us
06:50:268 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 0883beb4->08000100, woke from hle delay) +218us
06:50:268 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->0883beb4, Prevent Adhoc thread from blocking) +8us
06:50:268 Back         I[HLE]: HLE\scePspNpDrm_user.cpp:9 call sceNpDrmSetLicenseeKey(08af8b18)
06:50:268 Back         I[HLE]: HLE\scePspNpDrm_user.cpp:21 call sceNpDrmRenameCheck(ms0:/PSP/GAME/NPJH50832/god_menu.sprx)
06:50:268 Back         D[LOAD]: HLE\sceKernelModule.cpp:1738 sceKernelLoadModuleNpDrm(ms0:/PSP/GAME/NPJH50832/god_menu.sprx, 00000000)
06:50:268 Back         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\memstick/PSP\GAME\NPJH50832\god_menu.sprx: 7660
06:50:268 Back         D[LOAD]: HLE\sceKernelModule.cpp:1664 sceKernelLoadModule(ms0:/PSP/GAME/NPJH50832/god_menu.sprx, 00000000)
06:50:268 Back         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\memstick/PSP\GAME\NPJH50832\god_menu.sprx
06:50:268 Back         D[LOAD]: ELF\ElfReader.cpp:356 String section: 0
06:50:268 Back         D[LOAD]: ELF\ElfReader.cpp:438 Relocatable module
06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:444 3 segments:
06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:452 Type: 00000001 Vaddr: 00000000 Filesz: 00001850 Memsz: 00001850 
06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:471 Loadable Segment Copied to 08bfcb00, size 00001850
06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:452 Type: 00000001 Vaddr: 00001850 Filesz: 000000f4 Memsz: 00000100 
06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:471 Loadable Segment Copied to 08bfe350, size 00000100
06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:452 Type: 700000a1 Vaddr: 00000000 Filesz: 000003fc Memsz: 00000000 
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:381 -----------
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08804000 - 08b56300 size 00352300 taken=1 tag=ELF/main
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b56300 - 08b5b000 size 00004d00 taken=1 tag=UserSbrk
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b5b000 - 08b63000 size 00008000 taken=1 tag=stack/Main
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b63000 - 08b63100 size 00000100 taken=1 tag=mem
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b63100 - 08be3100 size 00080000 taken=1 tag=Log
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08be3100 - 08be6100 size 00003000 taken=1 tag=stack/Back
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08be6100 - 08be9100 size 00003000 taken=1 tag=stack/PowerLocker
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08be9100 - 08bf1400 size 00008300 taken=1 tag=ELF/sceFont_Library
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bf1400 - 08bf2900 size 00001500 taken=1 tag=ELF/sceDEFLATE_Library
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bf2900 - 08bf3900 size 00001000 taken=1 tag=ELF/sceCcc_Library
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bf3900 - 08bf4100 size 00000800 taken=1 tag=ELF/sceMD5_Library
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bf4100 - 08bf7100 size 00003000 taken=1 tag=stack/Sound
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bf7100 - 08bf9100 size 00002000 taken=1 tag=stack/NetConnManager
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bf9100 - 08bf9200 size 00000100 taken=1 tag=gim
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bf9200 - 08bf9300 size 00000100 taken=1 tag=gmo
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bf9300 - 08bfc300 size 00003000 taken=1 tag=stack/MovieAudio
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bfc300 - 08bfcb00 size 00000800 taken=1 tag=ELF/system
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bfcb00 - 08bfe500 size 00001a00 taken=1 tag=ELF/god_menu
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bfe500 - 0b47e000 size 0287fb00 taken=0 tag=(untitled)
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 0b47e000 - 0b47f000 size 00001000 taken=1 tag=stack/AdhocThread
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 0b47f000 - 0b6ff000 size 00280000 taken=1 tag=xmem
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 0b6ff000 - 0b8ff000 size 00200000 taken=1 tag=mem
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 0b8ff000 - 0beff000 size 00600000 taken=1 tag=mbl-fixed
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 0beff000 - 0bfff000 size 00100000 taken=1 tag=mbl-fragment
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfff000 - 0c000000 size 00001000 taken=1 tag=rsv
06:50:269 Back         I[HLE]: Util\BlockAllocator.cpp:387 -----------
06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:476 0 sections:
06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:497 Relocations:
06:50:269 Back         I[LOAD]: ELF\ElfReader.cpp:573 Loading segment relocations2
06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:     0: CMD=0x0012 flag=1 type=6 off_seg=0 offset=0000004c addr_seg=0 op=08000024

06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:     1: CMD=0x1212 flag=1 type=6 off_seg=0 offset=00000070 addr_seg=0 op=08000079

06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:     2: CMD=0x0C12 flag=1 type=6 off_seg=0 offset=00000088 addr_seg=0 op=080000f1

06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:     3: CMD=0x0A22 flag=1 type=7 off_seg=0 offset=0000009c addr_seg=0 op=0c0004c1

06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:     4: CMD=0xFE3B flag=11 type=4 off_seg=0 offset=00000098 addr_seg=1 op=3c040000

06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:     5: CMD=0x044C flag=9 type=5 off_seg=0 offset=000000a0 addr_seg=1 op=24840070

06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:     6: CMD=0x0C22 flag=1 type=7 off_seg=0 offset=000000b8 addr_seg=0 op=0c0004a1

06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:     7: CMD=0x0422 flag=1 type=7 off_seg=0 offset=000000c0 addr_seg=0 op=0c00047d

06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:     8: CMD=0x0422 flag=1 type=7 off_seg=0 offset=000000c8 addr_seg=0 op=0c00047d

06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:     9: CMD=0x0422 flag=1 type=7 off_seg=0 offset=000000d0 addr_seg=0 op=0c0004a5

06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    10: CMD=0x0433 flag=11 type=4 off_seg=0 offset=000000d8 addr_seg=0 op=3c050000

06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    11: CMD=0x0035 flag=b type=4 off_seg=0 offset=00000228 addr_seg=0 op=3c050000

06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    12: CMD=0xFFC5 flag=b type=5 off_seg=0 offset=000000dc addr_seg=0 op=24a5157c

06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    13: CMD=0x0422 flag=1 type=7 off_seg=0 offset=000000e4 addr_seg=0 op=0c0004e5

06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    14: CMD=0x0A22 flag=1 type=7 off_seg=0 offset=000000f8 addr_seg=0 op=0c0004c1

06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    15: CMD=0xFE3B flag=11 type=4 off_seg=0 offset=000000f4 addr_seg=1 op=3c040000

06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    16: CMD=0x044C flag=9 type=5 off_seg=0 offset=000000fc addr_seg=1 op=24840060

06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    17: CMD=0x0622 flag=1 type=7 off_seg=0 offset=00000108 addr_seg=0 op=0c0004b7

06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    18: CMD=0x0422 flag=1 type=7 off_seg=0 offset=00000110 addr_seg=0 op=0c0004d9

06:50:269 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    19: CMD=0x0822 flag=1 type=7 off_seg=0 offset=00000120 addr_seg=0 op=0c0004b7

06:50:270 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    20: CMD=0x0422 flag=1 type=7 off_seg=0 offset=00000128 addr_seg=0 op=0c0004d9

06:50:270 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    21: CMD=0x0822 flag=1 type=7 off_seg=0 offset=00000138 addr_seg=0 op=0c0004b7

06:50:270 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    22: CMD=0x0422 flag=1 type=7 off_seg=0 offset=00000140 addr_seg=0 op=0c0004d9

06:50:270 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    23: CMD=0x0822 flag=1 type=7 off_seg=0 offset=00000150 addr_seg=0 op=0c0004b7

06:50:270 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    24: CMD=0x0422 flag=1 type=7 off_seg=0 offset=00000158 addr_seg=0 op=0c0004d9

06:50:270 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    25: CMD=0x0A22 flag=1 type=7 off_seg=0 offset=0000016c addr_seg=0 op=0c0004c1

06:50:270 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    26: CMD=0xFE3B flag=11 type=4 off_seg=0 offset=00000168 addr_seg=1 op=3c040000

06:50:270 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    27: CMD=0x044C flag=9 type=5 off_seg=0 offset=00000170 addr_seg=1 op=24840050

06:50:270 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    28: CMD=0x0822 flag=1 type=7 off_seg=0 offset=00000180 addr_seg=0 op=0c0004c1

06:50:270 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    29: CMD=0xFE3B flag=11 type=4 off_seg=0 offset=0000017c addr_seg=1 op=3c040000

06:50:270 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    30: CMD=0x044C flag=9 type=5 off_seg=0 offset=00000184 addr_seg=1 op=24840040

06:50:270 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    31: CMD=0x0822 flag=1 type=7 off_seg=0 offset=00000194 addr_seg=0 op=0c0004c1

06:50:270 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    32: CMD=0xFE3B flag=11 type=4 off_seg=0 offset=00000190 addr_seg=1 op=3c040000

06:50:270 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    33: CMD=0x044C flag=9 type=5 off_seg=0 offset=00000198 addr_seg=1 op=24840030

06:50:270 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    34: CMD=0x0822 flag=1 type=7 off_seg=0 offset=000001a8 addr_seg=0 op=0c0004c1

06:50:270 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:    35: CMD=0xFE3B flag=11 type=4 off_seg=0 offset=000001a4 addr_seg=1 op=3c040000

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06:50:289 Back         I[LOAD]: HLE\sceKernelModule.cpp:1034 Module god_menu: 08c06440 08bfdee4 08bfdefc
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:1064 ===================================================
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:1084 Importing Module main, stubs at 08bfdcf4
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x01a4fba3] : 08bfdcf4
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x05a3f8c8] : 08bfdcfc
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x09584ba2] : 08bfdd04
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x0e3e369c] : 08bfdd0c
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x0f8f6d8c] : 08bfdd14
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x0fa58945] : 08bfdd1c
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x1b5a7ca7] : 08bfdd24
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x1cd268b0] : 08bfdd2c
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x1da58569] : 08bfdd34
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x2047a4f6] : 08bfdd3c
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x263d5af7] : 08bfdd44
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x31a61b7a] : 08bfdd4c
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x3dd16f29] : 08bfdd54
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x4022069f] : 08bfdd5c
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x40fa124f] : 08bfdd64
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x4264420e] : 08bfdd6c
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x47444533] : 08bfdd74
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x479ec99f] : 08bfdd7c
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x4846d682] : 08bfdd84
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x4a53733a] : 08bfdd8c
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x4c165280] : 08bfdd94
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x4dd2fbf9] : 08bfdd9c
06:50:289 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x585417a6] : 08bfdda4
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x5913b20e] : 08bfddac
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x59cde109] : 08bfddb4
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x5c1c3cbb] : 08bfddbc
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x6850f736] : 08bfddc4
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x68d2a282] : 08bfddcc
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x6a0a72a4] : 08bfddd4
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x70af3d85] : 08bfdddc
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x763aee63] : 08bfdde4
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x89a894cb] : 08bfddec
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x8bfd784c] : 08bfddf4
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x8c5fd8db] : 08bfddfc
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x9104987a] : 08bfde04
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x910f9814] : 08bfde0c
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x9b63bc14] : 08bfde14
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xa2c6c700] : 08bfde1c
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xa480db1f] : 08bfde24
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xaa9ceddf] : 08bfde2c
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xaf1897a5] : 08bfde34
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xb83bda1b] : 08bfde3c
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xba1976ed] : 08bfde44
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xbc875190] : 08bfde4c
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xc7ed591f] : 08bfde54
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xd2a21625] : 08bfde5c
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xe0dae7fd] : 08bfde64
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xe3c5c7f8] : 08bfde6c
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xe3c9115c] : 08bfde74
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xe5aa3ba6] : 08bfde7c
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xe5f4ecff] : 08bfde84
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xe81f3b9b] : 08bfde8c
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xe9abde25] : 08bfde94
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xeae05e2f] : 08bfde9c
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xf0392fe6] : 08bfdea4
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xf12b59be] : 08bfdeac
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xf5a1be9a] : 08bfdeb4
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xfa000aea] : 08bfdebc
06:50:290 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xfc294d4f] : 08bfdec4
06:50:291 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xfee5da88] : 08bfdecc
06:50:291 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xffad8f05] : 08bfded4
06:50:291 Back         D[LOAD]: HLE\sceKernelModule.cpp:1155 -------------------------------------------------------------
06:50:325 Back         I[HLE]: HLE\ReplaceTables.cpp:1031 Replaced memcpy_swizzled at 088383ec with hash 66f7f1beccbc104a
06:50:326 Back         I[HLE]: HLE\ReplaceTables.cpp:1031 Replaced memcpy at 08936b00 with hash 9e6ce11f9d49f954
06:50:326 Back         I[HLE]: HLE\ReplaceTables.cpp:1031 Replaced memmove at 08936c24 with hash 8ff11e9bed387401
06:50:326 Back         I[HLE]: HLE\ReplaceTables.cpp:1031 Replaced memset at 08936ee0 with hash fe5dd338ab862291
06:50:327 Back         I[LOAD]: HLE\sceKernelModule.cpp:1235 Exporting ent 0 named god_menu, 2 funcs, 2 vars, resident 08bfdf58
06:50:327 Back         D[LOAD]: HLE\sceKernelModule.cpp:1329 Module SDK: 06060010
06:50:327 Back         I[MODULE]: HLE\sceKernelModule.cpp:1729 337=sceKernelLoadModule(name=ms0:/PSP/GAME/NPJH50832/god_menu.sprx,flag=00000000,(...))
06:50:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 08862f74->08000000, module loaded) +504us
06:50:327 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +495us
06:50:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:327 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->08862f74, woke from hle delay) +3us
06:50:327 Back         I[MODULE]: HLE\sceKernelModule.cpp:1775 sceKernelStartModule(337,asize=00000000,aptr=00000000,retptr=08be5670,08be5674)
06:50:327 Back         I[KERNEL]: HLE\sceKernelThread.cpp:2176 338=sceKernelCreateThread(name=god_menu, entry=08bfd5d4, prio=20, stacksize=8192)
06:50:327 Back         I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=338, argSize=0, argPtr=00000000)
06:50:327 god_menu     D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> god_menu (292->338, pc: 08862ff8->08bfd5d4, started module) +111us
06:50:327 god_menu     I[KERNEL]: HLE\sceKernelThread.cpp:2316 __KernelReturnFromThread: 0
06:50:327 god_menu     D[KERNEL]: HLE\sceKernelThread.cpp:1566 sceKernelGetThreadExitStatus(338)
06:50:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: god_menu -> idle0 (338->272, pc: 08000030->08000000, returned from module) +17us
06:50:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2452 sceKernelDeleteThread(338)
06:50:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:440 Freeing thread stack god_menu
06:50:327 idle0        D[HLE]: Util\BlockAllocator.cpp:224 Merging Blocks
06:50:327 idle0        D[HLE]: Util\BlockAllocator.cpp:229 Block Alloc found adjacent free blocks - merging
06:50:327 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->08862ff8, thread returned) +3us
06:50:327 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:328 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:329 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000001)
06:50:329 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> PowerLocker (292->296, pc: 0882d7c8->0882d824, event flag set) +415us
06:50:329 PowerLocker  D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
06:50:329 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000002)
06:50:329 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:2649 sceKernelDelayThread(1000 usec)
06:50:329 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Back (296->292, pc: 0882d8e0->0882d7c8, thread delayed) +15us
06:50:329 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:470 0=sceKernelWaitEventFlag(295, 00000002, 32, 08be58e4, 08be58e0)
06:50:329 Back         D[KERNEL]: HLE\sceKernelMutex.cpp:949 sceKernelTryLockLwMutex_600(08b33000, 1)
06:50:329 Back         D[FileSys]: FileSystems\ISOFileSystem.cpp:397 Got a raw sector open: /sce_lbn0x3bb8b_size0x266a0, sector 0003bb8b, size 000266a0
06:50:329 Back         D[IO]: HLE\sceIo.cpp:1277 4=sceIoOpen(disc0:/sce_lbn0x3bb8b_size0x266a0, 00000001, 00000000)
06:50:330 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a6cc->08000000, file opened) +11us
06:50:330 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a6cc, woke from hle delay) +100us
06:50:330 Back         D[IO]: HLE\sceIo.cpp:1141 157344 = sceIoLseek(4, 0, 2)
06:50:330 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a718->08000000, io seek) +3us
06:50:330 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a718, woke from hle delay) +100us
06:50:330 Back         D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
06:50:330 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a748->08000000, io seek) +3us
06:50:330 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a748, woke from hle delay) +100us
06:50:330 Back         D[IO]: HLE\sceIo.cpp:1141 120832 = sceIoLseek(4, 1d800, 0)
06:50:330 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a8bc->08000000, io seek) +3us
06:50:330 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a8bc, woke from hle delay) +100us
06:50:330 Back         D[IO]: HLE\sceIo.cpp:853 sceIoRead(4, 0b6ff030, 8000): deferring result
06:50:330 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a940->08000000, io read) +3us
06:50:330 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +6us
06:50:330 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:330 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a940, idle) +317us
06:50:330 Back         D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
06:50:330 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:330 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> PowerLocker (292->296, pc: 08812aa8->0882d8e0, thread delay finished) +256us
06:50:331 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(295, 00000002, 32, 08be8bd0)
06:50:331 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(295, 00000001, 32, 08be8bb4, 00000000): waiting
06:50:331 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Back (296->292, pc: 0882d824->08812aa8, event flag waited) +9us
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:331 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:332 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812bf8->08000100, woke from hle delay) +416us
06:50:332 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812bf8, Prevent Adhoc thread from blocking) +8us
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:333 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812c1c->08000100, woke from hle delay) +1000us
06:50:334 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812c1c, Prevent Adhoc thread from blocking) +8us
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:334 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:335 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:336 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:336 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:336 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:336 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:336 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:336 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:336 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:336 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:336 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:336 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 088408a0->08000100, woke from hle delay) +1001us
06:50:336 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->088408a0, Prevent Adhoc thread from blocking) +8us
06:50:336 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:336 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:336 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:336 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:336 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:336 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:336 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:336 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:336 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:336 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:336 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:336 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:336 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:336 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:336 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:337 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812a50->08000100, woke from hle delay) +1000us
06:50:337 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812a50, Prevent Adhoc thread from blocking) +8us
06:50:337 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:337 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:337 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:337 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:337 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:337 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:337 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:337 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:337 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:337 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:337 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:337 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:337 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:337 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:337 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:337 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:338 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:338 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:338 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:338 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:338 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:338 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:338 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:338 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:338 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:338 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:338 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:338 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:338 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:338 Back         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0885f614 to block at 08936b00
06:50:338 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:338 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:339 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:339 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:339 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:339 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:339 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:339 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:339 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:339 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:340 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:340 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:340 Back         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 088122b4 to block at 08936b00
06:50:340 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:340 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:340 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:340 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:340 Back         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 08810640 to block at 08936b00
06:50:341 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:342 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:342 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:342 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:342 Back         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0885fb40 to block at 08936ee0
06:50:342 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:342 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000001)
06:50:342 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> PowerLocker (292->296, pc: 0882d7c8->0882d824, event flag set) +982us
06:50:342 PowerLocker  D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
06:50:342 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000002)
06:50:342 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:2649 sceKernelDelayThread(1000 usec)
06:50:342 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Back (296->292, pc: 0882d8e0->0882d7c8, thread delayed) +15us
06:50:342 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 0882d7c8->08000100, woke from hle delay) +8us
06:50:342 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->0882d7c8, Prevent Adhoc thread from blocking) +8us
06:50:342 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:470 0=sceKernelWaitEventFlag(295, 00000002, 32, 08be58e4, 08be58e0)
06:50:342 Back         D[KERNEL]: HLE\sceKernelMutex.cpp:949 sceKernelTryLockLwMutex_600(08b33000, 1)
06:50:342 Back         D[IO]: HLE\sceIo.cpp:1141 153600 = sceIoLseek(4, 25800, 0)
06:50:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a8bc->08000000, io seek) +10us
06:50:342 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a8bc, woke from hle delay) +100us
06:50:342 Back         D[IO]: HLE\sceIo.cpp:853 sceIoRead(4, 0b6ff030, ea0): deferring result
06:50:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a940->08000000, io read) +3us
06:50:342 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a940, idle) +100us
06:50:342 Back         D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
06:50:342 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:342 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:343 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:344 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:344 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:344 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:344 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:344 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:344 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:344 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:344 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:344 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> PowerLocker (292->296, pc: 08822468->0882d8e0, thread delay finished) +779us
06:50:344 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(295, 00000002, 32, 08be8bd0)
06:50:344 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(295, 00000001, 32, 08be8bb4, 00000000): waiting
06:50:344 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> AdhocThread (296->319, pc: 0882d824->08000100, event flag waited) +9us
06:50:344 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08822468, Prevent Adhoc thread from blocking) +8us
06:50:344 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:344 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:344 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:344 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:345 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:345 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:345 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:345 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:345 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:345 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:345 Back         D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 34
06:50:345 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> Main (292->277, pc: 0882b00c->0883ad94, entered vblank) +961us
06:50:345 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +8us
06:50:345 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:345 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:50:345 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:50:346 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:50:346 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:50:346 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
06:50:346 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:50:346 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192459 enqueued.
06:50:346 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:50:346 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +9us
06:50:346 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:50:346 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 088298ec->08000100, woke from hle delay) +21us
06:50:346 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->088298ec, Prevent Adhoc thread from blocking) +8us
06:50:346 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:50:346 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(40)
06:50:346 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:50:346 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:50:346 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Back (277->292, pc: 0883ad94->0882b00c, vblank start waited) +50us
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:347 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:348 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:348 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:348 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:348 Back         D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
06:50:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a9cc->08000000, file closed) +221us
06:50:348 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a9cc, woke from hle delay) +100us
06:50:348 Back         I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(1)
06:50:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 08825894->08000000, thread exited) +55us
06:50:348 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 34
06:50:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +571us
06:50:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:348 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +576us
06:50:348 Sound        D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08b55480, 08b40fc0)
06:50:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933ca0->08000000, sas core) +4us
06:50:348 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933ca0, woke from hle delay) +240us
06:50:348 Sound        D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08b55480)
06:50:348 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b40fc0)
06:50:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:50:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +173us
06:50:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:349 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 35
06:50:349 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +578us
06:50:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:349 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:349 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:50:349 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:50:349 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:50:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:50:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +408us
06:50:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:349 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 35
06:50:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:349 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 36
06:50:350 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +200us
06:50:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:350 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:350 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:50:350 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:50:350 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:50:350 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:50:350 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
06:50:350 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:50:351 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192460 enqueued.
06:50:351 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:50:351 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +9us
06:50:351 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:50:351 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:351 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:351 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:351 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 08858e24 to block at 08936ee0
06:50:351 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:351 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 08858f24 to block at 08936ee0
06:50:351 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:352 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:352 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 08882c68 to block at 08936ee0
06:50:352 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:352 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0886976c to block at 08936ee0
06:50:352 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:353 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:353 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:353 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:353 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:354 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:354 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:354 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:354 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:354 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:355 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:355 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:355 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:355 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:355 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:355 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:355 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:355 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:355 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:355 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:355 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:355 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:355 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:355 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:355 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:355 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:355 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:355 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:355 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:355 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:355 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:356 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:356 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:356 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:356 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:356 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:356 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:356 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:356 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:356 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:356 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:356 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:356 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:356 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:356 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:356 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:356 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 08954390 to block at 08936ee0
06:50:357 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 089542d4 to block at 08936ee0
06:50:357 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 088cc2bc to block at 08936ee0
06:50:357 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:357 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:357 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:358 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:358 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:358 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:358 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:358 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 08997854 to block at 08936b00
06:50:358 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:358 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:358 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:358 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:358 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:358 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 36
06:50:358 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:359 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:359 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:359 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:359 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:359 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:359 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:359 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:359 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:359 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:359 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:359 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:359 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:359 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:359 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0881aee4->08000100, woke from hle delay) +786us
06:50:359 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0881aee4, Prevent Adhoc thread from blocking) +8us
06:50:359 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:359 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:359 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:359 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:360 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:361 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08835ec0->08000100, woke from hle delay) +1000us
06:50:364 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08835ec0, Prevent Adhoc thread from blocking) +8us
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:365 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:366 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:367 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:368 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08824ef4->08000100, woke from hle delay) +1000us
06:50:369 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08824ef4, Prevent Adhoc thread from blocking) +8us
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:369 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:370 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:371 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:372 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08836a98->08000100, woke from hle delay) +1000us
06:50:373 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08836a98, Prevent Adhoc thread from blocking) +8us
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:373 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:374 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:375 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0881aee4->08000100, woke from hle delay) +1000us
06:50:376 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0881aee4, Prevent Adhoc thread from blocking) +8us
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:376 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0881aee4->08000100, woke from hle delay) +1000us
06:50:380 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0881aee4, Prevent Adhoc thread from blocking) +8us
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:381 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:382 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:383 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0893b2f0->08000100, woke from hle delay) +1000us
06:50:384 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0893b2f0, Prevent Adhoc thread from blocking) +8us
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:384 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:385 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:386 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:387 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:388 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0882be58->08000100, woke from hle delay) +1000us
06:50:388 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0882be58, Prevent Adhoc thread from blocking) +8us
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:389 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:390 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:391 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:392 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08835394->08000100, woke from hle delay) +1000us
06:50:393 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08835394, Prevent Adhoc thread from blocking) +8us
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:393 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:394 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:395 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:396 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08834ee0->08000100, woke from hle delay) +1000us
06:50:397 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08834ee0, Prevent Adhoc thread from blocking) +8us
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:397 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:398 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:399 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:400 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:401 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08824a58->08000100, woke from hle delay) +1000us
06:50:401 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08824a58, Prevent Adhoc thread from blocking) +8us
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:402 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:403 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:404 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:405 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08938778->08000100, woke from hle delay) +1000us
06:50:406 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08938778, Prevent Adhoc thread from blocking) +8us
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:406 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:407 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:408 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:409 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08938778->08000100, woke from hle delay) +1000us
06:50:410 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08938778, Prevent Adhoc thread from blocking) +8us
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:410 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08836800->08000100, woke from hle delay) +1000us
06:50:414 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08836800, Prevent Adhoc thread from blocking) +8us
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:415 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:416 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08947168->08000100, woke from hle delay) +1000us
06:50:417 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08947168, Prevent Adhoc thread from blocking) +8us
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:417 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:418 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:419 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Sound (277->311, pc: 088218d8->088331e4, audio drain) +782us
06:50:420 Sound        D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08b55480, 08b42fc0)
06:50:420 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> Main (311->277, pc: 08933ca0->088218d8, sas core) +8us
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:420 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0881aee4->08000100, woke from hle delay) +208us
06:50:421 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0881aee4, Prevent Adhoc thread from blocking) +8us
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Sound (277->311, pc: 08821928->08933ca0, woke from hle delay) +23us
06:50:421 Sound        D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08b55480)
06:50:421 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b42fc0)
06:50:421 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> Main (311->277, pc: 088331e4->08821928, blocking audio) +9us
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:421 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:422 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:423 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 37
06:50:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08834d84->08000000, interrupt) +721us
06:50:424 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:424 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:50:424 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:50:424 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08834d84, left interrupt) +5us
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:424 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0893dc00->08000100, woke from hle delay) +240us
06:50:425 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0893dc00, Prevent Adhoc thread from blocking) +8us
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:425 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:426 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 37
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:427 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:428 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08836dbc->08000100, woke from hle delay) +1000us
06:50:429 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08836dbc, Prevent Adhoc thread from blocking) +8us
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:429 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:430 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:431 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:432 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0882bc1c->08000100, woke from hle delay) +1000us
06:50:433 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0882bc1c, Prevent Adhoc thread from blocking) +8us
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:433 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:434 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:435 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:436 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 088360a8->08000100, woke from hle delay) +1000us
06:50:437 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->088360a8, Prevent Adhoc thread from blocking) +8us
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:437 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:438 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:439 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:440 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08824cd0->08000100, woke from hle delay) +1000us
06:50:441 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08824cd0, Prevent Adhoc thread from blocking) +8us
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:441 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:442 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:443 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:444 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:445 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 088252f8->08000100, woke from hle delay) +1000us
06:50:446 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->088252f8, Prevent Adhoc thread from blocking) +8us
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:446 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:447 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:448 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:449 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08834c00->08000100, woke from hle delay) +1000us
06:50:450 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08834c00, Prevent Adhoc thread from blocking) +8us
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:450 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:451 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:452 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:453 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08824a3c->08000100, woke from hle delay) +1000us
06:50:454 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08824a3c, Prevent Adhoc thread from blocking) +8us
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:454 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:455 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:456 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:457 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:457 Main         I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=292, argSize=4, argPtr=08b629e0)
06:50:458 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:50:458 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(20)
06:50:458 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:50:458 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:50:458 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Back (277->292, pc: 0883ad94->08825730, vblank start waited) +784us
06:50:458 Back         I[MODULE]: HLE\sceKernelModule.cpp:2107 sceKernelGetModuleId()
06:50:458 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:458 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:458 Back         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0883e9f0 to block at 08936ee0
06:50:458 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000001)
06:50:458 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> PowerLocker (292->296, pc: 0882d7c8->0882d824, event flag set) +46us
06:50:458 PowerLocker  D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
06:50:458 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000002)
06:50:458 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:2649 sceKernelDelayThread(1000 usec)
06:50:458 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Back (296->292, pc: 0882d8e0->0882d7c8, thread delayed) +15us
06:50:458 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:470 0=sceKernelWaitEventFlag(295, 00000002, 32, 08be5674, 08be5670)
06:50:459 Back         D[KERNEL]: HLE\sceKernelMutex.cpp:949 sceKernelTryLockLwMutex_600(08b33000, 1)
06:50:459 Back         I[HLE]: HLE\scePspNpDrm_user.cpp:9 call sceNpDrmSetLicenseeKey(08af8b18)
06:50:459 Back         I[HLE]: HLE\scePspNpDrm_user.cpp:21 call sceNpDrmRenameCheck(ms0:/PSP/GAME/NPJH50832/PATCH.EDAT)
06:50:459 Back         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\memstick/PSP\GAME\NPJH50832\PATCH.EDAT: 401160192
06:50:459 Back         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\memstick/PSP\GAME\NPJH50832\PATCH.EDAT
06:50:459 Back         D[IO]: HLE\sceIo.cpp:1277 4=sceIoOpen(ms0:/PSP/GAME/NPJH50832/PATCH.EDAT, 40000001, 00000000)
06:50:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 08862d24->08000000, file opened) +13us
06:50:459 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->08862d24, woke from hle delay) +100us
06:50:459 Back         I[HLE]: HLE\scePspNpDrm_user.cpp:27 call sceNpDrmEdataSetupKey 4
06:50:459 Back         D[IO]: HLE\sceIo.cpp:2097 Decrypting PGD DRM files
06:50:459 Back         E[IO]: HLE\sceIo.cpp:2102 Not a valid PGD file. Open as normal file.
06:50:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 08862d68->08000000, io ctrl command) +3us
06:50:459 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +36us
06:50:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:459 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->08862d68, woke from hle delay) +59us
06:50:459 Back         D[IO]: HLE\sceIo.cpp:1141 246726656 = sceIoLseek(4, eb4c000, 0)
06:50:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a794->08000000, io seek) +15us
06:50:459 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a794, woke from hle delay) +100us
06:50:459 Back         D[IO]: HLE\sceIo.cpp:1141 246726656 = sceIoLseek(4, eb4c000, 0)
06:50:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a8bc->08000000, io seek) +4us
06:50:459 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a8bc, woke from hle delay) +100us
06:50:460 Back         D[IO]: HLE\sceIo.cpp:853 sceIoRead(4, 0b6ff030, ee0): deferring result
06:50:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a940->08000000, io read) +3us
06:50:460 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a940, idle) +100us
06:50:460 Back         D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
06:50:460 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:460 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:460 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:460 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:460 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:460 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:460 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:460 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:460 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:460 Back         D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
06:50:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a9cc->08000000, file closed) +453us
06:50:461 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> PowerLocker (272->296, pc: 08000000->0882d8e0, thread delay finished) +16us
06:50:461 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(295, 00000002, 32, 08be8bd0)
06:50:461 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(295, 00000001, 32, 08be8bb4, 00000000): waiting
06:50:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> idle0 (296->272, pc: 0882d824->08000000, event flag waited) +5us
06:50:461 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a9cc, woke from hle delay) +78us
06:50:461 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:461 Back         I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(1)
06:50:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 08825894->08000000, thread exited) +12us
06:50:461 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +51us
06:50:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:461 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:461 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:461 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:461 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:461 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:461 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:461 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:461 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 38
06:50:461 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +340us
06:50:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:461 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:461 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:50:461 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:50:462 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:50:462 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:50:462 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
06:50:462 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:50:462 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:858 VTYPE: THRU=1 TC=2 COL=7 POS=3 NRM=0 WT=0 NW=1 IDX=0 MC=1
06:50:462 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:1040 SVT : size = 20, aligned to biggest 4
06:50:467 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
 out lowp vec4 v_color0;
out mediump vec2 v_texcoord;
void main() {
  v_texcoord = texcoord;
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


06:50:468 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform sampler2D testtex;
 in vec4 v_color0;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
out vec4 fragColor1;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = p * t;
  if (v.a < 0.002) discard;
  fragColor0 = vec4(v.rgb, 0.0);
  fragColor1 = vec4(0.0, 0.0, 0.0, v.a);
}


06:50:471 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 17 fs 18
06:50:474 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192461 enqueued.
06:50:474 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:50:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883af44->08000000, interrupt) +4us
06:50:474 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:50:474 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883af44, left interrupt) +4us
06:50:474 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:50:474 Main         I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=292, argSize=4, argPtr=08b629e0)
06:50:474 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:50:474 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(10)
06:50:474 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:50:474 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:50:474 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Back (277->292, pc: 0883ad94->08825730, vblank start waited) +175us
06:50:474 Back         I[MODULE]: HLE\sceKernelModule.cpp:2107 sceKernelGetModuleId()
06:50:474 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:474 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:474 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:474 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000001)
06:50:474 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> PowerLocker (292->296, pc: 0882d7c8->0882d824, event flag set) +45us
06:50:474 PowerLocker  D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
06:50:474 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000002)
06:50:474 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:2649 sceKernelDelayThread(1000 usec)
06:50:474 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Back (296->292, pc: 0882d8e0->0882d7c8, thread delayed) +15us
06:50:474 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:470 0=sceKernelWaitEventFlag(295, 00000002, 32, 08be5804, 08be5800)
06:50:474 Back         D[KERNEL]: HLE\sceKernelMutex.cpp:949 sceKernelTryLockLwMutex_600(08b33000, 1)
06:50:474 Back         I[HLE]: HLE\scePspNpDrm_user.cpp:9 call sceNpDrmSetLicenseeKey(08af8b18)
06:50:474 Back         I[HLE]: HLE\scePspNpDrm_user.cpp:21 call sceNpDrmRenameCheck(ms0:/PSP/GAME/NPJH50832/PATCH.EDAT)
06:50:475 Back         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\memstick/PSP\GAME\NPJH50832\PATCH.EDAT: 401160192
06:50:475 Back         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\memstick/PSP\GAME\NPJH50832\PATCH.EDAT
06:50:475 Back         D[IO]: HLE\sceIo.cpp:1277 4=sceIoOpen(ms0:/PSP/GAME/NPJH50832/PATCH.EDAT, 40000001, 00000000)
06:50:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 08862d24->08000000, file opened) +13us
06:50:475 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->08862d24, woke from hle delay) +100us
06:50:475 Back         I[HLE]: HLE\scePspNpDrm_user.cpp:27 call sceNpDrmEdataSetupKey 4
06:50:475 Back         D[IO]: HLE\sceIo.cpp:2097 Decrypting PGD DRM files
06:50:475 Back         E[IO]: HLE\sceIo.cpp:2102 Not a valid PGD file. Open as normal file.
06:50:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 08862d68->08000000, io ctrl command) +3us
06:50:475 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->08862d68, woke from hle delay) +100us
06:50:475 Back         D[IO]: HLE\sceIo.cpp:1141 246730752 = sceIoLseek(4, eb4d000, 0)
06:50:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a794->08000000, io seek) +15us
06:50:475 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a794, woke from hle delay) +100us
06:50:475 Back         D[IO]: HLE\sceIo.cpp:1141 246730752 = sceIoLseek(4, eb4d000, 0)
06:50:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a8bc->08000000, io seek) +4us
06:50:475 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +66us
06:50:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:475 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a8bc, woke from hle delay) +30us
06:50:475 Back         D[IO]: HLE\sceIo.cpp:853 sceIoRead(4, 0bf3f4c0, 1b479): deferring result
06:50:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a940->08000000, io read) +3us
06:50:475 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 38
06:50:475 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> PowerLocker (272->296, pc: 08000000->0882d8e0, thread delay finished) +569us
06:50:476 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(295, 00000002, 32, 08be8bd0)
06:50:476 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(295, 00000001, 32, 08be8bb4, 00000000): waiting
06:50:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> idle0 (296->272, pc: 0882d824->08000000, event flag waited) +5us
06:50:476 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +390us
06:50:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:476 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a940, idle) +147us
06:50:476 Back         D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
06:50:476 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:476 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812a40->08000100, woke from hle delay) +852us
06:50:476 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812a40, Prevent Adhoc thread from blocking) +8us
06:50:477 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812a70->08000100, woke from hle delay) +1000us
06:50:477 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812a70, Prevent Adhoc thread from blocking) +8us
06:50:478 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812a40->08000100, woke from hle delay) +1000us
06:50:478 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812a40, Prevent Adhoc thread from blocking) +8us
06:50:478 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812a40->08000100, woke from hle delay) +1000us
06:50:478 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812a40, Prevent Adhoc thread from blocking) +8us
06:50:479 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812a70->08000100, woke from hle delay) +1000us
06:50:479 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812a70, Prevent Adhoc thread from blocking) +8us
06:50:480 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812b58->08000100, woke from hle delay) +1000us
06:50:480 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812b58, Prevent Adhoc thread from blocking) +8us
06:50:480 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812bec->08000100, woke from hle delay) +1000us
06:50:480 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812bec, Prevent Adhoc thread from blocking) +8us
06:50:481 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812a50->08000100, woke from hle delay) +1000us
06:50:481 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812a50, Prevent Adhoc thread from blocking) +8us
06:50:482 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812bc0->08000100, woke from hle delay) +1000us
06:50:482 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812bc0, Prevent Adhoc thread from blocking) +8us
06:50:482 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812bcc->08000100, woke from hle delay) +1000us
06:50:482 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812bcc, Prevent Adhoc thread from blocking) +8us
06:50:483 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812bec->08000100, woke from hle delay) +1000us
06:50:483 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812bec, Prevent Adhoc thread from blocking) +8us
06:50:484 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812bb4->08000100, woke from hle delay) +1000us
06:50:484 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812bb4, Prevent Adhoc thread from blocking) +8us
06:50:484 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812a20->08000100, woke from hle delay) +1000us
06:50:484 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812a20, Prevent Adhoc thread from blocking) +8us
06:50:485 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812bec->08000100, woke from hle delay) +1000us
06:50:485 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812bec, Prevent Adhoc thread from blocking) +8us
06:50:485 Back         D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
06:50:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a9cc->08000000, file closed) +15us
06:50:485 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a9cc, woke from hle delay) +100us
06:50:485 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:485 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:485 Back         I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(1)
06:50:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 08825894->08000000, thread exited) +18us
06:50:485 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 39
06:50:485 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +767us
06:50:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:486 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:486 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:50:486 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:50:486 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:50:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:50:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +84us
06:50:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:486 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 39
06:50:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:486 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +952us
06:50:486 Sound        D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08b55480, 08b3cfc0)
06:50:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933ca0->08000000, sas core) +4us
06:50:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +42us
06:50:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:486 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933ca0, woke from hle delay) +193us
06:50:486 Sound        D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08b55480)
06:50:486 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3cfc0)
06:50:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:50:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +801us
06:50:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:486 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 40
06:50:487 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +524us
06:50:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:487 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:487 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:50:487 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:50:488 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:50:488 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:50:488 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
06:50:488 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:50:488 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192462 enqueued.
06:50:488 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:50:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883af44->08000000, interrupt) +4us
06:50:488 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:50:488 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883af44, left interrupt) +4us
06:50:488 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:50:488 Main         I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=292, argSize=4, argPtr=08b62a00)
06:50:489 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:50:489 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(08)
06:50:489 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:50:489 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:50:489 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Back (277->292, pc: 0883ad94->08825730, vblank start waited) +173us
06:50:489 Back         I[MODULE]: HLE\sceKernelModule.cpp:2107 sceKernelGetModuleId()
06:50:489 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(289, 00000001, 32, 00000000, 00000000): waiting
06:50:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 088256f4->08000000, event flag waited) +52us
06:50:489 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +228us
06:50:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:489 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 40
06:50:489 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:489 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:489 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:489 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:489 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:489 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:489 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:489 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:489 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:489 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:489 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:489 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:489 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:489 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:489 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:490 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:490 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 41
06:50:490 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +146us
06:50:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:490 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:490 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:50:490 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:50:490 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:50:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:50:490 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 41
06:50:490 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +841us
06:50:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:490 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:490 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:490 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:490 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:490 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:490 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:490 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:490 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:490 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:490 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:490 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:490 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:490 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:490 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:490 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:490 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 42
06:50:490 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +771us
06:50:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:490 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:490 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:50:490 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:50:491 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:50:491 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:50:491 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
06:50:491 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:50:492 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192463 enqueued.
06:50:492 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:50:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883af44->08000000, interrupt) +4us
06:50:492 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:50:492 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883af44, left interrupt) +4us
06:50:492 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:50:492 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:50:492 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(04)
06:50:492 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:50:492 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:50:492 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Back (277->292, pc: 0883ad94->088256f4, vblank start waited) +160us
06:50:492 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835c10->08000100, woke from hle delay) +46us
06:50:492 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835c10, Prevent Adhoc thread from blocking) +8us
06:50:492 Back         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 42
06:50:493 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835b08->08000100, woke from hle delay) +1000us
06:50:493 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835b08, Prevent Adhoc thread from blocking) +8us
06:50:493 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835bb8->08000100, woke from hle delay) +1000us
06:50:493 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835bb8, Prevent Adhoc thread from blocking) +8us
06:50:493 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835be4->08000100, woke from hle delay) +1000us
06:50:493 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835be4, Prevent Adhoc thread from blocking) +8us
06:50:493 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835c10->08000100, woke from hle delay) +1000us
06:50:493 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835c10, Prevent Adhoc thread from blocking) +8us
06:50:494 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835bb8->08000100, woke from hle delay) +1000us
06:50:494 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835bb8, Prevent Adhoc thread from blocking) +8us
06:50:494 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08834c00->08000100, woke from hle delay) +1000us
06:50:494 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08834c00, Prevent Adhoc thread from blocking) +8us
06:50:494 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835c10->08000100, woke from hle delay) +1000us
06:50:494 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835c10, Prevent Adhoc thread from blocking) +8us
06:50:495 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835bb8->08000100, woke from hle delay) +1000us
06:50:495 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835bb8, Prevent Adhoc thread from blocking) +8us
06:50:495 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> Sound (292->311, pc: 08835bb8->088331e4, audio drain) +182us
06:50:495 Sound        D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08b55480, 08b3efc0)
06:50:495 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> Back (311->292, pc: 08933ca0->08835bb8, sas core) +8us
06:50:495 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> Sound (292->311, pc: 08835c10->08933ca0, woke from hle delay) +240us
06:50:495 Sound        D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08b55480)
06:50:495 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3efc0)
06:50:495 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> Back (311->292, pc: 088331e4->08835c10, blocking audio) +9us
06:50:495 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835be4->08000100, woke from hle delay) +559us
06:50:495 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835be4, Prevent Adhoc thread from blocking) +8us
06:50:495 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835c10->08000100, woke from hle delay) +1000us
06:50:495 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835c10, Prevent Adhoc thread from blocking) +8us
06:50:496 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835b08->08000100, woke from hle delay) +1000us
06:50:496 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835b08, Prevent Adhoc thread from blocking) +8us
06:50:496 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835bb8->08000100, woke from hle delay) +1000us
06:50:496 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835bb8, Prevent Adhoc thread from blocking) +8us
06:50:496 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835be4->08000100, woke from hle delay) +1000us
06:50:496 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835be4, Prevent Adhoc thread from blocking) +8us
06:50:497 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835c10->08000100, woke from hle delay) +1000us
06:50:497 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835c10, Prevent Adhoc thread from blocking) +8us
06:50:497 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835bb8->08000100, woke from hle delay) +1000us
06:50:497 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835bb8, Prevent Adhoc thread from blocking) +8us
06:50:497 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08834c00->08000100, woke from hle delay) +1000us
06:50:497 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08834c00, Prevent Adhoc thread from blocking) +8us
06:50:497 Back         D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 43
06:50:497 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> Main (292->277, pc: 08835c10->0883ad94, entered vblank) +317us
06:50:497 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +8us
06:50:497 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:497 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:50:497 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:50:498 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:50:498 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Back (277->292, pc: 0883ad94->08835c10, vblank start waited) +3us
06:50:498 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835bc0->08000100, woke from hle delay) +665us
06:50:498 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835bc0, Prevent Adhoc thread from blocking) +8us
06:50:498 Back         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 43
06:50:498 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835be4->08000100, woke from hle delay) +1000us
06:50:498 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835be4, Prevent Adhoc thread from blocking) +8us
06:50:498 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835c10->08000100, woke from hle delay) +1000us
06:50:498 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835c10, Prevent Adhoc thread from blocking) +8us
06:50:499 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08835c10->08000100, woke from hle delay) +1000us
06:50:499 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08835c10, Prevent Adhoc thread from blocking) +8us
06:50:499 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08936ad0->08000100, woke from hle delay) +1000us
06:50:499 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08936ad0, Prevent Adhoc thread from blocking) +8us
06:50:500 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:959 0287fb00 (dec 42466048)=sceKernelMaxFreeMemSize()
06:50:500 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:966 0287fb00 (dec 42466048)=sceKernelTotalFreeMemSize()
06:50:500 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000001)
06:50:500 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> PowerLocker (292->296, pc: 0882d7c8->0882d824, event flag set) +570us
06:50:500 PowerLocker  D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
06:50:500 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(295, 00000002)
06:50:500 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:2649 sceKernelDelayThread(1000 usec)
06:50:500 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> Back (296->292, pc: 0882d8e0->0882d7c8, thread delayed) +15us
06:50:500 Back         D[KERNEL]: HLE\sceKernelEventFlag.cpp:470 0=sceKernelWaitEventFlag(295, 00000002, 32, 08be5a24, 08be5a20)
06:50:500 Back         D[KERNEL]: HLE\sceKernelMutex.cpp:949 sceKernelTryLockLwMutex_600(08b33000, 1)
06:50:500 Back         D[FileSys]: FileSystems\ISOFileSystem.cpp:397 Got a raw sector open: /sce_lbn0x1e26b_size0x7e80, sector 0001e26b, size 00007e80
06:50:500 Back         D[IO]: HLE\sceIo.cpp:1277 4=sceIoOpen(disc0:/sce_lbn0x1e26b_size0x7e80, 00000001, 00000000)
06:50:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a6cc->08000000, file opened) +12us
06:50:500 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a6cc, woke from hle delay) +100us
06:50:500 Back         D[IO]: HLE\sceIo.cpp:1141 32384 = sceIoLseek(4, 0, 2)
06:50:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a718->08000000, io seek) +3us
06:50:500 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a718, woke from hle delay) +100us
06:50:500 Back         D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
06:50:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a748->08000000, io seek) +3us
06:50:500 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a748, woke from hle delay) +100us
06:50:500 Back         D[IO]: HLE\sceIo.cpp:1141 0 = sceIoLseek(4, 0, 0)
06:50:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a8bc->08000000, io seek) +3us
06:50:500 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +90us
06:50:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:500 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a8bc, woke from hle delay) +6us
06:50:500 Back         D[IO]: HLE\sceIo.cpp:853 sceIoRead(4, 0b6ff030, 7e80): deferring result
06:50:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a940->08000000, io read) +3us
06:50:500 PowerLocker  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> PowerLocker (272->296, pc: 08000000->0882d8e0, thread delay finished) +582us
06:50:500 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:599 SCE_KERNEL_ERROR_EVF_COND=sceKernelPollEventFlag(295, 00000002, 32, 08be8bd0)
06:50:500 PowerLocker  D[KERNEL]: HLE\sceKernelEventFlag.cpp:456 sceKernelWaitEventFlag(295, 00000001, 32, 08be8bb4, 00000000): waiting
06:50:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: PowerLocker -> idle0 (296->272, pc: 0882d824->08000000, event flag waited) +5us
06:50:500 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +401us
06:50:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:500 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:500 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:500 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:500 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:500 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:500 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:500 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:500 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:500 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:500 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 44
06:50:500 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +920us
06:50:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:500 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:500 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:50:501 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:50:501 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:50:502 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:50:502 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
06:50:502 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:50:502 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192464 enqueued.
06:50:502 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:50:502 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883af44->08000000, interrupt) +4us
06:50:502 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:50:502 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883af44, left interrupt) +4us
06:50:502 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:50:502 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08868f44->08000100, woke from hle delay) +59us
06:50:502 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08868f44, Prevent Adhoc thread from blocking) +8us
06:50:502 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:50:502 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(02)
06:50:502 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:50:502 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:50:502 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +107us
06:50:502 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 44
06:50:502 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +892us
06:50:502 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:502 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:502 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:502 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:502 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:502 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:502 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:503 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:503 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:503 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:503 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:503 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:503 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:503 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:503 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:503 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:503 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:503 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:503 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:503 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 45
06:50:503 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +537us
06:50:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:503 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:503 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:50:503 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:50:503 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:50:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:50:503 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +449us
06:50:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:503 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 45
06:50:503 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:503 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:503 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:503 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:503 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +392us
06:50:503 Sound        D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08b55480, 08b40fc0)
06:50:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933ca0->08000000, sas core) +4us
06:50:503 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933ca0, woke from hle delay) +240us
06:50:503 Sound        D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08b55480)
06:50:503 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b40fc0)
06:50:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:50:504 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +357us
06:50:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:504 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:504 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:504 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:504 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:504 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:504 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:504 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:504 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:504 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:504 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:504 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:504 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 46
06:50:504 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +159us
06:50:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:504 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:504 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:50:504 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:50:505 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:50:505 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:50:505 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
06:50:505 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:50:506 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192465 enqueued.
06:50:506 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:50:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883af44->08000000, interrupt) +4us
06:50:506 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:50:506 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883af44, left interrupt) +4us
06:50:506 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:50:506 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:50:506 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(01)
06:50:506 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:50:506 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:50:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +160us
06:50:506 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 46
06:50:506 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +659us
06:50:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:506 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:506 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:506 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:506 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:506 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:506 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:506 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:506 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:506 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:506 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:506 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:507 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:507 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:507 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:507 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:507 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 47
06:50:507 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +784us
06:50:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:507 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:507 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:50:507 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:50:507 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:50:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:50:507 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +202us
06:50:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:507 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 47
06:50:507 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:507 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:507 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:507 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:507 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:507 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:507 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:507 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:507 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:507 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:507 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:507 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:507 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:507 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:507 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:507 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:508 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 48
06:50:508 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +406us
06:50:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:508 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:508 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:50:508 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:50:526 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:50:526 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:50:526 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
06:50:526 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:50:527 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192466 enqueued.
06:50:527 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:50:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883af44->08000000, interrupt) +4us
06:50:527 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:50:527 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883af44, left interrupt) +4us
06:50:527 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:50:527 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:50:527 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(01)
06:50:527 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:50:527 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:50:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +158us
06:50:527 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +413us
06:50:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:527 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 48
06:50:527 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +666us
06:50:527 Sound        D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08b55480, 08b42fc0)
06:50:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933ca0->08000000, sas core) +4us
06:50:527 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933ca0, woke from hle delay) +240us
06:50:527 Sound        D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08b55480)
06:50:527 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b42fc0)
06:50:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:50:527 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +84us
06:50:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:527 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:527 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:527 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:527 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:528 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:528 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:528 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:528 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:528 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:528 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:528 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:528 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:528 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:528 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:528 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:528 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 49
06:50:528 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +28us
06:50:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:528 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:528 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:50:528 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:50:528 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:50:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:50:528 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 49
06:50:528 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +958us
06:50:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:528 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:528 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:528 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:528 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:528 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a940, idle) +970us
06:50:528 Back         D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
06:50:528 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:529 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 0893597c->08000100, woke from hle delay) +29us
06:50:529 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->0893597c, Prevent Adhoc thread from blocking) +8us
06:50:529 Back         I[HLE]: HLE\scePspNpDrm_user.cpp:9 call sceNpDrmSetLicenseeKey(08af8b18)
06:50:529 Back         I[HLE]: HLE\scePspNpDrm_user.cpp:21 call sceNpDrmRenameCheck(ms0:/PSP/GAME/NPJH50832/god_m000_Boot.sprx)
06:50:529 Back         D[LOAD]: HLE\sceKernelModule.cpp:1738 sceKernelLoadModuleNpDrm(ms0:/PSP/GAME/NPJH50832/god_m000_Boot.sprx, 00000000)
06:50:529 Back         D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\memstick/PSP\GAME\NPJH50832\god_m000_Boot.sprx: 4474
06:50:529 Back         D[LOAD]: HLE\sceKernelModule.cpp:1664 sceKernelLoadModule(ms0:/PSP/GAME/NPJH50832/god_m000_Boot.sprx, 00000000)
06:50:529 Back         D[FileSys]: FileSystems\DirectoryFileSystem.cpp:188 Actually opening C:\PSP\ppsspp\memstick/PSP\GAME\NPJH50832\god_m000_Boot.sprx
06:50:529 Back         D[LOAD]: ELF\ElfReader.cpp:356 String section: 0
06:50:529 Back         D[LOAD]: ELF\ElfReader.cpp:438 Relocatable module
06:50:529 Back         D[LOAD]: ELF\ElfReader.cpp:444 3 segments:
06:50:529 Back         D[LOAD]: ELF\ElfReader.cpp:452 Type: 00000001 Vaddr: 00000000 Filesz: 00000de4 Memsz: 00000de4 
06:50:529 Back         D[LOAD]: ELF\ElfReader.cpp:471 Loadable Segment Copied to 08bfe500, size 00000de4
06:50:529 Back         D[LOAD]: ELF\ElfReader.cpp:452 Type: 00000001 Vaddr: 00000df0 Filesz: 00000074 Memsz: 00000080 
06:50:529 Back         D[LOAD]: ELF\ElfReader.cpp:471 Loadable Segment Copied to 08bff2f0, size 00000080
06:50:529 Back         D[LOAD]: ELF\ElfReader.cpp:452 Type: 700000a1 Vaddr: 00000000 Filesz: 0000026a Memsz: 00000000 
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:381 -----------
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08804000 - 08b56300 size 00352300 taken=1 tag=ELF/main
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b56300 - 08b5b000 size 00004d00 taken=1 tag=UserSbrk
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b5b000 - 08b63000 size 00008000 taken=1 tag=stack/Main
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b63000 - 08b63100 size 00000100 taken=1 tag=mem
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b63100 - 08be3100 size 00080000 taken=1 tag=Log
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08be3100 - 08be6100 size 00003000 taken=1 tag=stack/Back
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08be6100 - 08be9100 size 00003000 taken=1 tag=stack/PowerLocker
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08be9100 - 08bf1400 size 00008300 taken=1 tag=ELF/sceFont_Library
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bf1400 - 08bf2900 size 00001500 taken=1 tag=ELF/sceDEFLATE_Library
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bf2900 - 08bf3900 size 00001000 taken=1 tag=ELF/sceCcc_Library
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bf3900 - 08bf4100 size 00000800 taken=1 tag=ELF/sceMD5_Library
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bf4100 - 08bf7100 size 00003000 taken=1 tag=stack/Sound
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bf7100 - 08bf9100 size 00002000 taken=1 tag=stack/NetConnManager
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bf9100 - 08bf9200 size 00000100 taken=1 tag=gim
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bf9200 - 08bf9300 size 00000100 taken=1 tag=gmo
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bf9300 - 08bfc300 size 00003000 taken=1 tag=stack/MovieAudio
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bfc300 - 08bfcb00 size 00000800 taken=1 tag=ELF/system
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bfcb00 - 08bfe500 size 00001a00 taken=1 tag=ELF/god_menu
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bfe500 - 08bff400 size 00000f00 taken=1 tag=ELF/god_m000_Boot
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 08bff400 - 0b47e000 size 0287ec00 taken=0 tag=(untitled)
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 0b47e000 - 0b47f000 size 00001000 taken=1 tag=stack/AdhocThread
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 0b47f000 - 0b6ff000 size 00280000 taken=1 tag=xmem
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 0b6ff000 - 0b8ff000 size 00200000 taken=1 tag=mem
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 0b8ff000 - 0beff000 size 00600000 taken=1 tag=mbl-fixed
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 0beff000 - 0bfff000 size 00100000 taken=1 tag=mbl-fragment
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfff000 - 0c000000 size 00001000 taken=1 tag=rsv
06:50:530 Back         I[HLE]: Util\BlockAllocator.cpp:387 -----------
06:50:530 Back         D[LOAD]: ELF\ElfReader.cpp:476 0 sections:
06:50:530 Back         D[LOAD]: ELF\ElfReader.cpp:497 Relocations:
06:50:530 Back         I[LOAD]: ELF\ElfReader.cpp:573 Loading segment relocations2
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06:50:535 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   260: CMD=0x0253 flag=9 type=2 off_seg=1 offset=0000004c addr_seg=0 op=00000c20

06:50:535 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   261: CMD=0x0253 flag=9 type=2 off_seg=1 offset=00000050 addr_seg=0 op=00000c68

06:50:535 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   262: CMD=0x0453 flag=9 type=2 off_seg=1 offset=00000058 addr_seg=0 op=00000bd8

06:50:535 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   263: CMD=0x0253 flag=9 type=2 off_seg=1 offset=0000005c addr_seg=0 op=00000c84

06:50:535 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   264: CMD=0x0253 flag=9 type=2 off_seg=1 offset=00000060 addr_seg=0 op=000007dc

06:50:535 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   265: CMD=0x0253 flag=9 type=2 off_seg=1 offset=00000064 addr_seg=0 op=00000c94

06:50:535 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   266: CMD=0x0453 flag=9 type=2 off_seg=1 offset=0000006c addr_seg=0 op=00000bdc

06:50:535 Back         D[LOAD]: ELF\ElfReader.cpp:313 Rel2:   267: CMD=0x0253 flag=9 type=2 off_seg=1 offset=00000070 addr_seg=0 op=00000cb0

06:50:546 Back         I[LOAD]: HLE\sceKernelModule.cpp:1034 Module god_m000_Boot: 08c07360 08bfefa4 08bfefbc
06:50:546 Back         D[LOAD]: HLE\sceKernelModule.cpp:1064 ===================================================
06:50:546 Back         D[LOAD]: HLE\sceKernelModule.cpp:1084 Importing Module main, stubs at 08bfee70
06:50:546 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x01a4fba3] : 08bfee70
06:50:546 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x0f8f6d8c] : 08bfee78
06:50:546 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x0fa58945] : 08bfee80
06:50:546 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x153ec962] : 08bfee88
06:50:546 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x2047a4f6] : 08bfee90
06:50:546 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x26617c74] : 08bfee98
06:50:546 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x36035af4] : 08bfeea0
06:50:546 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x38803b63] : 08bfeea8
06:50:546 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x3d54f812] : 08bfeeb0
06:50:546 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x3f5d5cb7] : 08bfeeb8
06:50:546 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x4022069f] : 08bfeec0
06:50:546 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x40fa124f] : 08bfeec8
06:50:546 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x4264420e] : 08bfeed0
06:50:546 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x4846d682] : 08bfeed8
06:50:546 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x4c165280] : 08bfeee0
06:50:547 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x560e6678] : 08bfeee8
06:50:547 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x585417a6] : 08bfeef0
06:50:547 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x6850f736] : 08bfeef8
06:50:547 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x68dccf83] : 08bfef00
06:50:547 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x70af3d85] : 08bfef08
06:50:547 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x74a7c86d] : 08bfef10
06:50:547 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x7508d71b] : 08bfef18
06:50:547 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x7cb3f261] : 08bfef20
06:50:547 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x9104987a] : 08bfef28
06:50:547 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x910f9814] : 08bfef30
06:50:547 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x93d49b2d] : 08bfef38
06:50:547 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0x9cb81453] : 08bfef40
06:50:547 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xa2c6c700] : 08bfef48
06:50:547 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xab5ba39c] : 08bfef50
06:50:547 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xb95f000b] : 08bfef58
06:50:547 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xbc875190] : 08bfef60
06:50:547 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xd2a21625] : 08bfef68
06:50:547 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xe0dae7fd] : 08bfef70
06:50:547 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xeff96c46] : 08bfef78
06:50:547 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xf0392fe6] : 08bfef80
06:50:547 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xf12b59be] : 08bfef88
06:50:547 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xfee5da88] : 08bfef90
06:50:547 Back         D[LOAD]: HLE\sceKernelModule.cpp:303 Importing [UNK: 0xffad8f05] : 08bfef98
06:50:547 Back         D[LOAD]: HLE\sceKernelModule.cpp:1155 -------------------------------------------------------------
06:50:582 Back         I[HLE]: HLE\ReplaceTables.cpp:1031 Replaced memcpy_swizzled at 088383ec with hash 66f7f1beccbc104a
06:50:583 Back         I[HLE]: HLE\ReplaceTables.cpp:1031 Replaced memcpy at 08936b00 with hash 9e6ce11f9d49f954
06:50:583 Back         I[HLE]: HLE\ReplaceTables.cpp:1031 Replaced memmove at 08936c24 with hash 8ff11e9bed387401
06:50:583 Back         I[HLE]: HLE\ReplaceTables.cpp:1031 Replaced memset at 08936ee0 with hash fe5dd338ab862291
06:50:583 Back         I[LOAD]: HLE\sceKernelModule.cpp:1235 Exporting ent 0 named god_m000_Boot, 2 funcs, 2 vars, resident 08bff018
06:50:583 Back         D[LOAD]: HLE\sceKernelModule.cpp:1329 Module SDK: 06060010
06:50:583 Back         I[MODULE]: HLE\sceKernelModule.cpp:1729 343=sceKernelLoadModule(name=ms0:/PSP/GAME/NPJH50832/god_m000_Boot.sprx,flag=00000000,(...))
06:50:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 08862f74->08000000, module loaded) +22us
06:50:583 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->08862f74, woke from hle delay) +500us
06:50:583 Back         I[MODULE]: HLE\sceKernelModule.cpp:1775 sceKernelStartModule(343,asize=00000000,aptr=00000000,retptr=08be5670,08be5674)
06:50:583 Back         I[KERNEL]: HLE\sceKernelThread.cpp:2176 344=sceKernelCreateThread(name=god_m000_Boot, entry=08bfecb0, prio=20, stacksize=8192)
06:50:583 Back         I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=344, argSize=0, argPtr=00000000)
06:50:583 god_m000_Boo D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> god_m000_Boot (292->344, pc: 08862ff8->08bfecb0, started module) +111us
06:50:583 god_m000_Boo I[KERNEL]: HLE\sceKernelThread.cpp:2316 __KernelReturnFromThread: 0
06:50:583 god_m000_Boo D[KERNEL]: HLE\sceKernelThread.cpp:1566 sceKernelGetThreadExitStatus(344)
06:50:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: god_m000_Boot -> idle0 (344->272, pc: 08000030->08000000, returned from module) +17us
06:50:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:2452 sceKernelDeleteThread(344)
06:50:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:440 Freeing thread stack god_m000_Boot
06:50:583 idle0        D[HLE]: Util\BlockAllocator.cpp:224 Merging Blocks
06:50:583 idle0        D[HLE]: Util\BlockAllocator.cpp:229 Block Alloc found adjacent free blocks - merging
06:50:583 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->08862ff8, thread returned) +3us
06:50:583 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:583 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:583 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:583 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:583 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:584 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812bf8->08000100, woke from hle delay) +344us
06:50:584 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812bf8, Prevent Adhoc thread from blocking) +8us
06:50:584 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:584 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:584 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:584 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:584 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:584 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:584 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:584 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:584 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:584 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:584 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:584 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:584 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:584 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:584 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:584 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:584 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:584 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:584 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:584 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:585 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812c1c->08000100, woke from hle delay) +1000us
06:50:585 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812c1c, Prevent Adhoc thread from blocking) +8us
06:50:585 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:585 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:585 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:585 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:585 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:585 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:585 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:585 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:585 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:585 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:586 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:586 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:586 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:586 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:586 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:586 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:586 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:586 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:586 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:586 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:586 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812a40->08000100, woke from hle delay) +1000us
06:50:586 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812a40, Prevent Adhoc thread from blocking) +8us
06:50:586 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:586 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:586 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:586 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812c1c->08000100, woke from hle delay) +1000us
06:50:586 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812c1c, Prevent Adhoc thread from blocking) +8us
06:50:587 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:587 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:587 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:587 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:587 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:587 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:587 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:587 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:587 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:587 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:587 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:587 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:587 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:587 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812990->08000100, woke from hle delay) +1000us
06:50:587 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812990, Prevent Adhoc thread from blocking) +8us
06:50:588 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> AdhocThread (292->319, pc: 08812bd8->08000100, woke from hle delay) +1000us
06:50:588 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Back (319->292, pc: 08000100->08812bd8, Prevent Adhoc thread from blocking) +8us
06:50:588 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:588 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000144)
06:50:588 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:588 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:588 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:588 Back         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:588 Back         D[IO]: HLE\sceIo.cpp:1285 sceIoClose(4)
06:50:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 0882a9cc->08000000, file closed) +277us
06:50:588 Back         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Back (272->292, pc: 08000000->0882a9cc, woke from hle delay) +100us
06:50:588 Back         I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(1)
06:50:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Back -> idle0 (292->272, pc: 08825894->08000000, thread exited) +56us
06:50:589 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +565us
06:50:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:589 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:589 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:589 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:589 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 50
06:50:589 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +622us
06:50:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:589 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:589 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:50:589 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:50:590 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:50:590 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:50:590 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
06:50:590 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:50:590 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192467 enqueued.
06:50:590 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:50:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883af44->08000000, interrupt) +4us
06:50:590 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:50:590 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883af44, left interrupt) +4us
06:50:590 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:50:590 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:590 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:590 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:591 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:591 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:591 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:591 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0888dc70->08000100, woke from hle delay) +644us
06:50:591 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0888dc70, Prevent Adhoc thread from blocking) +8us
06:50:591 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 50
06:50:592 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:50:592 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(02)
06:50:592 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:50:592 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:50:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +383us
06:50:592 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +616us
06:50:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:592 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:592 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:592 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:592 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:592 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:592 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:592 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:592 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:592 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:592 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:592 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:592 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:592 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +616us
06:50:592 Sound        D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08b55480, 08b3cfc0)
06:50:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933ca0->08000000, sas core) +4us
06:50:593 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933ca0, woke from hle delay) +240us
06:50:593 Sound        D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08b55480)
06:50:593 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3cfc0)
06:50:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:50:593 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +134us
06:50:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:593 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:593 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 51
06:50:593 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +955us
06:50:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:593 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:593 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:50:593 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:50:593 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:50:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:50:593 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +31us
06:50:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:593 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 51
06:50:593 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:593 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:593 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:593 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:593 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:593 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:593 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:593 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:593 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:593 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:593 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:593 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:593 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:593 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:593 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:594 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:594 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:594 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 52
06:50:594 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +577us
06:50:594 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:594 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:594 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:50:594 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:50:595 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:50:595 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:50:595 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
06:50:595 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:50:595 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192468 enqueued.
06:50:595 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:50:595 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +9us
06:50:595 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:50:595 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:595 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:595 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:596 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:596 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:596 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:50:596 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:50:596 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(04)
06:50:596 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:50:596 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:50:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +127us
06:50:596 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +282us
06:50:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:596 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 52
06:50:596 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:596 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:596 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:596 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:596 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:596 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:596 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:596 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:596 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:596 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:596 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:596 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:597 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 53
06:50:597 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +199us
06:50:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:597 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:597 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:50:597 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:50:597 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:50:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:50:597 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 53
06:50:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +787us
06:50:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:597 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +889us
06:50:597 Sound        D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08b55480, 08b3efc0)
06:50:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933ca0->08000000, sas core) +4us
06:50:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +105us
06:50:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:597 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933ca0, woke from hle delay) +130us
06:50:597 Sound        D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08b55480)
06:50:597 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3efc0)
06:50:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:50:598 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +864us
06:50:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:598 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:598 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:598 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:598 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:598 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 54
06:50:598 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +824us
06:50:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:598 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:598 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:50:598 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:50:625 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:50:625 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:50:625 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
06:50:625 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:50:657 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:50:658 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:50:658 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +9us
06:50:658 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:50:658 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:50:658 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(08)
06:50:658 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:50:658 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:50:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +94us
06:50:658 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +68us
06:50:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:658 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 54
06:50:658 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:658 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:658 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:658 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:658 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:658 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:658 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:658 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:658 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:658 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:658 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:658 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:658 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:658 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:658 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:659 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:659 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 55
06:50:659 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +446us
06:50:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:659 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:659 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:50:659 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:50:659 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:50:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:50:659 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +540us
06:50:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:659 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 55
06:50:659 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:659 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:659 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:659 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:659 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:659 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:659 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:659 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:659 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:659 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:659 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:659 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:659 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:659 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:659 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:659 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:50:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:50:659 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 56
06:50:659 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +68us
06:50:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:50:659 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:50:659 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:50:664 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:50:665 idle0        I[COMMON]: SaveState.cpp:512 Loading state from C:\PSP\ppsspp\memstick/PSP\PPSSPP_STATE\NPJH50832_1.00_1.ppst
06:50:666 idle0        D[COMMON]: FileUtil.cpp:495 GetSize: C:\PSP\ppsspp\memstick/PSP\PPSSPP_STATE\NPJH50832_1.00_1.ppst: 17434240
06:50:875 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:50:881 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:50:881 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
06:50:881 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:50:881 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:50:881 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
06:50:881 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:50:881 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
06:50:881 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:50:881 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
06:50:881 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:50:881 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
06:50:881 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:50:881 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:50:883 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:50:883 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
06:50:885 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:50:885 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
06:50:887 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:50:887 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
06:50:889 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:50:891 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:50:891 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
06:50:893 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:50:893 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
06:50:893 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
06:51:004 idle0        I[HLE]: HLE\ReplaceTables.cpp:1031 Replaced memcpy_swizzled at 088383ec with hash 66f7f1beccbc104a
06:51:005 idle0        I[HLE]: HLE\ReplaceTables.cpp:1031 Replaced memcpy at 08936b00 with hash 9e6ce11f9d49f954
06:51:005 idle0        I[HLE]: HLE\ReplaceTables.cpp:1031 Replaced memmove at 08936c24 with hash 8ff11e9bed387401
06:51:005 idle0        I[HLE]: HLE\ReplaceTables.cpp:1031 Replaced memset at 08936ee0 with hash fe5dd338ab862291
06:51:013 idle0        D[G3D]: GLES\TextureCache.cpp:132 Deleting texture 48
06:51:013 idle0        D[G3D]: GLES\TextureCache.cpp:132 Deleting texture 46
06:51:013 idle0        I[G3D]: GLES\TextureCache.cpp:145 Texture cached cleared from 2 textures
06:51:013 idle0        I[SCEGE]: GLES\Framebuffer.cpp:1786 Destroying FBO for 00044000 : 480 x 272 x 1
06:51:013 idle0        I[SCEGE]: GLES\Framebuffer.cpp:1786 Destroying FBO for 00000000 : 480 x 272 x 1
06:51:028 idle0        I[COMMON]: acf56f986e98e7c9\Common/ChunkFile.h:644 ChunkReader: Done loading C:\PSP\ppsspp\memstick/PSP\PPSSPP_STATE\NPJH50832_1.00_1.ppst
06:51:029 idle0        W[JIT]: x86\Jit.cpp:369 Detected rounding mode usage, rebuilding jit with checks
06:51:041 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:51:041 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:51:041 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:042 idle0        I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00044000 : 480 x 272 x 1
06:51:045 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
 out lowp vec4 v_color0;
void main() {
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


06:51:046 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
 in vec4 v_color0;
out vec4 fragColor0;
void main() {
  vec4 v = v_color0;
  fragColor0 = v;
}


06:51:049 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 14 fs 15
06:51:049 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:858 VTYPE: THRU=0 TC=2 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
06:51:049 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:1040 SVT : size = 12, aligned to biggest 2
06:51:052 idle0        D[G3D]: GLES\ShaderManager.cpp:73
06:51:053 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
 in vec4 v_color0;
 in vec3 v_color1;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 s = vec4(v_color1, 0.0);
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a) + s;
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  fragColor0 = vec4(v.rgb, 0.0);
}


06:51:062 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 17 fs 18
06:51:068 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
 out lowp vec4 v_color0;
out mediump vec2 v_texcoord;
out mediump float v_fogdepth;
void main() {
  vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
  mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
  vec4 viewPos = u_view * vec4(worldpos, 1.0);
  gl_Position = u_proj * viewPos;
  v_color0 = color0;
  v_texcoord = texcoord * u_uvscaleoffset.xy + u_uvscaleoffset.zw;
  v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}


06:51:069 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
 in vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a);
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  fragColor0 = vec4(v.rgb, 0.0);
}


06:51:074 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 20 fs 21
06:51:081 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform sampler2D testtex;
 in vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = p * t;
  float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
  if (aResult < 0.5) discard;
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  fragColor0 = vec4(v.rgb, 0.0);
}


06:51:086 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 20 fs 23
06:51:102 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
 in vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a);
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  fragColor0 = vec4(v.rgb, 1.0);
}


06:51:107 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 20 fs 25
06:51:109 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform sampler2D testtex;
 in vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
out vec4 fragColor1;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = p * t;
  if (v.a < 0.002) discard;
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  fragColor0 = vec4(v.rgb, 1.0);
  fragColor1 = vec4(0.0, 0.0, 0.0, v.a);
}


06:51:114 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 20 fs 27
06:51:118 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
 in vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a);
  v.rgb = v.rgb * 2.0;
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  fragColor0 = vec4(v.rgb, 1.0);
}


06:51:123 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 20 fs 29
06:51:125 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
 in vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a);
  v.rgb = v.rgb * 2.0;
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  fragColor0 = vec4(v.rgb, 0.0);
}


06:51:129 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 20 fs 31
06:51:143 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform sampler2D testtex;
 in vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
out vec4 fragColor1;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = p * t;
  if (v.a < 0.002) discard;
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  fragColor0 = vec4(v.rgb, 0.0);
  fragColor1 = vec4(0.0, 0.0, 0.0, v.a);
}


06:51:148 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 20 fs 33
06:51:151 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:858 VTYPE: THRU=0 TC=1 COL=6 POS=2 NRM=1 WT=0 NW=1 IDX=0 MC=1
06:51:151 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:1040 SVT : size = 14, aligned to biggest 2
06:51:153 idle0        D[G3D]: GLES\ShaderManager.cpp:73
06:51:155 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
 in vec4 v_color0;
 in vec3 v_color1;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 s = vec4(v_color1, 0.0);
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a) + s;
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  fragColor0 = vec4(v.rgb, 0.0);
}


06:51:163 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 35 fs 36
06:51:165 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform sampler2D testtex;
 in vec4 v_color0;
 in vec3 v_color1;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
out vec4 fragColor1;
void main() {
  vec4 s = vec4(v_color1, 0.0);
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = p * t + s;
  if (v.a < 0.002) discard;
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  fragColor0 = vec4(v.rgb, 0.0);
  fragColor1 = vec4(0.0, 0.0, 0.0, v.a);
}


06:51:175 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 35 fs 38
06:51:179 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform sampler2D testtex;
 in vec4 v_color0;
 in vec3 v_color1;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 s = vec4(v_color1, 0.0);
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = p * t + s;
  float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
  if (aResult < 0.5) discard;
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  fragColor0 = vec4(v.rgb, 0.0);
}


06:51:189 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 35 fs 40
06:51:190 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:858 VTYPE: THRU=0 TC=1 COL=6 POS=2 NRM=1 WT=1 NW=2 IDX=0 MC=1
06:51:190 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:1040 SVT : size = 16, aligned to biggest 2
06:51:190 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:858 VTYPE: THRU=0 TC=1 COL=6 POS=2 NRM=1 WT=1 NW=3 IDX=0 MC=1
06:51:190 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:1040 SVT : size = 18, aligned to biggest 2
06:51:192 idle0        D[G3D]: GLES\ShaderManager.cpp:73
06:51:194 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
 in vec4 v_color0;
 in vec3 v_color1;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
out vec4 fragColor1;
void main() {
  vec4 s = vec4(v_color1, 0.0);
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a) + s;
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  fragColor0 = vec4(v.rgb, 0.0);
  fragColor1 = vec4(0.0, 0.0, 0.0, v.a);
}


06:51:202 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 42 fs 43
06:51:216 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 42 fs 40
06:51:216 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:858 VTYPE: THRU=0 TC=1 COL=6 POS=2 NRM=1 WT=1 NW=1 IDX=0 MC=1
06:51:216 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:1040 SVT : size = 16, aligned to biggest 2
06:51:219 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
 out lowp vec4 v_color0;
out mediump vec2 v_texcoord;
out mediump float v_fogdepth;
void main() {
  vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
  mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
  vec4 viewPos = u_view * vec4(worldpos, 1.0);
  gl_Position = u_proj * viewPos;
  v_color0 = color0;
  v_texcoord = texcoord * u_uvscaleoffset.xy + u_uvscaleoffset.zw;
  v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}


06:51:220 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform sampler2D testtex;
 in vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = p * t;
  float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
  if (aResult < 0.5) discard;
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  fragColor0 = vec4(v.rgb, 1.0);
}


06:51:224 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 46 fs 47
06:51:226 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:858 VTYPE: THRU=0 TC=0 COL=6 POS=1 NRM=0 WT=0 NW=1 IDX=0 MC=1
06:51:226 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:1040 SVT : size = 6, aligned to biggest 2
06:51:227 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec3 position;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
 out lowp vec4 v_color0;
out mediump vec2 v_texcoord;
out mediump float v_fogdepth;
void main() {
  vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
  mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
  vec4 viewPos = u_view * vec4(worldpos, 1.0);
  gl_Position = u_proj * viewPos;
  v_color0 = color0;
  v_texcoord = u_uvscaleoffset.zw;
  v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}


06:51:228 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform sampler2D testtex;
 in vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
out vec4 fragColor1;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a);
  if (v.a < 0.002) discard;
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  fragColor0 = vec4(v.rgb, 0.0);
  fragColor1 = vec4(0.0, 0.0, 0.0, v.a);
}


06:51:233 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 49 fs 50
06:51:235 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:51:236 idle0        I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 000cc000 : 128 x 64 x 3
06:51:237 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:858 VTYPE: THRU=1 TC=2 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
06:51:237 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:1040 SVT : size = 16, aligned to biggest 4
06:51:237 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 00044000!
06:51:238 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
 out lowp vec4 v_color0;
out mediump vec2 v_texcoord;
void main() {
  v_texcoord = texcoord;
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


06:51:239 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform vec4 u_texclamp;
 in vec4 v_color0;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), 1.0 - clamp(1.0 - v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w));
  vec4 t = texture(tex, fixedcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a);
  fragColor0 = v;
}


06:51:242 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 52 fs 53
06:51:244 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform vec4 u_texclamp;
uniform sampler2D testtex;
 in vec4 v_color0;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), 1.0 - clamp(1.0 - v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w));
  vec4 t = texture(tex, fixedcoord);
  vec4 p = v_color0;
  vec4 v = p * t;
  if (v.a < 0.002) discard;
  fragColor0 = v;
}


06:51:247 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 52 fs 55
06:51:247 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:248 idle0        I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 000d4000 : 64 x 32 x 3
06:51:249 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:858 VTYPE: THRU=0 TC=3 COL=7 POS=3 NRM=0 WT=0 NW=1 IDX=0 MC=1
06:51:249 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:1040 SVT : size = 24, aligned to biggest 4
06:51:249 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 000cc000!
06:51:250 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform highp vec2 u_fogcoef;
 out lowp vec4 v_color0;
out mediump vec2 v_texcoord;
out mediump float v_fogdepth;
void main() {
  v_texcoord = texcoord;
  v_color0 = color0;
  v_fogdepth = position.w;
  gl_Position = u_proj * vec4(position.xyz, 1.0);
}


06:51:250 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
 in vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a);
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  fragColor0 = v;
}


06:51:253 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 57 fs 58
06:51:253 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:253 idle0        I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 000d6000 : 64 x 32 x 3
06:51:254 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 000d4000!
06:51:255 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
 in vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a);
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  fragColor0 = v;
}


06:51:258 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 57 fs 60
06:51:259 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:259 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:259 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:259 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 000d6000!
06:51:260 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform vec3 u_blendFixA;
uniform vec3 u_blendFixB;
 in vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a);
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  v.rgb = v.rgb * u_blendFixA;
  fragColor0 = v;
}


06:51:264 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 57 fs 62
06:51:264 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:264 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:264 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:264 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:264 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:264 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:264 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:264 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:264 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:264 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:264 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:264 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:264 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:264 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:265 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:265 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:265 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:265 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:265 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:51:265 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:51:265 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:51:266 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
 out lowp vec4 v_color0;
out mediump vec2 v_texcoord;
void main() {
  v_texcoord = texcoord;
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


06:51:267 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
 in vec4 v_color0;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = p * t;
  fragColor0 = v;
}


06:51:270 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 64 fs 65
06:51:271 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:858 VTYPE: THRU=1 TC=2 COL=0 POS=3 NRM=0 WT=0 NW=1 IDX=0 MC=1
06:51:271 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:1040 SVT : size = 16, aligned to biggest 4
06:51:272 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
 out lowp vec4 v_color0;
out mediump vec2 v_texcoord;
void main() {
  v_texcoord = texcoord;
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


06:51:275 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 67 fs 65
06:51:280 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
 in vec4 v_color0;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(p.rgb + t.rgb, p.a * t.a);
  fragColor0 = v;
}


06:51:283 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 64 fs 69
06:51:294 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:51:296 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
 in vec4 v_color0;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a);
  fragColor0 = v;
}


06:51:300 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 64 fs 71
06:51:301 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform sampler2D testtex;
 in vec4 v_color0;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = p * t;
  if (v.a < 0.002) discard;
  fragColor0 = v;
}


06:51:305 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 64 fs 73
06:51:305 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:858 VTYPE: THRU=0 TC=2 COL=0 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
06:51:305 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:1040 SVT : size = 10, aligned to biggest 2
06:51:306 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec3 position;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
 out lowp vec4 v_color0;
out mediump vec2 v_texcoord;
void main() {
  vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
  mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
  vec4 viewPos = u_view * vec4(worldpos, 1.0);
  gl_Position = u_proj * viewPos;
  v_color0 = u_matambientalpha;
  v_texcoord = texcoord * u_uvscaleoffset.xy + u_uvscaleoffset.zw;
}


06:51:307 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform sampler2D testtex;
 in vec4 v_color0;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = p * t;
  if (v.a < 0.002) discard;
  fragColor0 = v;
}


06:51:311 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 75 fs 76
06:51:312 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:314 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:51:314 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +4us
06:51:314 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:51:319 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:320 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:322 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:322 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:323 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:324 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:324 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:325 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:325 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:327 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:338 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:338 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:339 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:340 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:340 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08841b54->08000100, woke from hle delay) +444us
06:51:340 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08841b54, Prevent Adhoc thread from blocking) +8us
06:51:346 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:347 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9064
06:51:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:362 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:363 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:363 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08ec3d64->08000100, woke from hle delay) +1000us
06:51:364 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08ec3d64, Prevent Adhoc thread from blocking) +8us
06:51:364 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:366 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:51:366 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(20)
06:51:366 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:51:366 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:51:366 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0883ac90 to block at 08936ee0
06:51:366 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +84us
06:51:366 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:51:367 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +915us
06:51:367 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:367 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:367 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:367 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:367 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:367 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:367 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:367 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:367 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:367 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:367 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:367 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:367 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:367 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:367 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:367 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:367 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:367 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:367 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:367 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:367 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:367 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:367 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:367 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:367 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:367 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:367 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:367 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:367 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:367 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9065
06:51:367 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +157us
06:51:367 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:367 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:367 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 04000000
06:51:367 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 04000000
06:51:368 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:88 Finding no FBO matching address 04000000
06:51:390 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:51:390 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:51:390 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:51:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:51:390 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9065
06:51:390 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +830us
06:51:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:390 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:391 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:391 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:391 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:391 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:391 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:391 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:391 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:391 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:391 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:391 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:391 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:391 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:391 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:391 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:391 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9066
06:51:391 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +782us
06:51:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:391 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:391 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:51:391 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:51:405 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:51:406 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:51:406 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:406 idle0        I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00000000 : 480 x 272 x 1
06:51:409 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0904cb50
06:51:412 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0904d670
06:51:413 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0908cf80
06:51:416 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0908dba0
06:51:419 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0904dc90
06:51:421 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 09053b60
06:51:422 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0908b550
06:51:423 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0903ddb0
06:51:425 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0903f5f0
06:51:427 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0903e9d0
06:51:430 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0bf6e610
06:51:438 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0bf6d130
06:51:441 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0bf5af40
06:51:445 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0bf6b230
06:51:447 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0bf5c910
06:51:452 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0bf5f2c0
06:51:458 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:51:458 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:458 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:458 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 00000000!
06:51:459 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:459 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:459 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:459 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:459 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:459 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:459 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:459 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:459 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:459 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:459 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:459 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:459 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:459 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:459 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:459 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:459 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:460 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:460 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:460 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:460 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:460 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:460 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:460 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:460 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:460 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:460 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:460 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:51:460 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:51:460 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:51:461 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:51:462 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:462 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:51:462 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:51:462 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:51:462 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:462 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:462 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:462 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:462 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:462 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:462 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:462 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:462 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:462 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:462 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08e65d38->08000100, woke from hle delay) +205us
06:51:462 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08e65d38, Prevent Adhoc thread from blocking) +8us
06:51:463 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:463 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:463 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:463 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:463 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:463 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9066
06:51:464 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 088686e4->08000100, woke from hle delay) +1000us
06:51:464 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->088686e4, Prevent Adhoc thread from blocking) +8us
06:51:464 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:464 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:464 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:464 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:464 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:464 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:464 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:51:464 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(10)
06:51:464 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:51:464 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:51:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +323us
06:51:464 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:51:464 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +676us
06:51:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:464 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:464 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:465 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:465 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:465 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:465 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:465 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:465 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +170us
06:51:465 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:51:466 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b419d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:51:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:51:466 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +825us
06:51:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:466 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:466 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +467us
06:51:467 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b40fc0, 4096, 4096)
06:51:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:51:467 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:51:467 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:51:467 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b40fc0)
06:51:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:51:467 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +283us
06:51:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:467 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:467 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:467 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:468 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:468 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9067
06:51:468 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +395us
06:51:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:468 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:468 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:51:468 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:51:468 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:51:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:51:468 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +591us
06:51:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:468 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9067
06:51:468 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:468 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:468 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:468 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:468 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:468 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:468 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:468 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:468 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:468 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:468 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:468 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:468 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:468 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:468 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:468 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:468 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9068
06:51:468 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +17us
06:51:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:468 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:468 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:51:469 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:51:470 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:51:470 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:51:470 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:470 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:51:470 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:51:471 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0bf72fd0
06:51:472 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0bf70af0
06:51:477 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0bf65660
06:51:479 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0bf68f30
06:51:482 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0bf62ca0
06:51:484 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08b135e0
06:51:484 idle0        I[G3D]: GLES\TextureScaler.cpp:546 TextureScaler: early exit -- empty/flat texture
06:51:485 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:51:485 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:485 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:485 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:485 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:485 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:485 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:485 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:485 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:486 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:486 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:486 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:486 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:486 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:486 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:486 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:486 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:486 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:486 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:486 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:486 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:486 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:486 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:486 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:486 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:486 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:486 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:486 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:486 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:486 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:486 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:51:487 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:51:487 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:51:487 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08cc2f70
06:51:498 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0b889040
06:51:500 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0b889260
06:51:500 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08cef210
06:51:508 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:51:508 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:508 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:51:508 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:51:508 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:51:508 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:508 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:508 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:508 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:508 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:508 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:508 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:508 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:508 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:508 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:509 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:509 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:509 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:509 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:509 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:509 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9068
06:51:510 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08806ad4->08000100, woke from hle delay) +971us
06:51:510 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08806ad4, Prevent Adhoc thread from blocking) +8us
06:51:510 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:510 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:510 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:510 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:510 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:511 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:511 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:51:511 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(08)
06:51:511 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:51:511 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:51:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +550us
06:51:511 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:51:511 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +449us
06:51:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:511 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:511 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:511 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:511 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:511 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:511 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:511 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:511 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:511 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:511 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:511 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:511 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:511 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:511 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:511 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9069
06:51:511 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +638us
06:51:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:511 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:511 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:51:511 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:51:512 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:51:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:51:512 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +348us
06:51:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:512 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9069
06:51:512 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:512 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:512 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:512 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:512 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:512 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +439us
06:51:512 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:51:512 Sound        D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 088329d8 to block at 08936c24
06:51:512 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3d9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:51:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +6us
06:51:512 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +554us
06:51:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:512 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:512 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +738us
06:51:512 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3cfc0, 4096, 4096)
06:51:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:51:513 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:51:513 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:51:513 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3cfc0)
06:51:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:51:513 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +12us
06:51:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:513 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:513 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:513 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:513 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:513 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:513 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:513 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:513 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:513 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9070
06:51:513 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +260us
06:51:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:513 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:513 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:51:513 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:51:514 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:51:514 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:51:514 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:514 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:51:514 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:51:516 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:51:516 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:516 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:516 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:516 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:516 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:517 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:517 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:517 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:517 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:517 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:517 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:517 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:517 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:517 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:517 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:517 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:517 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:517 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:517 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:517 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:517 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:517 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:517 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:517 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:517 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:517 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:517 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:517 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:518 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:518 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:51:518 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:51:518 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:51:518 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0b8896a0
06:51:519 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0b888e20
06:51:519 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08cdf320
06:51:525 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08ca6330
06:51:525 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08ca71d0
06:51:526 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08ca7440
06:51:527 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08cd9c50
06:51:529 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 0b889ae0
06:51:529 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08cb7c30
06:51:530 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08cb8150
06:51:533 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08cc1210
06:51:534 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08cee5f0
06:51:535 idle0        I[G3D]: GLES\TextureScaler.cpp:546 TextureScaler: early exit -- empty/flat texture
06:51:535 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08cb92f0
06:51:536 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08cd67d0
06:51:536 idle0        I[G3D]: GLES\TextureScaler.cpp:546 TextureScaler: early exit -- empty/flat texture
06:51:536 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08b26b50
06:51:538 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08cfe610
06:51:540 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:51:541 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:541 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:51:541 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:51:541 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:51:541 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:541 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:541 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:541 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:541 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:541 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:541 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:541 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:541 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:541 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:541 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:541 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:541 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:541 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:541 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:541 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9070
06:51:541 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08864f00->08000100, woke from hle delay) +728us
06:51:541 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08864f00, Prevent Adhoc thread from blocking) +8us
06:51:542 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:542 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:542 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:542 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:542 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:543 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:543 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:51:543 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(04)
06:51:543 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:51:543 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:51:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +793us
06:51:543 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:51:543 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +206us
06:51:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:543 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:543 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:543 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:543 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:543 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:543 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:543 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:543 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:543 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:543 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:543 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:543 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:543 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:543 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:543 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9071
06:51:543 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +881us
06:51:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:543 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:543 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:51:543 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:51:543 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:51:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:51:544 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +105us
06:51:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:544 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9071
06:51:544 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:544 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:544 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:544 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:544 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:544 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:544 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:544 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:544 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:544 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:544 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:544 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:544 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:544 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:544 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:544 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:544 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9072
06:51:544 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +503us
06:51:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:544 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:544 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:51:544 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:51:548 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:51:548 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:51:548 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:548 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:51:548 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:51:550 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:51:550 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:550 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:551 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:551 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:551 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:551 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:551 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:551 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:551 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:551 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:551 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:551 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:551 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:551 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:551 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:551 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:551 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:551 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:551 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:551 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:551 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:551 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:551 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:552 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:552 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:552 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:552 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:552 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:552 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:552 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:51:552 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:51:552 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:51:553 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08cfed30
06:51:554 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08d010d0
06:51:554 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08d00490
06:51:556 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08ce3bd0
06:51:558 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08ce4bf0
06:51:560 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08cddb60
06:51:561 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:51:561 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08d4ca10
06:51:562 idle0        I[G3D]: GLES\TextureScaler.cpp:546 TextureScaler: early exit -- empty/flat texture
06:51:562 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08d50c50
06:51:563 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08dc02c0
06:51:565 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08d4c030
06:51:565 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:565 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08d4eb30
06:51:569 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:51:569 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:51:569 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:51:569 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:569 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:569 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:569 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:569 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:569 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:569 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:569 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:569 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:570 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:570 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:570 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:570 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:570 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:570 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08883044->08000100, woke from hle delay) +485us
06:51:570 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08883044, Prevent Adhoc thread from blocking) +8us
06:51:570 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:570 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9072
06:51:571 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:571 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:571 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:571 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:571 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:571 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:571 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08841854->08000100, woke from hle delay) +1000us
06:51:571 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08841854, Prevent Adhoc thread from blocking) +8us
06:51:572 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:51:572 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(02)
06:51:572 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:51:572 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:51:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +43us
06:51:572 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:51:572 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +656us
06:51:572 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:51:572 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3f9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:51:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:51:572 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +295us
06:51:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:572 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:572 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +996us
06:51:572 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> AdhocThread (311->319, pc: 08832a18->08000100, woke from hle delay) +3us
06:51:572 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Sound (319->311, pc: 08000100->08832a18, Prevent Adhoc thread from blocking) +8us
06:51:572 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3efc0, 4096, 4096)
06:51:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +8us
06:51:572 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:51:572 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:51:572 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3efc0)
06:51:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:51:572 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +746us
06:51:572 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:573 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:573 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:573 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:573 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:573 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:573 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:573 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:573 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:573 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:573 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:573 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:573 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9073
06:51:573 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +111us
06:51:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:573 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:573 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:51:573 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:51:573 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:51:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:51:573 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9073
06:51:573 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +876us
06:51:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:573 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:573 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:573 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:573 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:573 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:573 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:573 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:573 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:573 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:573 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:574 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:574 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:574 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:574 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:574 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:574 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9074
06:51:574 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +736us
06:51:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:574 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:574 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:51:574 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:51:578 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:51:578 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:51:579 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:579 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:51:579 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:51:580 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:51:580 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:580 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:581 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:581 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:581 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:581 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:581 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:581 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:581 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:581 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:581 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:581 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:581 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:581 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:581 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:581 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:581 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:581 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:581 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:581 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:581 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:581 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:581 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:581 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:581 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:581 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:582 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:582 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:582 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:582 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:51:582 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:51:582 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:51:583 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:51:583 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:583 idle0        D[G3D]: GLES\TextureCache.cpp:1408 Texture different or overwritten, reloading at 08f6f030
06:51:594 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:51:594 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:51:594 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:51:594 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:594 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:594 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:594 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:594 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:594 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:594 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:594 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:594 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:595 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:595 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 088111e4->08000100, woke from hle delay) +251us
06:51:595 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->088111e4, Prevent Adhoc thread from blocking) +8us
06:51:595 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:595 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:595 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:595 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:595 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:595 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9074
06:51:596 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 088682ec->08000100, woke from hle delay) +1000us
06:51:596 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->088682ec, Prevent Adhoc thread from blocking) +8us
06:51:596 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:596 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:596 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:596 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:596 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:596 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:597 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:51:597 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(01)
06:51:597 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:51:597 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:51:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +277us
06:51:597 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:51:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +722us
06:51:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:597 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:597 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +959us
06:51:597 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:51:598 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b419d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:51:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:51:598 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +36us
06:51:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:598 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:598 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9075
06:51:598 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +349us
06:51:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:598 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:598 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:51:598 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:51:598 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:51:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:51:598 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +637us
06:51:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:598 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9075
06:51:598 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +252us
06:51:598 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b40fc0, 4096, 4096)
06:51:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:51:598 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:51:598 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:51:598 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b40fc0)
06:51:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:51:598 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +498us
06:51:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:598 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:598 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:598 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:598 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:599 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:599 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:599 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:599 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:599 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:599 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:599 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:599 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:599 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:599 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:599 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9076
06:51:599 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +975us
06:51:599 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:599 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:599 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:51:599 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:51:600 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:51:600 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:51:600 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:600 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:51:600 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:51:602 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:51:602 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:602 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:602 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:602 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:602 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:602 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:602 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:602 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:602 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:602 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:603 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:603 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:603 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:603 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:603 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:603 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:603 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:603 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:603 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:603 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:603 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:603 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:603 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:603 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:603 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:603 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:603 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:604 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:604 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:604 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:51:604 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:51:604 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:51:605 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:51:605 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:605 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:51:605 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:51:605 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:51:605 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08829444->08000100, woke from hle delay) +13us
06:51:605 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08829444, Prevent Adhoc thread from blocking) +8us
06:51:606 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:606 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:606 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:606 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:606 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:606 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:606 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:606 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:606 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:606 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:606 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:606 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:606 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:606 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:607 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:607 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9076
06:51:607 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0880c0a4->08000100, woke from hle delay) +1000us
06:51:607 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0880c0a4, Prevent Adhoc thread from blocking) +8us
06:51:608 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:608 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:608 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:608 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:608 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:608 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:608 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:51:608 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(01)
06:51:608 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:51:608 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:51:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +514us
06:51:608 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:51:608 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +485us
06:51:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:608 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:608 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:608 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:608 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:608 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:608 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:608 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:608 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:608 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:608 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:608 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:608 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:609 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:609 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:609 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9077
06:51:609 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +588us
06:51:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:609 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:609 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:51:609 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:51:609 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:51:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:51:609 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +399us
06:51:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:609 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9077
06:51:609 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:609 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:609 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:609 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:609 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:609 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:609 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:609 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:609 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:609 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:609 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:609 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +220us
06:51:609 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:51:610 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3d9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:51:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +6us
06:51:610 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +773us
06:51:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:610 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:610 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +519us
06:51:610 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3cfc0, 4096, 4096)
06:51:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:51:610 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:51:610 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:51:610 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3cfc0)
06:51:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:51:610 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +231us
06:51:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:610 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:610 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:610 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9078
06:51:610 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +210us
06:51:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:610 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:610 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:51:610 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:51:611 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:51:611 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:51:611 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:611 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:51:612 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:51:613 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:51:613 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:613 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:614 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:614 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:614 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:614 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:614 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:614 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:614 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:614 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:614 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:614 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:614 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:614 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:614 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:614 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:614 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:614 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:614 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:614 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:614 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:614 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:614 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:614 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:614 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:615 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:615 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:615 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:615 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:615 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:51:615 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:51:615 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:51:616 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:51:616 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:616 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:51:616 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:51:617 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:51:617 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:617 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:617 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:617 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:617 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:617 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:617 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:617 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:617 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:617 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:617 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:617 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:617 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:617 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:618 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:618 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9078
06:51:618 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08838750->08000100, woke from hle delay) +778us
06:51:618 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08838750, Prevent Adhoc thread from blocking) +8us
06:51:619 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:619 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:619 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:619 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:619 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:619 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:619 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:51:619 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(02)
06:51:619 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:51:619 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:51:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +743us
06:51:619 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:51:619 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +256us
06:51:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:619 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:619 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:619 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:619 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:619 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:619 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:619 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:619 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:619 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:619 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:619 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:619 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:620 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:620 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:620 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9079
06:51:620 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +831us
06:51:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:620 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:620 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:51:620 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:51:620 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:51:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:51:620 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +156us
06:51:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:620 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9079
06:51:620 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:620 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:620 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:620 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:620 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:620 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:620 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:620 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:620 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:620 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:620 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:620 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:620 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:620 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:620 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:620 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:620 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9080
06:51:620 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +453us
06:51:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:620 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:620 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:51:621 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:51:638 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:51:639 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:51:639 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:639 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:51:639 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:51:641 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:51:641 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:641 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:641 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:641 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:641 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:641 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:641 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:642 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:642 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:642 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:642 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:642 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:642 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:642 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:642 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:642 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:642 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:642 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:642 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:642 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:642 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:642 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:642 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:643 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:643 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:643 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:643 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:643 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:643 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:643 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:51:643 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:51:643 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:51:644 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:51:645 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:645 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:51:645 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:51:645 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:51:645 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:645 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:645 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:645 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:645 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:645 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:645 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:645 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:645 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:645 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:645 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:645 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:646 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:646 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:646 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08864f00->08000100, woke from hle delay) +535us
06:51:646 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08864f00, Prevent Adhoc thread from blocking) +8us
06:51:646 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:646 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9080
06:51:647 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:647 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:647 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:647 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:647 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:647 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:647 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:51:647 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(04)
06:51:647 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:51:647 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:51:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +984us
06:51:647 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +15us
06:51:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:647 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:51:647 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:647 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:647 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:647 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:647 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:647 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:647 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +485us
06:51:647 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:51:648 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3f9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:51:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:51:648 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +510us
06:51:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:648 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:648 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +782us
06:51:648 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3efc0, 4096, 4096)
06:51:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:51:648 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +213us
06:51:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:648 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +22us
06:51:648 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:51:648 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3efc0)
06:51:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:51:648 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +972us
06:51:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:648 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:648 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:648 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:648 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:648 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:648 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9081
06:51:649 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +70us
06:51:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:649 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:649 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:51:649 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:51:649 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:51:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:51:649 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9081
06:51:649 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +916us
06:51:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:649 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:649 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:649 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:649 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:649 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:649 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:649 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:649 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:649 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:649 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:649 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:649 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:649 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:649 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:649 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:649 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9082
06:51:649 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +695us
06:51:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:649 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:649 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:51:649 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:51:671 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:51:671 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:51:671 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:671 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:51:671 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:51:673 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:51:673 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:673 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:674 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:674 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:674 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:674 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:674 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:674 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:674 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:674 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:674 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:674 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:674 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:674 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:674 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:674 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:674 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:674 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:674 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:674 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:674 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:674 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:674 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:674 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:674 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:674 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:675 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:675 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:675 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:675 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:51:675 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:51:675 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:51:676 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:51:676 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:676 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:51:677 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:51:677 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:51:677 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:677 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:677 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:677 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:677 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:677 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:677 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:677 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:677 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:677 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:677 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08828118->08000100, woke from hle delay) +292us
06:51:677 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08828118, Prevent Adhoc thread from blocking) +8us
06:51:677 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:677 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:678 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:678 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:678 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:678 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9082
06:51:679 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 088686bc->08000100, woke from hle delay) +1000us
06:51:679 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->088686bc, Prevent Adhoc thread from blocking) +8us
06:51:679 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:679 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:679 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:679 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:679 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:679 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:679 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:51:679 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(08)
06:51:679 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:51:679 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:51:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +235us
06:51:679 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:51:679 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +764us
06:51:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:679 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:679 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:679 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:679 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:679 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:679 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:679 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:680 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:680 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:680 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:680 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:680 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:680 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:680 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:680 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9083
06:51:680 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +308us
06:51:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:680 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:680 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:51:680 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:51:680 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:51:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:51:680 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +678us
06:51:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:680 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9083
06:51:680 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:680 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:680 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:680 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +749us
06:51:680 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:51:680 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b419d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:51:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:51:680 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +245us
06:51:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:681 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +43us
06:51:681 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b40fc0, 4096, 4096)
06:51:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:51:681 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:51:681 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:51:681 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b40fc0)
06:51:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:51:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +707us
06:51:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:681 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9084
06:51:681 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +934us
06:51:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:681 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:681 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:51:682 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:51:704 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:51:704 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:51:704 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:704 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:51:704 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:51:706 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:51:706 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:706 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:707 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:707 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:707 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:707 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:707 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:707 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:707 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:707 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:707 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:707 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:707 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:707 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:707 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:707 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:707 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:707 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:707 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:707 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:707 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:707 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:707 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:707 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:707 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:708 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:708 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:708 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:708 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:708 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:51:708 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:51:708 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:51:708 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:51:708 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:708 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:51:708 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:51:708 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:51:709 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0893b1a4->08000100, woke from hle delay) +54us
06:51:709 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0893b1a4, Prevent Adhoc thread from blocking) +8us
06:51:709 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:709 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:709 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:709 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:709 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:709 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:709 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:709 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:709 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:709 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:709 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:709 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:709 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:709 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:710 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:710 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9084
06:51:710 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0884185c->08000100, woke from hle delay) +1000us
06:51:710 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0884185c, Prevent Adhoc thread from blocking) +8us
06:51:711 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:711 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:711 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:711 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:711 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:711 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:711 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:51:711 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(10)
06:51:711 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:51:711 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:51:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +472us
06:51:711 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:51:711 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +527us
06:51:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:711 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:711 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:711 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:711 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:711 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:711 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:711 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:711 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:711 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:711 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:711 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:711 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:712 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:712 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:712 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9085
06:51:712 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +547us
06:51:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:712 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:712 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:51:712 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:51:712 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:51:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:51:712 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +440us
06:51:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:712 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9085
06:51:712 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:712 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:712 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:712 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:712 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:712 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:712 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:712 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:712 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:712 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:712 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:712 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:712 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:712 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:712 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:712 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:712 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9086
06:51:712 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +169us
06:51:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:712 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:712 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:51:713 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:51:738 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:51:738 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:51:738 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:738 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:51:738 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:51:739 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:51:739 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:739 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:740 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:740 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:740 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:740 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:740 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:740 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:740 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:740 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:740 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:740 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:740 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:740 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:740 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:740 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:740 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:740 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:740 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:740 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:740 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:740 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:741 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:741 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:741 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:741 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:741 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:741 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:741 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:741 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:51:741 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:51:741 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:51:742 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:51:743 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:743 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:51:743 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:51:743 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:51:743 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:743 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:743 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:743 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:743 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:743 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:743 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:743 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:743 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:743 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:744 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:744 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:744 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:744 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:744 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:744 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9086
06:51:744 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 088073f0->08000100, woke from hle delay) +819us
06:51:744 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->088073f0, Prevent Adhoc thread from blocking) +8us
06:51:744 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Sound (277->311, pc: 088073f0->088331e4, audio drain) +8us
06:51:744 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:51:745 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3d9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:51:745 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> Main (311->277, pc: 08832a18->088073f0, atrac decode data) +10us
06:51:745 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:745 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:745 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:745 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:745 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:745 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:746 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:51:746 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(20)
06:51:746 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:51:746 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:51:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +701us
06:51:746 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:51:746 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +279us
06:51:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:746 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:746 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +311us
06:51:746 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3cfc0, 4096, 4096)
06:51:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:51:746 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:51:746 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:51:746 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3cfc0)
06:51:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:51:746 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +439us
06:51:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:746 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:746 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:746 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:746 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:746 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:746 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:746 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:746 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:747 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:747 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:747 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:747 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:747 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9087
06:51:747 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +790us
06:51:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:747 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:747 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:51:747 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:51:747 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:51:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:51:747 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +197us
06:51:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:747 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9087
06:51:747 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:747 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:747 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:747 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:747 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:747 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:747 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:747 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:747 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:747 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:747 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:747 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:747 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:747 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:747 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:748 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:748 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:748 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9088
06:51:748 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +412us
06:51:748 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:748 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:748 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:51:748 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:51:771 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:51:771 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:51:771 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:771 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:51:772 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:51:773 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:51:773 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:773 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:773 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:773 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:774 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:774 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:774 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:774 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:774 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:774 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:774 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:774 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:774 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:774 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:774 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:774 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:774 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:774 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:774 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:774 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:774 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:774 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:774 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:774 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:774 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:774 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:774 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:774 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:775 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:775 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:51:775 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:51:775 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:51:776 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:51:776 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:777 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:51:777 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:51:777 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:51:777 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:777 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:777 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:777 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:777 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:777 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:777 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:777 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:777 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:777 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:777 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:777 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:777 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:777 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:778 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08846d78->08000100, woke from hle delay) +576us
06:51:778 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08846d78, Prevent Adhoc thread from blocking) +8us
06:51:778 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:778 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9088
06:51:779 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:779 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:779 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:779 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:779 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:779 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:779 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:51:779 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(40)
06:51:779 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:51:779 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:51:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +942us
06:51:779 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +57us
06:51:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:779 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:51:779 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:779 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:779 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:779 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:779 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:779 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:779 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:779 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:779 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:779 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:780 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:780 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:780 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +275us
06:51:780 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:51:780 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3f9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:51:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:51:780 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +720us
06:51:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:780 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:780 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +572us
06:51:780 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3efc0, 4096, 4096)
06:51:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:51:780 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:51:780 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:51:780 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3efc0)
06:51:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:51:780 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +178us
06:51:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:780 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9089
06:51:780 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +29us
06:51:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:780 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:780 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:51:780 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:51:780 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:51:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:51:781 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9089
06:51:781 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +957us
06:51:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:781 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:781 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:781 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:781 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:781 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:781 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:781 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:781 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:781 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:781 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:781 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:781 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:781 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:781 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:781 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:781 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9090
06:51:781 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +655us
06:51:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:781 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:781 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:51:781 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:51:805 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:51:805 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:51:806 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:806 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:51:806 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:51:807 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:51:807 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:807 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:807 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:808 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:808 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:808 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:808 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:808 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:808 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:808 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:808 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:808 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:808 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:808 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:808 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:808 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:808 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:808 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:808 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:808 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:808 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:808 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:808 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:808 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:808 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:808 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:809 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:809 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:809 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:809 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:51:809 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:51:809 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:51:810 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:51:810 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:810 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:51:810 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:51:811 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:51:811 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:811 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:811 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:811 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:811 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:811 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:811 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:811 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:811 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:811 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:811 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 088119fc->08000100, woke from hle delay) +333us
06:51:811 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->088119fc, Prevent Adhoc thread from blocking) +8us
06:51:811 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:811 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:811 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:811 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:812 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:812 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9090
06:51:812 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0892e8c8->08000100, woke from hle delay) +1000us
06:51:813 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0892e8c8, Prevent Adhoc thread from blocking) +8us
06:51:813 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:813 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:813 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:813 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:813 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:813 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:813 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:51:813 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(80)
06:51:813 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:51:813 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:51:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +194us
06:51:813 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:51:813 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +805us
06:51:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:813 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:813 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:813 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:813 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:813 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:813 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:813 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:813 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:813 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:813 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:813 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:814 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:814 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:814 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:814 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9091
06:51:814 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +267us
06:51:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:814 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:814 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:51:814 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:51:814 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:51:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:51:814 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9091
06:51:814 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +719us
06:51:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:814 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:814 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:814 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:814 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:814 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:814 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:814 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:814 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:814 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:814 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +540us
06:51:814 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:51:815 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b419d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:51:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:51:815 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +455us
06:51:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:815 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:815 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +837us
06:51:815 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b40fc0, 4096, 4096)
06:51:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:51:815 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +158us
06:51:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:815 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +77us
06:51:815 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:51:815 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b40fc0)
06:51:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:51:815 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +917us
06:51:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:815 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:815 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:815 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9092
06:51:815 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +893us
06:51:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:815 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:815 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:51:815 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:51:837 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:51:838 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:51:838 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:838 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:51:838 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:51:839 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:51:839 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:839 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:840 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:840 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:840 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:840 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:840 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:840 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:840 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:840 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:840 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:840 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:840 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:840 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:840 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:840 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:840 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:840 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:840 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:840 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:841 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:841 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:841 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:841 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:841 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:841 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:841 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:841 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:841 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:841 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:51:841 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:51:841 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:51:842 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:51:843 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:843 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:51:843 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:51:843 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:51:843 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08940478->08000100, woke from hle delay) +95us
06:51:843 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08940478, Prevent Adhoc thread from blocking) +8us
06:51:843 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:843 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:843 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:843 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:843 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:843 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:843 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:843 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:843 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:843 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:844 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:844 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:844 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:844 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:844 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:844 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9092
06:51:844 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08822d80->08000100, woke from hle delay) +1000us
06:51:845 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08822d80, Prevent Adhoc thread from blocking) +8us
06:51:845 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:845 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:845 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:845 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:845 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:845 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:845 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:51:845 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(80)
06:51:845 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:51:845 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:51:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +433us
06:51:845 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:51:845 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +566us
06:51:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:845 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:845 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:845 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:845 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:845 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:846 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:846 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:846 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:846 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:846 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:846 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:846 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:846 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:846 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:846 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9093
06:51:846 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +506us
06:51:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:846 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:846 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:51:846 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:51:846 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:51:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:51:846 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +481us
06:51:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:846 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9093
06:51:846 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:846 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:846 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:846 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:846 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:846 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:846 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:846 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:846 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:846 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:846 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:847 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:847 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:847 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:847 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:847 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:847 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9094
06:51:847 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +128us
06:51:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:847 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:847 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:51:847 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:51:871 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:51:871 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:51:871 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:871 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:51:871 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:51:873 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:51:873 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:873 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:873 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:873 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:873 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:874 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:874 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:874 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:874 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:874 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:874 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:874 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:874 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:874 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:874 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:874 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:875 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:875 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:875 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:875 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:875 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:875 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:875 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:875 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:875 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:875 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:875 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:875 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:875 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:875 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:51:875 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:51:875 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:51:876 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:51:876 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:876 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:51:876 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:51:876 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:51:876 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:876 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:876 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:876 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:876 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:876 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:876 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:876 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:876 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:876 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:877 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:877 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:877 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:877 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:877 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:877 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9094
06:51:877 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08807454->08000100, woke from hle delay) +860us
06:51:878 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08807454, Prevent Adhoc thread from blocking) +8us
06:51:878 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:878 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:878 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:878 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:878 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:878 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:878 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:51:878 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(40)
06:51:878 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:51:878 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:51:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +660us
06:51:878 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:51:879 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +339us
06:51:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:879 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:879 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:879 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:879 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:879 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +800us
06:51:879 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:51:879 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3d9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:51:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +6us
06:51:879 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +193us
06:51:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:879 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:879 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:879 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +95us
06:51:879 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3cfc0, 4096, 4096)
06:51:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:51:879 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:51:879 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:51:879 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3cfc0)
06:51:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:51:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +655us
06:51:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:880 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9095
06:51:880 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +749us
06:51:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:880 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:880 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:51:880 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:51:880 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:51:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:51:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +238us
06:51:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:880 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9095
06:51:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:881 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:881 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:881 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:881 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9096
06:51:881 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +371us
06:51:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:881 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:881 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:51:881 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:51:905 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:51:906 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:51:906 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:906 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:51:906 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:51:907 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:51:907 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:907 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:908 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:908 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:908 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:908 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:908 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:908 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:908 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:908 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:908 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:908 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:908 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:908 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:908 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:908 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:908 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:908 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:908 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:908 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:908 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:908 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:908 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:908 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:908 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:909 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:909 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:909 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:909 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:909 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:51:909 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:51:909 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:51:910 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:51:910 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:910 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:51:911 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:51:911 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:51:911 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:911 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:911 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:911 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:911 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:911 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:911 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:911 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:911 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:911 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:911 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:911 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:911 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:912 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:912 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:912 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08e006d8->08000100, woke from hle delay) +617us
06:51:912 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08e006d8, Prevent Adhoc thread from blocking) +8us
06:51:912 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9096
06:51:913 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:913 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:913 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:913 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:913 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:913 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:913 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:51:913 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(20)
06:51:913 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:51:913 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:51:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +859us
06:51:913 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +140us
06:51:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:913 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:51:913 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:913 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:913 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:913 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:913 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:913 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:913 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:913 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:913 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:914 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:914 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:914 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:914 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:914 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:914 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9097
06:51:914 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +992us
06:51:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:914 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:914 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:51:914 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:51:914 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, left interrupt) +5us
06:51:914 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0883ad94, Prevent Adhoc thread from blocking) +3us
06:51:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +8us
06:51:914 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9097
06:51:914 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +991us
06:51:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:914 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:914 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:914 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +64us
06:51:914 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:51:914 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3f9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:51:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:51:914 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +930us
06:51:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:914 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:914 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +362us
06:51:914 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3efc0, 4096, 4096)
06:51:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:51:915 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:51:915 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:51:915 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3efc0)
06:51:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:51:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +388us
06:51:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:915 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9098
06:51:915 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +613us
06:51:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:915 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:915 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:51:915 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:51:937 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:51:937 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:51:938 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:938 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:51:938 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:51:939 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:51:939 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:939 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:940 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:940 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:940 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:940 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:940 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:940 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:940 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:940 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:940 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:940 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:940 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:940 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:940 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:940 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:940 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:940 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:940 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:940 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:940 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:940 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:941 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:941 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:941 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:941 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:941 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:941 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:941 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:941 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:51:941 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:51:941 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:51:942 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:51:942 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:943 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:51:943 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:51:943 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:51:943 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:943 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:943 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:943 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:943 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:943 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:943 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:943 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:943 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:943 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:944 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:944 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08834db4->08000100, woke from hle delay) +375us
06:51:944 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08834db4, Prevent Adhoc thread from blocking) +8us
06:51:944 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:944 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:944 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:944 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:944 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9098
06:51:945 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0892e830->08000100, woke from hle delay) +1000us
06:51:945 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0892e830, Prevent Adhoc thread from blocking) +8us
06:51:945 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:945 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:945 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:945 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:945 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:945 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:945 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:51:945 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(10)
06:51:945 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:51:945 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:51:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +153us
06:51:945 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:51:945 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +846us
06:51:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:945 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:945 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:946 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:946 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:946 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:946 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:946 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:946 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:946 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:946 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:946 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:946 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:946 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:946 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:946 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9099
06:51:946 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +225us
06:51:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:946 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:946 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:51:946 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:51:946 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:51:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:51:946 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9099
06:51:946 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +761us
06:51:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:946 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:946 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:946 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:946 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:946 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:946 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:946 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:946 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:946 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:947 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:947 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:947 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:947 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:947 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:947 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:947 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +329us
06:51:947 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:51:947 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b419d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:51:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:51:947 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9100
06:51:947 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +517us
06:51:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:947 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:947 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:51:947 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:51:971 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:51:971 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:51:971 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:971 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:51:971 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:51:973 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:51:973 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:973 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:973 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:974 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:974 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:974 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:974 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:974 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:974 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:974 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:974 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:974 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:974 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:974 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:974 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:974 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:974 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:974 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:974 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:974 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:974 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:974 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:51:974 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:51:975 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:51:975 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:51:975 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:51:975 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:51:975 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:51:975 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:51:975 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:51:975 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:51:975 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:51:976 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:51:977 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:51:977 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:51:977 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:51:977 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:51:977 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:977 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:977 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:977 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08eb8e58->08000100, woke from hle delay) +137us
06:51:977 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08eb8e58, Prevent Adhoc thread from blocking) +8us
06:51:977 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:977 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:977 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:977 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:977 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:978 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:978 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:978 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:978 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:978 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:978 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:978 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:978 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9100
06:51:979 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0883875c->08000100, woke from hle delay) +1000us
06:51:979 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0883875c, Prevent Adhoc thread from blocking) +8us
06:51:979 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:979 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:979 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:979 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:979 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:979 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:51:979 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:51:979 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(08)
06:51:980 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:51:980 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:51:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +391us
06:51:980 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:51:980 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +226us
06:51:980 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b40fc0, 4096, 4096)
06:51:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:51:980 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:51:980 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:51:980 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b40fc0)
06:51:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:51:980 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +133us
06:51:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:980 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:980 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:980 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:980 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:980 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:980 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:980 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:980 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:980 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:980 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:980 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:981 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:981 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:981 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:981 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9101
06:51:981 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +464us
06:51:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:981 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:981 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:51:981 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:51:981 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:51:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:51:981 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +522us
06:51:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:981 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9101
06:51:981 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:981 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:981 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:981 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:981 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:981 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:981 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:981 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:981 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:981 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:981 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:981 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:981 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:981 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:981 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:981 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:51:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:51:982 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9102
06:51:982 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +86us
06:51:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:51:982 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:51:982 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:51:982 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:52:005 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:52:005 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:52:005 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:005 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:005 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:007 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:007 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:007 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:007 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:007 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:007 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:008 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:008 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:008 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:008 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:008 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:008 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:008 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:008 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:008 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:008 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:008 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:008 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:008 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:008 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:008 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:008 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:008 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:008 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:008 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:008 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:008 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:008 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:008 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:008 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:009 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:009 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:009 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:010 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:010 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:010 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:010 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:010 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:011 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:011 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:011 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:011 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:011 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:011 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:011 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:011 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:011 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:011 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:011 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:011 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:011 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:011 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:012 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:012 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9102
06:52:012 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08807c08->08000100, woke from hle delay) +902us
06:52:012 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08807c08, Prevent Adhoc thread from blocking) +8us
06:52:012 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:013 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:013 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:013 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:013 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:013 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:013 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:013 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(04)
06:52:013 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:013 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +619us
06:52:013 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:013 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +381us
06:52:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:013 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:013 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:013 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:013 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:013 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:013 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:013 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:013 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:013 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:013 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:013 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +589us
06:52:013 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:52:014 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3d9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:52:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +6us
06:52:014 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +403us
06:52:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:014 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:014 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +888us
06:52:014 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3cfc0, 4096, 4096)
06:52:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:52:014 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +107us
06:52:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:014 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +129us
06:52:014 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:52:014 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3cfc0)
06:52:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:52:014 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +865us
06:52:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:014 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9103
06:52:014 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +707us
06:52:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:014 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:014 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:014 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:52:014 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:014 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +280us
06:52:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:014 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9103
06:52:014 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:014 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:014 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:015 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9104
06:52:015 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +329us
06:52:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:015 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:015 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:52:015 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:52:039 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:52:039 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:52:040 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:040 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:040 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:041 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:041 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:041 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:041 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:041 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:041 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:041 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:041 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:041 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:041 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:041 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:041 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:041 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:041 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:041 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:041 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:041 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:041 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:041 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:041 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:041 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:041 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:041 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:041 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:041 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:041 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:041 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:042 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:042 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:042 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:042 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:042 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:042 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:043 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:043 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:044 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:044 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:044 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:044 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:044 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:044 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:044 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:044 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:044 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:044 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:044 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:044 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:044 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:044 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:044 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:044 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:044 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:045 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:045 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08f01bf4->08000100, woke from hle delay) +659us
06:52:045 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08f01bf4, Prevent Adhoc thread from blocking) +8us
06:52:045 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9104
06:52:046 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:046 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:046 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:046 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:046 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:046 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:046 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:046 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(02)
06:52:046 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:046 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +858us
06:52:046 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:046 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +141us
06:52:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:046 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:046 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:046 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:046 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:046 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:046 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:046 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:046 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:046 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:047 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:047 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:047 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:047 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:047 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:047 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9105
06:52:047 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +950us
06:52:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:047 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:047 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:047 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:52:047 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:047 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +37us
06:52:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:047 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9105
06:52:047 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:047 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:047 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:047 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:047 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:047 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:047 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:047 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:047 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +859us
06:52:047 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:52:048 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3f9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:52:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:52:048 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +136us
06:52:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:048 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:048 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:048 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +152us
06:52:048 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3efc0, 4096, 4096)
06:52:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:52:048 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:52:048 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:52:048 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3efc0)
06:52:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:52:048 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +598us
06:52:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:048 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:048 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:048 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:048 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:048 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9106
06:52:048 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +572us
06:52:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:048 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:048 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:52:048 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:52:071 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:52:071 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:52:071 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:071 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:071 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:073 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:073 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:073 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:073 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:073 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:073 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:074 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:074 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:074 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:074 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:074 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:074 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:074 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:074 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:074 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:074 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:074 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:074 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:074 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:074 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:074 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:074 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:074 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:074 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:075 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:075 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:075 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:075 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:075 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:075 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:075 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:075 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:075 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:076 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:076 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:077 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:077 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:077 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:077 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:077 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:077 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:077 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:077 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:077 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:077 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:077 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:077 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:077 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:077 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:077 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:077 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:077 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:078 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0882bc1c->08000100, woke from hle delay) +416us
06:52:078 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0882bc1c, Prevent Adhoc thread from blocking) +8us
06:52:078 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:078 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9106
06:52:079 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08841744->08000100, woke from hle delay) +1000us
06:52:079 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08841744, Prevent Adhoc thread from blocking) +8us
06:52:079 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:079 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:079 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:079 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:079 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:079 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:079 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:079 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(01)
06:52:079 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:079 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +111us
06:52:079 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:079 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +888us
06:52:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:079 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:079 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:079 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:079 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:079 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:079 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:079 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:079 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:080 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9107
06:52:080 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +185us
06:52:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:080 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:080 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:080 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:52:080 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:080 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9107
06:52:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +802us
06:52:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:081 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:081 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:081 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9108
06:52:081 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +810us
06:52:081 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:081 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:081 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:52:081 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:52:104 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:52:105 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:52:105 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:105 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:105 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:106 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:106 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:106 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:107 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:107 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:107 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:107 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:107 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:107 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:107 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:107 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:107 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:107 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:107 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:107 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:107 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:107 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:107 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:107 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:107 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:107 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:107 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:107 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:108 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:108 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:108 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:108 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:108 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:108 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:108 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:108 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:108 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:108 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:109 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:110 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:110 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:110 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:110 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:110 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:110 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:110 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:110 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:110 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:110 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:110 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:110 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:110 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:110 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08ef5cfc->08000100, woke from hle delay) +178us
06:52:110 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08ef5cfc, Prevent Adhoc thread from blocking) +8us
06:52:110 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:111 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:111 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:111 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:111 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:111 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:111 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9108
06:52:112 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 088265f0->08000100, woke from hle delay) +1000us
06:52:112 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->088265f0, Prevent Adhoc thread from blocking) +8us
06:52:112 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:112 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:112 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:112 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:112 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:112 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:112 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:112 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(01)
06:52:112 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:112 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +351us
06:52:112 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:112 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +648us
06:52:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:112 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:112 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:112 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:113 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +111us
06:52:113 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:52:113 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b419d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:52:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:52:113 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +884us
06:52:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:113 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:113 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +408us
06:52:113 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b40fc0, 4096, 4096)
06:52:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:52:113 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:52:113 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:52:113 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b40fc0)
06:52:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:52:113 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +342us
06:52:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:113 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:113 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:113 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:114 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:114 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:114 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:114 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:114 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:114 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9109
06:52:114 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +423us
06:52:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:114 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:114 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:114 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:52:114 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:114 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +563us
06:52:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:114 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9109
06:52:114 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:114 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:114 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:114 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:114 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:114 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:114 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:114 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:114 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:114 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:114 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:114 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:114 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:114 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:115 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:115 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:115 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9110
06:52:115 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +45us
06:52:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:115 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:115 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:52:115 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:52:138 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:52:138 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:52:138 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:138 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:138 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:140 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:140 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:140 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:141 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:141 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:141 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:141 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:141 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:141 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:141 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:141 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:141 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:141 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:141 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:141 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:141 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:141 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:141 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:141 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:141 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:141 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:141 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:141 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:141 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:141 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:141 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:142 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:142 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:142 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:142 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:142 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:142 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:142 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:143 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:143 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:143 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:143 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:143 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:144 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:144 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:144 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:144 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:144 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:144 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:144 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:144 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:144 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:144 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:144 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:144 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:144 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:144 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:145 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:145 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9110
06:52:145 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08807ae4->08000100, woke from hle delay) +943us
06:52:145 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08807ae4, Prevent Adhoc thread from blocking) +8us
06:52:146 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:146 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:146 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:146 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:146 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:146 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:146 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:146 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(02)
06:52:146 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:146 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +578us
06:52:146 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:146 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +421us
06:52:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:146 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:146 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:146 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:146 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:146 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:146 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:146 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:146 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:146 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:146 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:146 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:146 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:146 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:147 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:147 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9111
06:52:147 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +666us
06:52:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:147 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:147 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:147 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:52:147 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:147 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +320us
06:52:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:147 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9111
06:52:147 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:147 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +380us
06:52:147 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:52:147 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3d9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:52:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +6us
06:52:147 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +613us
06:52:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:147 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:147 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +679us
06:52:147 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3cfc0, 4096, 4096)
06:52:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:52:147 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:52:147 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:52:148 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3cfc0)
06:52:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:52:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +71us
06:52:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:148 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9112
06:52:148 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +288us
06:52:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:148 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:148 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:52:148 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:52:170 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:52:170 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:52:170 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:170 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:170 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:172 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:172 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:172 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:172 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:173 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:173 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:173 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:173 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:173 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:173 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:173 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:173 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:173 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:173 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:174 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:174 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:174 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:174 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:174 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:174 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:174 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:174 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:174 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:174 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:174 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:174 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:174 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:174 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:174 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:174 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:174 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:174 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:174 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:176 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:176 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:176 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:176 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:176 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:176 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:177 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:177 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:177 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:177 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:177 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:177 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:177 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:177 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:177 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08869064->08000100, woke from hle delay) +700us
06:52:177 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08869064, Prevent Adhoc thread from blocking) +8us
06:52:177 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9112
06:52:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:178 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:178 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(04)
06:52:178 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:178 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +818us
06:52:179 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:179 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +181us
06:52:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:179 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:179 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:179 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:179 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:179 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:179 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:179 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:179 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:179 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:179 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:179 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:179 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:179 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:179 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:179 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9113
06:52:179 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +909us
06:52:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:179 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:179 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:179 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:52:179 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:179 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +77us
06:52:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:179 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9113
06:52:179 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:179 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:179 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:179 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:180 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:180 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:180 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:180 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:180 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:180 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:180 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:180 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:180 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:180 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:180 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +649us
06:52:180 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:52:180 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3f9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:52:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:52:180 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +346us
06:52:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:180 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:180 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9114
06:52:180 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +531us
06:52:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:180 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:180 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:52:181 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:52:205 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:52:206 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:52:206 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:206 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:206 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:207 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:207 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:207 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:208 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:208 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:208 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:208 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:208 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:208 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:208 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:208 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:208 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:208 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:208 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:208 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:208 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:208 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:208 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:208 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:208 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:208 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:208 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:208 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:208 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:208 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:208 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:208 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:208 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:208 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:208 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:208 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:208 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:208 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:209 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:209 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:210 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:210 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:210 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:210 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:210 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:210 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:210 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:210 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:210 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:210 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:210 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:210 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:210 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:211 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:212 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:212 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:212 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:212 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:212 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Sound (277->311, pc: 08eba178->08832a18, woke from hle delay) +403us
06:52:212 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3efc0, 4096, 4096)
06:52:212 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> Main (311->277, pc: 08933d04->08eba178, sas core) +8us
06:52:212 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:212 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08e49c60->08000100, woke from hle delay) +44us
06:52:212 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08e49c60, Prevent Adhoc thread from blocking) +8us
06:52:212 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:213 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Sound (277->311, pc: 088653f8->08933d04, woke from hle delay) +186us
06:52:213 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:52:213 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3efc0)
06:52:213 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> Main (311->277, pc: 088331e4->088653f8, blocking audio) +9us
06:52:213 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9114
06:52:213 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:214 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 088383cc->08000100, woke from hle delay) +803us
06:52:214 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->088383cc, Prevent Adhoc thread from blocking) +8us
06:52:214 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:214 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:214 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:214 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:214 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:214 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:214 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:214 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(08)
06:52:214 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:214 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +136us
06:52:214 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:214 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +863us
06:52:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:214 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:214 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:214 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:215 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:215 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:215 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:215 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:215 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:215 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:215 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:215 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:215 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:215 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:215 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:215 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9115
06:52:215 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +144us
06:52:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:215 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:215 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:215 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:52:215 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:215 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9115
06:52:215 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +843us
06:52:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:215 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:215 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:215 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:215 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:215 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:215 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:215 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:215 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:216 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:216 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:216 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:216 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:216 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:216 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:216 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:216 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9116
06:52:216 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +769us
06:52:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:216 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:216 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:52:216 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:52:238 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:52:238 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:52:239 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:239 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:239 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:240 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:240 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:240 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:241 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:241 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:241 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:241 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:241 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:241 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:241 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:241 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:241 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:241 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:241 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:241 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:241 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:241 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:241 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:241 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:241 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:241 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:242 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:242 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:242 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:242 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:242 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:242 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:242 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:242 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:242 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:242 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:242 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:242 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:243 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:244 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:244 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:244 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:244 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:244 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:244 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:244 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:244 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:244 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:244 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:244 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:244 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:244 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:245 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:245 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:245 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:245 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:246 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:246 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:246 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:246 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:246 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:247 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08e64468->08000100, woke from hle delay) +219us
06:52:247 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08e64468, Prevent Adhoc thread from blocking) +8us
06:52:247 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:247 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:247 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:247 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:247 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:247 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:247 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9116
06:52:248 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0892e874->08000100, woke from hle delay) +1000us
06:52:248 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0892e874, Prevent Adhoc thread from blocking) +8us
06:52:248 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:248 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:248 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:248 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:248 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:249 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:249 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:249 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(10)
06:52:249 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:249 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +337us
06:52:249 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:249 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +662us
06:52:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:249 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:249 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:249 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:249 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:249 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:249 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:249 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:249 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:249 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +905us
06:52:249 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:52:249 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b419d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:52:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:52:249 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +90us
06:52:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:250 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +198us
06:52:250 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b40fc0, 4096, 4096)
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:52:250 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:52:250 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:52:250 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b40fc0)
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:52:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +552us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:250 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9117
06:52:250 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +382us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:250 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:250 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:250 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:52:250 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +604us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:250 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9117
06:52:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:250 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9118
06:52:250 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +4us
06:52:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:250 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:250 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:52:250 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:52:271 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:52:271 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:52:271 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:271 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:271 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:273 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:273 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:273 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:274 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:274 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:274 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:274 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:274 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:274 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:274 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:274 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:274 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:274 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:274 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:274 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:274 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:274 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:274 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:274 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:274 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:274 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:274 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:274 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:274 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:274 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:275 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:275 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:275 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:275 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:275 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:275 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:275 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:275 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:276 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:276 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:277 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:277 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:277 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:277 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:277 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:277 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:277 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:277 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:277 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:277 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:277 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:277 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:278 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:279 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:280 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:280 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0882dd84 to block at 08936ee0
06:52:281 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:281 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:282 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:282 Main         D[SCERTC]: HLE\sceRtc.cpp:278 sceRtcGetAccumulativeTime()
06:52:283 Main         D[SCERTC]: HLE\sceRtc.cpp:278 sceRtcGetAccumulativeTime()
06:52:283 Main         D[SCERTC]: HLE\sceRtc.cpp:278 sceRtcGetAccumulativeTime()
06:52:283 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:284 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:284 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:284 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 088605e8 to block at 08936ee0
06:52:284 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:284 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:284 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:284 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:284 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:284 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:284 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:284 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:284 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:284 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:285 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:285 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:285 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:285 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:285 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:285 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:285 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:285 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:285 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:285 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:285 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:285 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:285 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:285 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:285 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:285 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:285 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:285 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:285 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:286 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:287 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:287 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:287 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:287 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:287 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:287 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:288 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 088606f4 to block at 08936ee0
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:288 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:289 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:290 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:291 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9118
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:292 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:293 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:293 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:293 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:293 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:293 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:293 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:293 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:293 Main         D[SCERTC]: HLE\sceRtc.cpp:278 sceRtcGetAccumulativeTime()
06:52:293 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:294 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:294 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:294 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:294 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:295 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:295 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0894e094 to block at 08936c24
06:52:295 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:295 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:296 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:296 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:296 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:296 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:296 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:296 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:296 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:296 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:296 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:296 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:296 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:296 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:296 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:296 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:296 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:296 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:296 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:296 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:296 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:296 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:297 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:297 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:297 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:297 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:297 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:297 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:297 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:297 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:297 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:297 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:297 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:297 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:297 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:297 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:297 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:297 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:297 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:297 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:297 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:297 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:297 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:297 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:297 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(00000145)
06:52:298 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:298 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:298 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:298 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:298 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:298 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:298 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:299 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:299 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:299 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0895eff0 to block at 08936c24
06:52:300 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:300 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0895efa8 to block at 08936c24
06:52:301 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:301 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0895f038 to block at 08936c24
06:52:302 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:302 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0895f080 to block at 08936c24
06:52:305 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:305 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:305 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:305 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:305 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:306 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:306 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:306 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:306 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:306 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:306 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:306 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:306 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:306 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:306 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:306 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:306 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:306 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:306 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 088eadec->08000100, woke from hle delay) +984us
06:52:306 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->088eadec, Prevent Adhoc thread from blocking) +8us
06:52:306 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:306 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:306 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:306 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:306 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:306 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:307 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:307 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:307 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:307 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:307 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:307 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:307 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:307 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:307 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:307 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:307 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:308 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:308 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:310 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:311 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 0894e050 to block at 08936c24
06:52:314 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:314 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:314 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:314 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:314 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:314 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:314 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:315 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:315 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:315 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:315 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:316 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08868fb8->08000000, interrupt) +672us
06:52:316 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:317 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08868fb8, left interrupt) +4us
06:52:317 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:318 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:321 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0884d924->08000100, woke from hle delay) +322us
06:52:321 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0884d924, Prevent Adhoc thread from blocking) +8us
06:52:322 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:322 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:322 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:323 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:324 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:324 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:324 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:324 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:324 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(20)
06:52:324 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:324 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +646us
06:52:324 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +353us
06:52:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:324 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:324 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:324 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:324 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:324 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:324 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:324 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:324 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:324 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:325 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:325 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:325 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:325 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:325 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9119
06:52:325 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +620us
06:52:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:325 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:325 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:325 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:52:325 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:325 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +366us
06:52:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:325 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9119
06:52:325 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:325 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:325 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:325 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:325 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:325 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:325 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:325 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +166us
06:52:325 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:52:326 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3d9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:52:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +6us
06:52:326 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +827us
06:52:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:326 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:326 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +465us
06:52:326 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3cfc0, 4096, 4096)
06:52:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:52:326 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:52:326 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:52:326 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3cfc0)
06:52:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:52:326 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +285us
06:52:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:326 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:326 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:326 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:326 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:326 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:327 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:327 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9120
06:52:327 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +242us
06:52:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:327 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:327 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:52:327 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:52:328 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:52:328 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:52:328 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:328 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:328 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:330 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:330 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:330 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:330 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:330 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:330 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:330 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:330 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:330 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:330 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:330 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:330 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:330 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:330 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:330 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:331 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:331 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:331 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:331 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:331 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:331 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:331 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:331 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:331 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:331 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:331 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:331 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:331 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:331 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:331 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:331 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:331 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:331 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:332 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:333 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform sampler2D testtex;
 in vec4 v_color0;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(p.rgb + t.rgb, p.a * t.a);
  if (v.a < 0.002) discard;
  fragColor0 = v;
}


06:52:337 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 64 fs 78
06:52:337 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:337 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:337 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:337 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:337 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:337 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:337 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:337 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:337 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:338 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:338 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:338 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:338 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:338 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:339 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:339 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:339 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:339 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:339 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:339 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9120
06:52:339 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08864f00->08000100, woke from hle delay) +745us
06:52:339 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08864f00, Prevent Adhoc thread from blocking) +8us
06:52:340 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:340 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:340 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:341 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:341 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:341 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:341 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:341 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:341 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:341 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:341 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(40)
06:52:341 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:341 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +909us
06:52:341 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:341 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +90us
06:52:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:341 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:341 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:341 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:341 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:341 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:341 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:341 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:341 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:341 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:341 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:341 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:342 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:342 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:342 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:342 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9121
06:52:342 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +863us
06:52:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:342 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:342 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:342 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:52:342 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:342 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +123us
06:52:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:342 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9121
06:52:342 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:342 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:342 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:342 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:342 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:342 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:342 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:342 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:342 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:342 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:342 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:342 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:342 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:342 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:342 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:342 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:342 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9122
06:52:343 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +485us
06:52:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:343 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:343 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:52:343 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:52:344 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:52:344 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:52:344 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:344 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:344 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:345 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:345 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:345 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:346 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:346 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:346 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:346 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:346 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:346 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:346 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:346 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:346 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:346 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:346 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:346 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:346 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:346 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:346 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:346 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:346 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:346 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:346 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:346 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:347 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:347 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:347 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:347 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:347 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:347 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:347 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:347 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:347 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:347 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:348 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:349 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:349 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:349 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:349 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:349 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:349 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:349 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:349 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:349 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:349 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:349 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:349 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:349 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:349 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:350 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:350 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:350 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:350 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:350 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08823c20->08000100, woke from hle delay) +502us
06:52:350 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08823c20, Prevent Adhoc thread from blocking) +8us
06:52:350 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:350 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9122
06:52:350 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:351 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:351 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08806d18->08000100, woke from hle delay) +1000us
06:52:351 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08806d18, Prevent Adhoc thread from blocking) +8us
06:52:352 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:352 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:352 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:352 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:352 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:352 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:352 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883a4a0->08000000, interrupt) +151us
06:52:352 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:352 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883a4a0, left interrupt) +4us
06:52:352 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:352 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(80)
06:52:352 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:352 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +14us
06:52:352 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +829us
06:52:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:352 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:352 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +426us
06:52:352 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:52:352 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3f9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:52:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:52:352 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +569us
06:52:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:352 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:353 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +723us
06:52:353 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3efc0, 4096, 4096)
06:52:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:52:353 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:52:353 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:52:353 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3efc0)
06:52:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:52:353 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +27us
06:52:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:353 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:353 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:353 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:353 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:353 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:353 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:353 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:353 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:353 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:353 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:353 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9123
06:52:353 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +98us
06:52:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:353 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:353 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:353 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:52:353 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:353 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9123
06:52:353 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +888us
06:52:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:353 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:354 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:354 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:354 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:354 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:354 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:354 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:354 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:354 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:354 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:354 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:354 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:354 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:354 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:354 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:354 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9124
06:52:354 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +724us
06:52:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:354 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:354 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:52:354 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:52:372 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:52:372 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:52:372 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:373 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:373 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:374 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:374 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:374 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:375 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:375 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:375 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:375 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:375 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:375 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:375 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:375 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:375 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:375 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:375 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:375 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:375 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:375 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:375 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:375 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:375 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:375 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:375 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:375 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:375 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:375 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:375 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:375 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:375 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:375 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:375 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:375 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:375 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:375 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:376 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:376 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:377 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:377 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:377 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:377 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0880ba5c->08000100, woke from hle delay) +264us
06:52:377 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0880ba5c, Prevent Adhoc thread from blocking) +8us
06:52:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:378 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9124
06:52:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:379 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08882e1c->08000100, woke from hle delay) +1000us
06:52:379 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08882e1c, Prevent Adhoc thread from blocking) +8us
06:52:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08841854->08000000, interrupt) +385us
06:52:380 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:380 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08841854, left interrupt) +4us
06:52:380 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:380 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(80)
06:52:380 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:380 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +33us
06:52:380 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +575us
06:52:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:380 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:380 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:380 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:380 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:380 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:380 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:380 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:381 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9125
06:52:381 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +337us
06:52:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:381 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:381 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:381 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:52:381 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:381 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +341us
06:52:381 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:52:381 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b419d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:52:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:52:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +304us
06:52:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:381 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9125
06:52:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:381 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +987us
06:52:381 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b40fc0, 4096, 4096)
06:52:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:52:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +7us
06:52:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:382 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +228us
06:52:382 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:52:382 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b40fc0)
06:52:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:52:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +766us
06:52:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:383 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9126
06:52:383 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +962us
06:52:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:383 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:383 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:52:383 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:52:405 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:52:405 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:52:406 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:406 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:406 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:407 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:407 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:408 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:408 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:408 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:408 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:408 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:408 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:408 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:408 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:408 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:408 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:408 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:408 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:408 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:408 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:408 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:408 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:408 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:408 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:408 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:409 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:409 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:409 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:409 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:409 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:409 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:409 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:409 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:409 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:409 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:409 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:409 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:410 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:411 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:411 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:411 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:411 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:411 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08829444->08000100, woke from hle delay) +26us
06:52:411 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08829444, Prevent Adhoc thread from blocking) +8us
06:52:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:411 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:412 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9126
06:52:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:412 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:413 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:413 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08827fa8->08000100, woke from hle delay) +1000us
06:52:413 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08827fa8, Prevent Adhoc thread from blocking) +8us
06:52:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08834bdc->08000000, interrupt) +624us
06:52:414 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:414 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08834bdc, left interrupt) +4us
06:52:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:414 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:415 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:415 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(40)
06:52:415 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:415 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +141us
06:52:415 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +230us
06:52:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:415 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:415 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:415 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:415 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:415 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:415 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:415 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:415 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:415 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:415 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:415 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:415 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:415 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:415 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:416 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9127
06:52:416 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +575us
06:52:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:416 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:416 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:416 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:52:416 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:416 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +411us
06:52:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:416 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9127
06:52:416 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:416 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:416 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:416 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:416 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:416 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:416 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:416 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:416 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:416 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:416 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:416 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:416 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +955us
06:52:416 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:52:416 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3d9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:52:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +6us
06:52:416 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +38us
06:52:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:416 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:416 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:416 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +251us
06:52:416 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3cfc0, 4096, 4096)
06:52:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:52:416 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:52:416 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:52:416 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3cfc0)
06:52:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:52:416 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +499us
06:52:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:416 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9128
06:52:416 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +197us
06:52:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:416 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:416 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:52:416 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:52:438 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:52:438 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:52:438 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:438 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:438 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:440 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:858 VTYPE: THRU=0 TC=1 COL=6 POS=2 NRM=1 WT=1 NW=4 IDX=0 MC=1
06:52:440 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:1040 SVT : size = 18, aligned to biggest 2
06:52:449 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
 in vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
out vec4 fragColor1;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a);
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  fragColor0 = vec4(v.rgb, 0.0);
  fragColor1 = vec4(0.0, 0.0, 0.0, v.a);
}


06:52:454 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 46 fs 80
06:52:457 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:858 VTYPE: THRU=0 TC=1 COL=6 POS=2 NRM=1 WT=1 NW=4 IDX=0 MC=1
06:52:457 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:1040 SVT : size = 18, aligned to biggest 2
06:52:458 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos2;
uniform vec3 u_lightpos3;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
 out lowp vec4 v_color0;
out mediump vec2 v_texcoord;
out mediump float v_fogdepth;
void main() {
  vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
  mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
  vec4 viewPos = u_view * vec4(worldpos, 1.0);
  gl_Position = u_proj * viewPos;
  v_color0 = color0;
  v_texcoord = u_uvscaleoffset.xy * vec2(1.0 + dot(normalize(u_lightpos2), worldnormal), 1.0 + dot(normalize(u_lightpos3), worldnormal)) * 0.5;
  v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}


06:52:464 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 82 fs 80
06:52:467 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:858 VTYPE: THRU=0 TC=1 COL=6 POS=2 NRM=1 WT=1 NW=2 IDX=0 MC=1
06:52:467 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:1040 SVT : size = 16, aligned to biggest 2
06:52:467 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:858 VTYPE: THRU=0 TC=1 COL=6 POS=2 NRM=1 WT=1 NW=3 IDX=0 MC=1
06:52:467 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:1040 SVT : size = 18, aligned to biggest 2
06:52:467 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:467 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:467 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:468 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:468 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:468 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:468 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:468 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:468 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:468 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:468 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:468 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:468 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:468 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:468 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:468 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:468 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:468 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:468 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:468 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:468 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:468 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:468 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:468 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:468 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:468 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:468 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:469 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:469 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:469 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:469 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:469 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:469 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:470 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:471 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:471 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:471 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:471 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:471 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:471 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:471 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:471 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:471 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:471 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:471 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:471 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:471 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:471 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:472 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:472 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:472 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:472 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:472 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:472 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9128
06:52:472 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08811b70->08000100, woke from hle delay) +791us
06:52:472 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08811b70, Prevent Adhoc thread from blocking) +8us
06:52:472 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:473 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:474 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:474 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:474 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:474 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:474 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:474 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:474 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:474 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:474 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(20)
06:52:474 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:474 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +985us
06:52:474 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +14us
06:52:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:474 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:474 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:474 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:474 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:474 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:474 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:475 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:475 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:475 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:475 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:475 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:475 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:475 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:475 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:475 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:475 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9129
06:52:475 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +818us
06:52:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:475 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:475 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:475 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:52:475 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:475 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +168us
06:52:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:475 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9129
06:52:475 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:475 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:475 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:475 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:475 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:475 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:475 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:475 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:476 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:476 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:476 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:476 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:476 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:476 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:476 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:476 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:476 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9130
06:52:476 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +440us
06:52:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:476 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:476 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:52:476 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:52:477 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:52:477 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:52:477 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:477 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:477 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:479 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:479 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:479 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:480 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:480 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:480 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:480 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:480 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:480 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:480 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:480 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:480 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:480 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:481 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:481 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:481 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:481 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:481 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:481 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:481 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:481 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:481 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:481 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:481 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:481 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:481 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:481 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:481 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:481 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:481 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:481 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:481 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:481 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:483 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:483 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:483 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:483 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:483 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:483 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:483 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:483 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:483 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:483 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:483 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:483 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:483 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:484 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:484 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:484 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:484 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:484 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:484 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:484 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08864f38->08000100, woke from hle delay) +548us
06:52:484 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08864f38, Prevent Adhoc thread from blocking) +8us
06:52:484 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:484 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9130
06:52:485 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:485 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:485 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 088383cc->08000100, woke from hle delay) +1000us
06:52:486 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->088383cc, Prevent Adhoc thread from blocking) +8us
06:52:486 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:486 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:486 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:486 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:486 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:486 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:486 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:486 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:486 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(10)
06:52:486 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:486 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +238us
06:52:486 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +761us
06:52:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:486 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:486 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +212us
06:52:487 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:52:487 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3f9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:52:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:52:487 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +783us
06:52:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:487 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:487 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +509us
06:52:487 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3efc0, 4096, 4096)
06:52:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:52:487 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:52:487 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:52:487 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3efc0)
06:52:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:52:487 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +241us
06:52:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:487 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:487 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:488 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:488 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:488 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9131
06:52:488 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +53us
06:52:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:488 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:488 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:488 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:52:488 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:488 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9131
06:52:488 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +934us
06:52:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:488 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:488 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:488 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:488 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:488 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:488 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:488 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:488 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:488 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:488 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:488 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:488 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:488 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:488 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:488 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:488 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9132
06:52:488 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +678us
06:52:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:488 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:488 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:52:489 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:52:505 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:52:505 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:52:505 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:505 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:505 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:507 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:507 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:507 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:507 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:507 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:507 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:507 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:507 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:507 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:508 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:508 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:508 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:508 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:508 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:508 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:508 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:508 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:508 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:508 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:508 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:508 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:508 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:508 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:508 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:508 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:508 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:508 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:508 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:508 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:508 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:508 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:508 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:508 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:510 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:510 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:510 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:510 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:510 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:510 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:510 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:511 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:511 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:511 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:511 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:511 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:511 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:511 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:511 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:511 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08828fb8->08000100, woke from hle delay) +309us
06:52:511 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08828fb8, Prevent Adhoc thread from blocking) +8us
06:52:511 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:511 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:511 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:511 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:512 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:512 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9132
06:52:512 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:512 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:512 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:513 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0886ed8c->08000100, woke from hle delay) +1000us
06:52:513 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0886ed8c, Prevent Adhoc thread from blocking) +8us
06:52:513 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:513 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:513 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:513 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:513 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:513 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:513 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883a4a0->08000000, interrupt) +481us
06:52:513 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:513 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883a4a0, left interrupt) +4us
06:52:513 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:513 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(08)
06:52:513 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:513 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +14us
06:52:514 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +499us
06:52:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:514 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:514 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:514 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:514 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:514 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:514 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:514 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:514 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:514 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:514 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:514 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:514 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:514 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:514 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:514 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9133
06:52:514 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +291us
06:52:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:514 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:514 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:514 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:52:514 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:514 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +695us
06:52:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:514 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9133
06:52:514 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:514 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:514 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:514 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:515 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:515 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +476us
06:52:515 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:52:515 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b419d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:52:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:52:515 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +518us
06:52:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:515 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:515 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +773us
06:52:515 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b40fc0, 4096, 4096)
06:52:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:52:515 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +222us
06:52:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:515 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +14us
06:52:515 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:52:515 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b40fc0)
06:52:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:52:515 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +980us
06:52:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:515 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:516 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:516 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:516 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:516 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:516 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:516 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9134
06:52:516 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +917us
06:52:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:516 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:516 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:52:516 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:52:538 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:52:538 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:52:538 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:538 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:539 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:541 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:541 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:541 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:541 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:541 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:541 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:541 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:541 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:541 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:541 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:541 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:541 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:541 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:541 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:541 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:541 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:541 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:541 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:541 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:541 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:541 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:541 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:541 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:541 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:541 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:541 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:541 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:541 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:541 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:541 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:541 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:541 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:541 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:543 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:543 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:543 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:543 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:543 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:543 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08e0927c->08000100, woke from hle delay) +71us
06:52:543 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08e0927c, Prevent Adhoc thread from blocking) +8us
06:52:543 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:543 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:543 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:543 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:543 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:543 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:543 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:543 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:543 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:544 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:544 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:544 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:544 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:544 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:544 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:544 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9134
06:52:544 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:545 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:545 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 088080ac->08000100, woke from hle delay) +1000us
06:52:545 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->088080ac, Prevent Adhoc thread from blocking) +8us
06:52:546 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:546 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:546 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:546 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:546 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:546 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:546 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:546 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:546 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(04)
06:52:546 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:546 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +714us
06:52:546 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:546 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +285us
06:52:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:546 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:546 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:546 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:546 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:546 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:546 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:546 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:546 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:547 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:547 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:547 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:547 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:547 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:547 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:547 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9135
06:52:547 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +530us
06:52:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:547 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:547 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:547 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:52:547 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:547 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +457us
06:52:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:547 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9135
06:52:547 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:547 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:547 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:547 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:547 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:547 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:547 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:547 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:547 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:547 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:547 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:547 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:547 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:547 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:548 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:548 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:548 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9136
06:52:548 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +151us
06:52:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:548 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:548 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:52:548 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:52:572 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:52:572 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:52:572 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:572 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:572 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:575 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:575 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:575 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:575 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:575 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:575 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:575 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:575 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:575 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:575 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:575 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:575 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:575 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:575 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:575 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:576 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:576 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:576 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:576 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:576 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:576 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:576 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:576 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:576 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:576 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:576 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:576 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:576 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:576 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:576 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:576 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:576 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:576 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:577 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:578 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:578 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:578 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:578 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:578 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:578 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:578 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:578 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:578 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:578 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:578 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:578 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:578 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:578 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:579 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:579 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:579 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:579 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:579 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:579 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9136
06:52:579 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:579 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:579 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08811d68->08000100, woke from hle delay) +836us
06:52:579 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08811d68, Prevent Adhoc thread from blocking) +8us
06:52:580 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:580 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:580 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:580 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:581 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:581 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:581 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:581 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:581 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(02)
06:52:581 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:581 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:581 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +939us
06:52:581 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:581 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +60us
06:52:581 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:581 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +736us
06:52:581 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:52:581 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3d9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:52:581 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +6us
06:52:581 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +256us
06:52:581 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:581 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:582 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:582 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +32us
06:52:582 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3cfc0, 4096, 4096)
06:52:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:52:582 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:52:582 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:52:582 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3cfc0)
06:52:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:52:582 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +718us
06:52:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:582 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:582 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:582 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:582 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:582 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:582 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:582 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:582 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:583 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:583 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:583 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9137
06:52:583 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +772us
06:52:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:583 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:583 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:583 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:52:583 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:583 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +214us
06:52:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:583 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9137
06:52:583 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:583 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:583 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:583 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:583 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:583 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:583 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:583 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:583 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:583 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:583 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:583 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:583 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:583 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:583 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:583 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:583 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9138
06:52:583 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +394us
06:52:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:583 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:583 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:52:583 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:52:606 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:52:606 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:52:606 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:606 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:606 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:608 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:608 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:608 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:608 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:608 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:608 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:608 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:608 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:608 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:608 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:608 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:608 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:609 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:609 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:609 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:609 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:609 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:609 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:609 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:609 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:609 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:609 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:609 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:609 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:609 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:609 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:609 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:610 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:610 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:610 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:610 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:610 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:610 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:611 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:611 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:611 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:611 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:612 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:612 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:612 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:612 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:612 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:612 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:612 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:612 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:612 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:612 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:612 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:612 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:612 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:612 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:612 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:613 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08883054->08000100, woke from hle delay) +593us
06:52:613 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08883054, Prevent Adhoc thread from blocking) +8us
06:52:613 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:613 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9138
06:52:613 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:613 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:614 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:614 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:614 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:614 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:614 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:614 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:614 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:616 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:623 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08936a6c->08000100, woke from hle delay) +1000us
06:52:623 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08936a6c, Prevent Adhoc thread from blocking) +8us
06:52:623 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:623 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:623 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:623 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08e62758->08000000, interrupt) +194us
06:52:623 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:624 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08e62758, left interrupt) +4us
06:52:624 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:624 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:624 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:624 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:624 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(01)
06:52:624 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:624 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +118us
06:52:624 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +682us
06:52:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:624 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:624 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:624 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:624 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:624 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:624 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:624 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:624 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:624 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:624 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:624 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:624 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:624 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:624 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Sound (319->311, pc: 08000100->088331e4, Prevent Adhoc thread from blocking) +3us
06:52:624 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:52:625 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3f9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:52:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +8us
06:52:625 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +991us
06:52:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:625 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9139
06:52:625 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +7us
06:52:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:625 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:625 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:625 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:52:625 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:625 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9139
06:52:625 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +979us
06:52:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:625 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +301us
06:52:625 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3efc0, 4096, 4096)
06:52:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:52:625 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:52:625 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:52:625 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3efc0)
06:52:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:52:625 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +449us
06:52:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:625 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:625 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:625 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:625 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:625 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:625 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:625 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:625 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:625 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:625 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:625 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:625 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:625 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:625 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:625 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9140
06:52:625 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +633us
06:52:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:625 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:625 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:52:625 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:52:639 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:52:640 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:52:640 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:640 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:640 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:642 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:858 VTYPE: THRU=0 TC=2 COL=0 POS=3 NRM=0 WT=0 NW=1 IDX=0 MC=1
06:52:642 idle0        D[G3D]: Common\VertexDecoderCommon.cpp:1040 SVT : size = 16, aligned to biggest 4
06:52:644 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec3 position;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
 out lowp vec4 v_color0;
out mediump vec2 v_texcoord;
out mediump float v_fogdepth;
void main() {
  vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
  mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
  vec4 viewPos = u_view * vec4(worldpos, 1.0);
  gl_Position = u_proj * viewPos;
  v_color0 = u_matambientalpha;
  v_texcoord = texcoord * u_uvscaleoffset.xy + u_uvscaleoffset.zw;
  v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}


06:52:645 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
 in vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
out vec4 fragColor1;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = p * t;
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  fragColor0 = vec4(v.rgb, 0.0);
  fragColor1 = vec4(0.0, 0.0, 0.0, v.a);
}


06:52:650 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 84 fs 85
06:52:654 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:654 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:654 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:656 idle0        D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform vec4 u_texclamp;
 in vec4 v_color0;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), 1.0 - clamp(1.0 - v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w));
  vec4 t = texture(tex, fixedcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a);
  fragColor0 = v;
}


06:52:659 idle0        I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 52 fs 87
06:52:660 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:660 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:660 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:660 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:660 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:660 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:660 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:660 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:660 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:660 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:660 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:660 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:660 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:660 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:660 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:660 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:660 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:660 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:660 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:660 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:660 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:661 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:661 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:661 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:661 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:661 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:661 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:661 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:661 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:661 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:662 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:662 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:663 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:663 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:663 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:663 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:663 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:663 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:663 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:663 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:663 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:663 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:663 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:663 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:663 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:664 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0880bab8->08000100, woke from hle delay) +355us
06:52:664 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0880bab8, Prevent Adhoc thread from blocking) +8us
06:52:664 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:664 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:664 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:664 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:664 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:664 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9140
06:52:665 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:665 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:665 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:665 Main         D[HLE]: JitCommon\JitBlockCache.cpp:179 Adding proxy root 088802b8 to block at 08936ee0
06:52:666 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08827294->08000100, woke from hle delay) +1000us
06:52:666 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08827294, Prevent Adhoc thread from blocking) +8us
06:52:666 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:667 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:667 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:667 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:667 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08ec5e30->08000000, interrupt) +434us
06:52:667 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:667 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08ec5e30, left interrupt) +4us
06:52:667 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:667 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:667 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:667 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(01)
06:52:667 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:667 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +94us
06:52:667 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +466us
06:52:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:667 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:667 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:667 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:667 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:667 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:667 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:667 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:667 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:667 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:667 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:668 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:668 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:668 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:668 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:668 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:668 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:668 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:668 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:668 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:668 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:668 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:668 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9141
06:52:668 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +246us
06:52:668 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:668 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:668 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:668 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:52:668 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:668 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:668 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9141
06:52:668 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +741us
06:52:668 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:668 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:668 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:668 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:668 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:668 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:668 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:668 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:668 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:668 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:668 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:668 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:668 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:668 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:668 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:668 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:668 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:668 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:668 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:668 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:668 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:668 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:668 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:668 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +262us
06:52:668 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:52:669 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b419d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:52:669 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:52:669 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +733us
06:52:669 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:669 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:669 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:669 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +559us
06:52:669 Sound        D[SCESAS]: HLE\sceSas.cpp:197 sceSasSetVoice(08b55480, 0, 08c85bf0, 2752, 1)
06:52:669 Sound        D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08b55480, 0, 3276, 3194, 0, 0)
06:52:669 Sound        D[SCESAS]: HLE\sceSas.cpp:298 sceSasSetPitch(08b55480, 0, 743)
06:52:669 Sound        D[SCESAS]: HLE\sceSas.cpp:383 0=sceSasSetADSR(08b55480, 0, 15, 7fffffff, 00000000, 00000000, 00000000)
06:52:669 Sound        D[SCESAS]: HLE\sceSas.cpp:429 sceSasSetADSRMode(08b55480, 0, 15, 00000000, 00000001, 00000001, 00000005)
06:52:669 Sound        D[SCESAS]: HLE\sceSas.cpp:306 sceSasSetKeyOn(08b55480, 0)
06:52:669 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b40fc0, 4096, 4096)
06:52:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:52:670 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:52:670 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dffffffe=sceSasGetEndFlag(08b55480)
06:52:670 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b40fc0)
06:52:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:52:670 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +190us
06:52:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:670 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:670 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9142
06:52:670 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +871us
06:52:670 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:670 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:670 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:52:670 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:52:671 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:52:671 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:52:671 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:671 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:671 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:673 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:673 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:673 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:674 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:674 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:674 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:674 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:674 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:674 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:674 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:674 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:674 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:674 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:675 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:675 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:675 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:675 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:675 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:675 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:675 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:675 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:675 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:675 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:675 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:675 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:675 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:675 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:675 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:675 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:675 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:675 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:675 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:676 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:677 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:677 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:677 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:677 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:677 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:677 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0892d690->08000100, woke from hle delay) +116us
06:52:677 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0892d690, Prevent Adhoc thread from blocking) +8us
06:52:677 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:678 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:678 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:678 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:678 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:678 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:678 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:678 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:678 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:678 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:678 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:678 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:678 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:678 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:679 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:679 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9142
06:52:679 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:679 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:680 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0880805c->08000100, woke from hle delay) +1000us
06:52:680 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0880805c, Prevent Adhoc thread from blocking) +8us
06:52:680 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:680 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:680 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:680 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:680 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:680 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:681 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 089305f4->08000000, interrupt) +674us
06:52:681 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:681 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->089305f4, left interrupt) +4us
06:52:681 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:681 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(02)
06:52:681 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:681 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +52us
06:52:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +268us
06:52:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:681 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:681 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9143
06:52:681 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +484us
06:52:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:681 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:682 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:682 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:52:682 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:682 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +502us
06:52:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:682 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9143
06:52:682 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:682 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:682 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:682 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:682 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:682 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:682 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:682 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:682 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:682 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:682 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:682 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:682 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:682 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:682 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:682 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:682 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9144
06:52:682 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +106us
06:52:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:682 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:682 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:52:682 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:52:706 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:52:706 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:52:706 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:706 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:706 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:708 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:708 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:708 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:708 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:708 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:708 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:708 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:708 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:708 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:708 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:708 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:708 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:708 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:708 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:708 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:708 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:708 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:708 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:708 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:708 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:708 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:708 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:708 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:708 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:708 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:708 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:708 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:708 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:708 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:708 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:708 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:708 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:709 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:712 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:713 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:714 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:714 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:714 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:715 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:715 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:715 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:715 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:716 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:716 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:716 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:716 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:716 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:716 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:718 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:718 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:718 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:718 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:720 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:720 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9144
06:52:721 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:721 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:722 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08968060->08000100, woke from hle delay) +882us
06:52:722 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08968060, Prevent Adhoc thread from blocking) +8us
06:52:727 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:727 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:727 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:727 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:727 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:728 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:728 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:729 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 088333f0->08000000, interrupt) +917us
06:52:729 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:729 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->088333f0, left interrupt) +4us
06:52:729 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:729 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(04)
06:52:729 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:730 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:730 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +42us
06:52:730 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +35us
06:52:730 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:730 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:730 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:730 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:730 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:731 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:731 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:731 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:731 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:731 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +522us
06:52:732 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:52:733 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3d9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:52:733 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +6us
06:52:733 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +470us
06:52:733 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:734 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:734 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +821us
06:52:734 Sound        D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08b55480, 0, 3276, 3194, 0, 0)
06:52:734 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3cfc0, 4096, 4096)
06:52:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:52:736 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +173us
06:52:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:736 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +62us
06:52:736 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dffffffe=sceSasGetEndFlag(08b55480)
06:52:736 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3cfc0)
06:52:736 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:52:737 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +932us
06:52:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:737 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:737 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:737 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:737 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:738 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9145
06:52:738 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +727us
06:52:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:738 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:738 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:738 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:52:738 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:739 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +259us
06:52:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:739 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9145
06:52:739 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:739 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:739 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:739 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:740 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:740 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:740 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:740 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:741 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:741 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:741 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:741 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:741 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:741 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:741 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:741 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:741 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:741 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9146
06:52:741 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +349us
06:52:741 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:741 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:741 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:52:741 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:52:743 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:52:743 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:52:743 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:743 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:743 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:746 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:746 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:746 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:746 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:746 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:746 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:746 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:746 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:746 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:746 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:746 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:747 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:747 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:747 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:747 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:747 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:747 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:747 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:747 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:747 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:747 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:747 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:747 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:747 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:747 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:747 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:747 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:747 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:747 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:748 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:748 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:748 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:748 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:750 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:750 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:750 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:750 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:750 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:750 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:750 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:750 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:750 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:750 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:750 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:750 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:750 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:750 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:750 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:750 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:750 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:750 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:750 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:751 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 088280f8->08000100, woke from hle delay) +639us
06:52:751 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->088280f8, Prevent Adhoc thread from blocking) +8us
06:52:751 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:752 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9146
06:52:752 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:752 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:753 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 088413fc->08000100, woke from hle delay) +1000us
06:52:753 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->088413fc, Prevent Adhoc thread from blocking) +8us
06:52:754 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:754 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:754 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:754 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:754 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:754 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:754 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:754 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08ec8fa0->08000000, interrupt) +152us
06:52:754 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:754 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08ec8fa0, left interrupt) +4us
06:52:754 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:754 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(08)
06:52:754 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:754 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:754 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +67us
06:52:754 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +774us
06:52:754 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:755 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:755 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:755 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:755 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:755 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:755 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:755 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:755 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:755 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:755 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:755 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:755 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:755 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:755 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9147
06:52:755 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +965us
06:52:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:755 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:755 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:755 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:52:755 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:755 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +21us
06:52:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:756 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9147
06:52:756 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:756 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:756 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:756 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:756 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +787us
06:52:756 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:52:756 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3f9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:52:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:52:756 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +208us
06:52:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:756 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:756 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:756 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +80us
06:52:756 Sound        D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08b55480, 0, 3276, 3194, 0, 0)
06:52:756 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3efc0, 4096, 4096)
06:52:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:52:757 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:52:757 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dffffffe=sceSasGetEndFlag(08b55480)
06:52:757 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3efc0)
06:52:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:52:757 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +669us
06:52:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:757 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:757 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:757 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:757 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:757 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:757 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:757 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:757 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:757 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9148
06:52:757 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +587us
06:52:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:758 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:758 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:52:758 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:52:772 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:52:772 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:52:773 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:773 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:773 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:775 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:775 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:775 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:775 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:775 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:775 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:775 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:775 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:775 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:776 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:776 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:776 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:776 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:776 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:776 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:776 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:776 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:776 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:776 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:776 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:776 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:776 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:776 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:776 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:776 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:776 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:776 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:776 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:776 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:776 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:776 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:776 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:776 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:778 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:778 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:781 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:781 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:781 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:781 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:781 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:781 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:781 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:781 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:782 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:782 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:782 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:782 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:782 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:782 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:782 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:782 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 088829a0->08000100, woke from hle delay) +400us
06:52:782 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->088829a0, Prevent Adhoc thread from blocking) +8us
06:52:782 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:782 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:783 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:783 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9148
06:52:783 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:783 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:783 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:783 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:784 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0886f980->08000100, woke from hle delay) +1000us
06:52:784 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0886f980, Prevent Adhoc thread from blocking) +8us
06:52:785 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:785 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:785 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:785 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08841710->08000000, interrupt) +391us
06:52:785 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:785 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08841710, left interrupt) +4us
06:52:785 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:785 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:785 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:785 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:785 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(10)
06:52:785 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:785 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +99us
06:52:785 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +504us
06:52:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:785 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:785 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:785 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:785 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:785 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:785 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:785 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:785 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:786 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:786 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:786 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:786 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:786 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:786 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:786 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9149
06:52:786 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +200us
06:52:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:786 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:786 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:786 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:52:786 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:786 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9149
06:52:786 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +786us
06:52:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:786 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:786 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:786 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:786 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:786 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:786 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:786 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:786 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:786 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:786 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:786 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:786 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:786 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:786 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:787 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:787 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:787 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9150
06:52:787 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +826us
06:52:787 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:787 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:787 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:52:787 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:52:806 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:52:807 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:52:807 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:807 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:807 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:809 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:809 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:809 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:809 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:809 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:810 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:810 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:810 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:810 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:810 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:810 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:810 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:810 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:810 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:810 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:810 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:810 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:810 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:810 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:810 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:810 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:810 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:810 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:810 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:810 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:810 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:810 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:811 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:811 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:811 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:811 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:811 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:811 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:812 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:812 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:813 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:813 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:813 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:813 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:813 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:813 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:813 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:813 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:813 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:813 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08834bb0->08000100, woke from hle delay) +162us
06:52:813 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08834bb0, Prevent Adhoc thread from blocking) +8us
06:52:813 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:813 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:813 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:813 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:813 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:814 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:814 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:814 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:814 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:814 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9150
06:52:814 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:814 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:815 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08e018f8->08000100, woke from hle delay) +1000us
06:52:815 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08e018f8, Prevent Adhoc thread from blocking) +8us
06:52:815 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Sound (277->311, pc: 08807444->088331e4, audio drain) +39us
06:52:815 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:52:815 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b419d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:52:815 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> Main (311->277, pc: 08832a18->08807444, atrac decode data) +8us
06:52:816 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:816 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:816 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:816 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:816 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:816 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:816 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08ec4100->08000000, interrupt) +581us
06:52:816 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:816 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08ec4100, left interrupt) +4us
06:52:816 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:816 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:816 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(20)
06:52:816 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:816 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:816 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +92us
06:52:816 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +273us
06:52:816 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:817 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:817 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +341us
06:52:817 Sound        D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08b55480, 0, 3276, 3194, 0, 0)
06:52:817 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b40fc0, 4096, 4096)
06:52:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:52:817 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:52:817 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dffffffe=sceSasGetEndFlag(08b55480)
06:52:817 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b40fc0)
06:52:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:52:817 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +409us
06:52:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:817 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:817 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:817 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:817 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:817 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:817 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:817 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:817 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:818 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:818 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:818 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:818 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:818 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9151
06:52:818 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +439us
06:52:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:818 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:818 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:818 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:52:818 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:818 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +548us
06:52:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:818 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9151
06:52:818 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:818 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:818 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:818 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:818 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:818 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:818 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:818 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:818 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:818 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:818 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:818 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:818 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:818 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:818 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:818 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:818 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9152
06:52:819 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +61us
06:52:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:819 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:819 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:52:819 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:52:838 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:52:838 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:52:839 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:839 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:839 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:841 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:841 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:841 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:841 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:841 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:841 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:841 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:841 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:841 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:841 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:841 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:841 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:841 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:842 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:842 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:842 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:842 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:842 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:842 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:842 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:842 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:842 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:842 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:842 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:842 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:842 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:842 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:842 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:842 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:842 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:842 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:842 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:842 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:844 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:844 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:844 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:844 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:844 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:844 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:844 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:844 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:844 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:844 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:844 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:844 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:845 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:845 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:845 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:845 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:845 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:845 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:845 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:845 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:845 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9152
06:52:846 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:846 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:846 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0883a690->08000100, woke from hle delay) +928us
06:52:846 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0883a690, Prevent Adhoc thread from blocking) +8us
06:52:847 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:847 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:847 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:847 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:847 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:847 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:847 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08868640->08000000, interrupt) +872us
06:52:847 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:847 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08868640, left interrupt) +4us
06:52:847 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:847 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(40)
06:52:847 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:847 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +57us
06:52:847 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +64us
06:52:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:847 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:847 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:847 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:847 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:847 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:848 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:848 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:848 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:848 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:848 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:848 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:848 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:848 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +308us
06:52:848 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:52:848 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3d9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:52:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +6us
06:52:848 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +685us
06:52:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:848 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:848 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +607us
06:52:848 Sound        D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08b55480, 0, 3276, 3194, 0, 0)
06:52:848 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3cfc0, 4096, 4096)
06:52:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:52:849 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9153
06:52:849 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +69us
06:52:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:849 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:849 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:849 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:52:849 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:849 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +157us
06:52:849 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dffffffe=sceSasGetEndFlag(08b55480)
06:52:849 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3cfc0)
06:52:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:52:849 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +143us
06:52:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:849 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9153
06:52:849 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:849 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:849 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:849 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:849 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:849 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:849 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:849 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:849 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:849 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:849 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:849 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:849 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:849 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:849 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:850 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:850 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:850 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:850 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9154
06:52:850 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +303us
06:52:850 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:850 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:850 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:52:850 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:52:872 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:52:872 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:52:872 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:873 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:873 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:875 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:875 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:875 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:875 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:875 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:875 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:875 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:875 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:875 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:875 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:875 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:875 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:875 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:875 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:875 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:875 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:875 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:875 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:875 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:875 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:875 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:875 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:875 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:875 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:875 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:875 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:875 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:875 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:875 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:875 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:875 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:875 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:875 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:877 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:877 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:877 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:877 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:877 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:877 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:877 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:877 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:877 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:877 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:878 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:878 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:878 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:878 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:878 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:878 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:878 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:878 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:878 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:878 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08864f74->08000100, woke from hle delay) +685us
06:52:878 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08864f74, Prevent Adhoc thread from blocking) +8us
06:52:878 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:879 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9154
06:52:879 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:879 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08805940->08000100, woke from hle delay) +1000us
06:52:880 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08805940, Prevent Adhoc thread from blocking) +8us
06:52:880 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:880 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:880 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:880 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:880 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:880 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:880 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 088281f8->08000000, interrupt) +107us
06:52:880 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:880 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->088281f8, left interrupt) +4us
06:52:880 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:880 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(80)
06:52:880 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:880 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +73us
06:52:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +814us
06:52:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:880 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:881 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:881 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:881 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:881 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:881 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:881 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:881 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:881 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:881 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:881 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:881 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:881 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9155
06:52:881 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +920us
06:52:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:881 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:881 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:881 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:52:881 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:881 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +67us
06:52:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:881 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9155
06:52:881 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:881 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:881 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:881 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:881 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:881 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:881 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:881 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:881 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:882 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:882 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:882 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +572us
06:52:882 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:52:882 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3f9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:52:882 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:52:882 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +422us
06:52:882 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:882 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:882 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:882 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +870us
06:52:882 Sound        D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08b55480, 0, 3276, 3194, 0, 0)
06:52:882 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3efc0, 4096, 4096)
06:52:882 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:52:882 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +125us
06:52:882 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:882 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +110us
06:52:882 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dffffffe=sceSasGetEndFlag(08b55480)
06:52:882 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3efc0)
06:52:882 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:52:882 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +884us
06:52:882 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:882 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:882 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:882 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:883 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:883 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9156
06:52:883 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +542us
06:52:883 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:883 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:883 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:52:883 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:52:905 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:52:905 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:52:905 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:906 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:906 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:908 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:908 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:908 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:908 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:908 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:908 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:908 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:908 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:908 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:908 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:908 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:908 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:909 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:909 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:909 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:909 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:909 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:909 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:909 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:909 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:909 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:909 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:909 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:909 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:909 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:909 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:909 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:909 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:909 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:909 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:909 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:909 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:909 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:911 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:911 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:911 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:911 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:911 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:911 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:911 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:911 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:911 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:911 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:911 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:912 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:912 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:912 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:912 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:912 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:912 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:912 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:912 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:912 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 088491ac->08000100, woke from hle delay) +446us
06:52:912 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->088491ac, Prevent Adhoc thread from blocking) +8us
06:52:912 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:913 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9156
06:52:913 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:913 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:913 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:914 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0883331c->08000100, woke from hle delay) +1000us
06:52:914 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0883331c, Prevent Adhoc thread from blocking) +8us
06:52:914 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:914 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:914 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:914 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:914 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:914 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08e62208->08000000, interrupt) +345us
06:52:914 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:914 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08e62208, left interrupt) +4us
06:52:914 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:914 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:914 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(80)
06:52:914 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:914 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +84us
06:52:914 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +564us
06:52:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:915 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9157
06:52:915 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +154us
06:52:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:915 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:915 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:915 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:52:915 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:915 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9157
06:52:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +832us
06:52:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:915 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:916 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:916 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:916 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:916 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:916 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:916 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:916 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:916 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:916 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:916 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9158
06:52:916 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +780us
06:52:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:916 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:916 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:52:916 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:52:939 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:52:939 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:52:939 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:939 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:940 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:942 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:942 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:942 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:942 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:942 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:942 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:942 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:942 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:942 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:942 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:942 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:942 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:943 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:943 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:943 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:943 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:943 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:943 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:943 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:943 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:943 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:943 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:943 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:943 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:943 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:943 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:943 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:943 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:943 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:943 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:943 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:943 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:52:943 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:52:945 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:945 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:945 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:945 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:945 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:945 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:945 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:945 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:945 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:945 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:945 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:946 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:946 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:946 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:946 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:946 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 088352fc->08000100, woke from hle delay) +208us
06:52:946 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->088352fc, Prevent Adhoc thread from blocking) +8us
06:52:946 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:946 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:946 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:946 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:946 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:947 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9158
06:52:947 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:947 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:947 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0884d934->08000100, woke from hle delay) +1000us
06:52:947 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0884d934, Prevent Adhoc thread from blocking) +8us
06:52:948 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:948 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:948 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:948 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:948 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:948 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:948 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:948 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 088280ac->08000000, interrupt) +584us
06:52:948 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:948 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->088280ac, left interrupt) +4us
06:52:948 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:948 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(40)
06:52:949 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:949 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +72us
06:52:949 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +338us
06:52:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:949 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:949 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:949 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:949 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:949 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +828us
06:52:949 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:52:949 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b419d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:52:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:52:949 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +167us
06:52:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:949 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:949 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:949 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +122us
06:52:949 Sound        D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08b55480, 0, 3276, 3194, 0, 0)
06:52:949 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b40fc0, 4096, 4096)
06:52:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:52:950 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:52:950 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dffffffe=sceSasGetEndFlag(08b55480)
06:52:950 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b40fc0)
06:52:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:52:950 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +628us
06:52:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:950 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:950 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:950 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:950 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:950 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:950 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:950 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9159
06:52:950 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +393us
06:52:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:950 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:950 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:950 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:52:950 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:950 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +594us
06:52:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:950 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9159
06:52:950 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:950 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:950 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:951 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:951 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:951 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:951 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:951 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:951 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:951 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:951 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:951 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:951 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:951 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:951 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:951 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:951 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9160
06:52:951 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +15us
06:52:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:951 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:951 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:52:951 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:52:972 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:52:972 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:52:972 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:973 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:973 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:975 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:52:975 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:975 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:975 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:975 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:975 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:975 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:975 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:975 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:976 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:976 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:976 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:976 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:976 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:976 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:976 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:976 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:976 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:976 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:976 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:976 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:976 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:976 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:52:976 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:52:976 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:52:976 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:52:976 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:52:976 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:52:976 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:52:976 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:52:976 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:52:976 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:52:976 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:52:978 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:52:978 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:52:978 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:52:978 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:52:978 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:52:979 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:979 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:979 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:979 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:979 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:979 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:979 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:979 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:979 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:979 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:979 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:979 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:979 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:979 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:980 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:980 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9160
06:52:980 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:980 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:980 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08805dfc->08000100, woke from hle delay) +973us
06:52:980 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08805dfc, Prevent Adhoc thread from blocking) +8us
06:52:981 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:981 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:981 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:981 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:981 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:981 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:981 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:52:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08849298->08000000, interrupt) +827us
06:52:981 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:52:981 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08849298, left interrupt) +4us
06:52:981 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:52:982 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(20)
06:52:982 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:52:982 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:52:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +50us
06:52:982 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +117us
06:52:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:982 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:982 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:982 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:982 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:982 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:982 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:982 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:982 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:982 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:982 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:982 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:982 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:982 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:982 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:982 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9161
06:52:982 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +636us
06:52:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:982 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:982 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:52:982 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:52:982 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:52:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:52:982 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +351us
06:52:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:982 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9161
06:52:982 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:982 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:983 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:983 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +94us
06:52:983 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:52:983 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3d9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:52:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +6us
06:52:983 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +899us
06:52:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:983 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:983 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +393us
06:52:983 Sound        D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08b55480, 0, 3276, 3194, 0, 0)
06:52:983 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3cfc0, 4096, 4096)
06:52:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:52:983 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:52:983 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dffffffe=sceSasGetEndFlag(08b55480)
06:52:983 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3cfc0)
06:52:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:52:983 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +357us
06:52:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:983 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:983 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:984 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:984 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:984 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:984 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:984 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:984 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:984 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:984 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:52:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:52:984 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9162
06:52:984 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +258us
06:52:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:52:984 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:52:984 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:52:984 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:53:005 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:53:005 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:53:005 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:53:005 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:53:006 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:53:008 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:53:008 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:008 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:008 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:008 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:008 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:008 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:008 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:008 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:008 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:008 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:008 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:009 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:009 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:009 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:009 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:009 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:009 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:009 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:009 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:009 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:009 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:009 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:009 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:009 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:009 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:009 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:009 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:009 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:009 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:009 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:53:009 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:53:009 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:53:011 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:53:011 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:53:011 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:53:011 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:53:011 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:53:011 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:011 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:011 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:011 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:011 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:012 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:012 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:012 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:012 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:012 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:012 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:012 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:012 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:012 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:012 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:013 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9162
06:53:013 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0886563c->08000100, woke from hle delay) +730us
06:53:013 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0886563c, Prevent Adhoc thread from blocking) +8us
06:53:013 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:013 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:014 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:014 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:014 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:014 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:014 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08ec3dbc->08000100, woke from hle delay) +1000us
06:53:014 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08ec3dbc, Prevent Adhoc thread from blocking) +8us
06:53:014 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:014 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:014 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08828084->08000000, interrupt) +61us
06:53:014 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:53:014 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08828084, left interrupt) +4us
06:53:014 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:53:014 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(10)
06:53:014 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:53:014 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:53:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +72us
06:53:014 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +860us
06:53:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:014 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:015 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9163
06:53:015 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +874us
06:53:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:53:015 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:53:015 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:53:015 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:53:015 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:53:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:53:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +112us
06:53:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:015 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9163
06:53:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:015 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:016 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:016 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:016 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:016 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:016 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:016 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:016 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:016 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:016 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:016 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +358us
06:53:016 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:53:016 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3f9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:53:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:53:016 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9164
06:53:016 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +133us
06:53:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:53:016 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:53:016 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:53:016 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:53:039 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:53:039 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:53:039 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:53:040 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:53:040 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:53:041 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:53:041 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:041 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:041 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:041 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:041 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:041 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:041 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:041 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:041 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:041 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:041 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:042 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:042 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:042 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:042 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:042 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:042 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:042 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:042 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:042 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:042 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:042 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:042 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:042 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:042 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:042 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:042 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:042 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:042 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:042 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:53:042 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:53:042 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:53:044 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:53:044 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:53:044 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:53:044 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:53:044 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:53:044 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:044 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:044 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:044 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:044 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:044 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:045 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:045 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:045 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:045 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:045 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:045 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:045 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:045 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:045 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08868d7c->08000100, woke from hle delay) +492us
06:53:045 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08868d7c, Prevent Adhoc thread from blocking) +8us
06:53:045 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:046 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9164
06:53:046 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:046 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:046 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:047 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 088689b0->08000100, woke from hle delay) +1000us
06:53:047 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->088689b0, Prevent Adhoc thread from blocking) +8us
06:53:047 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:047 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:047 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:047 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:047 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:047 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08e62218->08000000, interrupt) +300us
06:53:047 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:53:047 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08e62218, left interrupt) +4us
06:53:047 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:047 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:53:047 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(08)
06:53:047 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:53:047 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:53:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +85us
06:53:047 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +256us
06:53:048 Sound        D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08b55480, 0, 3276, 3194, 0, 0)
06:53:048 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3efc0, 4096, 4096)
06:53:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:53:048 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:53:048 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dffffffe=sceSasGetEndFlag(08b55480)
06:53:048 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3efc0)
06:53:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:53:048 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +103us
06:53:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:048 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:048 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:048 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:048 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:048 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:048 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:048 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:048 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:048 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:048 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:048 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:048 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:048 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:049 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:049 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9165
06:53:049 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +109us
06:53:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:53:049 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:53:049 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:53:049 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:53:049 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:53:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:53:049 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9165
06:53:049 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +877us
06:53:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:049 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:049 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:049 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:049 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:049 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:049 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:049 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:049 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:049 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:049 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:049 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:049 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:049 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:049 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:049 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:049 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9166
06:53:049 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +734us
06:53:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:53:049 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:53:050 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:53:050 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:53:072 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:53:072 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:53:072 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:53:073 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:53:073 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:53:075 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:53:075 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:075 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:075 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:075 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:075 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:075 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:075 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:075 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:075 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:075 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:075 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:075 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:076 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:076 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:076 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:076 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:076 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:076 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:076 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:076 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:076 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:076 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:076 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:076 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:076 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:076 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:076 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:076 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:076 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:076 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:53:076 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:53:076 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:53:078 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:53:078 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:53:078 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:53:078 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:53:078 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:53:078 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:078 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:078 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:078 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:078 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:079 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:079 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:079 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:079 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:079 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:079 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0880ba5c->08000100, woke from hle delay) +253us
06:53:079 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0880ba5c, Prevent Adhoc thread from blocking) +8us
06:53:079 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:079 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:079 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:079 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:079 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:080 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9166
06:53:080 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:080 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:080 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08807444->08000100, woke from hle delay) +1000us
06:53:080 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08807444, Prevent Adhoc thread from blocking) +8us
06:53:081 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:081 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:081 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:081 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:081 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:081 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:081 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:081 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 088280ac->08000000, interrupt) +538us
06:53:081 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:53:081 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->088280ac, left interrupt) +4us
06:53:081 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:53:081 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(04)
06:53:081 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:53:081 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:53:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +73us
06:53:082 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +382us
06:53:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:082 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:082 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:082 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:082 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:082 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:082 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:082 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:082 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:082 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:082 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:082 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +614us
06:53:082 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:53:082 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b419d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:53:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:53:082 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +381us
06:53:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:082 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:082 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +911us
06:53:082 Sound        D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08b55480, 0, 3276, 3194, 0, 0)
06:53:082 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b40fc0, 4096, 4096)
06:53:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:53:083 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +84us
06:53:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:083 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +152us
06:53:083 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dffffffe=sceSasGetEndFlag(08b55480)
06:53:083 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b40fc0)
06:53:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:53:083 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +842us
06:53:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:083 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9167
06:53:083 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +347us
06:53:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:53:083 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:53:083 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:53:083 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:53:083 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:53:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:53:083 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +639us
06:53:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:083 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9167
06:53:083 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:083 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:083 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:083 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:083 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:083 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:083 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:083 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:083 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:083 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:083 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:083 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:083 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:083 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:083 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:083 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9168
06:53:083 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +973us
06:53:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:53:083 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:53:083 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:53:083 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:53:105 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:53:105 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:53:106 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:53:106 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:53:106 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:53:108 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:53:108 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:108 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:108 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:108 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:108 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:108 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:108 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:108 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:109 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:109 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:109 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:109 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:109 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:109 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:109 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:109 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:109 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:109 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:109 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:109 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:109 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:109 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:109 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:109 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:109 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:109 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:109 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:109 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:109 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:109 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:53:109 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:53:109 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:53:111 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:53:111 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:53:111 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:53:111 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:53:111 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:53:111 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08829b90->08000100, woke from hle delay) +15us
06:53:111 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08829b90, Prevent Adhoc thread from blocking) +8us
06:53:111 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:112 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:112 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:112 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:112 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:112 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:112 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:112 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:112 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:112 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:112 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:112 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:112 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:112 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:113 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:113 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9168
06:53:113 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:113 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:113 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08806420->08000100, woke from hle delay) +1000us
06:53:113 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08806420, Prevent Adhoc thread from blocking) +8us
06:53:114 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:114 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:114 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:114 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:114 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:114 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:114 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0884b3e8->08000000, interrupt) +777us
06:53:114 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:53:114 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0884b3e8, left interrupt) +4us
06:53:114 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:53:114 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(02)
06:53:115 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:53:115 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:53:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +67us
06:53:115 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +150us
06:53:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:115 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:115 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:115 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:115 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:115 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:115 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:115 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:115 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:115 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:115 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:115 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:115 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:115 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:115 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:115 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9169
06:53:115 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +586us
06:53:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:53:115 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:53:115 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:53:115 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:53:115 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:53:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:53:115 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +401us
06:53:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:115 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9169
06:53:115 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:115 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:115 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:116 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:116 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:116 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:116 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:116 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:116 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +879us
06:53:116 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:53:116 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3d9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:53:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +6us
06:53:116 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +114us
06:53:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:116 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:116 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:116 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +174us
06:53:116 Sound        D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08b55480, 0, 3276, 3194, 0, 0)
06:53:116 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3cfc0, 4096, 4096)
06:53:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:53:116 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:53:117 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dffffffe=sceSasGetEndFlag(08b55480)
06:53:117 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3cfc0)
06:53:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:53:117 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +576us
06:53:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:117 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:117 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:117 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:117 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:117 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9170
06:53:117 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +208us
06:53:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:53:117 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:53:117 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:53:117 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:53:138 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:53:138 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:53:138 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:53:138 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:53:139 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:53:141 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:53:141 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:141 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:141 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:141 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:141 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:141 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:141 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:141 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:141 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:141 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:141 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:142 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:142 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:142 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:142 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:142 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:142 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:142 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:142 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:142 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:142 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:142 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:142 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:142 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:142 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:142 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:142 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:142 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:142 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:142 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:53:142 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:53:142 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:53:144 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:53:144 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:53:144 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:53:144 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:53:144 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:53:144 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:144 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:144 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:144 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:144 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:145 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:145 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:145 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:145 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:145 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:145 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:145 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:145 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:145 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:145 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:146 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9170
06:53:146 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08868f10->08000100, woke from hle delay) +780us
06:53:146 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08868f10, Prevent Adhoc thread from blocking) +8us
06:53:146 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:146 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:147 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:147 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:147 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:147 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:147 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:147 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:147 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:147 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0882804c->08000100, woke from hle delay) +1000us
06:53:147 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0882804c, Prevent Adhoc thread from blocking) +8us
06:53:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08e48f84->08000000, interrupt) +11us
06:53:147 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:53:147 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08e48f84, left interrupt) +4us
06:53:147 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:53:147 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(01)
06:53:147 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:53:147 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:53:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +68us
06:53:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +914us
06:53:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:148 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9171
06:53:148 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +824us
06:53:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:53:148 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:53:148 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:53:148 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:53:148 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:53:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:53:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +162us
06:53:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:148 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9171
06:53:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:148 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:149 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:149 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:149 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:149 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:149 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:149 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:149 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:149 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:149 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:149 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:149 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:149 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:149 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:149 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9172
06:53:149 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +446us
06:53:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:53:149 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:53:149 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:53:149 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:53:172 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:53:172 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:53:172 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:53:172 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:53:173 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:53:175 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:53:175 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:175 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:175 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:175 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:175 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:175 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:175 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:175 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:175 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:175 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:175 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:176 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:176 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:176 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:176 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:176 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:176 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:176 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:176 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:176 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:176 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:176 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:176 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:176 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:176 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:176 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:176 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:176 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:176 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:176 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:53:176 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:53:176 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:53:178 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:53:178 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:53:178 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:53:178 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:53:178 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:53:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:178 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:179 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08865338->08000100, woke from hle delay) +542us
06:53:179 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08865338, Prevent Adhoc thread from blocking) +8us
06:53:179 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:180 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9172
06:53:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:180 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:181 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08868494->08000100, woke from hle delay) +1000us
06:53:181 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08868494, Prevent Adhoc thread from blocking) +8us
06:53:181 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:181 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:181 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:181 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:181 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:181 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08ef6184->08000000, interrupt) +250us
06:53:181 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:53:181 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08ef6184, left interrupt) +4us
06:53:181 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:181 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:53:181 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(01)
06:53:181 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:53:181 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:53:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +82us
06:53:181 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +662us
06:53:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:181 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:182 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:182 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:182 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +131us
06:53:182 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:53:182 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3f9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:53:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:53:182 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +864us
06:53:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:182 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:182 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +428us
06:53:182 Sound        D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08b55480, 0, 3276, 3194, 0, 0)
06:53:182 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3efc0, 4096, 4096)
06:53:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:53:182 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:53:182 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dffffffe=sceSasGetEndFlag(08b55480)
06:53:182 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3efc0)
06:53:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:53:182 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +322us
06:53:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:183 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9173
06:53:183 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +59us
06:53:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:53:183 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:53:183 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:53:183 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:53:183 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:53:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:53:183 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9173
06:53:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +927us
06:53:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:183 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:184 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:184 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:184 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:184 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9174
06:53:184 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +684us
06:53:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:53:184 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:53:184 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:53:184 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:53:206 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:53:207 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:53:207 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:53:207 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:53:207 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:53:208 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:53:208 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:208 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:208 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:208 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:208 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:208 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:208 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:208 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:208 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:208 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:208 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:209 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:209 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:209 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:209 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:209 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:209 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:209 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:209 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:209 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:209 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:209 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:209 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:209 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:209 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:209 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:209 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:209 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:209 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:209 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:53:209 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:53:209 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:53:211 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:53:211 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:53:211 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:53:211 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:53:211 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:53:211 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:211 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:211 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:211 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:212 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:212 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:212 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:212 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:212 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:212 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:212 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:212 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:213 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:213 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:213 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:213 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0880bb18->08000100, woke from hle delay) +303us
06:53:213 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0880bb18, Prevent Adhoc thread from blocking) +8us
06:53:213 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:213 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:213 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:214 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:214 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9174
06:53:214 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:214 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:214 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:215 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0892df5c->08000100, woke from hle delay) +1000us
06:53:215 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0892df5c, Prevent Adhoc thread from blocking) +8us
06:53:215 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:215 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:215 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:215 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08868780->08000000, interrupt) +488us
06:53:216 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:53:216 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08868780, left interrupt) +4us
06:53:216 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:216 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:216 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:216 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:53:216 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(02)
06:53:216 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:53:216 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:53:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +108us
06:53:216 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +397us
06:53:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:216 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:216 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:216 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:216 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:216 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:216 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:216 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:216 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:216 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:216 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:216 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:216 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:216 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:216 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:217 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9175
06:53:217 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +297us
06:53:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:53:217 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:53:217 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:53:217 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:53:217 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:53:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:53:217 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +689us
06:53:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:217 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9175
06:53:217 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:217 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +395us
06:53:217 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:53:217 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b419d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:53:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:53:217 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +599us
06:53:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:217 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:217 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +692us
06:53:217 Sound        D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08b55480, 0, 3276, 3194, 0, 0)
06:53:217 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b40fc0, 4096, 4096)
06:53:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:53:218 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:53:218 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:53:218 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b40fc0)
06:53:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:53:218 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +57us
06:53:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:218 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:218 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:218 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:218 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:218 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:218 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:218 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:218 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:218 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:218 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:218 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:218 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9176
06:53:218 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +923us
06:53:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:53:218 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:53:218 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:53:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:53:240 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:53:240 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:53:240 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:53:241 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:53:241 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:53:243 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:53:243 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:243 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:243 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:243 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:243 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:243 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:243 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:243 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:243 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:243 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:243 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:244 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:244 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:244 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:244 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:244 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:244 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:244 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:244 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:244 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:244 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:244 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:244 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:244 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:244 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:244 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:244 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:244 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:245 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:245 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:53:245 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:53:245 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:53:247 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:53:247 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:53:247 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:53:247 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:53:247 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:53:247 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0893bd00->08000100, woke from hle delay) +65us
06:53:247 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0893bd00, Prevent Adhoc thread from blocking) +8us
06:53:247 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:247 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:248 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:248 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:248 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:248 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:248 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:248 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:248 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:248 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:248 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:248 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:248 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:248 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:249 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:249 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9176
06:53:249 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:249 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08806ad4->08000100, woke from hle delay) +1000us
06:53:250 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08806ad4, Prevent Adhoc thread from blocking) +8us
06:53:250 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:250 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:250 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:250 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:250 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:250 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:250 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0884b4d0->08000000, interrupt) +726us
06:53:250 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:53:250 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0884b4d0, left interrupt) +4us
06:53:250 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:53:250 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(04)
06:53:250 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:53:250 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:53:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +67us
06:53:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +200us
06:53:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:250 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:251 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:251 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:251 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:251 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:251 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:251 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:251 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:251 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:251 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:251 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9177
06:53:251 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +536us
06:53:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:53:251 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:53:251 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:53:251 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:53:251 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:53:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:53:251 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +451us
06:53:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:251 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9177
06:53:251 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:251 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:251 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:251 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:251 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:251 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:251 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:251 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:251 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:252 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:252 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:252 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:252 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:252 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:252 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +660us
06:53:252 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:53:252 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3d9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:53:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +6us
06:53:252 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +333us
06:53:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:252 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:252 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9178
06:53:252 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +158us
06:53:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:53:252 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:53:252 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:53:252 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:53:272 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:53:272 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:53:272 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:53:273 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:53:273 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:53:275 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:53:275 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:275 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:275 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:275 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:275 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:275 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:275 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:275 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:275 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:275 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:276 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:276 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:276 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:276 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:276 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:276 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:276 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:276 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:276 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:276 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:276 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:276 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:276 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:276 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:276 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:276 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:276 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:276 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:276 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:276 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:53:277 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:53:277 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:53:278 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:53:278 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:53:279 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:53:279 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:53:279 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:53:279 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:279 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:279 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:279 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:279 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:279 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:279 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:279 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:279 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:279 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:279 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:279 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:280 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:280 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:280 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:280 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9178
06:53:280 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Sound (277->311, pc: 08864f1c->08832a18, woke from hle delay) +789us
06:53:280 Sound        D[SCESAS]: HLE\sceSas.cpp:328 sceSasSetKeyOff(08b55480, 0)
06:53:280 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3cfc0, 4096, 4096)
06:53:280 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> Main (311->277, pc: 08933d04->08864f1c, sas core) +8us
06:53:280 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08871a7c->08000100, woke from hle delay) +31us
06:53:281 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08871a7c, Prevent Adhoc thread from blocking) +8us
06:53:281 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:281 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:281 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> Sound (277->311, pc: 0880d584->08933d04, woke from hle delay) +200us
06:53:281 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:53:281 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3cfc0)
06:53:281 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> Main (311->277, pc: 088331e4->0880d584, blocking audio) +9us
06:53:282 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:282 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:282 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:282 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:282 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:282 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08834dac->08000000, interrupt) +760us
06:53:282 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:53:282 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08834dac, left interrupt) +4us
06:53:282 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:283 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08ec8fa8->08000100, woke from hle delay) +25us
06:53:283 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08ec8fa8, Prevent Adhoc thread from blocking) +8us
06:53:283 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:53:283 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(08)
06:53:283 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:53:283 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:53:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +73us
06:53:283 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +926us
06:53:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:283 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:283 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:283 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:283 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:283 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:283 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:283 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:283 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:283 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:283 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:283 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:283 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:283 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:283 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9179
06:53:283 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +774us
06:53:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:53:283 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:53:283 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:53:283 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:53:283 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:53:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:53:283 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +212us
06:53:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:284 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9179
06:53:284 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:284 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:284 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:284 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:284 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:284 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:284 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:284 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:284 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:284 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:284 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:284 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:284 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:284 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:284 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:284 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:284 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9180
06:53:284 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +396us
06:53:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:53:284 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:53:284 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:53:284 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:53:305 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:53:305 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:53:305 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:53:306 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:53:306 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:53:308 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:53:308 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:308 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:308 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:308 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:308 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:308 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:308 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:308 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:308 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:308 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:308 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:308 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:309 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:309 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:309 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:309 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:309 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:309 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:309 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:309 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:309 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:309 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:309 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:309 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:309 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:309 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:309 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:309 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:309 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:309 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:53:309 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:53:309 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:53:311 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:53:311 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:53:311 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:53:311 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:53:311 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:53:311 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:311 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:311 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:311 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:311 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:312 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:312 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:312 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:312 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:312 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:312 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:312 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:312 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:312 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:312 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0888304c->08000100, woke from hle delay) +592us
06:53:312 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0888304c, Prevent Adhoc thread from blocking) +8us
06:53:312 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:313 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9180
06:53:313 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:313 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:313 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:313 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:314 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08846840->08000100, woke from hle delay) +1000us
06:53:314 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08846840, Prevent Adhoc thread from blocking) +8us
06:53:314 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:314 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:314 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:314 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:314 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:314 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08ec447c->08000000, interrupt) +200us
06:53:314 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:53:314 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08ec447c, left interrupt) +4us
06:53:314 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:314 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:53:314 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(10)
06:53:314 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:53:314 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:53:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +95us
06:53:315 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +699us
06:53:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:315 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:315 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:315 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:315 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:315 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:315 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:315 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:315 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:315 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +916us
06:53:315 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:53:315 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b3f9d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:53:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:53:315 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +79us
06:53:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:315 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:315 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:315 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +209us
06:53:315 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b3efc0, 4096, 4096)
06:53:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:53:316 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:53:316 Sound        D[SCESAS]: HLE\sceSas.cpp:127 dfffffff=sceSasGetEndFlag(08b55480)
06:53:316 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b3efc0)
06:53:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:53:316 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +541us
06:53:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:316 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:316 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:316 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9181
06:53:316 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +9us
06:53:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:53:316 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:53:316 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:53:316 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:53:316 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:53:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:53:316 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9181
06:53:316 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +977us
06:53:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:316 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:316 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:316 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:316 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:316 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:316 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:316 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:316 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:316 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:316 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:316 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:316 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:316 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:316 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:317 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:317 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9182
06:53:317 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +634us
06:53:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:53:317 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:53:317 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:53:317 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:53:338 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b707040, stall=00000000, cbid=00000000, param=083ffec0)
06:53:338 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b707040 - stall = 00000000
06:53:339 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:53:339 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:53:339 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:53:341 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:53:341 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:341 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:341 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:341 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:341 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:341 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:341 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:341 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:341 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:341 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:341 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:342 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:342 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:342 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:342 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:342 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:342 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:342 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:342 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:342 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:342 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:342 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:342 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:342 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:342 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:342 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:342 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:342 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:342 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:342 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:53:342 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00000000: 480 x 272 x 1 
06:53:342 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04000000!
06:53:344 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:53:344 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:53:344 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:53:344 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:53:344 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:53:344 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:344 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:344 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:344 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:345 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:345 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:345 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:345 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:345 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:345 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:345 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 0880bab8->08000100, woke from hle delay) +353us
06:53:345 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->0880bab8, Prevent Adhoc thread from blocking) +8us
06:53:345 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:345 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:345 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:345 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:346 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:346 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9182
06:53:346 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:346 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:347 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08838788->08000100, woke from hle delay) +1000us
06:53:347 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08838788, Prevent Adhoc thread from blocking) +8us
06:53:347 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:347 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:347 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:347 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:347 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:347 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:347 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 08e49068->08000000, interrupt) +438us
06:53:347 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:53:347 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->08e49068, left interrupt) +4us
06:53:347 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:53:347 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(20)
06:53:347 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:53:347 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:53:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +70us
06:53:347 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +486us
06:53:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:348 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9183
06:53:348 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +247us
06:53:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:53:348 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:53:348 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:53:348 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=1)
06:53:348 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:53:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:53:348 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9183
06:53:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +739us
06:53:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:348 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:349 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->088331e4, audio drain) +177us
06:53:349 Sound        D[ME]: HLE\sceAtrac.cpp:1149 sceAtracGetRemainFrame(0, 08bf6840)
06:53:349 Sound        D[ME]: HLE\sceAtrac.cpp:918 00000000=sceAtracDecodeData(0, 08b419d8, 08bf6890[00000800], 08b3cba8[00000000], 08bf6894[-1])
06:53:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08832a18->08000000, atrac decode data) +4us
06:53:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +818us
06:53:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:349 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08832a18, woke from hle delay) +474us
06:53:349 Sound        D[SCESAS]: HLE\sceSas.cpp:156 sceSasCoreWithMix(08b55480, 08b40fc0, 4096, 4096)
06:53:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 08933d04->08000000, sas core) +4us
06:53:349 Sound        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Sound (272->311, pc: 08000000->08933d04, woke from hle delay) +240us
06:53:349 Sound        D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08b55480)
06:53:349 Sound        D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 08b40fc0)
06:53:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Sound -> idle0 (311->272, pc: 088331e4->08000000, blocking audio) +4us
06:53:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +276us
06:53:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:349 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:350 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9184
06:53:350 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +873us
06:53:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:53:350 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:53:350 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04000000 (prev: 04044000)
06:53:350 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00000000
06:53:372 idle0        D[SCEGE]: HLE\sceGe.cpp:439 sceGeListEnQueue(addr=0b70f080, stall=00000000, cbid=00000000, param=083ffec0)
06:53:372 idle0        D[G3D]: GPUCommon.cpp:690 Okay, starting DL execution at 0b70f080 - stall = 00000000
06:53:372 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:53:372 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:53:373 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:53:375 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:1, Z:00000000 = 128x64
06:53:375 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:375 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:375 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:375 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:375 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:375 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:375 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:375 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:375 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:375 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:375 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:375 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:375 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:375 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:375 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:375 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:375 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:375 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:375 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:375 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:375 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d4000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:375 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d4000: 64 x 32 x 3 
06:53:375 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d4000!
06:53:375 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440d6000 V: 480x272, R: 64x32, S: 64x32, STR: 64, THR:0, Z:00000000 = 64x32
06:53:375 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000d6000: 64 x 32 x 3 
06:53:375 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040d6000!
06:53:375 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 440cc000 V: 480x272, R: 128x64, S: 128x64, STR: 128, THR:0, Z:00000000 = 128x64
06:53:375 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 000cc000: 128 x 64 x 3 
06:53:375 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 040cc000!
06:53:375 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:0, Z:44088000 = 480x272
06:53:375 idle0        D[SCEGE]: Common\FramebufferCommon.cpp:382 Switching render target to FBO for 00044000: 480 x 272 x 1 
06:53:375 idle0        D[G3D]: GLES\TextureCache.cpp:333 Render to texture detected at 04044000!
06:53:377 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 478x110, STR: 512, THR:1, Z:44088000 = 480x272
06:53:377 idle0        D[G3D]: Common\FramebufferCommon.cpp:178 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:00000000 = 480x272
06:53:377 idle0        D[SCEGE]: HLE\sceGe.cpp:446 List 889192469 enqueued.
06:53:377 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +7us
06:53:377 Main         D[CTRL]: HLE\sceCtrl.cpp:458 2=sceCtrlReadBufferPositive(08b39ce0, 64)
06:53:377 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 08809688->08000100, woke from hle delay) +115us
06:53:377 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->08809688, Prevent Adhoc thread from blocking) +8us
06:53:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:377 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:378 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:378 Main         D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9184
06:53:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:379 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:379 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> AdhocThread (277->319, pc: 088080ac->08000100, woke from hle delay) +1000us
06:53:379 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> Main (319->277, pc: 08000100->088080ac, Prevent Adhoc thread from blocking) +8us
06:53:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:380 Main         D[KERNEL]: HLE\sceKernelMemory.cpp:2014 sceKernelGetTlsAddr(0000011e)
06:53:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 088491b4->08000000, interrupt) +677us
06:53:380 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 089337a8
06:53:380 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->088491b4, left interrupt) +4us
06:53:380 Main         D[KERNEL]: HLE\sceKernel.cpp:333 0=sceKernelGetGPI()
06:53:380 Main         D[KERNEL]: HLE\sceKernel.cpp:327 sceKernelSetGPO(40)
06:53:380 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(289, 00000001)
06:53:380 Main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(289, 00000000)
06:53:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +71us
06:53:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +246us
06:53:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:381 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9185
06:53:381 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +486us
06:53:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:53:381 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:53:381 idle0        D[DISP]: HLE\sceDisplay.cpp:770 sceDisplaySetMode(0, 480, 272)
06:53:381 idle0        D[DISP]: HLE\sceDisplay.cpp:784 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
06:53:381 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, left interrupt) +5us
06:53:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, vblank start waited) +3us
06:53:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +501us
06:53:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:381 idle0        D[DISP]: HLE\sceDisplay.cpp:715 Leave VBlank 9185
06:53:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:381 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:382 AdhocThread  D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> AdhocThread (272->319, pc: 08000000->08000100, woke from hle delay) +1000us
06:53:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: AdhocThread -> idle0 (319->272, pc: 08000100->08000000, Prevent Adhoc thread from blocking) +3us
06:53:382 idle0        D[DISP]: HLE\sceDisplay.cpp:607 Enter VBlank 9186
06:53:382 Main         D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: idle0 -> Main (272->277, pc: 08000000->0883ad94, entered vblank) +108us
06:53:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3260 Context switch: Main -> idle0 (277->272, pc: 0883ad94->08000000, interrupt) +3us
06:53:382 idle0        D[CPU]: HLE\sceKernelInterrupt.cpp:148 Entering interrupt handler 0883837c
06:53:382 idle0        D[DISP]: HLE\sceDisplay.cpp:646 Setting latched framebuffer 04044000 (prev: 04000000)
06:53:382 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1057 Displaying FBO 00044000
06:59:853 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 RUN      (wt=0 wid=0 wv= 00000000 )
06:59:854 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00  READY     (wt=0 wid=0 wv= 00000000 )
06:59:854 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 274: Module "main": name=main gp=08b3a890 entry=08804000
06:59:854 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 276: MemoryPart "UserSbrk": MemPart: 08b57000 - 08b5bd00	size: 00004d00
06:59:854 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 277: Thread "Main": pc= 0883ad94 sp= 08b62a70  READY     (wt=0 wid=0 wv= 00000000 )
06:59:854 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 278: MemoryPart "rsv": MemPart: 0bfff000 - 0c000000	size: 00001000
06:59:854 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 279: MemoryPart "mbl-fragment": MemPart: 0beff000 - 0bfff000	size: 00100000
06:59:854 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 280: MemoryPart "mbl-fixed": MemPart: 0b8ff000 - 0beff000	size: 00600000
06:59:854 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 281: MemoryPart "mem": MemPart: 0b6ff000 - 0b8ff000	size: 00200000
06:59:854 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 282: MemoryPart "xmem": MemPart: 0b47f000 - 0b6ff000	size: 00280000
06:59:855 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 283: LwMutex "Smem": -
06:59:855 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 284: LwMutex "Xmem": -
06:59:855 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 285: LwMutex "mem": -
06:59:855 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 286: TLS "mem": -
06:59:855 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 287: MemoryPart "Log": MemPart: 08b63100 - 08be3100	size: 00080000
06:59:855 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 288: LwMutex "Cons": -
06:59:855 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 289: EventFlag "Vsync": init=00000000 cur=00000000 numwait=0
06:59:855 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 290: LwMutex "thr": -
06:59:855 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 291: LwMutex "file": -
06:59:855 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 292: Thread "Back": pc= 08825894 sp= 08be5bf0     DORMANT  (wt=0 wid=0 wv= 00000000 )
06:59:855 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 293: LwMutex "power": -
06:59:856 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 294: CallBack "powerProc": thread=277, argument= 00000000
06:59:856 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 295: EventFlag "PowerLock": init=00000000 cur=00000000 numwait=0
06:59:856 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 296: Thread "PowerLocker": pc= 0882d824 sp= 08be8bb0   WAIT    (wt=4 wid=295 wv= 00000000 )
06:59:856 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 297: CallBack "_homeProc": thread=277, argument= 00000000
06:59:856 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 298: LwMutex "Vltmemlocal": -
06:59:856 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 299: LwMutex "Vltmem": -
06:59:856 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 300: CallBack "msProc": thread=277, argument= 00000000
06:59:856 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 301: CallBack "umdProc": thread=277, argument= 00000000
06:59:856 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 302: LwMutex "Mod": -
06:59:856 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 303: Module "sceFont_Library": faked name=sceFont_Library gp=ffffffff entry=ffffffff
06:59:857 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 304: Module "sceDEFLATE_Library": faked name=sceDEFLATE_Library gp=ffffffff entry=ffffffff
06:59:857 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 305: Module "sceCcc_Library": faked name=sceCcc_Library gp=ffffffff entry=ffffffff
06:59:857 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 306: Module "sceMD5_Library": faked name=sceMD5_Library gp=ffffffff entry=ffffffff
06:59:857 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 307: LwMutex "Spr": -
06:59:857 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 308: LwMutex "Ctrl": -
06:59:857 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 309: LwMutex "Snd": -
06:59:857 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 310: EventFlag "SndFile": init=00000000 cur=00000000 numwait=0
06:59:857 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 311: Thread "Sound": pc= 088331e4 sp= 08bf6890   WAIT    (wt=10 wid=9 wv= 00000800 )
06:59:857 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 312: LwMutex "Game": -
06:59:857 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 313: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
06:59:857 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 314: LwMutex "res": -
06:59:858 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 318: LwMutex "vltres": -
06:59:858 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 319: Thread "AdhocThread": pc= 08000100 sp= 0b47eec0   WAIT    (wt=20 wid=1 wv= 00000000 )
06:59:858 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 320: LwMutex "AdhocEvManager": -
06:59:858 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 321: Thread "NetConnManager": pc= 0891d0f8 sp= 08bf8be0   WAIT    (wt=1 wid=0 wv= 00000000 )
06:59:858 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 322: LwMutex "NetConnManager": -
06:59:858 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 323: LwMutex "PdpSocket": -
06:59:858 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 324: TLS "gim": -
06:59:858 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 325: TLS "gmo": -
06:59:858 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 326: Mbx "moviesoundfill": -
06:59:858 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 327: Mbx "moviesoundempty": -
06:59:858 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 328: Thread "MovieAudio": pc= 08861718 sp= 08bfbdc0   WAIT    (wt=5 wid=326 wv= 00000000 )
06:59:859 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 331: Module "system": name=system gp=08c04a20 entry=08bfc300
06:59:859 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 337: Module "god_menu": name=god_menu gp=08c06440 entry=08bfd5d4
06:59:859 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 517: Module "god_game": name=god_game gp=08c07130 entry=08bfe818
06:59:859 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 525: MemoryPart "mem": MemPart: 08bff200 - 08cff200	size: 00100000
06:59:859 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 547: MemoryPart "mem": MemPart: 08cff200 - 08dff200	size: 00100000
06:59:859 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 695: Mutex "gthread_lock": -
06:59:859 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 796: Module "god_g000_Field": name=god_g000_Field gp=08f2fd40 entry=08e1df20
06:59:859 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 799: Module "creature_zako_cannon": name=creature_zako_cannon gp=08f39b20 entry=08f29e80
06:59:859 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 804: MemoryPart "mem": MemPart: 08f31c00 - 09031c00	size: 00100000
06:59:859 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 808: MemoryPart "mem": MemPart: 09031c00 - 09131c00	size: 00100000
06:59:860 idle0        I[KERNEL]: HLE\sceKernel.cpp:513 KO 830: Thread "SndFile": pc= 08831654 sp= 091345b0   WAIT    (wt=4 wid=310 wv= 00000000 )
06:59:860 idle0        I[KERNEL]: HLE\sceKernel.cpp:162 Shutting down kernel - 64 kernel objects alive
06:59:860 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:876 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:876 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
06:59:876 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:876 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:876 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
06:59:876 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:876 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
06:59:876 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:876 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
06:59:876 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:877 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
06:59:877 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:877 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:882 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:882 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
06:59:885 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:885 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
06:59:888 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:888 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
06:59:891 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:894 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:894 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
06:59:897 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:897 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
06:59:900 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:900 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
06:59:900 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:900 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
06:59:900 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:900 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
06:59:903 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:903 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
06:59:903 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:903 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
06:59:903 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:903 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
06:59:904 HLE\proAdhocServer.cpp:272 I[NET]: AdhocServer: Luna (MAC: CB:0B:5F:5A:F5:33 - IP: 192.168.2.5) stopped playing NPJH50832
06:59:904 HLE\proAdhocServer.cpp:1292 I[NET]: AdhocServer: Shutdown complete
06:59:904 HLE\proAdhocServer.cpp:1298 I[NET]: AdhocServer: End of AdhocServer Thread
06:59:905 HLE\sceNetAdhoc.cpp:1112 I[NET]: sceNetAdhocctlTerm()
06:59:906 HLE\proAdhoc.cpp:1257 I[NET]: FriendFinder: End of Friend Finder Thread
06:59:906 HLE\sceNetAdhoc.cpp:1409 I[NET]: sceNetAdhocTerm()
06:59:906 hle\sceKernel.h:460 W[KERNEL]: Kernel: Bad object handle 319 (0000013f)
06:59:906 HLE\sceKernelThread.cpp:1869 E[KERNEL]: __KernelStopThread: thread 319 does not exist
06:59:906 hle\sceKernel.h:460 W[KERNEL]: Kernel: Bad object handle 319 (0000013f)
06:59:906 HLE\sceKernelThread.cpp:1869 E[KERNEL]: __KernelStopThread: thread 319 does not exist
06:59:906 hle\sceKernel.h:460 W[KERNEL]: Kernel: Bad object handle 319 (0000013f)
06:59:906 hle\sceKernel.h:460 W[KERNEL]: Kernel: Bad object handle 319 (0000013f)
06:59:906 hle\sceKernel.h:460 W[KERNEL]: Kernel: Bad object handle 319 (0000013f)
06:59:906 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:911 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:911 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:911 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:911 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
06:59:911 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
06:59:911 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:911 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
06:59:911 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:911 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
06:59:911 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
06:59:911 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:911 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
06:59:911 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
06:59:911 Util\BlockAllocator.cpp:273 E[HLE]: BlockAllocator : invalid free 08220c00
06:59:911 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
06:59:911 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
06:59:933 MemMap.cpp:380 D[MM]: Memory system shut down.
06:59:933 GLES\Framebuffer.cpp:1786 I[SCEGE]: Destroying FBO for 00044000 : 480 x 272 x 1
06:59:933 GLES\Framebuffer.cpp:1786 I[SCEGE]: Destroying FBO for 000cc000 : 128 x 64 x 3
06:59:933 GLES\Framebuffer.cpp:1786 I[SCEGE]: Destroying FBO for 000d4000 : 64 x 32 x 3
06:59:933 GLES\Framebuffer.cpp:1786 I[SCEGE]: Destroying FBO for 000d6000 : 64 x 32 x 3
06:59:933 GLES\Framebuffer.cpp:1786 I[SCEGE]: Destroying FBO for 00000000 : 480 x 272 x 1
06:59:941 Config.cpp:727 I[LOAD]: Loading config: ppsspp.ini
06:59:958 Config.cpp:835 I[LOAD]: Loading controller config: controls.ini
07:01:839 Config.cpp:917 I[LOAD]: Config saved: ppsspp.ini
07:01:840 Config.cpp:930 I[LOAD]: Controller config saved: controls.ini
07:01:920 Config.cpp:917 I[LOAD]: Config saved: ppsspp.ini
07:01:921 Config.cpp:930 I[LOAD]: Controller config saved: controls.ini
